SB-CCHQ

by Stone_B_33

1.4.2

Game Version
1.8.0.13
Created
Thu, 22 Oct 2026 21:11:34 GMT
Last Modified
Thu, 22 Oct 2026 21:14:48 GMT

1.4.1

Game Version
1.8.0.13
Created
Thu, 22 Oct 2026 08:21:36 GMT
Last Modified
Thu, 22 Oct 2026 08:22:21 GMT

1.4.0

1.4.0
   - NEW: CCHQ Range Finders (in the arsenal): laser range finder and target designator. Raise them to see range, grid and GBU timer.
   - Strike menu while looking through (right stick click / T): CLEARED HOT (JTAC), REQUEST STRIKE, VISIBLE / IR / OFF laser, DAY / NIGHT view.
   - Night view with 15 gain steps (D-pad left up, left stick click down). IR lasers are seen in night view.
   - Laser-guided GBU-12: follows the laser, 10 minute cooldown (requests: 2 minutes). Large-missile blast gust, dust and shrapnel; smoke screen over the area.
   - Laptop: ASSIGNMENTS tab; GBU fire missions (one every 10 minutes); controller map point now returns straight to SEND.
   - Explosion sounds now quieter with earplugs (WCS Earplugs and similar).
   - All range finder controls can be changed in Settings > Controls > CCHQ Range Finders.
Game Version
1.8.0.13
Created
Thu, 22 Oct 2026 03:06:45 GMT
Last Modified
Thu, 22 Oct 2026 03:07:07 GMT

1.3.2

- Air drops: supply crates, arsenal boxes and vehicles come down by parachute, optionally delivered by a transport plane or helicopter fly-over.
   - New Il-76 style transport plane with engine sound.
   - Reinforcements by plane (700 m) or helicopter (300 m): up to 100 paratroopers and up to 4 crewed vehicles, random approach from 3-4 km, everyone patrols the AO on landing.
   - Timed reinforcements: start when a player enters the AO, after a set delay.
   - Commander Station: remove reinforcement soldiers, clear stuck orders.
   - Fixes: crates no longer float on landing; orders can no longer get stuck.
Game Version
1.8.0.13
Created
Mon, 19 Oct 2026 21:38:40 GMT
Last Modified
Mon, 19 Oct 2026 21:38:50 GMT

1.3.1

Air drops: supply crates, arsenal boxes and vehicles can come down by parachute (AIR DROP in the Commander Station resupply panel); vehicles use two canopies. Crates now sit flat on sloped ground. New REINFORCEMENTS order: helicopters fly a squad in and the soldiers parachute onto the landing zone, then form up and defend or patrol. Map pins from reports can be cleared from Commander Station. Patrol vehicles keep full fuel and get unstuck; the resupply vehicle no longer despawns.
Game Version
1.8.0.13
Created
Mon, 19 Oct 2026 09:01:03 GMT
Last Modified
Mon, 19 Oct 2026 09:01:07 GMT

1.3.0

Report pins now show RED on every player's map and can be cleared by Command. Fire missions show a red pin, resupply drops show a green pin. Reports can be sent to Command only. Resupply requests can include a vehicle and supply crates. Fixes to the tablet map picker.
Game Version
1.8.0.13
Created
Sun, 18 Oct 2026 22:28:48 GMT
Last Modified
Sun, 18 Oct 2026 22:28:56 GMT

1.2.0

Game Version
1.8.0.13
Created
Sun, 18 Oct 2026 08:32:04 GMT
Last Modified
Sun, 18 Oct 2026 08:32:11 GMT

1.1.0

1.1.0
- Command Center spawn orders: mission goals (HVT, hostage, intel, radio tower, weapons cache, vehicle), platoon-size enemy groups and vehicle patrols.
- Guards inside buildings now spread out and move around inside.
- Live force report for the Command Center commander map (AI count by side, vehicles) and vehicle removal from Command Center.
- All spawning features run on the server only and stay off unless the server owner enables them.
Game Version
1.8.0.13
Created
Thu, 15 Oct 2026 18:58:01 GMT
Last Modified
Thu, 15 Oct 2026 18:58:04 GMT

1.0.1

1.0.1: Creates a blank CCHQ_Bridge.json settings file in the server profile folder on first start, so the server admin only has to paste the key. Counts AI kills by players. Improved live map controls.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 22:14:11 GMT
Last Modified
Sat, 10 Oct 2026 22:14:14 GMT

1.0.0

Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 21:48:05 GMT
Last Modified
Sat, 10 Oct 2026 21:48:10 GMT

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