Procedural Combat

by Hushmodee

Contributors

Hushmodee

1.74.0

- Campaign: Factions with no helicopter of their own can now call in a stolen one if they hold a Helipad or CAS Strip sector.
- Squad: Added short nametag status lines for squad orders.
- Squad: Fixed bug where Spread Out closed back up as soon as the squad started moving.
- Bug fixes and improvements
Game Version
1.8.0.13
Created
Sat, 26 Sep 2026 20:37:44 GMT
Last Modified
Sat, 26 Sep 2026 20:38:03 GMT

1.73.2

- Campaign: Fixed rain and fog from one battle carrying into the next battle in the same session.
- Campaign: The map now has one Barracks and one Motor Pool (reduced from two), and neither starts under your control.
Game Version
1.8.0.13
Created
Tue, 22 Sep 2026 23:19:49 GMT
Last Modified
Tue, 22 Sep 2026 23:20:24 GMT

1.73.1

- Campaign bug fix
Game Version
1.8.0.13
Created
Mon, 21 Sep 2026 04:20:26 GMT
Last Modified
Mon, 21 Sep 2026 04:20:55 GMT

1.73.0

- Campaign: Added campaign difficulty: Casual (Unlimited Lives)
- Campaign: Sectors now spawn with a facility which provides the side that holds that sector with 1 of 11 bonuses.
Game Version
1.8.0.13
Created
Mon, 21 Sep 2026 01:35:23 GMT
Last Modified
Mon, 21 Sep 2026 01:36:28 GMT

1.72.0

- Campaign Easy: Lives increased from 3 to 5, starting RP increased from 25 to 50, force 10:9 in your favor
- Campaign Hard: Lives reduced from 3 to 2, starting RP reduced from 25 to 0, force 9:10 in enemy favor
- Campaign Added Hardcore mode: 1 life
- Squad Commands: Added Search and Destroy
- Squad Commands: Added Combat Behaviors submenu: Safe, Aware, Combat, and Stealth
- Squad Commands: Grouped fire modes into their own submenu
- Squad Commands: Grouped targeting modes into their own submenu
- Squad Commands: Fixed Rearm AI not taking gear from nearby vehicles
Game Version
1.8.0.13
Created
Sun, 20 Sep 2026 01:21:38 GMT
Last Modified
Sun, 20 Sep 2026 01:22:21 GMT

1.71.0

- Added custom attacker FOB selection in Endless Incursion
- Improved attacker vehicle pathing
- Fixed Endless Incursion units lingering on a captured zone after the hop
- Bug fixes and other improvements
Game Version
1.8.0.13
Created
Thu, 10 Sep 2026 21:26:50 GMT
Last Modified
Thu, 10 Sep 2026 21:27:47 GMT

1.70.0

- Added arsenal loadout saves. Save and equip up to 5 kits at the arsenal crate.
- Improved AI commanders and added new doctrines: Overrun, Attrition, Recon Pull, and Single Envelopment.
- Improved assault and hunt phases.
- Fixed issues with AI skill difficulty. Perception scaling should now stick in combat.
Game Version
1.8.0.13
Created
Mon, 07 Sep 2026 00:31:12 GMT
Last Modified
Mon, 07 Sep 2026 00:31:32 GMT

1.69.1

- Bug fix
Game Version
1.8.0.13
Created
Sun, 06 Sep 2026 00:31:21 GMT
Last Modified
Sun, 06 Sep 2026 00:32:08 GMT

1.69.0

- Added Rally Up squad command (replaces Follow Me when an AI member is more than 100 meters away and teleports them in)
- Added Rearm squad command (AI grab rifles, launchers, mags, and bandages from nearby vehicles, bodies, and dropped gear)
- Updated Squad Command wheel to only show relevant commands (ongoing)
- Updated side objectives to pick tasks that are more relevant to the current battle
- Fixed AI squad members sometimes standing still and ignoring commands after spawn
- Bug fixes and other improvements
Game Version
1.8.0.13
Created
Sat, 05 Sep 2026 18:53:25 GMT
Last Modified
Sat, 05 Sep 2026 18:53:47 GMT

1.68.2

- Campaign spawnpoint bug fix
Game Version
1.8.0.13
Created
Fri, 04 Sep 2026 03:14:41 GMT
Last Modified
Fri, 04 Sep 2026 03:15:54 GMT

1.68.1

- Endless Incursion now honors the Time Limit setting. Set it to Unlimited if you want the battle to keep going.
- Added a Dynamic weather option. Skies, rain, fog, and wind can change during the fight.
- (TESTING) Multiplayer Hardcore now works on dedicated servers. Each player gets one random loadout and one life.
- (TESTING) Multiplayer Tactical now works on dedicated servers. Each player gets four random loadouts and four lives.
- In Hardcore and Tactical, once your last life is gone you cannot respawn until the battle ends.
Game Version
1.8.0.13
Created
Fri, 04 Sep 2026 00:16:46 GMT
Last Modified
Fri, 04 Sep 2026 00:18:32 GMT

1.68.0

- Endless Incursion: Tweaked how the initial attacker FOB is chosen
- Endless Incursion: Added extra cleanup for stuck/stale attacker and defender groups
- Endless Incursion: Attacker reinforcements no longer spam. The previous group must take at least 70% casualties first
- Endless Incursion: Fixed several issues with Infected
- Custom Skirmish: Casual difficulty loadouts now stay on the roster after death
- Custom Skirmish: SL fireteams only spawn if enough AI can be sacrificed first
- Dedicated Server: Added a chooser config option. When set, that player controls the game settings
- General: Bug fixes and improvements
Game Version
1.8.0.10
Created
Tue, 01 Sep 2026 22:27:22 GMT
Last Modified
Tue, 01 Sep 2026 22:28:30 GMT

1.67.2

- Fixed a dedicated server issue where Endless Incursion spawnpoints did not populate
Game Version
1.8.0.10
Created
Mon, 31 Aug 2026 01:27:13 GMT
Last Modified
Mon, 31 Aug 2026 01:28:10 GMT

1.67.1

- Added support for Dedicated servers auto-start config
Game Version
1.8.0.10
Created
Mon, 31 Aug 2026 00:57:52 GMT
Last Modified
Mon, 31 Aug 2026 00:58:09 GMT

1.67.0

- Custom Skirmish: Airlifts are now available for attackers
- Custom Skirmish: AI Fireteams now automatically join another AI group when the player dies
- Campaign: Airlift and Airlift Squad are now purchasable support upgrades
- Campaign: Requisition Points are now awarded for Buddy Team kills
- Endless Incursion: Added Combat Reports that update you on defender status
- General: Added callsigns to AI markers
- General: Transport helicopters no longer rock back and forth while landing
- General: Bug fixes and other improvements
Game Version
1.8.0.10
Created
Sun, 30 Aug 2026 18:41:50 GMT
Last Modified
Sun, 30 Aug 2026 18:42:48 GMT

1.66.0

- Taxi and reinforcement helicopters no longer rock left and right while landing. They stay level on descent and on the pad.
- Bug fixes and other improvements
Game Version
1.8.0.10
Created
Sun, 30 Aug 2026 00:28:28 GMT
Last Modified
Sun, 30 Aug 2026 00:29:29 GMT

1.65.1

- Fixed issue with randomized characters
Game Version
1.8.0.10
Created
Sat, 29 Aug 2026 00:11:24 GMT
Last Modified
Sat, 29 Aug 2026 00:11:45 GMT

1.65.0

- Endless Incursion: Added FOB cleanup after capture.
- Endless Incursion: Defender reinforcement groups now retreat after capture
Game Version
1.8.0.10
Created
Fri, 28 Aug 2026 23:39:02 GMT
Last Modified
Fri, 28 Aug 2026 23:39:23 GMT

1.64.1

- Bug fixes
Game Version
1.8.0.10
Created
Wed, 26 Aug 2026 00:00:21 GMT
Last Modified
Wed, 26 Aug 2026 00:01:27 GMT

1.64.0

- Endless Incursion — Airlift Attackers now get a helipad at the FOB. Stand on the pad to board a taxi, then fly to the zone. Use Airlift LZ on the map wheel to pick your own landing spot (attackers only).
- Defender commanders Incursion and Defend/Attack now roll a defender commander each fight (rerolls on Incursion zone hops). Hold the Line — sit on the attack face. Counterpush — meet them on the way in. Flank Wrap — curl onto the approach. Armor Hunt — infantry holds, vehicles go hunting.
- Combat Reports no longer leak into the next battle after a restart.
- Ghost map markers (downed helis, wrecks, old Incursion objectives) now clear for clients.
- AI no longer freeze after an Incursion hop.
- Idle FOB infantry and vehicles get sent toward the live zone.
- Transport helis skip water LZs; combat helis retarget the current zone instead of circling the last one.
Game Version
1.8.0.10
Created
Mon, 24 Aug 2026 23:39:50 GMT
Last Modified
Mon, 24 Aug 2026 23:40:56 GMT

1.63.2

- Incursion bug fixes
Game Version
1.8.0.10
Created
Mon, 24 Aug 2026 04:07:25 GMT
Last Modified
Mon, 24 Aug 2026 04:08:06 GMT

1.63.1

- Fixed UI bug
Game Version
1.8.0.10
Created
Mon, 24 Aug 2026 01:38:56 GMT
Last Modified
Mon, 24 Aug 2026 01:39:17 GMT

1.63.0

- New gamemode: Endless Incursion (BETA).
- Parameter fields now have descriptions.
- Bug fixes and improvements.
Game Version
1.8.0.10
Created
Mon, 24 Aug 2026 01:20:45 GMT
Last Modified
Mon, 24 Aug 2026 01:21:03 GMT

1.62.1

- More bug fixes
Game Version
1.8.0.10
Created
Sat, 22 Aug 2026 02:55:23 GMT
Last Modified
Sat, 22 Aug 2026 02:55:38 GMT

1.62.0

- Bug fixes
Game Version
1.8.0.10
Created
Sat, 22 Aug 2026 01:31:47 GMT
Last Modified
Sat, 22 Aug 2026 01:32:06 GMT

1.61.5

- Bug fix for ww2 addon
Game Version
1.8.0.10
Created
Thu, 20 Aug 2026 00:09:00 GMT
Last Modified
Thu, 20 Aug 2026 00:09:19 GMT

1.61.4

- Fixed Possessed AI bug
Game Version
1.8.0.10
Created
Wed, 19 Aug 2026 02:02:02 GMT
Last Modified
Wed, 19 Aug 2026 02:02:24 GMT

1.61.3

- More AI simulation bug fixes
Game Version
1.8.0.10
Created
Mon, 17 Aug 2026 02:07:39 GMT
Last Modified
Mon, 17 Aug 2026 02:08:15 GMT

1.61.2

- Fixed transport passengers staying inactive in combat
Game Version
1.8.0.10
Created
Mon, 17 Aug 2026 01:40:55 GMT
Last Modified
Mon, 17 Aug 2026 01:41:13 GMT

1.61.1

- Fixed AI infantry groups sometimes spawning with missing soldiers
- Infantry spawn no longer drops you in the path of friendly vehicles
Game Version
1.8.0.10
Created
Sun, 16 Aug 2026 02:02:19 GMT
Last Modified
Sun, 16 Aug 2026 02:02:44 GMT

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