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Game Master FX

by bacon8008
Game Master FX

Description

- 4 Explosion Effects - 7 Smoke Effects - 3 Fire Effects - 2 Parachute Flare Effects - 4 Artillery Shell Effects and Barrage Systems - 2 Mines - 2 Sounds (Sirens) - 2 Destructible Props 1.0.53: Disabled mines until I fix them 1.0.52: compatibility update 1.0.51: added lights to Large and Huge explosions 1.0.50: AT mines now kill driver and gunner to avoid the teamkill issue 1.0.48-1.0.49: Mine tweaks - let's try setting vehicles on fire with AT mines. 1.0.47: Tweaking mines again. Let me know if they are worse. Added new siren. Added two destructible radar props. 1.0.46: Mine collisions set to static - should no longer float away into space. Added air raid siren. Increased smoke size and lens flares of flare effects. 1.0.45: Holidays are over :( 1.0.39: Bringing Large and Huge explosion sounds into game version 0.9.7 1.0.38: Attempt to reduce possible entity browser filter conflicts with other mods. 1.0.37: Doubled AT mine damage. 1.0.34-36: Added two mines. 1.0.33: Fixed crash in spawning medium artilllery due to incorrect warhead prefab. 1.0.32: Fixed some artillery projectiles not showing up. Removed penetrator from medium artillery so it does not instantly destroy a BTR. 1.0.31: Barrage range max 150 meters, all explosion damage significantly increased (large and huge can destroy vehicles now)

Rating
97%
Version
1.0.53
Created at
12.06.2022
Modified at
12.05.2023
ID
5994AD5A9F33BE57
ARTILLERY
EXPLOSIONS
FIRE
FLARE
FX
GAME
MASTER
SMOKE
SYSTEMS