WARFARE - VIETNAM HELL EDITION

by RebornSaga
WARFARE - VIETNAM HELL EDITION

Summary

OFFICIAL RELEASE

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Description

VIETNAM HELL EDITION
Powered by the WARFARE System

The next iteration of the WARFARE System comes to the jungles of Vietnam in the Vin Drin Dop region. As the rebirth of the classic HELL EDITION 2025, you will fight through intense, deadly, unforgiving battle-scapes across the map as you push to secure objectives. Built with a hard-core nature, this PVE game mode strives to deliver the next evolution of our system, bringing the best of two worlds into one.

PRIMARY FEATURE EVOLUTION
VIETNAM HD will feature the combination of Conflict and Combat Operations in one single game mode. Taking the best of both worlds into one setting. Built within the engine for maximum optimization, you will encounter more then just point A-B-C style of Conflict, now, you will have other objectives, similar to that found in Combat Operations across the map beyond the simple conflict capture points. Where after completing them, could provide resources, rewards, or additional missions. Capturing a zone could create more objectives across the map, with many other surprises to be developed. The WARFARE system is designed to capture the best mechanics of both modes into one package, and VIETNAM HD is the first to showcase a taste of what's to come.

With each update of VIETNAM HD, you will see the future of WARFARE develop with full power of the Enfusion Engine's core features from both Conflict and Combat Operations.

CORE FEATURES
- 19+ intense Capture Points. 9 Major Capture Points, 10 Minor Capture Points. 
- BETA - 4 Warfare Operations Zones (randomized each playthrough). 
- Vietnam era gear, weaponry, and vehicles. 
- Optimized gameplay experience. 
- Intense firefights and enemy forces.
- Randomized Enemy placements at all capture points. 
- A living, dynamic combat zone of a literal hellscapes. 
- Enemy ambushes, Napalm strikes, enemy outposts, weapon caches, etc.
- Enemy Vehicle Counter Attacks.
- Enemy Troop Transports

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In all, we are excited to be sharing this with not only our community, but the ArmA community as a whole! We look forward to the next steps forward in our WARFARE experience, which is now more of a reality then the initial announcement last year.

License

OFFICIAL WARFARE SYSTEM LICENSE AGREEMENT (ArmA Edition)

The WARFARE game mode ("WARFARE" or "the System") was originally designed and developed by RebornSaga and TASK FORCE GHOST for the Enfusion framework, incorporating components of the Combat Operation Scenario Framework and the Conflict Campaign Framework alongside additional proprietary scripts, configurations, mechanics, and media. Effective immediately, WARFARE is released as an open system: any individual, community, or server operator may freely host, use, modify, and redistribute the Mode without requiring express written permission from the original creators. Ownership of the Enfusion Framework, the Combat Operation Scenario Framework, the Conflict Campaign Framework, and any other third-party dependent mods remains with their respective original authors and rights holders, and users remain responsible for reviewing and complying with those separate licenses.

In exchange for this open access, all users, server operators, and communities must credit RebornSaga and TASK FORCE GHOST as the original creators of the WARFARE System wherever the WARFARE name AND framework are used to create their own WARFARE style game modes. You must not present the System as your own original creation or remove identifying credit references. This Agreement supersedes all prior restricted or Unlisted-State terms previously issued for the WARFARE System.