Summary
PvE Conflict on Arland: push across the island one objective at a time against FIA defenders, from the US HQ to the far harbour.
Description
ISRAELITE PVE Conflict is a cooperative PvE take on Conflict set on Arland. Players fight as US forces against FIA-held positions, advancing across the island in a fixed order.
How it plays
- 23 objectives form a chain from the US HQ across Arland to the harbour near the enemy HQ.
- Only one objective is active at a time, with a single seize task, so the whole team knows where to go.
- Capturing the active objective unlocks the next one. Other objectives cannot be captured until their turn.
- Each objective is defended by 20 FIA groups: a garrison holding the capture area, perimeter patrols, ambush teams covering the approach from your last objective, and flankers that move in on your route.
- Enemy AI only spawns around the active objective, keeping performance steady.
- The US HQ regenerates supplies over time.
Work in progress. Feedback and bug reports are welcome.
License
Arma Public License (APL)