Procedural Combat

by Hushmodee

Contributors

Hushmodee

Procedural Combat

Summary

Partake in dynamic AI vs AI skirmishes across Everon, Arland and Kolguyev. This scenario randomly generates combat zones where you can join the fight as either an attacker or a defender.

Description

Every session can be different. The mission controller selects a random location on the map, determines the battle size (Small, Medium, or Large), and manages the logistics for both factions.

A faction wins once they have neutralized 90% of the enemy's total manpower.

Please note that this mod was designed for singleplayer. I've made attempts to support multiplayer, but I have no way to test it.

Send feedback or report a bug at:
https://discord.com/channels/105462288051380224/1455825058986594423

License

Arma Public License (APL)

Rating
97%
Version
1.34.2
Game Version
1.6.0.119
Version size
5.80 MB
Downloads
29,392
Created
29.12.2025
Last Modified
22.05.2026
ID
67352E1E1F06E599