Procedural Combat Middle East

by Hushmodee
Procedural Combat Middle East

Summary

Procedural Combat in the Middle East.

Description

Note: Unfortunately, the GAZ Tigr mod has been removed from the Workshop. Luckily, the vehicles are also included in the Tactical Flava mod, so we'll rely on that dependency for now. If the GAZ Tigr mod gets reuploaded, I'll switch back to it since it's a lighter dependency.

Partake in dynamic AI vs AI skirmishes across Anizay, Kunar Province and Takistan. This scenario randomly generates combat zones where you can join the fight as either an attacker or a defender.

Every session can be different. The mission controller selects a random location on the map, determines the battle size (Small, Medium, or Large), and manages the logistics for both factions.

A faction wins once they have neutralized 90% of the enemy's total manpower.

Note: This is my first mod, so expect bugs. If anything strange occurs try restarting the scenario. I’m actively working on the logic to make the AI smarter and the spawns more reliable. Also, I have designed this mod around singleplayer. I have made attempts to support multiplayer but I have no way of testing. 

Suggested Mods:
Brutal Voices (good for immersion)

License

Arma Public License (APL)