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ConflictPVERemixedVanilla2.0
by Gramps303
2.3.4
Changelog for 2.3.4: - Adjusted FIA and USSR rank locks (this fixes the issue where you can get ussr mortars at private) Skipped changelog for 2.3.3: - Fix for JIP error after round end and scenario restart If you don't have an auto restarter for your server, you will need to manually restart your server after the scenario ends and shuts down.
- Game Version
- 1.3.0.130
- Created
- Thu, 03 Apr 2025 21:00:43 GMT
- Last Modified
- Thu, 03 Apr 2025 21:01:02 GMT
2.3.3
- Game Version
- 1.3.0.130
- Created
- Mon, 31 Mar 2025 03:43:24 GMT
- Last Modified
- Mon, 31 Mar 2025 03:43:41 GMT
2.3.2
- Made the scenarios compatible with GM Persistant Loadouts mod
- Game Version
- 1.3.0.130
- Created
- Sat, 29 Mar 2025 05:46:42 GMT
- Last Modified
- Sat, 29 Mar 2025 05:46:57 GMT
2.3.1
- updated vehicle rank
- Game Version
- 1.3.0.130
- Created
- Thu, 27 Mar 2025 23:17:33 GMT
- Last Modified
- Thu, 27 Mar 2025 23:17:59 GMT
2.3.0
- Update for 1.3.0 (too much to list) - Added AI Mortar attacks - Various QOL fixes - Enemies now use suppressors and bayonets - Enemy arsenal now USSR instead of FIA - Vehicle placement radius extended
- Game Version
- 1.3.0.130
- Created
- Thu, 27 Mar 2025 18:29:07 GMT
- Last Modified
- Thu, 27 Mar 2025 18:29:55 GMT
2.2.8
- No stamina fix
- Game Version
- 1.2.1.169
- Created
- Fri, 13 Dec 2024 02:15:52 GMT
- Last Modified
- Fri, 13 Dec 2024 02:16:52 GMT
2.2.7
- update for 1.2.1
- Game Version
- 1.2.1.169
- Created
- Thu, 12 Dec 2024 17:31:42 GMT
- Last Modified
- Thu, 12 Dec 2024 17:32:44 GMT
2.2.6
- updated cap points required to 67 to include the new point replacing regina tower
- Game Version
- 1.2.0.124
- Created
- Tue, 29 Oct 2024 04:49:59 GMT
- Last Modified
- Tue, 29 Oct 2024 04:51:01 GMT
2.2.5
- Fix for AI vehicle patrol vehicles being deleted on capture
- Game Version
- 1.2.0.124
- Created
- Sat, 26 Oct 2024 03:49:13 GMT
- Last Modified
- Sat, 26 Oct 2024 03:50:13 GMT
2.2.4
- Fix for enemy captured vehicles despawning
- Game Version
- 1.2.0.124
- Created
- Fri, 25 Oct 2024 04:30:53 GMT
- Last Modified
- Fri, 25 Oct 2024 04:31:55 GMT
2.2.3
- Moved 4x vehicle patrols map for LinerConflictPVE to this mod and gave it its own mission/scenario ID
- Game Version
- 1.2.0.124
- Created
- Thu, 24 Oct 2024 08:29:46 GMT
- Last Modified
- Thu, 24 Oct 2024 08:30:45 GMT
2.2.2
- fix for Western Heights name on map
- Game Version
- 1.2.0.124
- Created
- Thu, 24 Oct 2024 08:17:58 GMT
- Last Modified
- Thu, 24 Oct 2024 08:18:52 GMT
2.2.1
- Hotfix for Western Heights name on map
- Game Version
- 1.2.0.124
- Created
- Thu, 24 Oct 2024 07:27:03 GMT
- Last Modified
- Thu, 24 Oct 2024 07:27:56 GMT
2.2.0
- Fixes for some AI positions - Removed Entre Deux Tower - Removed Regina Tower and replaced with a new cap point, Western Heights - Compatability fixes for LinearConflictPVE mod (counter attacks moved to be children of their parent bases) - Vehicle patrols renamed
- Game Version
- 1.2.0.124
- Created
- Thu, 24 Oct 2024 06:13:41 GMT
- Last Modified
- Thu, 24 Oct 2024 06:14:35 GMT
2.1.3
- New script cleaned up and commented
- Game Version
- 1.2.0.124
- Created
- Wed, 18 Sep 2024 20:42:29 GMT
- Last Modified
- Wed, 18 Sep 2024 20:43:30 GMT
2.1.2
- Fix for deleting vehicle patrols with no squad attached?
- Game Version
- 1.2.0.124
- Created
- Wed, 18 Sep 2024 20:20:15 GMT
- Last Modified
- Wed, 18 Sep 2024 20:21:16 GMT
2.1.1
- Fix for vehicle patrol spawns spawning on restarts after its squad has been eliminated
- Game Version
- 1.2.0.124
- Created
- Wed, 18 Sep 2024 19:06:35 GMT
- Last Modified
- Wed, 18 Sep 2024 19:07:32 GMT
2.1.0
- Edited script to minimize stuck ai for the random counter attack spawns - Edited save file in an attempt to save counter attack status and vehicle patrol status - Attempted fix for AI stuck at Airfield
- Game Version
- 1.2.0.124
- Created
- Wed, 18 Sep 2024 18:25:43 GMT
- Last Modified
- Wed, 18 Sep 2024 18:26:41 GMT
2.0.17
- Hotfix for vehicle patrol spawns not spawning if not using the optional mods for BMP1, BMP3, & T72
- Game Version
- 1.2.0.124
- Created
- Sat, 14 Sep 2024 05:25:14 GMT
- Last Modified
- Sat, 14 Sep 2024 05:26:12 GMT
2.0.16
- Adjusted the chances for modded vehicles for AI driving patrols
- Game Version
- 1.2.0.124
- Created
- Sat, 14 Sep 2024 03:33:15 GMT
- Last Modified
- Sat, 14 Sep 2024 03:34:09 GMT
2.0.15
- Attempted fix for AI stuck in Airfield, Perelle, and Skua Point - Adjusted Vehicle patrol tags to allow custom vehicles to spawn (support for BMP1, BMP3, & T72) - Changed the mission description for the discord link to be more specific - Beefed up the islands (more AI)
- Game Version
- 1.2.0.124
- Created
- Sat, 14 Sep 2024 02:31:27 GMT
- Last Modified
- Sat, 14 Sep 2024 02:32:21 GMT
2.0.14
- Fixed global fuel consumption bug - Fixed auto group sizing for vehicle patrols - Set max speed for ai vehicles to 27kmph - Added USSR ambulances to Military Hospital and heli spawn in St Pierre military - Increased chances of ussr arsenal truck spawning - Adjusted Morton Valley Defend Waypoint - Removed Airfield starting point (on a hill too steep) - Adjusted HQ tent in Ghost town, Cheval Gin Lodge, Hornbeam Valley, Tyrone, & Benac
- Game Version
- 1.2.0.124
- Created
- Fri, 30 Aug 2024 05:12:43 GMT
- Last Modified
- Fri, 30 Aug 2024 05:13:40 GMT
2.0.13
- Fixed vehicle patrol in Regina - scripted variable sizes for vehicle patrol ai groups (Modders can now use any vehicle and fill it by how many vehicle slots are available; max 15) - AI stuck in Erquy lighthouse rock fixed - AI stuck in Perelle house fixed - Fixed helipad collision with UH1H - Removed SCR_AIGoalReaction_GetOutVehicle script edit (AI now automatically get back into vehicles after a fight)
- Game Version
- 1.2.0.124
- Created
- Thu, 22 Aug 2024 19:16:40 GMT
- Last Modified
- Thu, 22 Aug 2024 19:17:37 GMT
2.0.12
- Adjusted Richemont Vehicle Patrol, now drives through farm instead of supply depot. - Adjusted Calvary Hill vehicle patrol, now drives through Richemont and by Sawmill as well. - Deleted tilted crates and added supply tents at sawmill supply point. - Scripted vehicle consumption for ai vehicles to .0001 and reset to vanilla consumption (8.0) when the ai group is eliminated.
- Game Version
- 1.2.0.102
- Created
- Mon, 12 Aug 2024 02:40:32 GMT
- Last Modified
- Mon, 12 Aug 2024 02:41:29 GMT
2.0.11
- Adjusted Castle AI spawn to remove them from under the rocks - Removed civ clothing from US arsenal, moved to another mod: CivilianClothingInUSArsenal found here: https://reforger.armaplatform.com/workshop/620C243361C6167F-CivilianClothingInUSArsenal
- Game Version
- 1.2.0.102
- Created
- Tue, 06 Aug 2024 02:50:50 GMT
- Last Modified
- Tue, 06 Aug 2024 02:51:36 GMT
2.0.10
- Moved Hedgehog Hill base to Etoupe Gas Station - scripted null check for group error in crash logs - Added more loadouts to select from on respawn (MG, Pilot, & Squad Lead) - Fixed name of Fishermans Cove (from Tillers Find duplicate name on north east coast) - Allow all groups to respawn on backpacks and allow custom loadouts, no supplies - Updated mod description
- Game Version
- 1.2.0.102
- Created
- Sat, 03 Aug 2024 03:44:27 GMT
- Last Modified
- Sat, 03 Aug 2024 03:45:13 GMT
2.0.9
- Added script to prevent AI from despawning on a point being captured. - Fixed loadouts, prevented random loadouts from being selected. - Fixed under map AI in Lancre. - Required island cap points to win.
- Game Version
- 1.2.0.102
- Created
- Thu, 01 Aug 2024 20:04:13 GMT
- Last Modified
- Thu, 01 Aug 2024 20:04:55 GMT
2.0.8
- Added script to prevent AI from despawning on a point being captured. - Fixed loadouts, prevented random loadouts from being selected. - Fixed under map AI in Lancre
- Game Version
- 1.2.0.102
- Created
- Thu, 01 Aug 2024 19:33:58 GMT
- Last Modified
- Fri, 02 Aug 2024 19:37:54 GMT
2.0.7
hotfix for firing range counter quantity
- Game Version
- 1.2.0.92
- Created
- Wed, 24 Jul 2024 22:46:15 GMT
- Last Modified
- Wed, 24 Jul 2024 22:47:01 GMT
2.0.6
- Potential fix for: scripts/Game/Global/SCR_WorldTools.c:115 Function FindEmptyTerrainPosition scripts/Game/Components/Locations/CPR_AmbientPatrolSpawnPointComponent.c:124 Function SpawnPatrol - Potential character stamina fix - Removed Etoupe starting position
- Game Version
- 1.2.0.92
- Created
- Tue, 23 Jul 2024 04:16:55 GMT
- Last Modified
- Tue, 23 Jul 2024 04:17:41 GMT