Summary
Procedural Combat on the AL Hadra map: endless AI-driven skirmishes and campaigns across a war-torn town in northern Syria.
Description
Procedural Combat on the AL Hadra map. Endless AI-driven skirmishes and campaigns across a war-torn town in northern Syria and the villages around it.
FEATURES
- Custom Skirmish and Campaign on the full Al Hadra map
- US forces against Middle East insurgents
- 27 battle areas: the town of Al Hadra and its souqs, markets, security compound and bombed-out quarter, the villages of Tal Sharif, Ain Hamra, Kafr Salim, Deir Mahmoud and Qaryat al-Shamal, outlying farms and hamlets, and the outposts FOB Raven, COP Eagle, Patrol Base Hawk and OP Viper
- Uses the map's own AI navigation, so squads and vehicles move through the town
- Place names are fictional
REQUIREMENTS
- AL Hadra (and MES - Middle East Structures 1 and 2)
- Procedural Combat, Procedural Combat - Middle East Lite and Service Record (all pulled in automatically)
CREDITS
- Procedural Combat and Procedural Combat Middle East by Hushmodee
- AL Hadra map by Venom
- This mod adds the Procedural Combat scenario only. It contains no map files.
License
Arma Public License (APL)