Conflict Escalation
by Sir.Ironbeard
0.9.100
- Repair vehicle should no longer be able to unflip itself or other vehicles if itself is flipped.
- Game Version
- 1.6.0.76
- Created
- Wed, 03 Dec 2025 16:10:39 GMT
- Last Modified
- Wed, 03 Dec 2025 16:11:40 GMT
0.9.99
- Game Version
- 1.6.0.76
- Created
- Tue, 02 Dec 2025 16:52:27 GMT
- Last Modified
- Tue, 02 Dec 2025 16:53:21 GMT
0.9.98
- Repair trucks can unflip vehicles with a single person.
- Game Version
- 1.6.0.76
- Created
- Tue, 02 Dec 2025 15:58:49 GMT
- Last Modified
- Tue, 02 Dec 2025 15:59:43 GMT
0.9.97
- Animated mesh object for AUTO vehicle spawners in service depots
- Game Version
- 1.6.0.76
- Created
- Mon, 01 Dec 2025 17:02:10 GMT
- Last Modified
- Mon, 01 Dec 2025 17:03:10 GMT
0.9.96
- Unused vehicles from AUTO spawner in vehicle depots are deleted when service is deconstructed.
- Game Version
- 1.6.0.76
- Created
- Sun, 30 Nov 2025 13:52:53 GMT
- Last Modified
- Sun, 30 Nov 2025 13:53:18 GMT
0.9.95
- Game Version
- 1.6.0.76
- Created
- Sun, 30 Nov 2025 01:45:00 GMT
- Last Modified
- Sun, 30 Nov 2025 01:45:33 GMT
0.9.94
- Temporarily disabled crouch sliding until more polished... - Added visual mesh for AUTO vehicle spawns at vehicle depots
- Game Version
- 1.6.0.76
- Created
- Sun, 30 Nov 2025 01:02:37 GMT
- Last Modified
- Sun, 30 Nov 2025 01:03:22 GMT
0.9.93
- Removed debugging logs
- Game Version
- 1.6.0.76
- Created
- Fri, 28 Nov 2025 22:16:08 GMT
- Last Modified
- Fri, 28 Nov 2025 22:16:40 GMT
0.9.92
- Attempt to fix some bugs
- Game Version
- 1.6.0.76
- Created
- Fri, 28 Nov 2025 19:13:38 GMT
- Last Modified
- Fri, 28 Nov 2025 19:14:13 GMT
0.9.91
- Added AUTO vehicle spawners to Light/Heavy vehicle depots and Helipads. Light = 5 minutes, Heavy = 10 minutes, Helipad = 15 minutes. - Removed prebuilt AUTO vehicle spawners from various scenarios. - Light/Heavy/Helipad depots can only be accessed by SL.
- Game Version
- 1.6.0.76
- Created
- Fri, 28 Nov 2025 18:14:47 GMT
- Last Modified
- Fri, 28 Nov 2025 18:15:25 GMT
0.9.90
- Fixed Vanilla but where selected MOBs would be right next to each other.
- Game Version
- 1.6.0.76
- Created
- Wed, 26 Nov 2025 20:31:29 GMT
- Last Modified
- Wed, 26 Nov 2025 20:32:04 GMT
0.9.89
- Fixed bug preventing establishment of new bases on HQC scenarios - Added Full Kolguyev HQC scenario (3 randomized Control Points)
- Game Version
- 1.6.0.76
- Created
- Wed, 26 Nov 2025 20:07:24 GMT
- Last Modified
- Wed, 26 Nov 2025 20:07:53 GMT
0.9.88
- Establishing Bases disabled once enemy is encountered in HQC scenarios.
- Game Version
- 1.6.0.76
- Created
- Wed, 26 Nov 2025 05:18:06 GMT
- Last Modified
- Wed, 26 Nov 2025 05:18:44 GMT
0.9.87
- Seizing bases requires assignment from SL/Commander. - Adjusted stamina penalty from suppression. - Fixed mission file for passive supply generation. - Respawn must wait for timer in ESC menu.
- Game Version
- 1.6.0.76
- Created
- Wed, 26 Nov 2025 00:36:57 GMT
- Last Modified
- Wed, 26 Nov 2025 00:37:27 GMT
0.9.86
- Supply system generates passive income to all bases determined by number of bases and owned harbors. - Updated all scenarios to include harbors and configured for passive supply system. - Passive supplies cap at 3000 per base (except for Main Base). Tick rate is 30 seconds.
- Game Version
- 1.6.0.76
- Created
- Tue, 25 Nov 2025 20:21:20 GMT
- Last Modified
- Tue, 25 Nov 2025 20:22:04 GMT
0.9.85
- Fixed wrong resource for MHQ - Player shouldn't drop weapon when tripping (even though its funny)
- Game Version
- 1.6.0.54
- Created
- Sat, 08 Nov 2025 17:48:21 GMT
- Last Modified
- Sat, 08 Nov 2025 17:48:57 GMT
0.9.84
- Tweaked tripping logic - Added filter effect for earplugs
- Game Version
- 1.6.0.54
- Created
- Fri, 07 Nov 2025 02:34:33 GMT
- Last Modified
- Fri, 07 Nov 2025 02:35:25 GMT
0.9.83
- Changed strafe-spam punishment from trip to slowdown - Tripping changed (sprinting and steep surfaces) - Harbors add to passive supply regen for all owned bases - MHQ radio range is now configured in game mode settings - Radio backpacks are group spawn points only active by Squad Leaders not in combat - Probably some other things I forgot about
- Game Version
- 1.6.0.54
- Created
- Wed, 05 Nov 2025 16:22:22 GMT
- Last Modified
- Wed, 05 Nov 2025 16:22:56 GMT
0.9.82
Updated for 1.6
- Game Version
- 1.6.0.54
- Created
- Thu, 30 Oct 2025 16:45:43 GMT
- Last Modified
- Thu, 30 Oct 2025 16:46:37 GMT
0.9.81
- Game Version
- 1.6.0.54
- Created
- Thu, 30 Oct 2025 15:03:51 GMT
- Last Modified
- Thu, 30 Oct 2025 15:04:52 GMT
0.9.80
- Adjusted base defender spawn location for Airfield in Invasion scenario
- Game Version
- 1.4.0.48
- Created
- Tue, 22 Jul 2025 23:48:44 GMT
- Last Modified
- Tue, 22 Jul 2025 23:49:30 GMT
0.9.79
- Fixed bug with some keybindings not saving
- Game Version
- 1.4.0.48
- Created
- Sun, 20 Jul 2025 21:14:06 GMT
- Last Modified
- Sun, 20 Jul 2025 21:14:58 GMT
0.9.78
- Game Version
- 1.4.0.48
- Created
- Wed, 16 Jul 2025 23:22:14 GMT
- Last Modified
- Wed, 16 Jul 2025 23:23:07 GMT
0.9.77
- Game Version
- 1.4.0.48
- Created
- Wed, 16 Jul 2025 02:25:38 GMT
- Last Modified
- Wed, 16 Jul 2025 02:26:33 GMT
0.9.76
- Invasion scenario can restrict players from joining defending team if there are too few attackers.
- Game Version
- 1.4.0.45
- Created
- Tue, 08 Jul 2025 17:43:11 GMT
- Last Modified
- Tue, 08 Jul 2025 17:44:04 GMT
0.9.75
- Updated Patrols to inherit faction from nearest base in all scenarios
- Game Version
- 1.4.0.45
- Created
- Fri, 04 Jul 2025 22:21:15 GMT
- Last Modified
- Fri, 04 Jul 2025 22:22:18 GMT
0.9.74
- Updated supply cost for mortar rounds
- Game Version
- 1.4.0.45
- Created
- Wed, 02 Jul 2025 15:25:38 GMT
- Last Modified
- Wed, 02 Jul 2025 15:26:31 GMT
0.9.73
- Fixed wrong MHQ being used for Invasion scenario. - Added some options for Frontline Map Module
- Game Version
- 1.4.0.45
- Created
- Wed, 02 Jul 2025 01:01:19 GMT
- Last Modified
- Wed, 02 Jul 2025 01:03:09 GMT
0.9.72
- Updated message for transmitting over platoon channel on non-lrr
- Game Version
- 1.4.0.45
- Created
- Mon, 30 Jun 2025 18:05:05 GMT
- Last Modified
- Mon, 30 Jun 2025 18:05:42 GMT
0.9.71
- Game Version
- 1.4.0.45
- Created
- Sun, 29 Jun 2025 20:50:06 GMT
- Last Modified
- Sun, 29 Jun 2025 20:50:58 GMT




