Summary
PvPvE conflict server featuring dynamic objectives, logistics-driven gameplay, and balanced faction progression.
Description
This mod adds a PvPvE gameplay mode where players fight over objectives while dealing with both AI and other players.
The core of the experience is a supply system. Completing objectives and controlling areas provides resources, which are then used to access weapons, equipment, and vehicles. Stronger gear costs more, so managing supplies matters.
There are no fixed roles or class restrictions. Players choose their own loadouts based on what they can afford and what the situation requires.
What to Expect
AI-controlled objectives across the map
PvP encounters alongside PvE combat
Supply-based access to weapons, gear, and vehicles
Freedom to build your own loadout
Ongoing fights over resources and positions
How It Works
Earn supplies by completing objectives and engaging enemies
Spend supplies on weapons, equipment, and vehicles
Higher-tier gear is limited by cost, not hard locks
If you lose your kit, you’ll need to re-equip using available supplies
Mods Used / Credits
This project uses content from:
RHS (Status Quo)
ACE
CUP
SHS
Other supporting mods
All content belongs to the original creators.
RHS EULA
RHS content is used under their license:
https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/rhs-status-quo/eula
License
Arma Public License (APL)