Escapists 43 - FUBAR - Assets

by Pingu565
Escapists 43 - FUBAR - Assets

Summary

Escapists 43 - FUBAR -  Core Asset Pack By Pingu565
subscribe to the Escapists 43' COMPLETE for final scenario and to run best !!
Gamemodes and other fixes, content etc

Description

ESCAPISTS 1943 — FUBAR — Core Assets
New /Pingu565's Content:

A New Bomber-crash start
Cinematic cold-open with title reel (hold F to skip)
A field radio playing one full song at the crash site
Spawn armed: faction sidearm + smoke grenade
B-17 / Ju 88 crash-site wreck props
The AI navigator companion (1Lt Walts / ObLt Zimmer)
Follows you from the wreck — 56 voiced lines, written and produced for this mod
Treats your wounds and revives you when down
Mounts vehicles with you (gunner seat first)
Strict return-fire discipline — never shoots first
Occasionally sings
The enemy air war
Scripted CAS fighter patrols with strafing runs and original synthesized engine/flypast sound
Recon bomber sorties — stay out of sight or pay for it
On-screen warnings: CONTRAILS / SPOTTED / REARM
The escape arc (endgame)
A friendly bomber leads you to an improvised airstrip
Defend the field while the crew fixes the engine
Board the plane to win
Plus
Reworked prison start
Assorted base-game fixes
WHAT'S PACKAGED (built on the work of)
NotSocrates — Escapists game mode + Scrt framework (the foundation this all runs on)
DONS — Escapists Fix
olmotje — Operation FUBAR
LordJudicator — Forged in Europe
Big Chungus — WW2 Weapons
Silentgrace — Operation Overlord (US + Axis gear)
AeroLabs — USAAF Bomber Attire
Pegasus — Heavy Weapons
Realism Overhaul — Effects + AI
WW2 vehicle and asset packs as listed in dependencies
Requires the CAS fighter and bomber packs (same author) plus the listed dependencies. Full credits flash in the intro.

License

Arma Public License (APL)