Back to workshop

RIS Laser Attachments

by bacon8008
RIS Laser Attachments

Summary

This mod requires compatible weapons!

Prototype laser and flashlight mod built on top of Attachments Compatibility

Description

Two laser pointers and a flashlight are available in the weapon Inspection Menu.

The items will be in the arsenal.

For modders wishing to integrate: you "only" need to setup attachments of class AttachmentShortRIS on your weapon, and set appropriate angles (for the sides, etc).

1.0.41: Fix holo and reflex sight, fix inverted optics zeroing
1.0.40: Update for new game version - radial menu disabled until I have time to fix it.
1.0.39: Add brackets to method definitions that did not have them
1.0.36-1.0.38: Trying to fix lights disappearing bug
1.0.35: Radial menu to right stick?
1.0.34: Radial menu is sort of back, reduced Barrett scope action diameter
1.0.33: Compatibility update
1.0.31-1.0.32: Fixing actions
1.0.30: Added 3 brightness levels to reflex and holo optics.
1.0.29: Added red dot to Specter. Moved XPS3 snap point 5 cm forward.
1.0.28: Added Specter 1-4x optic
1.0.27: Reverted radial menu to previous behavior because the controls are broken.
1.0.26: Radial menu is now hold instead of toggle. Xbox keybind change to RB+Dpad Left, then release RB to select. Rangefinder fixes with help from DarkWolf.
1.0.24-25: Added Radial menu (PC: Default Semicolon - please rebind, Xbox: DPadLeft+RB->RightStick->X)
1.0.23: added RIS reflex sight to all arsenals
1.0.22: reticle changes, added wear to m110 scopes
1.0.21: m110 scope snap point fix, tan m110 scope slightly brighter
1.0.20: Added scopes for m110 mod
1.0.19: More "fixes" for rangefinder?
1.0.18: MatPBRBasic -> MatCommon for the Rangefinder display, no LOD for display panel, 2 -> 1 second refresh rate, 5 -> 4 second beep interval, max error up to 1.5% if 1.5% >5 else 5
1.0.17: rangefinder should work in multiplayer now
1.0.16: moved laser origin a little forward to hopefully make it stop disappearing when moving the gun around, added laser rangefinder for testing, reduced lens flare size from 3 to 1
1.0.15: added short visible laser beams
1.0.14: ?????
1.0.13: barrett scope now has a reticle
1.0.12: lasers no longer visible through walls, I hope
1.0.10-11: moved the xps3 and barrett mod scopes to be part of this mod as a shared dependency, all lights now dynamic
1.0.9: changed smooth shading a bit on the laser pointer to appear less round
1.0.8: removed dependency on Magnifier Toggle Script
1.0.7: light LV for flashlight and laser changed from 6 to 7.5
1.0.5-1.0.6: more replication-related fixes, lights should now turn off when dropped and unequipped
1.0.4: emissive multiplier on item spawn now disabled
1.0.3: wider flashlight cone angle, increased brightness for everything
1.0.2: trying to fix arsenal spawn bug
1.0.1: disabled vol light for lasers due to a visual bug

License

Arma Public License (APL)

Rating
89%
Version
1.0.42
Game Version
0.9.9.97
Version size
55.73 MB
Subscribers
43,429
Downloads
795,282
Created
30.10.2022
Last Modified
14.09.2023
ID
5ABD0CB57F7E9EB1