Procedural Combat
by Hushmodee
Contributors
Hushmodee
1.15.0
- Full arsenal now available at spawn points - Default time scale increased to 8x - Single player GameMaster mode re-enabled - Assault and defend phases now scale dynamically with skirmish size - Vehicle spawning system tweaked - Infantry groups automatically replace failed vehicle spawns - Optimizations and bug fixes
- Game Version
- 1.6.0.119
- Created
- Sun, 15 Mar 2026 03:12:26 GMT
- Last Modified
- Sun, 15 Mar 2026 03:12:41 GMT
1.14.2
- Reverted the singleplayer Game Master auto-assignment feature, as it was causing crashes on console (especially with certain modded scenarios).
- Game Version
- 1.6.0.119
- Created
- Fri, 13 Mar 2026 02:48:07 GMT
- Last Modified
- Fri, 13 Mar 2026 02:48:15 GMT
1.14.1
- Potential crash fix
- Game Version
- 1.6.0.119
- Created
- Fri, 13 Mar 2026 02:28:36 GMT
- Last Modified
- Fri, 13 Mar 2026 02:28:49 GMT
1.14.0
- Enabled Game Master in Singleplayer - Added a Foggy weather option - Made Overcast, Rainy, and Foggy weather dynamic – their intensity now shifts over the course of a match - Improved air transport reinforcements – troops will now exit the vehicle if it crashes - Slightly increased distance of attackers in Defend/Attack gamemode - Various bug fixes and improvements
- Game Version
- 1.6.0.119
- Created
- Thu, 12 Mar 2026 21:11:09 GMT
- Last Modified
- Thu, 12 Mar 2026 21:11:18 GMT
1.13.2
- Fixed issue that broke vanilla faction selection
- Game Version
- 1.6.0.119
- Created
- Tue, 10 Mar 2026 22:41:28 GMT
- Last Modified
- Tue, 10 Mar 2026 22:41:37 GMT
1.13.1
- Bug fixes
- Game Version
- 1.6.0.119
- Created
- Tue, 10 Mar 2026 01:54:49 GMT
- Last Modified
- Tue, 10 Mar 2026 01:54:59 GMT
1.13.0
- Added functionality to support multiple same sided factions (e.g. Blufor, Opfor, Indfor) - Added support for Vietnam version - Other improvements
- Game Version
- 1.6.0.119
- Created
- Mon, 09 Mar 2026 00:02:46 GMT
- Last Modified
- Mon, 09 Mar 2026 00:02:59 GMT
1.12.1
- Fixed issue where infantry could ignore combat near AO
- Game Version
- 1.6.0.119
- Created
- Thu, 05 Mar 2026 22:58:05 GMT
- Last Modified
- Thu, 05 Mar 2026 22:58:14 GMT
1.12.0
- Added a check to prevent overwriting map and faction configs when other Procedural Combat mods are enabled at the same time (ongoing). - Increased Elite difficulty. - Transport reinforcements should no longer arrive for both teams at the same time. - Bug fixes and improvements.
- Game Version
- 1.6.0.119
- Created
- Tue, 03 Mar 2026 22:01:54 GMT
- Last Modified
- Tue, 03 Mar 2026 22:02:02 GMT
1.11.0
- Added loadout icons for vehicle loadouts - Potential fix for dedicated server issue - Bug fixes and other improvements
- Game Version
- 1.6.0.119
- Created
- Thu, 26 Feb 2026 23:35:43 GMT
- Last Modified
- Thu, 26 Feb 2026 23:35:53 GMT
1.1.0
- Added dual FOB system: attackers in ATTACK and DEFEND modes can now spawn from two FOBs - Updated vehicle spawner to more aggressively place vehicles on roads - Fixed bug where civilians spawned in objects
- Game Version
- 1.6.0.119
- Created
- Mon, 23 Feb 2026 05:38:06 GMT
- Last Modified
- Mon, 23 Feb 2026 05:38:14 GMT
1.0.47
- Squad leaders will now spawn with a 4-man fireteam - Added visible nametags for squad members - Added additional infantry ammunition to vehicle inventory
- Game Version
- 1.6.0.119
- Created
- Sat, 21 Feb 2026 21:28:19 GMT
- Last Modified
- Sat, 21 Feb 2026 21:28:29 GMT
1.0.46
- Added method check to teleport spawned infantry out of objects - Potential fix for parameter menu not populating when hosted on dedicated server - Bug fixes and improvments
- Game Version
- 1.6.0.119
- Created
- Thu, 19 Feb 2026 23:45:35 GMT
- Last Modified
- Thu, 19 Feb 2026 23:45:46 GMT
1.0.45
- Updates to support ME
- Game Version
- 1.6.0.119
- Created
- Thu, 19 Feb 2026 03:31:57 GMT
- Last Modified
- Thu, 19 Feb 2026 03:32:06 GMT
1.0.44
- Improved transport helicopter landing zone selection - Fixed transport helicopter crash behavior when rotors are destroyed - Adjusted defensive asset positioning (ongoing) - Added more civilian spawn variety - Added multi-faction key support for modded factions
- Game Version
- 1.6.0.119
- Created
- Mon, 16 Feb 2026 05:41:50 GMT
- Last Modified
- Mon, 16 Feb 2026 05:42:03 GMT
1.0.43
- Added Air Transport reinforcements for US and USSR - Added Mechanized reinforcements for FIA - Updated call-ins (mortars and strafing runs) to be more evenly distributed across battles, reducing early clustering - Increased Elite difficulty AI skill levels - Various bug fixes and performance improvements
- Game Version
- 1.6.0.119
- Created
- Fri, 13 Feb 2026 23:34:56 GMT
- Last Modified
- Fri, 13 Feb 2026 23:35:06 GMT
1.0.42
- Bug fixes
- Game Version
- 1.6.0.119
- Created
- Thu, 12 Feb 2026 03:35:37 GMT
- Last Modified
- Thu, 12 Feb 2026 03:35:45 GMT
1.0.41
- Bug fixes
- Game Version
- 1.6.0.119
- Created
- Sun, 08 Feb 2026 22:57:19 GMT
- Last Modified
- Sun, 08 Feb 2026 22:57:33 GMT
1.0.40
- Added additional flanking possibilities for attackers in Sector Assault gamemode - Added ability for AI to reboard abandoned armed vehicles - Tweaked defensive assets: AI now prioritizes machine gun nests when available - Various bug fixes and performance improvements
- Game Version
- 1.6.0.119
- Created
- Sun, 08 Feb 2026 02:31:21 GMT
- Last Modified
- Sun, 08 Feb 2026 02:31:31 GMT
1.0.39
- Hotfix: Added method to assist stuck modded vehicles at spawn in Sector Assault
- Game Version
- 1.6.0.119
- Created
- Fri, 06 Feb 2026 23:53:54 GMT
- Last Modified
- Fri, 06 Feb 2026 23:54:03 GMT
1.0.38
- Tweaked how reinforcements are deployed for attackers in Sector Assault gamemode - Bug fixes and other improvements
- Game Version
- 1.6.0.119
- Created
- Fri, 06 Feb 2026 20:17:59 GMT
- Last Modified
- Fri, 06 Feb 2026 20:18:08 GMT
1.0.37
- Added Sector Assault gamemode - attackers assault three sectors in sequence while defenders hold positions - General bug fixes and improvements
- Game Version
- 1.6.0.119
- Created
- Fri, 06 Feb 2026 03:30:02 GMT
- Last Modified
- Fri, 06 Feb 2026 03:30:20 GMT
1.0.36
- Added possbile strafing gunship support - Increased possbile mortar support from 1 to 3 per session - Added ammunition and launchers to vehicle inventory (will expand on)
- Game Version
- 1.6.0.119
- Created
- Mon, 02 Feb 2026 04:59:26 GMT
- Last Modified
- Mon, 02 Feb 2026 04:59:35 GMT
1.0.35
- Added mortar support chance for both teams - Reduced combat helicopter deployment chance - Combat helicopters now automatically depart after completing their mission - Added chance for ambient non-combat helicopter flyovers - Added Daylight option to Time of Day settings - Reduced rain probability in Random Weather
- Game Version
- 1.6.0.119
- Created
- Sun, 01 Feb 2026 00:34:31 GMT
- Last Modified
- Sun, 01 Feb 2026 00:35:06 GMT
1.0.34
- Added method that assist non-responsive vehicles in spawn
- Game Version
- 1.6.0.119
- Created
- Sat, 31 Jan 2026 03:56:26 GMT
- Last Modified
- Sat, 31 Jan 2026 03:56:34 GMT
1.0.33
- Bug Fixes and improvements
- Game Version
- 1.6.0.119
- Created
- Fri, 30 Jan 2026 23:16:18 GMT
- Last Modified
- Fri, 30 Jan 2026 23:16:28 GMT
1.0.32
- Removed damage from barbwire - Other small bug fixes
- Game Version
- 1.6.0.119
- Created
- Fri, 30 Jan 2026 04:39:03 GMT
- Last Modified
- Fri, 30 Jan 2026 04:39:17 GMT
1.0.31
- Added defensive assets for defending faction - Added the possibility to spawn civilians and vehicles
- Game Version
- 1.6.0.119
- Created
- Thu, 29 Jan 2026 22:06:16 GMT
- Last Modified
- Thu, 29 Jan 2026 22:06:32 GMT
1.0.30
- Fixed broken reserve system for modded factions
- Game Version
- 1.6.0.108
- Created
- Thu, 29 Jan 2026 05:52:20 GMT
- Last Modified
- Thu, 29 Jan 2026 05:52:37 GMT
1.0.29
- Prep for RHS support
- Game Version
- 1.6.0.108
- Created
- Thu, 29 Jan 2026 04:51:36 GMT
- Last Modified
- Thu, 29 Jan 2026 04:51:51 GMT