SB-CCHQ
by Stone_B_33
1.6.11
Removed the Hospital Vitals test logging that filled server console logs every minute.
- Game Version
- 1.8.0.13
- Created
- Thu, 05 Nov 2026 02:48:01 GMT
- Last Modified
- Thu, 05 Nov 2026 02:49:57 GMT
1.6.10
1.6.10 - Ready for Arma Reforger 1.9 (Rally update): chair/couch sit fixed for the new game version. Also works on 1.8. - Lawn chairs on the TOC roof deck. - Mechanical CPR device on hospital beds (Start/Stop mechanical CPR). - Hospital beds: standing up never plays the get-up animation any more (fixes the trauma bed putting you in the floor).
- Game Version
- 1.8.0.13
- Created
- Wed, 04 Nov 2026 23:22:54 GMT
- Last Modified
- Wed, 04 Nov 2026 23:24:14 GMT
1.6.9
1.6.9 - C-130: boarding fixed on dedicated servers (no more ocean). - Doors: open doors are put back in place by the server. - Hospital: "Remove casualty" on beds and stretchers; monitor test log. - Barracks wardrobes: steadier when taking kit out. - Hospital: test log for the bedside monitors.
- Game Version
- 1.8.0.13
- Created
- Wed, 04 Nov 2026 05:40:50 GMT
- Last Modified
- Wed, 04 Nov 2026 05:42:12 GMT
1.6.8
1.6.8 - main server fixes - C-130: players can board, ride and jump on dedicated servers (they were put straight back out). - Hospital: bedside monitor screens and sounds now get the patient data on dedicated servers. - Doors: a door that was already open now shows in the right place when you walk up to it. - Wardrobes: steadier when taking your kit out. - Chairs: the log now says why a seat was refused.
- Game Version
- 1.8.0.13
- Created
- Wed, 04 Nov 2026 05:20:09 GMT
- Last Modified
- Wed, 04 Nov 2026 05:20:42 GMT
1.6.7
1.6.7 - C-130 jump missions: pick a drop zone at the terminal (TOC door / cage room), board, ramp opens on red/green, jump at 1700 m. A flying C-130 crosses the drop zone for everyone on the ground and in Game Master. Clouds outside the cabin, wind at the open ramp, engines heard out to 7 km. - AC-130 gunship: request from the ATAK (JTAC) or by laser. Orbits and fires the 105 mm, 30 mm, 25 mm and 7.62 minigun with tracers, impact sounds and smoke. The 105 fires one round per request with black smoke and a blast wave. - ATAK COMMAND app and JTAC tab with a keypad for codes. - Hospital: patients lie down on beds and stretchers; regular beds slow worsening, the trauma bed heals over 5 minutes; bedside monitors with heartbeat, alarm and ventilator sounds that follow the patient's vitals; put a carried casualty straight onto a bed. - Codes (JTAC, commander, TOC, Shoot House, cage room, cages) are kept for 10 minutes after you leave, so a crash doesn't lock you out. - Sound: all CCHQ sounds follow the game's effects volume (earplug mods work); shrapnel is heard only inside the lethal range; falling debris within 100 m. - Motor pool: stair beam fixed, lift arms reach under the vehicle. - Barracks: a second gun mount and a sidearm wall peg in every wardrobe.
- Game Version
- 1.8.0.13
- Created
- Wed, 04 Nov 2026 02:52:48 GMT
- Last Modified
- Wed, 04 Nov 2026 02:53:39 GMT
1.6.6
- Commander computer: resupply requests flash green, blink RESUPPLY & REINFORCE and show a green marker on the map
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 08:31:02 GMT
- Last Modified
- Sat, 31 Oct 2026 08:31:51 GMT
1.6.5
1.6.5
- ATAK UAV: your lock and zoom are remembered on your own ATAK only, and the ATAK's UAV picture shows them ("MY LOCK"). Unlock or LOOK BACK returns to command's view.
- Mouse-wheel zoom now moves one step per notch (no more jumping to the end or freezing), on every UAV screen.
- Zoom no longer snaps back while zooming from the TOC / cages.
- ESC closing the UAV view no longer opens the pause menu.
- ATAK resupply: the reply names the grid and confirms it is marked on the commander computer.- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 07:50:06 GMT
- Last Modified
- Sat, 31 Oct 2026 07:55:14 GMT
1.6.4
1.6.4 - Motor pool: 2-post vehicle lift in bay 3 (with sound), decommission vehicles, vanilla repair/fuel support stations with supply switch, kiosk faction filter (Q/X), no aircraft/mortars/tripod guns in the kiosk, doors stay shut on load - UAV full screen: zoom to x30, lock within 10 m, boxes only on what the UAV can see, controller boxes on D-pad RIGHT and fire type on L3 (LB/X free for radio), new Settings > Controls > CCHQ UAV page - Door codes (TOC, Shoot House, cage room, cages) and the commander computer remember your sign-in until you leave or the server restarts - Building saves auto-load when the building is placed; owners can lock/unlock their cage - Hospital light switches for the staff room and armory; quieter garage door; spawned vehicles face out of the door - Game Master shows a picture of each CCHQ building
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 00:06:54 GMT
- Last Modified
- Sat, 31 Oct 2026 00:08:25 GMT
1.6.3
1.6.3 - UAV full-screen view from the TOC screens, commander desk, cages, TOC office chairs and the ATAK (FULL SCREEN closes the tablet first): look around, LOCK (the UAV follows the target and every screen shows it, zoom shared), MARK U1-U8 for everyone (shown on the Commander map), boxes and heat signatures, thermal, keyboard/mouse and controller. - JTAC fire requests from the UAV view on a lock or the crosshair, exact position, including A-10 GUN RUN. The commander approves on the Commander computer. - JTAC SEND > FIRE MISSION: A-10 GUN RUN added; UAV marks can be picked as the target. - Small UAV pictures only draw within 1.5 km (fixes flicker and frame drops); further away the TOC shows a map view and the ATAK shows UAV OUT OF RANGE. - Field reports now go to the Commander computer (REPORTS, with SHOW ON MAP). - Fixed: ATAK locking up after SEND. - GBU: one shared 10-minute cooldown for all JTACs. - Range finder controls in Settings > Keybinds. - Garage door sound, door strip fix, gun shapes removed from the arsenals. - Moving a building with Game Master: bed claim and room lights follow it.
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 07:49:06 GMT
- Last Modified
- Fri, 30 Oct 2026 07:50:17 GMT
1.6.2
1.7.0 - NEW Barracks (Game Master placeable): 12 claimable beds (one per player, saved across restarts) with name plates, wardrobe, armor stand, gun mount and patch flag per bed; armory bench, racks, shelves and arsenals; lounge, clock strip, commander patch flag. - NEW Hospital (Game Master placeable): ER with curtained bays, nurse station, triage, trauma and medical supply rooms; 8 heal beds (stop bleeding, full heal after 15 s); upstairs staff quarters with 3 claimable beds, break room and armory; clock strip screens. - UAV: retasking now flies at orbit speed instead of racing across the map. - UAV requests: ATAK > SEND > REQUEST UAV pins your position on the UAV tasking map; approve or deny it from any UAV screen, including the commander desk. - Persistence: buildings placed with Game Master now come back after a server restart in the same spot, with their gear, bed owners, patches and arsenals.
- Game Version
- 1.8.0.13
- Created
- Thu, 29 Oct 2026 08:45:53 GMT
- Last Modified
- Thu, 29 Oct 2026 08:47:09 GMT
1.6.1
- Armor stand: belts are worn at the waist with holsters and pouches in place; shirts that use one model for ground and worn (e.g. Crye G2) now stand upright with their patches; the stand uses each item's own worn model.
- Game Version
- 1.8.0.13
- Created
- Thu, 29 Oct 2026 02:53:54 GMT
- Last Modified
- Thu, 29 Oct 2026 02:56:10 GMT
1.6.0
1.6.0 - Codes: every code now comes from the server file CCHQ_Codes.txt (random codes written on first start). Codes can no longer be set or viewed in game by anyone, admins/GMs included. - Offline: the Command Center website link is switched off. The mod runs fully on its own. - Doors: indestructible. Locks hold against breaching charges, shooting and door-breach mods. Fixed doors showing Locked from the inside. Fixed the keypad adding a hidden 0. - Cages: entering the correct cage code assigns the cage to you. Later entries add members. Owner/members can rename the cage from the clipboard. GM "Assign cage" removed. - Cage gear: shown exactly as stored (camo, attachments, helmet parts, patches), visible to all nearby players, saved across server restarts. - Arsenals: fixed invisible walls. New arsenal outside the Shoot House by Range Control. New armor stand and arsenal on the TOC top floor. - Range Control: new code-protected screen menu. - Score screen: fixed showing black. - UAV: one shared picture for every screen (better FPS), 8-digit grid, darker thermal with heat glows, enemy spotting on the commander map, ATAK UAV app overlay, MQ-9 model with spinning propeller. - Commander Station: RADIO channel dropdown, D-pad navigation, talk icon. - Maps: better keyboard/mouse (click vs drag, arrow keys, Delete erases nearest drawing). - TOC: upstairs light switch moved next to the COMMANDER sign.
- Game Version
- 1.8.0.13
- Created
- Wed, 28 Oct 2026 21:09:31 GMT
- Last Modified
- Wed, 28 Oct 2026 21:10:26 GMT
1.4.20
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 19:16:42 GMT
- Last Modified
- Tue, 27 Oct 2026 19:21:12 GMT
1.4.19
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 18:27:00 GMT
- Last Modified
- Tue, 27 Oct 2026 18:28:46 GMT
1.4.18
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 17:38:49 GMT
- Last Modified
- Tue, 27 Oct 2026 17:40:43 GMT
1.4.17
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 17:21:12 GMT
- Last Modified
- Tue, 27 Oct 2026 17:21:50 GMT
1.4.16
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 09:20:33 GMT
- Last Modified
- Tue, 27 Oct 2026 09:21:02 GMT
1.4.15
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 09:10:41 GMT
- Last Modified
- Tue, 27 Oct 2026 09:12:30 GMT
1.4.14
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 08:54:17 GMT
- Last Modified
- Tue, 27 Oct 2026 08:58:44 GMT
1.4.13
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 08:21:14 GMT
- Last Modified
- Tue, 27 Oct 2026 08:21:52 GMT
1.4.12
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 07:55:34 GMT
- Last Modified
- Tue, 27 Oct 2026 07:56:11 GMT
1.4.11
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 07:30:09 GMT
- Last Modified
- Tue, 27 Oct 2026 07:30:47 GMT
1.4.10
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 06:53:19 GMT
- Last Modified
- Tue, 27 Oct 2026 06:54:33 GMT
1.4.9
1.5.0 - Commander computer: CODES tab (JTAC code, new code); red flash and blinking FIRE SUPPORT on new fire requests - Works fully without Command Center: JTAC fire requests, sectors, Generate AI, mines and clear sector run on the server - AUTO SECTORS: cover the whole map with grid sectors - Range finders: laser always on, no visible beam or dot - Gas missile radius and duration settings; gas masks for reinforcements; strikes no longer hit people under cover - TOC: drone feed on the commander desk, logo patches, podium and office layout fixes - Shoot House: camo net version, centred door sign, vehicle-style seats you can use computers from - Real room lights with wall switches in the TOC, Shoot House and cage room - TOC and Shoot House (with or without the camo net) placeable in Game Master - Frame-rate improvements for the TOC screens and the drone feeds License: All Rights Reserved (c) 2026 Stone B 33. No copying, re-uploading, repacking, modifying or reusing any part of this mod without written permission from Stone B 33. Using it as a dependency or in a server mod list is allowed.
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 05:59:05 GMT
- Last Modified
- Tue, 27 Oct 2026 05:59:40 GMT
1.4.8
- Game Version
- 1.8.0.13
- Created
- Fri, 23 Oct 2026 07:40:17 GMT
- Last Modified
- Fri, 23 Oct 2026 07:43:45 GMT
1.4.7
- Game Version
- 1.8.0.13
- Created
- Fri, 23 Oct 2026 03:24:54 GMT
- Last Modified
- Fri, 23 Oct 2026 03:25:23 GMT
1.4.6
Added a Gas Strike
- Game Version
- 1.8.0.13
- Created
- Fri, 23 Oct 2026 02:54:13 GMT
- Last Modified
- Fri, 23 Oct 2026 02:55:07 GMT
1.4.5
- Game Version
- 1.8.0.13
- Created
- Fri, 23 Oct 2026 01:58:00 GMT
- Last Modified
- Fri, 23 Oct 2026 01:58:28 GMT
1.4.4
- Game Version
- 1.8.0.13
- Created
- Fri, 23 Oct 2026 01:40:41 GMT
- Last Modified
- Fri, 23 Oct 2026 01:41:13 GMT
1.4.3
- Game Version
- 1.8.0.13
- Created
- Fri, 23 Oct 2026 01:14:39 GMT
- Last Modified
- Fri, 23 Oct 2026 01:15:29 GMT

