SunshineCore
by it_is_Sunshine
1.2.22
- Game Version
- 1.8.0.13
- Created
- Wed, 21 Oct 2026 07:19:45 GMT
- Last Modified
- Wed, 21 Oct 2026 07:19:54 GMT
1.2.21
REMOVED: Radios restored to vanilla state due to vanilla radio bug. I will re-introduce single-channel and rebalanced handheld and backpack radios once the underlying Reforger bug is fixed. NEW: mirrors and viewports for all helicopters. TWEAKED: eye focussing/blur effect for periscopes reduced. FIXED: A bug allowing players to use periscope/mirror views with the overlaid optic/mask.
- Game Version
- 1.8.0.13
- Created
- Wed, 21 Oct 2026 07:14:18 GMT
- Last Modified
- Wed, 21 Oct 2026 07:14:25 GMT
1.2.20
Added all variants of OperationsPlans to CIV arsenal for admin testing purposes.
- Game Version
- 1.8.0.13
- Created
- Sat, 17 Oct 2026 03:53:19 GMT
- Last Modified
- Sat, 17 Oct 2026 03:53:27 GMT
1.2.19
NEW: Totally custom viewports, mirrors and periscopes feature. This is a physics-based system that reads vehicle slewing, acceleration/deceleration surges, bumps and other movement in the terrain and responds conversely/correspondingly where appropriate. It is effectively the "2D optics" of mirrors and periscopes and the result is significantly more performance-friendly and unlike other similar mods, offers much needed balance when using these various view ports, particularly in armoured vehicles. In many ways however, it is also an improvement to visibility, for example offering LAV-25 passengers the ability to view through the side and rear portholes.
NEW: Squad-cohesion mechanics: players in a squad can now only spawn in two locations: the squad's rally-point-base or at MOB. The rally point is now set automatically to wherever the squad-leader respawned at last. He can also set this manually via his map, however respawning elsewhere will override this. This system still allows player sandbox freedom, but on a server like ours where there are no SL or SM map markers, it helps new-joiners find the right place to respawn and help ensure squad cohesion without undermining the core vision of OPSUN's HQC+.
NEW: Everyone's map now displays "Garrison: {count}" when hovering over a base. This shows how many friendly players you have within the radius of the command post. The aim is to reduce friendly-fire incidents for players who are entering a base (e.g. to defend) by letting them know when to expect friendlies in the area.
TWEAKED: Door interaction distance 1.2 -> 1.3 and animation speed slightly sped up (1.5s -> 1.25s). Should feel better now.
TWEAKED: Prompt logic for the radio and VON hints adjusted to hopefully address an issue with them appearing permanently on screen. I could not see any obvious reason as to why this bugged out for some people, but this may resolve it.
TWEAKED: AI perception illumination factor. I have significantly reduced AI's night-perception, with the goal to stop them from impossibly seeing you in dark and especially pitch-black conditions. This should feel MUCH fairer and not cause night-time gameplay to be impossible because of cheating bots.- Game Version
- 1.8.0.13
- Created
- Sat, 17 Oct 2026 03:48:34 GMT
- Last Modified
- Sat, 17 Oct 2026 03:48:50 GMT
1.2.18
- Game Version
- 1.8.0.13
- Created
- Tue, 13 Oct 2026 03:10:38 GMT
- Last Modified
- Tue, 13 Oct 2026 03:10:47 GMT
1.2.17
NEW: Bracing & Bipod Focus mechanic FIXED: Personal belongings will no longer revert back to displaying the player's character-name when the player respawns. NEW: All radios now have only one channel. Handheld radios have a range of 400m (down from 1.2k). Radio backpacks have a range of 3.5km (up from 2k) This change may be reverted, it depends on how it interacts with the vanilla radio bug.
- Game Version
- 1.8.0.13
- Created
- Tue, 13 Oct 2026 03:02:50 GMT
- Last Modified
- Tue, 13 Oct 2026 03:02:57 GMT
1.2.16
Fuel depots in Kolguyev no longer destructible. This was always meant to be the case but it was an oversight from me. Let me know if you find any that still become destroyed. This is a temporary measure whilst I work on a system that allows sabotage of the fuel sources.
- Game Version
- 1.8.0.13
- Created
- Tue, 13 Oct 2026 00:44:32 GMT
- Last Modified
- Tue, 13 Oct 2026 00:44:41 GMT
1.2.15
Update to welcome image to clean up QR code.
- Game Version
- 1.8.0.13
- Created
- Sat, 03 Oct 2026 16:01:10 GMT
- Last Modified
- Sat, 03 Oct 2026 16:01:14 GMT
1.2.14
- Game Version
- 1.8.0.13
- Created
- Thu, 01 Oct 2026 21:50:15 GMT
- Last Modified
- Thu, 01 Oct 2026 21:50:18 GMT
1.2.13
Server image attempt 2.
- Game Version
- 1.8.0.13
- Created
- Thu, 01 Oct 2026 21:40:12 GMT
- Last Modified
- Thu, 01 Oct 2026 21:40:37 GMT
1.2.12
New server image test.
- Game Version
- 1.8.0.13
- Created
- Thu, 01 Oct 2026 21:18:33 GMT
- Last Modified
- Thu, 01 Oct 2026 21:18:40 GMT
1.2.11
Very, very slight increased to door-interaction range (1.1 -> 1.2).
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 12:25:19 GMT
- Last Modified
- Wed, 23 Sep 2026 12:25:25 GMT
1.2.10
Very, very slight increased to door-interaction range (1.1 -> 1.2).
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 12:20:55 GMT
- Last Modified
- Wed, 23 Sep 2026 12:21:06 GMT
1.2.9
FIX: The threshold at which armed helicopters would become available was far lower than intended. It is now correctly set to 16 players.
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 12:07:23 GMT
- Last Modified
- Wed, 23 Sep 2026 12:07:28 GMT
1.2.8
C&H Settings
- Game Version
- 1.8.0.13
- Created
- Sat, 05 Sep 2026 19:34:49 GMT
- Last Modified
- Sat, 05 Sep 2026 19:34:56 GMT
1.2.7
Attempt to address tourniquet issue.
- Game Version
- 1.8.0.13
- Created
- Sat, 05 Sep 2026 17:08:50 GMT
- Last Modified
- Sat, 05 Sep 2026 17:09:02 GMT
1.2.6
Fixed issues with radios + faction arsenals.
- Game Version
- 1.8.0.13
- Created
- Sat, 05 Sep 2026 16:55:32 GMT
- Last Modified
- Sat, 05 Sep 2026 16:55:44 GMT
1.2.5
Radios do not appear to be fixed. Restored radios to vanilla form for more testing.
- Game Version
- 1.8.0.13
- Created
- Sat, 05 Sep 2026 12:13:35 GMT
- Last Modified
- Sat, 05 Sep 2026 12:13:44 GMT
1.2.4
TWEAKED: Increased radiopack range from 3000m -> 3500m. NEW: Ability to force-respawn is available again, except it now has a 120min cooldown. It's only for emergency-use.
- Game Version
- 1.8.0.13
- Created
- Fri, 04 Sep 2026 02:50:15 GMT
- Last Modified
- Fri, 04 Sep 2026 02:50:24 GMT
1.2.3
All radios now only have one channel. Handheld radio transmission range 1300m -> 300m. Backpack radio transmission range 2000m -> 3000m.
- Game Version
- 1.8.0.13
- Created
- Fri, 04 Sep 2026 02:00:45 GMT
- Last Modified
- Fri, 04 Sep 2026 02:01:12 GMT
1.2.2
Added: - Dynamic death penalty; - Population-based vehicle restrictions; - No longer able to use text chat when uncon.
- Game Version
- 1.8.0.10
- Created
- Mon, 31 Aug 2026 01:21:05 GMT
- Last Modified
- Mon, 31 Aug 2026 01:21:13 GMT
1.2.1
Door interaction range increased slightly: 1.000 -> 1.100.
- Game Version
- 1.8.0.10
- Created
- Sat, 29 Aug 2026 14:14:16 GMT
- Last Modified
- Sat, 29 Aug 2026 14:14:22 GMT
1.2.0
- Removed "supply sabotage" and all its related components (XP rewards, notifications, friendly-fire-sabotage kill feed etc.). This is now its own standalone mod "Sunshine's Counter-Logistics" - All petrol stations and neutral fuel pumps are now fully indestructible. Workarounds allowing you to destroy the indestructible nodes by destroying structures they are within/below will also no longer be possible.
- Game Version
- 1.8.0.10
- Created
- Thu, 27 Aug 2026 16:53:41 GMT
- Last Modified
- Thu, 27 Aug 2026 16:53:47 GMT
1.0.81
Testing missionheader for allowing killfeed showing friendly-fire to supplies.
- Game Version
- 1.8.0.10
- Created
- Wed, 26 Aug 2026 13:43:19 GMT
- Last Modified
- Wed, 26 Aug 2026 13:43:25 GMT
1.0.80
Tweak to interaction range and animation speed for doors. Very slightly increased range (0.9 -> 1.0) and interaction speed (2s -> 1.5s).
- Game Version
- 1.8.0.10
- Created
- Mon, 24 Aug 2026 06:37:07 GMT
- Last Modified
- Mon, 24 Aug 2026 06:37:13 GMT
1.0.79
-removed 'NANAS -updated for latest version of IFAK. -Removed "Commander Assassination" from SunshineCore. This is now part of a bigger mod, "Sunshine's True Commander" and has been renamed as the "Decapitation Protocol" feature.
- Game Version
- 1.8.0.10
- Created
- Fri, 21 Aug 2026 09:38:04 GMT
- Last Modified
- Fri, 21 Aug 2026 09:38:13 GMT
1.0.78
- Game Version
- 1.8.0.10
- Created
- Tue, 18 Aug 2026 22:43:46 GMT
- Last Modified
- Tue, 18 Aug 2026 22:43:57 GMT
1.0.77
- Game Version
- 1.8.0.10
- Created
- Tue, 18 Aug 2026 06:14:26 GMT
- Last Modified
- Tue, 18 Aug 2026 06:14:31 GMT
1.0.76
- Game Version
- 1.8.0.10
- Created
- Tue, 18 Aug 2026 04:57:36 GMT
- Last Modified
- Tue, 18 Aug 2026 04:57:41 GMT
1.0.75
- Game Version
- 1.8.0.10
- Created
- Tue, 18 Aug 2026 00:34:17 GMT
- Last Modified
- Tue, 18 Aug 2026 00:34:26 GMT