Summary
This project adds fully controllable parachutes to Arma Reforger in a way that makes it easy to add new/different ones. An example glider variant is included with the mod.
Description
This project adds fully controllable parachutes to Arma Reforger in a way that makes it easy to add new/different ones. It only contains a single type of parachute at the moment, which is a glider, but the dynamic values give server owners the freedom to create/modify parachutes to their liking.
This mod is open source and welcomes community improvements through pull requests and issues. The mod, especially the code, is definitely not anywhere close to being perfect so feel free to give feedback or help out by improving it yourself. You can find the code here:
https://github.com/Alphaegen/ArmaReforgerParachutes
How you implement this mod in your own server depends on how you want to use it. Adding the parachute item to the default loadout is the easiest way to do it.
Current features:
* Fully steerable canopy with pitch, roll, and bank‑to‑turn control
* Auto‑level PD controller keeps the canopy upright (adjustable)
* Adjustable pitch and roll torques, glide, flare, and wind impulse
* Consistent wind influence across all clients (adjustable)
* Safe landing check injures or kills if vertical speed exceeds limit (adjustable)
* Integration with default arsenals
* Parachute fabric can be damaged and collapses, forcing emergency exit (adjustable)
* Parachute deploys only if no nearby obstacles (adjustable)
* Sends movement snapshots at a tunable rate with delta gating and distance based culling
* Non‑owners blend packets for smooth motion and snap when error grows large (adjustable)
* Real time debug overlay shows velocity, angles, forces, and control input
* Editor sliders expose flight physics, landing limits, wind, damage, and network budget
License
Arma Public License Share Alike (APL-SA)