Procedural Combat
by Hushmodee
Contributors
Hushmodee
1.74.0
- Campaign: Factions with no helicopter of their own can now call in a stolen one if they hold a Helipad or CAS Strip sector. - Squad: Added short nametag status lines for squad orders. - Squad: Fixed bug where Spread Out closed back up as soon as the squad started moving. - Bug fixes and improvements
- Game Version
- 1.8.0.13
- Created
- Sat, 26 Sep 2026 20:37:44 GMT
- Last Modified
- Sat, 26 Sep 2026 20:38:03 GMT
1.73.2
- Campaign: Fixed rain and fog from one battle carrying into the next battle in the same session. - Campaign: The map now has one Barracks and one Motor Pool (reduced from two), and neither starts under your control.
- Game Version
- 1.8.0.13
- Created
- Tue, 22 Sep 2026 23:19:49 GMT
- Last Modified
- Tue, 22 Sep 2026 23:20:24 GMT
1.73.1
- Campaign bug fix
- Game Version
- 1.8.0.13
- Created
- Mon, 21 Sep 2026 04:20:26 GMT
- Last Modified
- Mon, 21 Sep 2026 04:20:55 GMT
1.73.0
- Campaign: Added campaign difficulty: Casual (Unlimited Lives) - Campaign: Sectors now spawn with a facility which provides the side that holds that sector with 1 of 11 bonuses.
- Game Version
- 1.8.0.13
- Created
- Mon, 21 Sep 2026 01:35:23 GMT
- Last Modified
- Mon, 21 Sep 2026 01:36:28 GMT
1.72.0
- Campaign Easy: Lives increased from 3 to 5, starting RP increased from 25 to 50, force 10:9 in your favor - Campaign Hard: Lives reduced from 3 to 2, starting RP reduced from 25 to 0, force 9:10 in enemy favor - Campaign Added Hardcore mode: 1 life - Squad Commands: Added Search and Destroy - Squad Commands: Added Combat Behaviors submenu: Safe, Aware, Combat, and Stealth - Squad Commands: Grouped fire modes into their own submenu - Squad Commands: Grouped targeting modes into their own submenu - Squad Commands: Fixed Rearm AI not taking gear from nearby vehicles
- Game Version
- 1.8.0.13
- Created
- Sun, 20 Sep 2026 01:21:38 GMT
- Last Modified
- Sun, 20 Sep 2026 01:22:21 GMT
1.71.0
- Added custom attacker FOB selection in Endless Incursion - Improved attacker vehicle pathing - Fixed Endless Incursion units lingering on a captured zone after the hop - Bug fixes and other improvements
- Game Version
- 1.8.0.13
- Created
- Thu, 10 Sep 2026 21:26:50 GMT
- Last Modified
- Thu, 10 Sep 2026 21:27:47 GMT
1.70.0
- Added arsenal loadout saves. Save and equip up to 5 kits at the arsenal crate. - Improved AI commanders and added new doctrines: Overrun, Attrition, Recon Pull, and Single Envelopment. - Improved assault and hunt phases. - Fixed issues with AI skill difficulty. Perception scaling should now stick in combat.
- Game Version
- 1.8.0.13
- Created
- Mon, 07 Sep 2026 00:31:12 GMT
- Last Modified
- Mon, 07 Sep 2026 00:31:32 GMT
1.69.1
- Bug fix
- Game Version
- 1.8.0.13
- Created
- Sun, 06 Sep 2026 00:31:21 GMT
- Last Modified
- Sun, 06 Sep 2026 00:32:08 GMT
1.69.0
- Added Rally Up squad command (replaces Follow Me when an AI member is more than 100 meters away and teleports them in) - Added Rearm squad command (AI grab rifles, launchers, mags, and bandages from nearby vehicles, bodies, and dropped gear) - Updated Squad Command wheel to only show relevant commands (ongoing) - Updated side objectives to pick tasks that are more relevant to the current battle - Fixed AI squad members sometimes standing still and ignoring commands after spawn - Bug fixes and other improvements
- Game Version
- 1.8.0.13
- Created
- Sat, 05 Sep 2026 18:53:25 GMT
- Last Modified
- Sat, 05 Sep 2026 18:53:47 GMT
1.68.2
- Campaign spawnpoint bug fix
- Game Version
- 1.8.0.13
- Created
- Fri, 04 Sep 2026 03:14:41 GMT
- Last Modified
- Fri, 04 Sep 2026 03:15:54 GMT
1.68.1
- Endless Incursion now honors the Time Limit setting. Set it to Unlimited if you want the battle to keep going. - Added a Dynamic weather option. Skies, rain, fog, and wind can change during the fight. - (TESTING) Multiplayer Hardcore now works on dedicated servers. Each player gets one random loadout and one life. - (TESTING) Multiplayer Tactical now works on dedicated servers. Each player gets four random loadouts and four lives. - In Hardcore and Tactical, once your last life is gone you cannot respawn until the battle ends.
- Game Version
- 1.8.0.13
- Created
- Fri, 04 Sep 2026 00:16:46 GMT
- Last Modified
- Fri, 04 Sep 2026 00:18:32 GMT
1.68.0
- Endless Incursion: Tweaked how the initial attacker FOB is chosen - Endless Incursion: Added extra cleanup for stuck/stale attacker and defender groups - Endless Incursion: Attacker reinforcements no longer spam. The previous group must take at least 70% casualties first - Endless Incursion: Fixed several issues with Infected - Custom Skirmish: Casual difficulty loadouts now stay on the roster after death - Custom Skirmish: SL fireteams only spawn if enough AI can be sacrificed first - Dedicated Server: Added a chooser config option. When set, that player controls the game settings - General: Bug fixes and improvements
- Game Version
- 1.8.0.10
- Created
- Tue, 01 Sep 2026 22:27:22 GMT
- Last Modified
- Tue, 01 Sep 2026 22:28:30 GMT
1.67.2
- Fixed a dedicated server issue where Endless Incursion spawnpoints did not populate
- Game Version
- 1.8.0.10
- Created
- Mon, 31 Aug 2026 01:27:13 GMT
- Last Modified
- Mon, 31 Aug 2026 01:28:10 GMT
1.67.1
- Added support for Dedicated servers auto-start config
- Game Version
- 1.8.0.10
- Created
- Mon, 31 Aug 2026 00:57:52 GMT
- Last Modified
- Mon, 31 Aug 2026 00:58:09 GMT
1.67.0
- Custom Skirmish: Airlifts are now available for attackers - Custom Skirmish: AI Fireteams now automatically join another AI group when the player dies - Campaign: Airlift and Airlift Squad are now purchasable support upgrades - Campaign: Requisition Points are now awarded for Buddy Team kills - Endless Incursion: Added Combat Reports that update you on defender status - General: Added callsigns to AI markers - General: Transport helicopters no longer rock back and forth while landing - General: Bug fixes and other improvements
- Game Version
- 1.8.0.10
- Created
- Sun, 30 Aug 2026 18:41:50 GMT
- Last Modified
- Sun, 30 Aug 2026 18:42:48 GMT
1.66.0
- Taxi and reinforcement helicopters no longer rock left and right while landing. They stay level on descent and on the pad. - Bug fixes and other improvements
- Game Version
- 1.8.0.10
- Created
- Sun, 30 Aug 2026 00:28:28 GMT
- Last Modified
- Sun, 30 Aug 2026 00:29:29 GMT
1.65.1
- Fixed issue with randomized characters
- Game Version
- 1.8.0.10
- Created
- Sat, 29 Aug 2026 00:11:24 GMT
- Last Modified
- Sat, 29 Aug 2026 00:11:45 GMT
1.65.0
- Endless Incursion: Added FOB cleanup after capture. - Endless Incursion: Defender reinforcement groups now retreat after capture
- Game Version
- 1.8.0.10
- Created
- Fri, 28 Aug 2026 23:39:02 GMT
- Last Modified
- Fri, 28 Aug 2026 23:39:23 GMT
1.64.1
- Bug fixes
- Game Version
- 1.8.0.10
- Created
- Wed, 26 Aug 2026 00:00:21 GMT
- Last Modified
- Wed, 26 Aug 2026 00:01:27 GMT
1.64.0
- Endless Incursion — Airlift Attackers now get a helipad at the FOB. Stand on the pad to board a taxi, then fly to the zone. Use Airlift LZ on the map wheel to pick your own landing spot (attackers only). - Defender commanders Incursion and Defend/Attack now roll a defender commander each fight (rerolls on Incursion zone hops). Hold the Line — sit on the attack face. Counterpush — meet them on the way in. Flank Wrap — curl onto the approach. Armor Hunt — infantry holds, vehicles go hunting. - Combat Reports no longer leak into the next battle after a restart. - Ghost map markers (downed helis, wrecks, old Incursion objectives) now clear for clients. - AI no longer freeze after an Incursion hop. - Idle FOB infantry and vehicles get sent toward the live zone. - Transport helis skip water LZs; combat helis retarget the current zone instead of circling the last one.
- Game Version
- 1.8.0.10
- Created
- Mon, 24 Aug 2026 23:39:50 GMT
- Last Modified
- Mon, 24 Aug 2026 23:40:56 GMT
1.63.2
- Incursion bug fixes
- Game Version
- 1.8.0.10
- Created
- Mon, 24 Aug 2026 04:07:25 GMT
- Last Modified
- Mon, 24 Aug 2026 04:08:06 GMT
1.63.1
- Fixed UI bug
- Game Version
- 1.8.0.10
- Created
- Mon, 24 Aug 2026 01:38:56 GMT
- Last Modified
- Mon, 24 Aug 2026 01:39:17 GMT
1.63.0
- New gamemode: Endless Incursion (BETA). - Parameter fields now have descriptions. - Bug fixes and improvements.
- Game Version
- 1.8.0.10
- Created
- Mon, 24 Aug 2026 01:20:45 GMT
- Last Modified
- Mon, 24 Aug 2026 01:21:03 GMT
1.62.1
- More bug fixes
- Game Version
- 1.8.0.10
- Created
- Sat, 22 Aug 2026 02:55:23 GMT
- Last Modified
- Sat, 22 Aug 2026 02:55:38 GMT
1.62.0
- Bug fixes
- Game Version
- 1.8.0.10
- Created
- Sat, 22 Aug 2026 01:31:47 GMT
- Last Modified
- Sat, 22 Aug 2026 01:32:06 GMT
1.61.5
- Bug fix for ww2 addon
- Game Version
- 1.8.0.10
- Created
- Thu, 20 Aug 2026 00:09:00 GMT
- Last Modified
- Thu, 20 Aug 2026 00:09:19 GMT
1.61.4
- Fixed Possessed AI bug
- Game Version
- 1.8.0.10
- Created
- Wed, 19 Aug 2026 02:02:02 GMT
- Last Modified
- Wed, 19 Aug 2026 02:02:24 GMT
1.61.3
- More AI simulation bug fixes
- Game Version
- 1.8.0.10
- Created
- Mon, 17 Aug 2026 02:07:39 GMT
- Last Modified
- Mon, 17 Aug 2026 02:08:15 GMT
1.61.2
- Fixed transport passengers staying inactive in combat
- Game Version
- 1.8.0.10
- Created
- Mon, 17 Aug 2026 01:40:55 GMT
- Last Modified
- Mon, 17 Aug 2026 01:41:13 GMT
1.61.1
- Fixed AI infantry groups sometimes spawning with missing soldiers - Infantry spawn no longer drops you in the path of friendly vehicles
- Game Version
- 1.8.0.10
- Created
- Sun, 16 Aug 2026 02:02:19 GMT
- Last Modified
- Sun, 16 Aug 2026 02:02:44 GMT