FF - ResistanceRP

by GrybasTV

1.0.39

town usssr recapture wipe all support and influance
Game Version
1.7.0.54
Created
Tue, 30 Jun 2026 23:37:30 GMT
Last Modified
Tue, 30 Jun 2026 23:37:32 GMT

1.0.38

Game Version
1.7.0.54
Created
Tue, 30 Jun 2026 16:43:44 GMT
Last Modified
Tue, 30 Jun 2026 16:43:47 GMT

1.0.37

Remove lices to kill requcremetn to have hat/helmet. Recere only pants and jacket.

Added USA helemets i fob inventory.
Game Version
1.7.0.54
Created
Tue, 30 Jun 2026 16:23:44 GMT
Last Modified
Tue, 30 Jun 2026 16:23:47 GMT

1.0.36

Game Version
1.7.0.54
Created
Tue, 30 Jun 2026 01:10:34 GMT
Last Modified
Tue, 30 Jun 2026 01:10:37 GMT

1.0.35

TOws influance
Game Version
1.7.0.54
Created
Tue, 30 Jun 2026 00:17:24 GMT
Last Modified
Tue, 30 Jun 2026 00:17:28 GMT

1.0.34

Game Version
1.7.0.54
Created
Tue, 30 Jun 2026 00:14:56 GMT
Last Modified
Tue, 30 Jun 2026 00:15:00 GMT

1.0.33

Game Version
1.7.0.54
Created
Mon, 29 Jun 2026 15:25:58 GMT
Last Modified
Mon, 29 Jun 2026 15:26:02 GMT

1.0.32

Game Version
1.7.0.54
Created
Mon, 29 Jun 2026 12:01:16 GMT
Last Modified
Mon, 29 Jun 2026 12:01:19 GMT

1.0.31

## [1.1.74] — 2026-06-29


### Parked cars fix


Fixed parked empty cars not appearing at all (1.1.73). Town parking spots sit in neighbouring grid cells — we now keep a **3×3 activation ring** (like vanilla) with **550 m** cells instead of 1000 m. Still tighter than vanilla, but cars show up again in towns.


---


## [1.1.73] — 2026-06-29


### Ambient streaming (MP performance)


Tighter simulation radius on servers — less ambient AI and vehicles loaded far from players:


- **Town civilians** — spawn/despawn ~450 m (was ~800 m vanilla).
- **Road traffic** — spawns closer; abandoned traffic clears sooner when nobody is near.
- **Parked empty cars** — map parking spots use a smaller grid (~450 m around you, not ~1.5 km).


World may feel quieter until you approach a town or parking area. Recruitment tents, battles, and garrisons are unchanged.
Game Version
1.7.0.54
Created
Mon, 29 Jun 2026 11:46:17 GMT
Last Modified
Mon, 29 Jun 2026 11:46:21 GMT

1.0.30

Share buiilding fix.
Tow flip rework
Game Version
1.7.0.54
Created
Mon, 29 Jun 2026 11:29:24 GMT
Last Modified
Mon, 29 Jun 2026 11:29:31 GMT

1.0.29

When **`#war on`**, rival-faction PvP now follows clear, readable rules. **A weapon makes you a target — but only a recognizable faction uniform earns the right to kill rivals.**


- **Uniform = license to kill.** To cleanly kill a rival player you must wear your faction's uniform: **pants + jacket + headwear** (cap **or** helmet). Short on your own kit? A full **USSR** set (the same three pieces) works as a stand-in. Boots aren't required.
- **No more "civ snipers".** A civilian — or anyone out of uniform — who shoots a rival is now punished, **even with a weapon in hand**. Gear up before you pick a fight.
- **Rival disguise is zapped.** Wearing the enemy faction's **jacket + headwear** during war gets you struck by lightning. Don't impersonate the other side.
- **Clear feedback.** Every punishment now tells you **why** in chat — *"wear your faction uniform…"*, *"you killed a non-combatant civilian"*, *"rival uniform not allowed during war"*. No more mystery lightning strikes.
- **Who can kill you is unchanged** — armed rivals, or anyone standing inside enemy territory.
- **Peacetime = allies.** With war off, FIA and US are one team; none of these rules apply and you can wear whatever you like. **USSR AI and civilians stay PvE** at all times.


> **Tip:** Headwear isn't guaranteed on a fresh FIA spawn — pick up a cap or helmet at your **FOB** or **captured-base equipment store** before heading into a fight.
Game Version
1.7.0.54
Created
Sun, 28 Jun 2026 18:39:25 GMT
Last Modified
Sun, 28 Jun 2026 18:39:28 GMT

1.0.28

Fixes tent spawn. Adjustes player respawn rate.
Game Version
1.7.0.54
Created
Sun, 28 Jun 2026 15:36:41 GMT
Last Modified
Sun, 28 Jun 2026 15:36:45 GMT

1.0.27

Game Version
1.7.0.54
Created
Sat, 27 Jun 2026 14:33:20 GMT
Last Modified
Sat, 27 Jun 2026 14:33:25 GMT

1.0.26

Game Version
1.7.0.54
Created
Sat, 27 Jun 2026 13:06:20 GMT
Last Modified
Sat, 27 Jun 2026 13:06:23 GMT

1.0.25

Game Version
1.7.0.54
Created
Sat, 27 Jun 2026 13:03:58 GMT
Last Modified
Sat, 27 Jun 2026 13:04:01 GMT

1.0.24

Game Version
1.7.0.54
Created
Sat, 27 Jun 2026 12:47:51 GMT
Last Modified
Sat, 27 Jun 2026 12:47:57 GMT

1.0.23

Game Version
1.7.0.54
Created
Fri, 26 Jun 2026 13:54:21 GMT
Last Modified
Fri, 26 Jun 2026 13:54:24 GMT

1.0.22

Game Version
1.7.0.54
Created
Fri, 26 Jun 2026 13:28:55 GMT
Last Modified
Fri, 26 Jun 2026 13:28:59 GMT

1.0.21

Game Version
1.7.0.54
Created
Thu, 25 Jun 2026 15:52:51 GMT
Last Modified
Thu, 25 Jun 2026 15:52:55 GMT

1.0.20

Game Version
1.7.0.54
Created
Thu, 25 Jun 2026 00:10:38 GMT
Last Modified
Thu, 25 Jun 2026 00:10:43 GMT

1.0.19

Game Version
1.7.0.54
Created
Wed, 24 Jun 2026 23:11:45 GMT
Last Modified
Wed, 24 Jun 2026 23:11:50 GMT

1.0.18

Game Version
1.7.0.54
Created
Wed, 24 Jun 2026 20:07:14 GMT
Last Modified
Wed, 24 Jun 2026 20:07:23 GMT

1.0.17

Game Version
1.7.0.54
Created
Wed, 24 Jun 2026 18:24:41 GMT
Last Modified
Wed, 24 Jun 2026 18:24:44 GMT

1.0.16

Game Version
1.7.0.54
Created
Wed, 24 Jun 2026 12:09:02 GMT
Last Modified
Wed, 24 Jun 2026 12:09:05 GMT

1.0.15

Game Version
1.7.0.49
Created
Tue, 23 Jun 2026 15:41:01 GMT
Last Modified
Tue, 23 Jun 2026 15:41:04 GMT

1.0.14

Game Version
1.7.0.49
Created
Mon, 22 Jun 2026 17:52:55 GMT
Last Modified
Mon, 22 Jun 2026 17:53:01 GMT

1.0.13

Game Version
1.7.0.49
Created
Sun, 21 Jun 2026 23:48:24 GMT
Last Modified
Sun, 21 Jun 2026 23:48:26 GMT

1.0.12

Game Version
1.7.0.49
Created
Sun, 21 Jun 2026 16:15:23 GMT
Last Modified
Sun, 21 Jun 2026 16:15:27 GMT

1.0.11

Game Version
1.7.0.49
Created
Sat, 20 Jun 2026 17:45:15 GMT
Last Modified
Sat, 20 Jun 2026 17:45:20 GMT

1.0.10

Game Version
1.7.0.49
Created
Sat, 20 Jun 2026 17:40:52 GMT
Last Modified
Sat, 20 Jun 2026 17:40:54 GMT

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