Parachute Framework
by Alphaegen
1.2.0
Reworked parachute networking for smoother multiplayer behavior Improved input handling so server and clients stay in sync Added client‑side prediction to reduce control lag Added better position/rotation smoothing for remote players Synced wind effects between server and clients Added safety limits to prevent speed/rotation spikes Added more debug info for wind and speed (when debug mode is enabled) Expanded tuning options for network smoothness and prediction settings Removed "min falling velocity" as it breaks in certain conditions
- Game Version
- 1.6.0.108
- Created
- Mon, 26 Jan 2026 22:17:58 GMT
- Last Modified
- Mon, 26 Jan 2026 22:18:01 GMT
1.1.3
Updated to Arma Reforger 1.6
- Game Version
- 1.6.0.54
- Created
- Wed, 05 Nov 2025 19:34:02 GMT
- Last Modified
- Wed, 05 Nov 2025 19:34:04 GMT
1.1.2
Added default arsenal configs for easy testing/usage Added fallback for allowing spawning with a parachute (fixed issue) Fixed init issue in ParachuteComponent
- Game Version
- 1.4.0.48
- Created
- Tue, 22 Jul 2025 22:28:58 GMT
- Last Modified
- Tue, 22 Jul 2025 22:29:00 GMT
1.1.1
Changed licence to APL-SA for easier management/access
- Game Version
- 1.4.0.48
- Created
- Sun, 20 Jul 2025 20:53:26 GMT
- Last Modified
- Sun, 20 Jul 2025 20:53:29 GMT
1.1.0
Added usable parachute with debug disabled Added adjustable safe deploy radius Added adjustable minimum fall velocity Added adjustable minimum height needed for deployment Fixed safe deploy radius Reworked/Cleaned up a lot of the backend Enhanced preview image
- Game Version
- 1.4.0.48
- Created
- Sun, 20 Jul 2025 20:48:14 GMT
- Last Modified
- Sun, 20 Jul 2025 20:48:16 GMT
1.0.0
- Game Version
- 1.4.0.48
- Created
- Fri, 18 Jul 2025 02:59:21 GMT
- Last Modified
- Fri, 18 Jul 2025 02:59:23 GMT
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