SunshineCore
by it_is_Sunshine
1.0.74
- Game Version
- 1.8.0.10
- Created
- Mon, 17 Aug 2026 23:55:48 GMT
- Last Modified
- Mon, 17 Aug 2026 23:55:57 GMT
1.0.73
Removed WCS_Armaments dependency as we are trying new periscopes/mirrors solution on the server.
- Game Version
- 1.8.0.10
- Created
- Sun, 16 Aug 2026 23:07:45 GMT
- Last Modified
- Sun, 16 Aug 2026 23:07:52 GMT
1.0.72
- Replaced vanilla "death penalty" with my previous custom solution. Vanilla's solution is causing players to drop into Renegade rank just from dying; mine does not; - Removed my custom local-voice loudness curves as Recondo's Radio Rework now has new voice-range controls.
- Game Version
- 1.8.0.10
- Created
- Sun, 16 Aug 2026 17:43:11 GMT
- Last Modified
- Sun, 16 Aug 2026 17:43:16 GMT
1.0.71
-FIA magazine costs balanced to match main armies' gear costs. -Refilling a fuel lorry is 2x faster for transport classes. XP REWARDS ADJUSTMENTS -Killing enemy: 20xp -> 30xp -Group Cohesion: 1xp -> 2xp -Your C.O. Was Assassinated -500xp -> -400xp -Enemy_Commander_Kill: 500xp -> 400xp (this is for the assassin himself) -Killing your own CO: -750xp -> -400xp -Supply sabotage: 20xp -> 30xp
- Game Version
- 1.8.0.10
- Created
- Sat, 15 Aug 2026 13:07:04 GMT
- Last Modified
- Sat, 15 Aug 2026 13:07:12 GMT
1.0.70
Changed: Resigning as commander no longer deletes the teams tasks (as if he died etc). Changed: Cooldown timer for death and resignation increased from 30mins -> 45mins
- Game Version
- 1.8.0.10
- Created
- Fri, 14 Aug 2026 14:00:11 GMT
- Last Modified
- Fri, 14 Aug 2026 14:00:19 GMT
1.0.69
- Added my other mods as dependencies. Part of this fixes some problems the TIMS mod was having. - Removed ACE's metal clanging from emote menu.
- Game Version
- 1.8.0.10
- Created
- Fri, 14 Aug 2026 02:30:59 GMT
- Last Modified
- Fri, 14 Aug 2026 02:31:05 GMT
1.0.68
- Game Version
- 1.8.0.10
- Created
- Thu, 13 Aug 2026 17:36:05 GMT
- Last Modified
- Thu, 13 Aug 2026 17:36:10 GMT
1.0.67
- Game Version
- 1.8.0.10
- Created
- Thu, 13 Aug 2026 16:40:20 GMT
- Last Modified
- Thu, 13 Aug 2026 16:40:29 GMT
1.0.66
- Game Version
- 1.8.0.10
- Created
- Thu, 13 Aug 2026 16:25:19 GMT
- Last Modified
- Thu, 13 Aug 2026 16:25:29 GMT
1.0.65
Fannying about with the server hero image.
- Game Version
- 1.8.0.10
- Created
- Thu, 13 Aug 2026 16:15:28 GMT
- Last Modified
- Thu, 13 Aug 2026 16:15:40 GMT
1.0.64
MISC' TWEAKS - Local Voice Chat: Custom volume drop off curve changed slightly to produce less steep drop off after 10m - Updated welcome banner image to include QR code for a Discord invite. - Bandage usage time increased: - SELF 24s -> 30s; OTHER 12s -> 22s. - NEW (Reforger v1.8) Medic Actions Boost: SELF 30s -> 20s; OTHER 22 -> 14s `The goal is to make medics essential for reliably saving the lives of casualties in time. The new speed boost to medical actions that MEDIC classes get results in this.` COMMANDER ASSASSINATION TWEAKS - Commander can once again resign but cannot do so for 30 mins after he becomes commander. - Voting to kick your commander will cause all current team tasks to be deleted as if he has been killed - this is to prevent an exploit/workaround of current penalties. - A voluntarily resigning commander will NOT cause all current tasks to be deleted.
- Game Version
- 1.8.0.10
- Created
- Thu, 13 Aug 2026 16:05:33 GMT
- Last Modified
- Thu, 13 Aug 2026 16:05:43 GMT
1.0.63
MISCELLANEOUS TWEAKS: - Footstep audio increased and audible at slightly longer distance; - Arsenal trucks now capable of rearming vehicle weapons (LAVs/heli rocketpods); - Jerrycans now cost 10 supplies and can no longer be refunded; - Igla is now considered a launcher for the launcher slot; - Death penalty set to -125xp; - KingLT disabled as this was not available for use over a decade after Reforger is set. To clear airways, medics can still use the "lift chin", "clear vomit" actions and/or keep patients in the recovery position. COMMANDER ASSASSINATION TWEAKS: - Commander can no longer resign; - When commander dies, all current tasks are deleted resulting in a significant disruption to enemy planning and expansion.
- Game Version
- 1.7.0.54
- Created
- Mon, 10 Aug 2026 13:25:17 GMT
- Last Modified
- Mon, 10 Aug 2026 13:25:22 GMT
1.0.62
-Increased "direct" voice chat volume. -Reduced "direct" voice chat audible distance by roughly 40%. -Custom audibility curves for distance + volume.
- Game Version
- 1.7.0.54
- Created
- Fri, 07 Aug 2026 16:04:58 GMT
- Last Modified
- Fri, 07 Aug 2026 16:05:06 GMT
1.0.61
- Additional fix: interaction prompt suppression will now check if the player is inside a vehicle compartment. If so, prompts will never be suppressed. This should address an issue that a few players were having inside vehicles after aiming down commander or gunner optics.
- Game Version
- 1.7.0.54
- Created
- Tue, 04 Aug 2026 16:30:29 GMT
- Last Modified
- Tue, 04 Aug 2026 16:30:34 GMT
1.0.60
- Addressed issue where going uncon whilst weapon was raised cause interaction prompts to still be suppressed when regaining consciousness, despite hands being empty. - Additional onboarding hints regarding VON, death penalty and increased XP gains. - XP reward for destroying enemy supplies (same as killing enemy player) - XP penalty for destroying friendly supplies (same as killing friendly player) - FIA also receive XP reward for destroying supplies that have no owner, to incentivise the denial of hidden resources to the major forces. - Adjusted damage multipliers against supply crates, making wooden supply stacks less vulnerable to frags and indirect explosions. TNT/C4 or direct rocket hits are most effective way to destroy supplies.
- Game Version
- 1.7.0.54
- Created
- Tue, 04 Aug 2026 15:24:26 GMT
- Last Modified
- Tue, 04 Aug 2026 15:24:31 GMT
1.0.59
-Tweak to improve door interaction prompts.
- Game Version
- 1.7.0.54
- Created
- Sun, 02 Aug 2026 08:40:25 GMT
- Last Modified
- Sun, 02 Aug 2026 08:40:29 GMT
1.0.58
- Increased AI budget limit for GM.
- Game Version
- 1.7.0.54
- Created
- Sat, 01 Aug 2026 12:02:43 GMT
- Last Modified
- Sat, 01 Aug 2026 12:02:51 GMT
1.0.57
- Game Version
- 1.7.0.54
- Created
- Sat, 01 Aug 2026 11:15:23 GMT
- Last Modified
- Sat, 01 Aug 2026 11:15:26 GMT
1.0.56
- I have been forced to restore automatic generation of resupply and building tasks. The former was deeply tied to how AI logistics teams are capable of functioning. - Refinements on interaction radii. The goal is to make interaction prompts as unobstructive as possible due to how this plays havoc with adjust feature inputs like adjust stance and adjust speed.
- Game Version
- 1.7.0.54
- Created
- Sat, 01 Aug 2026 10:55:52 GMT
- Last Modified
- Sat, 01 Aug 2026 10:55:56 GMT
1.0.55
- Game Version
- 1.7.0.54
- Created
- Fri, 31 Jul 2026 16:47:35 GMT
- Last Modified
- Fri, 31 Jul 2026 16:47:38 GMT