Procedural Combat

by Hushmodee

Contributors

Hushmodee

1.1.0

- Added dual FOB system: attackers in ATTACK and DEFEND modes can now spawn from two FOBs
- Updated vehicle spawner to more aggressively place vehicles on roads
- Fixed bug where civilians spawned in objects
Game Version
1.6.0.119
Created
Mon, 23 Feb 2026 05:38:06 GMT
Last Modified
Mon, 23 Feb 2026 05:38:14 GMT

1.0.47

- Squad leaders will now spawn with a 4-man fireteam
- Added visible nametags for squad members
- Added additional infantry ammunition to vehicle inventory
Game Version
1.6.0.119
Created
Sat, 21 Feb 2026 21:28:19 GMT
Last Modified
Sat, 21 Feb 2026 21:28:29 GMT

1.0.46

- Added method check to teleport spawned infantry out of objects
- Potential fix for parameter menu not populating when hosted on dedicated server
- Bug fixes and improvments
Game Version
1.6.0.119
Created
Thu, 19 Feb 2026 23:45:35 GMT
Last Modified
Thu, 19 Feb 2026 23:45:46 GMT

1.0.45

- Updates to support ME
Game Version
1.6.0.119
Created
Thu, 19 Feb 2026 03:31:57 GMT
Last Modified
Thu, 19 Feb 2026 03:32:06 GMT

1.0.44

- Improved transport helicopter landing zone selection
- Fixed transport helicopter crash behavior when rotors are destroyed
- Adjusted defensive asset positioning (ongoing)
- Added more civilian spawn variety
- Added multi-faction key support for modded factions
Game Version
1.6.0.119
Created
Mon, 16 Feb 2026 05:41:50 GMT
Last Modified
Mon, 16 Feb 2026 05:42:03 GMT

1.0.43

- Added Air Transport reinforcements for US and USSR
- Added Mechanized reinforcements for FIA
- Updated call-ins (mortars and strafing runs) to be more evenly distributed across battles, reducing early clustering
- Increased Elite difficulty AI skill levels
- Various bug fixes and performance improvements
Game Version
1.6.0.119
Created
Fri, 13 Feb 2026 23:34:56 GMT
Last Modified
Fri, 13 Feb 2026 23:35:06 GMT

1.0.42

- Bug fixes
Game Version
1.6.0.119
Created
Thu, 12 Feb 2026 03:35:37 GMT
Last Modified
Thu, 12 Feb 2026 03:35:45 GMT

1.0.41

- Bug fixes
Game Version
1.6.0.119
Created
Sun, 08 Feb 2026 22:57:19 GMT
Last Modified
Sun, 08 Feb 2026 22:57:33 GMT

1.0.40

- Added additional flanking possibilities for attackers in Sector Assault gamemode
- Added ability for AI to reboard abandoned armed vehicles
- Tweaked defensive assets: AI now prioritizes machine gun nests when available
- Various bug fixes and performance improvements
Game Version
1.6.0.119
Created
Sun, 08 Feb 2026 02:31:21 GMT
Last Modified
Sun, 08 Feb 2026 02:31:31 GMT

1.0.39

- Hotfix: Added method to assist stuck modded vehicles at spawn in Sector Assault
Game Version
1.6.0.119
Created
Fri, 06 Feb 2026 23:53:54 GMT
Last Modified
Fri, 06 Feb 2026 23:54:03 GMT

1.0.38

- Tweaked how reinforcements are deployed for attackers in Sector Assault gamemode
- Bug fixes and other improvements
Game Version
1.6.0.119
Created
Fri, 06 Feb 2026 20:17:59 GMT
Last Modified
Fri, 06 Feb 2026 20:18:08 GMT

1.0.37

- Added Sector Assault gamemode - attackers assault three sectors in sequence while defenders hold positions
- General bug fixes and improvements
Game Version
1.6.0.119
Created
Fri, 06 Feb 2026 03:30:02 GMT
Last Modified
Fri, 06 Feb 2026 03:30:20 GMT

1.0.36

- Added possbile strafing gunship support
- Increased possbile mortar support from 1 to 3 per session
- Added ammunition and launchers to vehicle inventory (will expand on)
Game Version
1.6.0.119
Created
Mon, 02 Feb 2026 04:59:26 GMT
Last Modified
Mon, 02 Feb 2026 04:59:35 GMT

1.0.35

- Added mortar support chance for both teams
- Reduced combat helicopter deployment chance
- Combat helicopters now automatically depart after completing their mission
- Added chance for ambient non-combat helicopter flyovers
- Added Daylight option to Time of Day settings
- Reduced rain probability in Random Weather
Game Version
1.6.0.119
Created
Sun, 01 Feb 2026 00:34:31 GMT
Last Modified
Sun, 01 Feb 2026 00:35:06 GMT

1.0.34

- Added method that assist non-responsive vehicles in spawn
Game Version
1.6.0.119
Created
Sat, 31 Jan 2026 03:56:26 GMT
Last Modified
Sat, 31 Jan 2026 03:56:34 GMT

1.0.33

- Bug Fixes and improvements
Game Version
1.6.0.119
Created
Fri, 30 Jan 2026 23:16:18 GMT
Last Modified
Fri, 30 Jan 2026 23:16:28 GMT

1.0.32

- Removed damage from barbwire
- Other small bug fixes
Game Version
1.6.0.119
Created
Fri, 30 Jan 2026 04:39:03 GMT
Last Modified
Fri, 30 Jan 2026 04:39:17 GMT

1.0.31

- Added defensive assets for defending faction
- Added the possibility to spawn civilians and vehicles
Game Version
1.6.0.119
Created
Thu, 29 Jan 2026 22:06:16 GMT
Last Modified
Thu, 29 Jan 2026 22:06:32 GMT

1.0.30

- Fixed broken reserve system for modded factions
Game Version
1.6.0.108
Created
Thu, 29 Jan 2026 05:52:20 GMT
Last Modified
Thu, 29 Jan 2026 05:52:37 GMT

1.0.29

- Prep for RHS support
Game Version
1.6.0.108
Created
Thu, 29 Jan 2026 04:51:36 GMT
Last Modified
Thu, 29 Jan 2026 04:51:51 GMT

1.0.28

- Code updates and restructuring
Game Version
1.6.0.108
Created
Thu, 29 Jan 2026 02:37:46 GMT
Last Modified
Thu, 29 Jan 2026 02:37:58 GMT

1.0.27

- Tweaked infantry logic
- General bug fixes and improvements
Game Version
1.6.0.108
Created
Tue, 27 Jan 2026 00:32:55 GMT
Last Modified
Tue, 27 Jan 2026 00:33:03 GMT

1.0.26

- Skirmish parameters should now save between same game sessions
- Fixed bug where Tactical and Hardcore loadouts were not randomizing between sessions
Game Version
1.6.0.108
Created
Mon, 26 Jan 2026 02:50:01 GMT
Last Modified
Mon, 26 Jan 2026 02:50:10 GMT

1.0.25

- Added AI difficulty levels (Novice, Standard, Advanced and Elite)
- Added two additional Battle Size options( Very Small and Very Large)
- Tweaked helicopters
Game Version
1.6.0.108
Created
Sun, 25 Jan 2026 18:03:20 GMT
Last Modified
Sun, 25 Jan 2026 18:03:30 GMT

1.0.24

- Added skirmish parameter menu for players
- General bug fixes and improvements
Game Version
1.6.0.108
Created
Sun, 25 Jan 2026 01:52:49 GMT
Last Modified
Sun, 25 Jan 2026 01:52:58 GMT

1.0.23

- Added Air Support. AI will randomly spawn in helicopters flown by the AI 
- Vehicle loadout gunners will now auto-join the players group to be commanded
Game Version
1.6.0.108
Created
Fri, 23 Jan 2026 03:42:49 GMT
Last Modified
Fri, 23 Jan 2026 03:43:06 GMT

1.0.22

- Tweaked AO fallback method to work with other terrains
Game Version
1.6.0.108
Created
Thu, 15 Jan 2026 20:18:40 GMT
Last Modified
Thu, 15 Jan 2026 20:18:50 GMT

1.0.21

- Expanded possible AO locations
- Added possible fallback AO method for terrains not configured. This uses the RoadNetwork to find a potential AO position
- Vehicle loadouts should now spawn on or near a road facing the AO
- General bug fixes
Game Version
1.6.0.108
Created
Thu, 15 Jan 2026 14:18:59 GMT
Last Modified
Thu, 15 Jan 2026 14:19:10 GMT

1.0.20

- Added 3 difficulty levels (Casual, Tactical and Hardcore)
- Added more infantry and vehicle player loadouts
- Updated defending AI logic to eventually be more agressive 
- Various other bug fixes
Game Version
1.6.0.95
Created
Wed, 14 Jan 2026 04:43:19 GMT
Last Modified
Wed, 14 Jan 2026 04:43:40 GMT

1.0.19

- Added respawn limits: 4 roles per faction by default (6 roles if 3+ players in multiplayer)
- Randomized loadout selection per game
- Improved AI tactics: groups now hold flanking positions before coordinating full assaults
- Added reserve system: reinforcements deploy when casualty thresholds are met
- Expanded vehicle waypoints: 3x more approach routes for varied AO entry
- Added sound effects: radio chatter and ambient mortar strikes
- Bug fixes and improvements
Game Version
1.6.0.95
Created
Sun, 11 Jan 2026 03:29:15 GMT
Last Modified
Sun, 11 Jan 2026 03:29:23 GMT

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