ConflictPVERemixedVanilla2.0

by Gramps303

2.4.34

- Reduced rank requirements for all scenario groups to be Private
Game Version
1.6.0.95
Created
Thu, 08 Jan 2026 08:44:30 GMT
Last Modified
Thu, 08 Jan 2026 08:46:31 GMT

2.4.33

- Adjusted starting points for all three scenarios
In 1.6 they now need both factionAffiliation assigned and the correct faction specific encryption key for the RadioCoverageComponent so that the radio network does not break after the initial radio tower is built.
Game Version
1.6.0.95
Created
Mon, 22 Dec 2025 06:13:10 GMT
Last Modified
Mon, 22 Dec 2025 06:13:28 GMT

2.4.32

- Added script to prevent the moving of HQ tents in the building mode after loading a save file
Game Version
1.6.0.95
Created
Sun, 21 Dec 2025 03:06:52 GMT
Last Modified
Sun, 21 Dec 2025 03:08:48 GMT

2.4.31

- Fine tuned counter attacks for those not using linear mod
- Cleaned up debug prints
- Rewrote script for determining if counters are completed
- Added check for detecting if a new task needs to be assigned after a restart (used in linear mod)
Game Version
1.6.0.95
Created
Fri, 19 Dec 2025 00:31:46 GMT
Last Modified
Fri, 19 Dec 2025 00:32:05 GMT

2.4.30

- MSAR officially fixed
- Cleaned up comments and debug prints in scripts
Game Version
1.6.0.95
Created
Fri, 12 Dec 2025 05:07:46 GMT
Last Modified
Fri, 12 Dec 2025 05:08:06 GMT

2.4.29

- Moved MSAR RPC to the player controller
Game Version
1.6.0.95
Created
Fri, 12 Dec 2025 05:00:58 GMT
Last Modified
Fri, 12 Dec 2025 05:01:19 GMT

2.4.28

- Scripted another RPC to client on join
Game Version
1.6.0.95
Created
Fri, 12 Dec 2025 04:27:38 GMT
Last Modified
Fri, 12 Dec 2025 04:28:00 GMT

2.4.27

- Attempting to RPC MSAR status to client
Game Version
1.6.0.95
Created
Fri, 12 Dec 2025 03:19:05 GMT
Last Modified
Fri, 12 Dec 2025 03:19:23 GMT

2.4.26

- More debugging for suspected replication issues
Game Version
1.6.0.95
Created
Fri, 12 Dec 2025 02:53:10 GMT
Last Modified
Fri, 12 Dec 2025 02:53:27 GMT

2.4.25

- Added debug prints for setting MSAR
Game Version
1.6.0.95
Created
Fri, 12 Dec 2025 00:22:39 GMT
Last Modified
Fri, 12 Dec 2025 00:23:04 GMT

2.4.24

- Removed setting of MSAR in game mode start
Game Version
1.6.0.95
Created
Fri, 12 Dec 2025 00:16:01 GMT
Last Modified
Fri, 12 Dec 2025 00:16:19 GMT

2.4.23

- Changed default MSAR value from false to true
Game Version
1.6.0.95
Created
Fri, 12 Dec 2025 00:10:30 GMT
Last Modified
Fri, 12 Dec 2025 00:10:48 GMT

2.4.22

- Modified ArsenalManagerComponent to hard set MSAR to enabled
Game Version
1.6.0.95
Created
Thu, 11 Dec 2025 23:54:00 GMT
Last Modified
Thu, 11 Dec 2025 23:54:18 GMT

2.4.21

- Scripting MSAR to be set to enabled on server start
Game Version
1.6.0.95
Created
Thu, 11 Dec 2025 23:46:38 GMT
Last Modified
Thu, 11 Dec 2025 23:46:55 GMT

2.4.20

- Added MSAR to editor mode
Game Version
1.6.0.95
Created
Thu, 11 Dec 2025 22:49:45 GMT
Last Modified
Thu, 11 Dec 2025 22:50:09 GMT

2.4.19

- Removed pre-defined group loadouts
- Added old basic loadout prefab
- Fix for enabling MSAR
Game Version
1.6.0.95
Created
Thu, 11 Dec 2025 21:02:53 GMT
Last Modified
Thu, 11 Dec 2025 21:03:11 GMT

2.4.18

- Enabled MSAR via script
- Removed some debug prints
Game Version
1.6.0.95
Created
Thu, 11 Dec 2025 19:45:10 GMT
Last Modified
Thu, 11 Dec 2025 19:45:33 GMT

2.4.17

- Disabled Medical kit refund
Game Version
1.6.0.76
Created
Wed, 26 Nov 2025 03:58:49 GMT
Last Modified
Wed, 26 Nov 2025 03:59:12 GMT

2.4.16

- Edited mortar script spawns and added checks for trees and rocks
- Mortars now target players if inside the cap point
- Adjusted starting time to be sunrise instead of starting in the dark
Game Version
1.6.0.68
Created
Fri, 21 Nov 2025 06:10:20 GMT
Last Modified
Fri, 21 Nov 2025 06:10:45 GMT

2.4.15

- Adjusted Kolguyev starting date to have longer nights (August instead of June)
- Persistence fix?
Game Version
1.6.0.68
Created
Thu, 20 Nov 2025 20:28:08 GMT
Last Modified
Thu, 20 Nov 2025 20:29:49 GMT

2.4.14

- Synced MSAR with maximum supply allowed for each rank
- Fixed map locations for Kolguyev to not say Everon
- Copied Everon radio config for Kolguyev so it plays music and chat
Game Version
1.6.0.68
Created
Wed, 19 Nov 2025 20:54:34 GMT
Last Modified
Wed, 19 Nov 2025 20:54:58 GMT

2.4.13

- Fixed the radio system on the original Everon scenario (non 4x)
- Updated the mod description
Game Version
1.6.0.68
Created
Mon, 17 Nov 2025 03:40:56 GMT
Last Modified
Mon, 17 Nov 2025 03:41:20 GMT

2.4.12

- Removed player persistence if player does not reconnect before the reconnect timer expires
Game Version
1.6.0.68
Created
Thu, 13 Nov 2025 14:58:07 GMT
Last Modified
Thu, 13 Nov 2025 14:58:26 GMT

2.4.11

- Lowered default win match timer to 5 minutes on all three scenarios
Game Version
1.6.0.68
Created
Wed, 12 Nov 2025 06:34:25 GMT
Last Modified
Wed, 12 Nov 2025 06:34:44 GMT

2.4.10

- Update for 1.6.0.68 removed 'Is Rennegade' checkbox in an attempt to make saved loadouts available earlier
Game Version
1.6.0.68
Created
Tue, 11 Nov 2025 16:15:06 GMT
Last Modified
Tue, 11 Nov 2025 16:15:30 GMT

2.4.9

- Fixed radio range to reach islands so they can gain supplies on both Everon and Kolguyev
Game Version
1.6.0.54
Created
Sat, 08 Nov 2025 02:16:12 GMT
Last Modified
Sat, 08 Nov 2025 02:16:32 GMT

2.4.8

- Added condition to prevent civilians from capturing bases
Game Version
1.6.0.54
Created
Fri, 07 Nov 2025 18:33:56 GMT
Last Modified
Fri, 07 Nov 2025 18:34:21 GMT

2.4.7

- More debugging counter attack persistence
Game Version
1.6.0.54
Created
Thu, 06 Nov 2025 21:15:49 GMT
Last Modified
Thu, 06 Nov 2025 21:16:15 GMT

2.4.6

- Adjusted serializer script and added debugging prints
Game Version
1.6.0.54
Created
Thu, 06 Nov 2025 20:51:54 GMT
Last Modified
Thu, 06 Nov 2025 20:52:13 GMT

2.4.5

- Added world systems config for everon mission persistence
- Attempted another script for loading counter attack waves
Game Version
1.6.0.54
Created
Thu, 06 Nov 2025 19:45:31 GMT
Last Modified
Thu, 06 Nov 2025 19:45:49 GMT

Showing 1 to 30 of 50 results

Rows per page

Next