Exodus Core

by Captn FreshIce

0.1.7

Changed
Rebalanced all 17 Project Outbreak ambient-spawner zones.
Reduced population to two zombies per player.
Increased spawn distance to 130 metres.
Zombies clean up beyond 275 metres with a 90-second linger.
Enabled shared AI-budget participation.
Standardized operating radius to 250 metres.
Reduced the mix to 5% sprinters and 10% ferals.
Game Version
1.8.0.10
Created
Mon, 31 Aug 2026 18:34:38 GMT
Last Modified
Mon, 31 Aug 2026 18:34:56 GMT

0.1.6

Changed
Replaced the former PO TEST and CMAI Test dependencies with the production Project Outbreak Zombies 1.0.0 and Creature Melee AI 1.0.0 releases.
Kept all zombie dependencies external; no Project Outbreak or Creature Melee AI files are bundled with Exodus Core.

Fixed
Exodus Arland now disables Project Outbreak tackles, pins, and grab-bites at every authoritative mission start.
The no-tackle setting persists across server restarts.
Normal zombie strikes and corpse-feeding behavior remain enabled.
Game Version
1.8.0.10
Created
Sun, 30 Aug 2026 20:10:14 GMT
Last Modified
Sun, 30 Aug 2026 20:10:22 GMT

0.1.5

Removed exterior Arland wind while players are inside a quarantine bay.
Restored normal world ambience after deploying into Arland.
Increased the distant bay siren volume by approximately 6 dB.
Improved multiplayer bay-audio startup for replicated dynamic bays.
Preserved private audio isolation between squad bays.
No bay geometry, lighting, weapon audio, chat, or gameplay rules were changed.
Game Version
1.8.0.10
Created
Sat, 29 Aug 2026 12:29:06 GMT
Last Modified
Sat, 29 Aug 2026 12:29:22 GMT

0.1.4

Fixed
Restored quarantine bays in packaged and hosted releases.
Included the required bay prefabs, models, materials, collision support, ambience, and audio.
Prevented players from bypassing the bay and spawning directly into Arland when bay staging is unavailable.
Preserved the previously approved bay appearance.
Restored the distant siren and squad-ping audio resources.
Game Version
1.8.0.10
Created
Fri, 28 Aug 2026 23:14:02 GMT
Last Modified
Fri, 28 Aug 2026 23:14:08 GMT

0.1.3

Added
Dynamic squad-private quarantine bays supporting multiple squads and players.
Quarantine restrictions disable shooting, melee, inventory-item use, mini-map, and tactical map.
Progressive chat access:
Squad chat after joining a squad.
Fireteam chat while assigned to Alpha, Bravo, or Charlie.
Global chat only after spawning into Arland.

Improved
Improved multiplayer bay loading, collision readiness, player placement, ambient audio, disconnect cleanup, and join-in-progress handling.
Improved squad creation, public-squad joining, leaving, switching, invitations, and fireteam controls.
Fixed misleading or unusable Group Menu actions.
Standardized squad radio frequencies to 0.5 MHz spacing.
Other squads’ frequencies now display as PRIVATE.
Preserved one shared Arland spawn point while retaining separate dynamic bays for each squad.
Game Version
1.8.0.10
Created
Fri, 28 Aug 2026 20:06:47 GMT
Last Modified
Fri, 28 Aug 2026 20:07:06 GMT

0.1.2

Fixed map markers from other enabled mods appearing over the Random Spawn screen.
Fixed the hidden map hover icon following the mouse on the Random Spawn screen.
Improved deployment-screen map cleanup while preserving the vanilla Deployment Setup.
No new dependencies added.
Prepared for additional multiplayer and mod-compatibility testing on Nitrado.
Game Version
1.8.0.10
Created
Sat, 22 Aug 2026 19:19:21 GMT
Last Modified
Sat, 22 Aug 2026 19:19:40 GMT

0.1.1

Added native Group Menu fireteam controls for Unassigned, Alpha, Bravo, and Charlie.
Added color-coded squad/fireteam pings with a 1,000 m range, 10-second duration, Fire-at-will icon, and custom ping sound.
Improved public/private squad creation, standby squad availability, switching, and deployment readiness.
Improved private waypoints:
More accurate map-click placement
Delete support
Larger 44-pixel tactical-map icon
Real-time distance displayed on the 3D HUD
Refined squad synchronization, owner-only tactical information, deployment UI, input bindings, and squad markers.
Removed the retired custom squad-management interface.
Removed development-only test fixtures from the release package.
Added additional reliability and release-validation improvements.
This is an unlisted multiplayer test build. Dedicated multiplayer, JIP, rec
Game Version
1.8.0.10
Created
Fri, 21 Aug 2026 22:27:56 GMT
Last Modified
Fri, 21 Aug 2026 22:28:14 GMT

0.1.0

Game Version
1.8.0.10
Created
Sun, 16 Aug 2026 12:10:15 GMT
Last Modified
Sun, 16 Aug 2026 12:10:22 GMT

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