Procedural Combat

by Hushmodee

Contributors

Hushmodee

1.0.8

- Fixed FOBs sometimes spawning at identical locations
- Squad Leaders roles now have bot recruitment and command capabilities
- Infantry should no longer spawn trapped inside rocks
- General optimization and various bug fixes.
Game Version
1.6.0.95
Created
Wed, 31 Dec 2025 02:24:31 GMT
Last Modified
Wed, 31 Dec 2025 02:24:45 GMT

1.0.7

- Tweaked vehicle movement
Game Version
1.6.0.95
Created
Tue, 30 Dec 2025 20:29:15 GMT
Last Modified
Tue, 30 Dec 2025 20:29:21 GMT

1.0.6

- Tweaked AI attacking logic for both infantry and vehicles
- Added departure delay to vehicles to hopefully improve ramming
- Added forward spawn for attacking players (This will init after 5 minutes)
- Fixed marker to display the correct objective for the player (attack or defend)
- General bug fixes
Game Version
1.6.0.95
Created
Tue, 30 Dec 2025 18:39:02 GMT
Last Modified
Tue, 30 Dec 2025 18:39:08 GMT

1.0.5

- Fixed bug where FOB's could position over Pinewood Lake
- Fixed incorrect task objective for player
Game Version
1.6.0.95
Created
Tue, 30 Dec 2025 01:37:56 GMT
Last Modified
Tue, 30 Dec 2025 01:38:03 GMT

1.0.4

- Expanded possible AO locations
- Improved AI boarding behavior 
- Added more playable characters 
- Tweaked AI defense and attacking logic
- General bug fixes
Game Version
1.6.0.95
Created
Mon, 29 Dec 2025 23:25:52 GMT
Last Modified
Mon, 29 Dec 2025 23:25:58 GMT

1.0.3

Game Version
1.6.0.95
Created
Mon, 29 Dec 2025 07:22:55 GMT
Last Modified
Mon, 29 Dec 2025 07:23:01 GMT

1.0.2

Game Version
1.6.0.95
Created
Mon, 29 Dec 2025 06:47:15 GMT
Last Modified
Mon, 29 Dec 2025 06:47:18 GMT

1.0.1

Game Version
1.6.0.95
Created
Mon, 29 Dec 2025 03:34:47 GMT
Last Modified
Mon, 29 Dec 2025 03:34:50 GMT

1.0.0

Game Version
1.6.0.95
Created
Mon, 29 Dec 2025 02:46:51 GMT
Last Modified
Mon, 29 Dec 2025 02:46:54 GMT

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