Conflict Escalation

by Sir.Ironbeard

0.9.108

- Fixed colors for player map markers (probably)
Game Version
1.6.0.95
Created
Thu, 18 Dec 2025 18:51:34 GMT
Last Modified
Thu, 18 Dec 2025 18:52:23 GMT

0.9.107

- Removed relay towers from scenarios
- Implemented player map marker system (must be in range of Squad Leader to see players markers on the map)
- Disabled relay towers on all scenarios
Game Version
1.6.0.95
Created
Thu, 18 Dec 2025 03:59:47 GMT
Last Modified
Thu, 18 Dec 2025 04:01:23 GMT

0.9.106

- Fixed (probably) Seeding XP bonus persisting after seeding state
- Fixed Scoring System giving points for player built bases
Game Version
1.6.0.95
Created
Wed, 17 Dec 2025 17:33:56 GMT
Last Modified
Wed, 17 Dec 2025 17:34:28 GMT

0.9.105

- Fixed for new 1.6 update
Game Version
1.6.0.95
Created
Thu, 11 Dec 2025 16:15:17 GMT
Last Modified
Thu, 11 Dec 2025 16:16:06 GMT

0.9.104

- Enabled commander mode in the Escalation game mode prefabs by default
Game Version
1.6.0.87
Created
Wed, 10 Dec 2025 00:34:29 GMT
Last Modified
Wed, 10 Dec 2025 00:35:21 GMT

0.9.103

- Adjusted MSAR behavior back to vanilla and set earning XP to add to MSAR. Large MSAR punishment for negative actions.
Game Version
1.6.0.87
Created
Tue, 09 Dec 2025 19:09:43 GMT
Last Modified
Tue, 09 Dec 2025 19:10:39 GMT

0.9.102

- Changed MSAR behavior: adds fixed amount every tick (5min) based on rank, up to maximum MSAR.
Game Version
1.6.0.87
Created
Sat, 06 Dec 2025 18:26:41 GMT
Last Modified
Sat, 06 Dec 2025 18:27:14 GMT

0.9.101

- FIxed broken mod due to new update
Game Version
1.6.0.87
Created
Fri, 05 Dec 2025 17:13:35 GMT
Last Modified
Fri, 05 Dec 2025 17:14:36 GMT

0.9.100

- Repair vehicle should no longer be able to unflip itself or other vehicles if itself is flipped.
Game Version
1.6.0.76
Created
Wed, 03 Dec 2025 16:10:39 GMT
Last Modified
Wed, 03 Dec 2025 16:11:40 GMT

0.9.99

Game Version
1.6.0.76
Created
Tue, 02 Dec 2025 16:52:27 GMT
Last Modified
Tue, 02 Dec 2025 16:53:21 GMT

0.9.98

- Repair trucks can unflip vehicles with a single person.
Game Version
1.6.0.76
Created
Tue, 02 Dec 2025 15:58:49 GMT
Last Modified
Tue, 02 Dec 2025 15:59:43 GMT

0.9.97

- Animated mesh object for AUTO vehicle spawners in service depots
Game Version
1.6.0.76
Created
Mon, 01 Dec 2025 17:02:10 GMT
Last Modified
Mon, 01 Dec 2025 17:03:10 GMT

0.9.96

- Unused vehicles from AUTO spawner in vehicle depots are deleted when service is deconstructed.
Game Version
1.6.0.76
Created
Sun, 30 Nov 2025 13:52:53 GMT
Last Modified
Sun, 30 Nov 2025 13:53:18 GMT

0.9.95

Game Version
1.6.0.76
Created
Sun, 30 Nov 2025 01:45:00 GMT
Last Modified
Sun, 30 Nov 2025 01:45:33 GMT

0.9.94

- Temporarily disabled crouch sliding until more polished...
- Added visual mesh for AUTO vehicle spawns at vehicle depots
Game Version
1.6.0.76
Created
Sun, 30 Nov 2025 01:02:37 GMT
Last Modified
Sun, 30 Nov 2025 01:03:22 GMT

0.9.93

- Removed debugging logs
Game Version
1.6.0.76
Created
Fri, 28 Nov 2025 22:16:08 GMT
Last Modified
Fri, 28 Nov 2025 22:16:40 GMT

0.9.92

- Attempt to fix some bugs
Game Version
1.6.0.76
Created
Fri, 28 Nov 2025 19:13:38 GMT
Last Modified
Fri, 28 Nov 2025 19:14:13 GMT

0.9.91

- Added AUTO vehicle spawners to Light/Heavy vehicle depots and Helipads. Light = 5 minutes, Heavy = 10 minutes, Helipad = 15 minutes.
- Removed prebuilt AUTO vehicle spawners from various scenarios.
- Light/Heavy/Helipad depots can only be accessed by SL.
Game Version
1.6.0.76
Created
Fri, 28 Nov 2025 18:14:47 GMT
Last Modified
Fri, 28 Nov 2025 18:15:25 GMT

0.9.90

- Fixed Vanilla but where selected MOBs would be right next to each other.
Game Version
1.6.0.76
Created
Wed, 26 Nov 2025 20:31:29 GMT
Last Modified
Wed, 26 Nov 2025 20:32:04 GMT

0.9.89

- Fixed bug preventing establishment of new bases on HQC scenarios
- Added Full Kolguyev HQC scenario (3 randomized Control Points)
Game Version
1.6.0.76
Created
Wed, 26 Nov 2025 20:07:24 GMT
Last Modified
Wed, 26 Nov 2025 20:07:53 GMT

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