ConflictPVERemixedVanilla2.0
by Gramps303
2.6.25
- More troubleshooting broken counters on restarts
- Game Version
- 1.9.0.37
- Created
- Thu, 12 Nov 2026 23:43:59 GMT
- Last Modified
- Thu, 12 Nov 2026 23:44:22 GMT
2.6.24
- Troubleshooting stuck counters
- Game Version
- 1.9.0.37
- Created
- Thu, 12 Nov 2026 22:33:09 GMT
- Last Modified
- Thu, 12 Nov 2026 22:33:33 GMT
2.6.23
- Reverted some script, troubleshooting an issue with counters
- Game Version
- 1.9.0.37
- Created
- Thu, 12 Nov 2026 21:37:41 GMT
- Last Modified
- Thu, 12 Nov 2026 21:37:59 GMT
2.6.22
- Script optimizations - Added checks to properly emilinate counters via script when they fail to spawn
- Game Version
- 1.9.0.37
- Created
- Thu, 12 Nov 2026 19:59:10 GMT
- Last Modified
- Thu, 12 Nov 2026 19:59:27 GMT
2.6.21
- some code optimizations
- Game Version
- 1.8.0.13
- Created
- Thu, 05 Nov 2026 07:20:31 GMT
- Last Modified
- Thu, 05 Nov 2026 07:21:26 GMT
2.6.20
- Changed SetLOD to 1 (from 9)
- Game Version
- 1.8.0.13
- Created
- Sun, 18 Oct 2026 23:53:49 GMT
- Last Modified
- Sun, 18 Oct 2026 23:54:04 GMT
2.6.19
- Fixed null pointers in CheckTasks() (Thanks Silence!)
- Game Version
- 1.8.0.13
- Created
- Sat, 17 Oct 2026 01:46:29 GMT
- Last Modified
- Sat, 17 Oct 2026 01:46:46 GMT
2.6.18
- Potential fix for no name tags in 2d scopes
- Game Version
- 1.8.0.13
- Created
- Wed, 14 Oct 2026 02:11:26 GMT
- Last Modified
- Wed, 14 Oct 2026 02:11:50 GMT
2.6.17
- Updated AI spawning logic to check the location for water - Updated all 3 scenarios to include cooldown timer exemptions for points that do not have counters
- Game Version
- 1.8.0.13
- Created
- Sun, 11 Oct 2026 23:54:39 GMT
- Last Modified
- Sun, 11 Oct 2026 23:55:38 GMT
2.6.16
- Potential performance fix for lag over time (manually deleting AI groups when empty)
- Game Version
- 1.8.0.13
- Created
- Fri, 02 Oct 2026 02:56:40 GMT
- Last Modified
- Fri, 02 Oct 2026 02:56:59 GMT
2.6.15
- Fixed images
- Game Version
- 1.8.0.13
- Created
- Thu, 01 Oct 2026 23:34:43 GMT
- Last Modified
- Thu, 01 Oct 2026 23:35:04 GMT
2.6.14
- Another fix for oversized groups after loading save file
- Game Version
- 1.8.0.13
- Created
- Thu, 01 Oct 2026 23:19:44 GMT
- Last Modified
- Thu, 01 Oct 2026 23:20:02 GMT
2.6.13
- Potential fix for too large counter groups after loading a save file - Adjusted the cancelation of counter/arty spawns after too many failures to find a good place to spawn them - Changed supply depot groups to dynamic (only spawn in when players are near)
- Game Version
- 1.8.0.13
- Created
- Thu, 01 Oct 2026 23:00:20 GMT
- Last Modified
- Thu, 01 Oct 2026 23:00:38 GMT
2.6.12
- Reimport fix
- Game Version
- 1.8.0.13
- Created
- Thu, 01 Oct 2026 05:27:36 GMT
- Last Modified
- Thu, 01 Oct 2026 05:28:05 GMT
2.6.11
- Better fix for counters after loading a save file
- Game Version
- 1.8.0.13
- Created
- Thu, 01 Oct 2026 04:00:14 GMT
- Last Modified
- Thu, 01 Oct 2026 04:01:07 GMT
2.6.10
- Fix for counters after loading a save
- Game Version
- 1.8.0.13
- Created
- Thu, 01 Oct 2026 03:58:38 GMT
- Last Modified
- Thu, 01 Oct 2026 03:58:56 GMT
2.6.9
- Temp fix for counters after loading a save file
- Game Version
- 1.8.0.13
- Created
- Thu, 01 Oct 2026 03:37:48 GMT
- Last Modified
- Thu, 01 Oct 2026 03:38:25 GMT
2.6.8
- Fixes a lot of bugs introduced in game version 1.8
- Game Version
- 1.8.0.13
- Created
- Thu, 01 Oct 2026 02:36:04 GMT
- Last Modified
- Thu, 01 Oct 2026 02:36:29 GMT
2.6.7
- Lowered default spawn distances
- Game Version
- 1.8.0.10
- Created
- Mon, 24 Aug 2026 04:55:33 GMT
- Last Modified
- Mon, 24 Aug 2026 04:55:48 GMT
2.6.6
- Extended time between checks for stuck counters
- Game Version
- 1.8.0.10
- Created
- Fri, 21 Aug 2026 18:36:28 GMT
- Last Modified
- Fri, 21 Aug 2026 18:36:43 GMT
2.6.5
- Added 200m radius to Everon and Kolguyev relay towers to act as safe zones for the pre-cap punishment
- Game Version
- 1.8.0.10
- Created
- Thu, 20 Aug 2026 21:22:16 GMT
- Last Modified
- Thu, 20 Aug 2026 21:22:57 GMT
2.6.4
- Potential fix for control of spawning AI groups on fresh starts and loading from save files
- Game Version
- 1.8.0.10
- Created
- Thu, 20 Aug 2026 00:02:09 GMT
- Last Modified
- Thu, 20 Aug 2026 00:02:23 GMT
2.6.3
- Potential fix for contested base status
- Game Version
- 1.8.0.10
- Created
- Wed, 19 Aug 2026 18:27:40 GMT
- Last Modified
- Wed, 19 Aug 2026 18:27:53 GMT
2.6.2
- Fix for base captures
- Game Version
- 1.8.0.10
- Created
- Tue, 18 Aug 2026 22:38:51 GMT
- Last Modified
- Tue, 18 Aug 2026 22:39:55 GMT
2.6.1
- Potential fix for all AI getting activated after loading a save file
- Game Version
- 1.8.0.10
- Created
- Mon, 17 Aug 2026 22:34:34 GMT
- Last Modified
- Mon, 17 Aug 2026 22:35:38 GMT
2.6.0
- Update/re-write for game version 1.8.0.10 - Updated discord link in description
- Game Version
- 1.8.0.10
- Created
- Mon, 17 Aug 2026 04:54:26 GMT
- Last Modified
- Mon, 17 Aug 2026 04:55:28 GMT
2.5.12
- Hotfix to allow FIA to capture bases after update 1.7.0.49
- Game Version
- 1.7.0.49
- Created
- Tue, 09 Jun 2026 23:32:24 GMT
- Last Modified
- Tue, 09 Jun 2026 23:32:52 GMT
2.5.11
- Fixed capturing issue
- Game Version
- 1.7.0.49
- Created
- Tue, 09 Jun 2026 17:10:14 GMT
- Last Modified
- Tue, 09 Jun 2026 17:10:39 GMT
2.5.10
- Script fix for 1.7.0.49 update
- Game Version
- 1.7.0.49
- Created
- Tue, 09 Jun 2026 16:37:29 GMT
- Last Modified
- Tue, 09 Jun 2026 16:37:49 GMT
2.5.9
Everon: - Increased counter spawn distance for Figari supply depot - Decreased defend waypoint for figari supply depot Kolguyev: - Increased counter spawn distance for Pik Pobedy
- Game Version
- 1.7.0.41
- Created
- Sun, 07 Jun 2026 01:13:40 GMT
- Last Modified
- Sun, 07 Jun 2026 01:14:00 GMT

