Conflict Escalation

by Sir.Ironbeard

0.9.130

-Adjusted some AI waypoints for the Ambient AI Battles to hopefully find each other easier
Game Version
1.6.0.108
Created
Wed, 21 Jan 2026 17:02:25 GMT
Last Modified
Wed, 21 Jan 2026 17:03:07 GMT

0.9.129

- Fixed saved loadouts not working (probably)
Game Version
1.6.0.108
Created
Wed, 21 Jan 2026 01:42:42 GMT
Last Modified
Wed, 21 Jan 2026 01:43:17 GMT

0.9.128

- Attempting to fix ambient frontline spawn position not correct on first join
Game Version
1.6.0.108
Created
Tue, 20 Jan 2026 20:22:30 GMT
Last Modified
Tue, 20 Jan 2026 20:23:01 GMT

0.9.127

- Randomized mortar frequency
- Attempting to fix frontline spawn point position on players first spawn
- Added back FIA on checkpoints for Everon HQC/MOB scenarios
- Removed some starting positions that were right on top of objectives
Game Version
1.6.0.108
Created
Tue, 20 Jan 2026 17:33:44 GMT
Last Modified
Tue, 20 Jan 2026 17:34:27 GMT

0.9.126

- Added heal yourself option on Medkits
- Added dynamic spawnpoints for Ambient AI Battle Zones
- Removed most FIA patrols from Full Everon HQC MOB scenario
Game Version
1.6.0.108
Created
Tue, 20 Jan 2026 00:34:54 GMT
Last Modified
Tue, 20 Jan 2026 00:35:44 GMT

0.9.125

- Temporarily removing most FIA from Everon HQC scenario
Game Version
1.6.0.108
Created
Sun, 18 Jan 2026 01:20:22 GMT
Last Modified
Sun, 18 Jan 2026 01:21:11 GMT

0.9.124

- Fixed MHQs not spawning in Invasion scenario
Game Version
1.6.0.95
Created
Wed, 14 Jan 2026 16:20:24 GMT
Last Modified
Wed, 14 Jan 2026 16:21:12 GMT

0.9.123

- Fixed SL spawnpoints showing up for non-SL's
Game Version
1.6.0.95
Created
Sun, 11 Jan 2026 15:22:43 GMT
Last Modified
Sun, 11 Jan 2026 15:23:32 GMT

0.9.122

- Fixed Ambient AI Battle System markers not updating once and for all (probably)
Game Version
1.6.0.95
Created
Wed, 07 Jan 2026 02:34:06 GMT
Last Modified
Wed, 07 Jan 2026 02:35:38 GMT

0.9.121

Game Version
1.6.0.95
Created
Tue, 06 Jan 2026 04:12:41 GMT
Last Modified
Tue, 06 Jan 2026 04:13:18 GMT

0.9.120

Game Version
1.6.0.95
Created
Mon, 05 Jan 2026 14:42:31 GMT
Last Modified
Mon, 05 Jan 2026 14:43:27 GMT

0.9.119

Game Version
1.6.0.95
Created
Mon, 05 Jan 2026 13:52:29 GMT
Last Modified
Mon, 05 Jan 2026 13:53:04 GMT

0.9.118

Game Version
1.6.0.95
Created
Mon, 05 Jan 2026 04:51:38 GMT
Last Modified
Mon, 05 Jan 2026 04:52:28 GMT

0.9.117

- Added message notification when Ambient AI Battle zone changes
Game Version
1.6.0.95
Created
Mon, 05 Jan 2026 03:25:36 GMT
Last Modified
Mon, 05 Jan 2026 03:26:35 GMT

0.9.116

- Adjusted Ambient AI Battle System
Game Version
1.6.0.95
Created
Sun, 04 Jan 2026 16:34:05 GMT
Last Modified
Sun, 04 Jan 2026 16:34:50 GMT

0.9.115

- Improved (hopefully) Ambient AI Battle system spawning positions.
Game Version
1.6.0.95
Created
Sun, 04 Jan 2026 04:05:47 GMT
Last Modified
Sun, 04 Jan 2026 04:06:27 GMT

0.9.114

- Added first iteration of Ambient AI Battle System (enabled on HQC scenarios at under 32 players).
Game Version
1.6.0.95
Created
Fri, 02 Jan 2026 19:52:53 GMT
Last Modified
Fri, 02 Jan 2026 19:55:03 GMT

0.9.113

- Player should now get notified when their marker is being transmitted by a nearby RTO
Game Version
1.6.0.95
Created
Sat, 20 Dec 2025 18:05:22 GMT
Last Modified
Sat, 20 Dec 2025 18:06:04 GMT

0.9.112

- Fixed vanilla bug that nullified encryption key when manually setting faction for a base in SCR_FactionAffiliationComponent
Game Version
1.6.0.95
Created
Sat, 20 Dec 2025 00:33:09 GMT
Last Modified
Sat, 20 Dec 2025 00:34:59 GMT

0.9.111

Well it works in Workbench...
Game Version
1.6.0.95
Created
Fri, 19 Dec 2025 22:21:20 GMT
Last Modified
Fri, 19 Dec 2025 22:21:55 GMT

0.9.110

- RTO status now has notification when picking up/dropping backpack radio
- Squad Leader spawnpoint now shows combat status in deploy menu
Game Version
1.6.0.95
Created
Fri, 19 Dec 2025 19:35:15 GMT
Last Modified
Fri, 19 Dec 2025 19:35:52 GMT

0.9.109

- Player map markers are now controlled by distance to RTO (Radio operator)
Game Version
1.6.0.95
Created
Thu, 18 Dec 2025 23:51:21 GMT
Last Modified
Thu, 18 Dec 2025 23:52:06 GMT

0.9.108

- Fixed colors for player map markers (probably)
Game Version
1.6.0.95
Created
Thu, 18 Dec 2025 18:51:34 GMT
Last Modified
Thu, 18 Dec 2025 18:52:23 GMT

0.9.107

- Removed relay towers from scenarios
- Implemented player map marker system (must be in range of Squad Leader to see players markers on the map)
- Disabled relay towers on all scenarios
Game Version
1.6.0.95
Created
Thu, 18 Dec 2025 03:59:47 GMT
Last Modified
Thu, 18 Dec 2025 04:01:23 GMT

0.9.106

- Fixed (probably) Seeding XP bonus persisting after seeding state
- Fixed Scoring System giving points for player built bases
Game Version
1.6.0.95
Created
Wed, 17 Dec 2025 17:33:56 GMT
Last Modified
Wed, 17 Dec 2025 17:34:28 GMT

0.9.105

- Fixed for new 1.6 update
Game Version
1.6.0.95
Created
Thu, 11 Dec 2025 16:15:17 GMT
Last Modified
Thu, 11 Dec 2025 16:16:06 GMT

0.9.104

- Enabled commander mode in the Escalation game mode prefabs by default
Game Version
1.6.0.87
Created
Wed, 10 Dec 2025 00:34:29 GMT
Last Modified
Wed, 10 Dec 2025 00:35:21 GMT

0.9.103

- Adjusted MSAR behavior back to vanilla and set earning XP to add to MSAR. Large MSAR punishment for negative actions.
Game Version
1.6.0.87
Created
Tue, 09 Dec 2025 19:09:43 GMT
Last Modified
Tue, 09 Dec 2025 19:10:39 GMT

0.9.102

- Changed MSAR behavior: adds fixed amount every tick (5min) based on rank, up to maximum MSAR.
Game Version
1.6.0.87
Created
Sat, 06 Dec 2025 18:26:41 GMT
Last Modified
Sat, 06 Dec 2025 18:27:14 GMT

0.9.101

- FIxed broken mod due to new update
Game Version
1.6.0.87
Created
Fri, 05 Dec 2025 17:13:35 GMT
Last Modified
Fri, 05 Dec 2025 17:14:36 GMT

Showing 1 to 30 of 50 results

Rows per page

Next