Procedural Combat

by Hushmodee

Contributors

Hushmodee

1.28.0

- Added Time Limit option setting (30 min, 60 min, 90 min or unlimited)
- Player vehicle loadout's now spawn with additional inventory
Game Version
1.6.0.119
Created
Thu, 23 Apr 2026 01:48:39 GMT
Last Modified
Thu, 23 Apr 2026 01:48:55 GMT

1.27.2

- Bug fixes
Game Version
1.6.0.119
Created
Sat, 18 Apr 2026 23:36:22 GMT
Last Modified
Sat, 18 Apr 2026 23:36:28 GMT

1.27.1

- Bug fix
Game Version
1.6.0.119
Created
Sat, 18 Apr 2026 18:47:01 GMT
Last Modified
Sat, 18 Apr 2026 18:47:07 GMT

1.27.0

- Added support for Zombie faction
Game Version
1.6.0.119
Created
Sat, 18 Apr 2026 18:09:09 GMT
Last Modified
Sat, 18 Apr 2026 18:09:28 GMT

1.26.1

- Added support for DDR faction
Game Version
1.6.0.119
Created
Fri, 17 Apr 2026 01:52:50 GMT
Last Modified
Fri, 17 Apr 2026 01:53:03 GMT

1.26.0

- Added independent AI difficulty and vehicle density per faction in skirmish setup.
- Slightly increased AI difficulty skill for each tier.
- Updated skirmish menu layout.
Game Version
1.6.0.119
Created
Tue, 14 Apr 2026 21:17:15 GMT
Last Modified
Tue, 14 Apr 2026 21:17:50 GMT

1.25.0

- Added force ratio skirmish setting.
- Added vehicles skirmish setting.
- Added ability to choose USSR variant.
- GMs can reposition vanilla arsenals.
Game Version
1.6.0.119
Created
Sun, 12 Apr 2026 23:43:05 GMT
Last Modified
Sun, 12 Apr 2026 23:43:13 GMT

1.24.0

- Added support for British faction mod
- Bug fixes and improvements
Game Version
1.6.0.119
Created
Sat, 11 Apr 2026 23:54:38 GMT
Last Modified
Sat, 11 Apr 2026 23:54:46 GMT

1.23.0

- Game Master: Fixed missing faction catalog issue.
- Sector Assault: Raised the chance that defenders fall back after losing a sector.
- Vehicles: Attacking vehicle waypoint assignment now waits at least one minute after spawn.
- Infantry: Adjusted assault-phase behavior.
Game Version
1.6.0.119
Created
Thu, 09 Apr 2026 22:13:31 GMT
Last Modified
Thu, 09 Apr 2026 22:13:40 GMT

1.22.0

- Added ability to choose skirmish location
Game Version
1.6.0.119
Created
Tue, 07 Apr 2026 23:48:27 GMT
Last Modified
Tue, 07 Apr 2026 23:48:39 GMT

1.21.1

- Minor bug fixes
Game Version
1.6.0.119
Created
Sat, 04 Apr 2026 18:53:24 GMT
Last Modified
Sat, 04 Apr 2026 18:53:31 GMT

1.21.0

- Infantry flanks — Improved flanking behavior for infantry.
- Civilians and civilian vehicles — Improved spawning and scaling when near buildings (and valid roads), with better detection so woods don’t read as towns.
Game Version
1.6.0.119
Created
Sat, 04 Apr 2026 04:37:12 GMT
Last Modified
Sat, 04 Apr 2026 04:37:19 GMT

1.20.0

- Commander personalities — Initial implementation (work in progress).
- Sector Assault — Various improvements.
- Multiplayer improvements (more tuning may follow).
- Group sizes — Very Small and Small presets: max group size +1.
Game Version
1.6.0.119
Created
Thu, 02 Apr 2026 23:40:11 GMT
Last Modified
Thu, 02 Apr 2026 23:40:19 GMT

1.19.0

- Bug fixes and improvements
Game Version
1.6.0.119
Created
Mon, 30 Mar 2026 23:43:27 GMT
Last Modified
Mon, 30 Mar 2026 23:43:33 GMT

1.18.1

- Hotfix: fixed hunt window timer
Game Version
1.6.0.119
Created
Sun, 29 Mar 2026 19:22:36 GMT
Last Modified
Sun, 29 Mar 2026 19:22:57 GMT

1.18.0

- Added Hunt phase — Stronger side can get follow-up orders toward enemy positions after the assault.
- Assault groups spread out a bit more so they don’t stack as hard in the AO.
- Improved transport helicopters landing behavior.
Game Version
1.6.0.119
Created
Sun, 29 Mar 2026 16:46:13 GMT
Last Modified
Sun, 29 Mar 2026 16:46:31 GMT

1.17.1

- Improved vehicle spawn logic - spawns are less likely to fail
Game Version
1.6.0.119
Created
Sat, 28 Mar 2026 17:06:20 GMT
Last Modified
Sat, 28 Mar 2026 17:06:53 GMT

1.17.0

- Added more gameplay options to the skirmish parameter menu (optional toggles for recon, support, helis, civs, and time speed).
Game Version
1.6.0.119
Created
Sat, 28 Mar 2026 01:32:41 GMT
Last Modified
Sat, 28 Mar 2026 01:32:47 GMT

1.16.0

- Random chance to trigger a recon window; while active, enemy map markers are briefly visible.
- Friendly units now appear on the map.
- AI perception tuned slightly higher on harder difficulty settings.
- Bug fixes and small improvements.
Game Version
1.6.0.119
Created
Thu, 26 Mar 2026 00:39:40 GMT
Last Modified
Thu, 26 Mar 2026 00:39:50 GMT

1.15.0

- Full arsenal now available at spawn points
- Default time scale increased to 8x
- Single player GameMaster mode re-enabled
- Assault and defend phases now scale dynamically with skirmish size
- Vehicle spawning system tweaked
- Infantry groups automatically replace failed vehicle spawns
- Optimizations and bug fixes
Game Version
1.6.0.119
Created
Sun, 15 Mar 2026 03:12:26 GMT
Last Modified
Sun, 15 Mar 2026 03:12:41 GMT

1.14.2

- Reverted the singleplayer Game Master auto-assignment feature, as it was causing crashes on console (especially with certain modded scenarios).
Game Version
1.6.0.119
Created
Fri, 13 Mar 2026 02:48:07 GMT
Last Modified
Fri, 13 Mar 2026 02:48:15 GMT

1.14.1

- Potential crash fix
Game Version
1.6.0.119
Created
Fri, 13 Mar 2026 02:28:36 GMT
Last Modified
Fri, 13 Mar 2026 02:28:49 GMT

1.14.0

- Enabled Game Master in Singleplayer
- Added a Foggy weather option
- Made Overcast, Rainy, and Foggy weather dynamic – their intensity now shifts over the course of a match
- Improved air transport reinforcements – troops will now exit the vehicle if it crashes
- Slightly increased distance of attackers in Defend/Attack gamemode
- Various bug fixes and improvements
Game Version
1.6.0.119
Created
Thu, 12 Mar 2026 21:11:09 GMT
Last Modified
Thu, 12 Mar 2026 21:11:18 GMT

1.13.2

- Fixed issue that broke vanilla faction selection
Game Version
1.6.0.119
Created
Tue, 10 Mar 2026 22:41:28 GMT
Last Modified
Tue, 10 Mar 2026 22:41:37 GMT

1.13.1

- Bug fixes
Game Version
1.6.0.119
Created
Tue, 10 Mar 2026 01:54:49 GMT
Last Modified
Tue, 10 Mar 2026 01:54:59 GMT

1.13.0

- Added functionality to support multiple same sided factions (e.g. Blufor, Opfor, Indfor)
- Added support for Vietnam version
- Other improvements
Game Version
1.6.0.119
Created
Mon, 09 Mar 2026 00:02:46 GMT
Last Modified
Mon, 09 Mar 2026 00:02:59 GMT

1.12.1

- Fixed issue where infantry could ignore combat near AO
Game Version
1.6.0.119
Created
Thu, 05 Mar 2026 22:58:05 GMT
Last Modified
Thu, 05 Mar 2026 22:58:14 GMT

1.12.0

- Added a check to prevent overwriting map and faction configs when other Procedural Combat mods are enabled at the same time (ongoing).
- Increased Elite difficulty.
- Transport reinforcements should no longer arrive for both teams at the same time.
- Bug fixes and improvements.
Game Version
1.6.0.119
Created
Tue, 03 Mar 2026 22:01:54 GMT
Last Modified
Tue, 03 Mar 2026 22:02:02 GMT

1.11.0

- Added loadout icons for vehicle loadouts
- Potential fix for dedicated server issue
- Bug fixes and other improvements
Game Version
1.6.0.119
Created
Thu, 26 Feb 2026 23:35:43 GMT
Last Modified
Thu, 26 Feb 2026 23:35:53 GMT

1.1.0

- Added dual FOB system: attackers in ATTACK and DEFEND modes can now spawn from two FOBs
- Updated vehicle spawner to more aggressively place vehicles on roads
- Fixed bug where civilians spawned in objects
Game Version
1.6.0.119
Created
Mon, 23 Feb 2026 05:38:06 GMT
Last Modified
Mon, 23 Feb 2026 05:38:14 GMT

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