Procedural Combat

by Hushmodee

Contributors

Hushmodee

Procedural Combat - Arland

Procedurally generated skirmishes. Lead the assault or hold the line in evolving AI-driven warfare.

Scenario ID
{7D69C49ABD9B239E}Missions/ProceduralCombat_Arland.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
6

Procedural Combat - Kolguyev

Procedurally generated skirmishes. Lead the assault or hold the line in evolving AI-driven warfare.

Scenario ID
{673D8A05197B13E6}Missions/ProceduralCombat_Cain.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
6

Procedural Combat - Everon

Procedurally generated skirmishes. Lead the assault or hold the line in evolving AI-driven warfare.

Scenario ID
{C41D6575F3DAA075}Missions/ProceduralCombat_Eden.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
6