Procedural Combat

by Hushmodee

Contributors

Hushmodee

1.15.0

- Full arsenal now available at spawn points
- Default time scale increased to 8x
- Single player GameMaster mode re-enabled
- Assault and defend phases now scale dynamically with skirmish size
- Vehicle spawning system tweaked
- Infantry groups automatically replace failed vehicle spawns
- Optimizations and bug fixes
Game Version
1.6.0.119
Created
Sun, 15 Mar 2026 03:12:26 GMT
Last Modified
Sun, 15 Mar 2026 03:12:41 GMT

1.14.2

- Reverted the singleplayer Game Master auto-assignment feature, as it was causing crashes on console (especially with certain modded scenarios).
Game Version
1.6.0.119
Created
Fri, 13 Mar 2026 02:48:07 GMT
Last Modified
Fri, 13 Mar 2026 02:48:15 GMT

1.14.1

- Potential crash fix
Game Version
1.6.0.119
Created
Fri, 13 Mar 2026 02:28:36 GMT
Last Modified
Fri, 13 Mar 2026 02:28:49 GMT

1.14.0

- Enabled Game Master in Singleplayer
- Added a Foggy weather option
- Made Overcast, Rainy, and Foggy weather dynamic – their intensity now shifts over the course of a match
- Improved air transport reinforcements – troops will now exit the vehicle if it crashes
- Slightly increased distance of attackers in Defend/Attack gamemode
- Various bug fixes and improvements
Game Version
1.6.0.119
Created
Thu, 12 Mar 2026 21:11:09 GMT
Last Modified
Thu, 12 Mar 2026 21:11:18 GMT

1.13.2

- Fixed issue that broke vanilla faction selection
Game Version
1.6.0.119
Created
Tue, 10 Mar 2026 22:41:28 GMT
Last Modified
Tue, 10 Mar 2026 22:41:37 GMT

1.13.1

- Bug fixes
Game Version
1.6.0.119
Created
Tue, 10 Mar 2026 01:54:49 GMT
Last Modified
Tue, 10 Mar 2026 01:54:59 GMT

1.13.0

- Added functionality to support multiple same sided factions (e.g. Blufor, Opfor, Indfor)
- Added support for Vietnam version
- Other improvements
Game Version
1.6.0.119
Created
Mon, 09 Mar 2026 00:02:46 GMT
Last Modified
Mon, 09 Mar 2026 00:02:59 GMT

1.12.1

- Fixed issue where infantry could ignore combat near AO
Game Version
1.6.0.119
Created
Thu, 05 Mar 2026 22:58:05 GMT
Last Modified
Thu, 05 Mar 2026 22:58:14 GMT

1.12.0

- Added a check to prevent overwriting map and faction configs when other Procedural Combat mods are enabled at the same time (ongoing).
- Increased Elite difficulty.
- Transport reinforcements should no longer arrive for both teams at the same time.
- Bug fixes and improvements.
Game Version
1.6.0.119
Created
Tue, 03 Mar 2026 22:01:54 GMT
Last Modified
Tue, 03 Mar 2026 22:02:02 GMT

1.11.0

- Added loadout icons for vehicle loadouts
- Potential fix for dedicated server issue
- Bug fixes and other improvements
Game Version
1.6.0.119
Created
Thu, 26 Feb 2026 23:35:43 GMT
Last Modified
Thu, 26 Feb 2026 23:35:53 GMT

1.1.0

- Added dual FOB system: attackers in ATTACK and DEFEND modes can now spawn from two FOBs
- Updated vehicle spawner to more aggressively place vehicles on roads
- Fixed bug where civilians spawned in objects
Game Version
1.6.0.119
Created
Mon, 23 Feb 2026 05:38:06 GMT
Last Modified
Mon, 23 Feb 2026 05:38:14 GMT

1.0.47

- Squad leaders will now spawn with a 4-man fireteam
- Added visible nametags for squad members
- Added additional infantry ammunition to vehicle inventory
Game Version
1.6.0.119
Created
Sat, 21 Feb 2026 21:28:19 GMT
Last Modified
Sat, 21 Feb 2026 21:28:29 GMT

1.0.46

- Added method check to teleport spawned infantry out of objects
- Potential fix for parameter menu not populating when hosted on dedicated server
- Bug fixes and improvments
Game Version
1.6.0.119
Created
Thu, 19 Feb 2026 23:45:35 GMT
Last Modified
Thu, 19 Feb 2026 23:45:46 GMT

1.0.45

- Updates to support ME
Game Version
1.6.0.119
Created
Thu, 19 Feb 2026 03:31:57 GMT
Last Modified
Thu, 19 Feb 2026 03:32:06 GMT

1.0.44

- Improved transport helicopter landing zone selection
- Fixed transport helicopter crash behavior when rotors are destroyed
- Adjusted defensive asset positioning (ongoing)
- Added more civilian spawn variety
- Added multi-faction key support for modded factions
Game Version
1.6.0.119
Created
Mon, 16 Feb 2026 05:41:50 GMT
Last Modified
Mon, 16 Feb 2026 05:42:03 GMT

1.0.43

- Added Air Transport reinforcements for US and USSR
- Added Mechanized reinforcements for FIA
- Updated call-ins (mortars and strafing runs) to be more evenly distributed across battles, reducing early clustering
- Increased Elite difficulty AI skill levels
- Various bug fixes and performance improvements
Game Version
1.6.0.119
Created
Fri, 13 Feb 2026 23:34:56 GMT
Last Modified
Fri, 13 Feb 2026 23:35:06 GMT

1.0.42

- Bug fixes
Game Version
1.6.0.119
Created
Thu, 12 Feb 2026 03:35:37 GMT
Last Modified
Thu, 12 Feb 2026 03:35:45 GMT

1.0.41

- Bug fixes
Game Version
1.6.0.119
Created
Sun, 08 Feb 2026 22:57:19 GMT
Last Modified
Sun, 08 Feb 2026 22:57:33 GMT

1.0.40

- Added additional flanking possibilities for attackers in Sector Assault gamemode
- Added ability for AI to reboard abandoned armed vehicles
- Tweaked defensive assets: AI now prioritizes machine gun nests when available
- Various bug fixes and performance improvements
Game Version
1.6.0.119
Created
Sun, 08 Feb 2026 02:31:21 GMT
Last Modified
Sun, 08 Feb 2026 02:31:31 GMT

1.0.39

- Hotfix: Added method to assist stuck modded vehicles at spawn in Sector Assault
Game Version
1.6.0.119
Created
Fri, 06 Feb 2026 23:53:54 GMT
Last Modified
Fri, 06 Feb 2026 23:54:03 GMT

1.0.38

- Tweaked how reinforcements are deployed for attackers in Sector Assault gamemode
- Bug fixes and other improvements
Game Version
1.6.0.119
Created
Fri, 06 Feb 2026 20:17:59 GMT
Last Modified
Fri, 06 Feb 2026 20:18:08 GMT

1.0.37

- Added Sector Assault gamemode - attackers assault three sectors in sequence while defenders hold positions
- General bug fixes and improvements
Game Version
1.6.0.119
Created
Fri, 06 Feb 2026 03:30:02 GMT
Last Modified
Fri, 06 Feb 2026 03:30:20 GMT

1.0.36

- Added possbile strafing gunship support
- Increased possbile mortar support from 1 to 3 per session
- Added ammunition and launchers to vehicle inventory (will expand on)
Game Version
1.6.0.119
Created
Mon, 02 Feb 2026 04:59:26 GMT
Last Modified
Mon, 02 Feb 2026 04:59:35 GMT

1.0.35

- Added mortar support chance for both teams
- Reduced combat helicopter deployment chance
- Combat helicopters now automatically depart after completing their mission
- Added chance for ambient non-combat helicopter flyovers
- Added Daylight option to Time of Day settings
- Reduced rain probability in Random Weather
Game Version
1.6.0.119
Created
Sun, 01 Feb 2026 00:34:31 GMT
Last Modified
Sun, 01 Feb 2026 00:35:06 GMT

1.0.34

- Added method that assist non-responsive vehicles in spawn
Game Version
1.6.0.119
Created
Sat, 31 Jan 2026 03:56:26 GMT
Last Modified
Sat, 31 Jan 2026 03:56:34 GMT

1.0.33

- Bug Fixes and improvements
Game Version
1.6.0.119
Created
Fri, 30 Jan 2026 23:16:18 GMT
Last Modified
Fri, 30 Jan 2026 23:16:28 GMT

1.0.32

- Removed damage from barbwire
- Other small bug fixes
Game Version
1.6.0.119
Created
Fri, 30 Jan 2026 04:39:03 GMT
Last Modified
Fri, 30 Jan 2026 04:39:17 GMT

1.0.31

- Added defensive assets for defending faction
- Added the possibility to spawn civilians and vehicles
Game Version
1.6.0.119
Created
Thu, 29 Jan 2026 22:06:16 GMT
Last Modified
Thu, 29 Jan 2026 22:06:32 GMT

1.0.30

- Fixed broken reserve system for modded factions
Game Version
1.6.0.108
Created
Thu, 29 Jan 2026 05:52:20 GMT
Last Modified
Thu, 29 Jan 2026 05:52:37 GMT

1.0.29

- Prep for RHS support
Game Version
1.6.0.108
Created
Thu, 29 Jan 2026 04:51:36 GMT
Last Modified
Thu, 29 Jan 2026 04:51:51 GMT

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