Procedural Combat
by Hushmodee
Contributors
Hushmodee
1.28.0
- Added Time Limit option setting (30 min, 60 min, 90 min or unlimited) - Player vehicle loadout's now spawn with additional inventory
- Game Version
- 1.6.0.119
- Created
- Thu, 23 Apr 2026 01:48:39 GMT
- Last Modified
- Thu, 23 Apr 2026 01:48:55 GMT
1.27.2
- Bug fixes
- Game Version
- 1.6.0.119
- Created
- Sat, 18 Apr 2026 23:36:22 GMT
- Last Modified
- Sat, 18 Apr 2026 23:36:28 GMT
1.27.1
- Bug fix
- Game Version
- 1.6.0.119
- Created
- Sat, 18 Apr 2026 18:47:01 GMT
- Last Modified
- Sat, 18 Apr 2026 18:47:07 GMT
1.27.0
- Added support for Zombie faction
- Game Version
- 1.6.0.119
- Created
- Sat, 18 Apr 2026 18:09:09 GMT
- Last Modified
- Sat, 18 Apr 2026 18:09:28 GMT
1.26.1
- Added support for DDR faction
- Game Version
- 1.6.0.119
- Created
- Fri, 17 Apr 2026 01:52:50 GMT
- Last Modified
- Fri, 17 Apr 2026 01:53:03 GMT
1.26.0
- Added independent AI difficulty and vehicle density per faction in skirmish setup. - Slightly increased AI difficulty skill for each tier. - Updated skirmish menu layout.
- Game Version
- 1.6.0.119
- Created
- Tue, 14 Apr 2026 21:17:15 GMT
- Last Modified
- Tue, 14 Apr 2026 21:17:50 GMT
1.25.0
- Added force ratio skirmish setting. - Added vehicles skirmish setting. - Added ability to choose USSR variant. - GMs can reposition vanilla arsenals.
- Game Version
- 1.6.0.119
- Created
- Sun, 12 Apr 2026 23:43:05 GMT
- Last Modified
- Sun, 12 Apr 2026 23:43:13 GMT
1.24.0
- Added support for British faction mod - Bug fixes and improvements
- Game Version
- 1.6.0.119
- Created
- Sat, 11 Apr 2026 23:54:38 GMT
- Last Modified
- Sat, 11 Apr 2026 23:54:46 GMT
1.23.0
- Game Master: Fixed missing faction catalog issue. - Sector Assault: Raised the chance that defenders fall back after losing a sector. - Vehicles: Attacking vehicle waypoint assignment now waits at least one minute after spawn. - Infantry: Adjusted assault-phase behavior.
- Game Version
- 1.6.0.119
- Created
- Thu, 09 Apr 2026 22:13:31 GMT
- Last Modified
- Thu, 09 Apr 2026 22:13:40 GMT
1.22.0
- Added ability to choose skirmish location
- Game Version
- 1.6.0.119
- Created
- Tue, 07 Apr 2026 23:48:27 GMT
- Last Modified
- Tue, 07 Apr 2026 23:48:39 GMT
1.21.1
- Minor bug fixes
- Game Version
- 1.6.0.119
- Created
- Sat, 04 Apr 2026 18:53:24 GMT
- Last Modified
- Sat, 04 Apr 2026 18:53:31 GMT
1.21.0
- Infantry flanks — Improved flanking behavior for infantry. - Civilians and civilian vehicles — Improved spawning and scaling when near buildings (and valid roads), with better detection so woods don’t read as towns.
- Game Version
- 1.6.0.119
- Created
- Sat, 04 Apr 2026 04:37:12 GMT
- Last Modified
- Sat, 04 Apr 2026 04:37:19 GMT
1.20.0
- Commander personalities — Initial implementation (work in progress). - Sector Assault — Various improvements. - Multiplayer improvements (more tuning may follow). - Group sizes — Very Small and Small presets: max group size +1.
- Game Version
- 1.6.0.119
- Created
- Thu, 02 Apr 2026 23:40:11 GMT
- Last Modified
- Thu, 02 Apr 2026 23:40:19 GMT
1.19.0
- Bug fixes and improvements
- Game Version
- 1.6.0.119
- Created
- Mon, 30 Mar 2026 23:43:27 GMT
- Last Modified
- Mon, 30 Mar 2026 23:43:33 GMT
1.18.1
- Hotfix: fixed hunt window timer
- Game Version
- 1.6.0.119
- Created
- Sun, 29 Mar 2026 19:22:36 GMT
- Last Modified
- Sun, 29 Mar 2026 19:22:57 GMT
1.18.0
- Added Hunt phase — Stronger side can get follow-up orders toward enemy positions after the assault. - Assault groups spread out a bit more so they don’t stack as hard in the AO. - Improved transport helicopters landing behavior.
- Game Version
- 1.6.0.119
- Created
- Sun, 29 Mar 2026 16:46:13 GMT
- Last Modified
- Sun, 29 Mar 2026 16:46:31 GMT
1.17.1
- Improved vehicle spawn logic - spawns are less likely to fail
- Game Version
- 1.6.0.119
- Created
- Sat, 28 Mar 2026 17:06:20 GMT
- Last Modified
- Sat, 28 Mar 2026 17:06:53 GMT
1.17.0
- Added more gameplay options to the skirmish parameter menu (optional toggles for recon, support, helis, civs, and time speed).
- Game Version
- 1.6.0.119
- Created
- Sat, 28 Mar 2026 01:32:41 GMT
- Last Modified
- Sat, 28 Mar 2026 01:32:47 GMT
1.16.0
- Random chance to trigger a recon window; while active, enemy map markers are briefly visible. - Friendly units now appear on the map. - AI perception tuned slightly higher on harder difficulty settings. - Bug fixes and small improvements.
- Game Version
- 1.6.0.119
- Created
- Thu, 26 Mar 2026 00:39:40 GMT
- Last Modified
- Thu, 26 Mar 2026 00:39:50 GMT
1.15.0
- Full arsenal now available at spawn points - Default time scale increased to 8x - Single player GameMaster mode re-enabled - Assault and defend phases now scale dynamically with skirmish size - Vehicle spawning system tweaked - Infantry groups automatically replace failed vehicle spawns - Optimizations and bug fixes
- Game Version
- 1.6.0.119
- Created
- Sun, 15 Mar 2026 03:12:26 GMT
- Last Modified
- Sun, 15 Mar 2026 03:12:41 GMT
1.14.2
- Reverted the singleplayer Game Master auto-assignment feature, as it was causing crashes on console (especially with certain modded scenarios).
- Game Version
- 1.6.0.119
- Created
- Fri, 13 Mar 2026 02:48:07 GMT
- Last Modified
- Fri, 13 Mar 2026 02:48:15 GMT
1.14.1
- Potential crash fix
- Game Version
- 1.6.0.119
- Created
- Fri, 13 Mar 2026 02:28:36 GMT
- Last Modified
- Fri, 13 Mar 2026 02:28:49 GMT
1.14.0
- Enabled Game Master in Singleplayer - Added a Foggy weather option - Made Overcast, Rainy, and Foggy weather dynamic – their intensity now shifts over the course of a match - Improved air transport reinforcements – troops will now exit the vehicle if it crashes - Slightly increased distance of attackers in Defend/Attack gamemode - Various bug fixes and improvements
- Game Version
- 1.6.0.119
- Created
- Thu, 12 Mar 2026 21:11:09 GMT
- Last Modified
- Thu, 12 Mar 2026 21:11:18 GMT
1.13.2
- Fixed issue that broke vanilla faction selection
- Game Version
- 1.6.0.119
- Created
- Tue, 10 Mar 2026 22:41:28 GMT
- Last Modified
- Tue, 10 Mar 2026 22:41:37 GMT
1.13.1
- Bug fixes
- Game Version
- 1.6.0.119
- Created
- Tue, 10 Mar 2026 01:54:49 GMT
- Last Modified
- Tue, 10 Mar 2026 01:54:59 GMT
1.13.0
- Added functionality to support multiple same sided factions (e.g. Blufor, Opfor, Indfor) - Added support for Vietnam version - Other improvements
- Game Version
- 1.6.0.119
- Created
- Mon, 09 Mar 2026 00:02:46 GMT
- Last Modified
- Mon, 09 Mar 2026 00:02:59 GMT
1.12.1
- Fixed issue where infantry could ignore combat near AO
- Game Version
- 1.6.0.119
- Created
- Thu, 05 Mar 2026 22:58:05 GMT
- Last Modified
- Thu, 05 Mar 2026 22:58:14 GMT
1.12.0
- Added a check to prevent overwriting map and faction configs when other Procedural Combat mods are enabled at the same time (ongoing). - Increased Elite difficulty. - Transport reinforcements should no longer arrive for both teams at the same time. - Bug fixes and improvements.
- Game Version
- 1.6.0.119
- Created
- Tue, 03 Mar 2026 22:01:54 GMT
- Last Modified
- Tue, 03 Mar 2026 22:02:02 GMT
1.11.0
- Added loadout icons for vehicle loadouts - Potential fix for dedicated server issue - Bug fixes and other improvements
- Game Version
- 1.6.0.119
- Created
- Thu, 26 Feb 2026 23:35:43 GMT
- Last Modified
- Thu, 26 Feb 2026 23:35:53 GMT
1.1.0
- Added dual FOB system: attackers in ATTACK and DEFEND modes can now spawn from two FOBs - Updated vehicle spawner to more aggressively place vehicles on roads - Fixed bug where civilians spawned in objects
- Game Version
- 1.6.0.119
- Created
- Mon, 23 Feb 2026 05:38:06 GMT
- Last Modified
- Mon, 23 Feb 2026 05:38:14 GMT