BEEF_Vietnam_Factions

by Jayson Liu
BEEF_Vietnam_Factions

Summary

Override all factions from the Vanilla with the US military, the People's Army of Vietnam (PAVN), the Viet Cong and the Viet Civilian.

Discord: https://discord.gg/ZyWSWcQTyz

Description

Current Project Progress:
 - US Military Faction Progress: 40% (AI Not ready)
 - PAVN Faction Progress: 10% (Not ready)
 - VC Faction Progress: 90% (Ready)

Known Issue:
 - The EntityCatalog.conf from the "Charlies PAVN Pack Mod" completely replaced the vanilla EntityCatalog.conf, causing other mods that override on the vanilla EntityCatalog.conf to no working, I have since restored the vanilla EntityCatalog.conf.
 - In the Enfusion test scenario, individual and grouped enemy units for both the PAVN and VC spawn correctly. However, after loading the mod on a server and testing the PAVN and VC groups, I found that the group size was zero and no enemy unit entities were spawn. (I have performed standard troubleshooting.)
 - Please do not use ArmaConflict mods related to Vietnam; there may be potential conflicts, and the server might not be able to load them simultaneously.
 - Currently, the PAVN and the VC arsenal is missing certain weapons; this situation will be addressed in the future.
 - Bohemia Interactive introduced a bug related to the `EntityCatalog` in game version 1.7; if too many mods attempt to write to or overwrite the same `EntityCatalog` (which almost all mods do), it causes the server to crash or enter a restart loop. This issue is unrelated to this mod; I have minimized dependencies as much as possible to ensure the mod loads and functions correctly alongside others on a server. If you encounter this problem while using the mod—and the logs show no critical errors—then you are facing this specific bug. I reiterate that this issue is not caused by this mod. As a server owner, your options are to remove all mods or limit yourself to using only a few. In fact, it is impossible for Bohemia Interactive to release a fix for this bug in the short term.

The arsenal adjustments description:
 - Removed all 30-round magazines.
 - Disabled individual radios.
 - Increased the cost and rank requirements for maps.
 - only the commander can use paper maps.
 - Added M26 hand grenades and M34 white phosphorus grenades.
 - Disabled M67 hand grenades.

The override factions description (WIP):
 - U.S. Army infantry have now adopted equipment configurations from the 1960s. The gear of U.S. Special Forces has also been adjusted to replicate the appearance of MACV-SOG (Military Assistance Command, Vietnam – Studies and Observations Group).
 - The former Soviet (USSR) faction has been replaced by the Vietnam People's Army (PAVN): regular infantry wear green uniforms, KLMK infantry wear tan uniforms, and the Marines consist of reservists equipped with older weaponry; Soviet special forces have been replaced by Vietnamese special operations troops (*Đặc Công*).
 - The FIA ​​faction has been replaced by the Viet Cong, faithfully recreating the classic guerrilla look—clad in foliage and armed with the SKS.
 - Ordinary civilians have been replaced by Vietnamese civilians, dressed simply, some wearing bamboo hats, others carrying bamboo baskets on their backs.


I very appreciate every creator who has made these dependencies!!!

License

Arma Public License No Derivatives (APL-ND)