Procedural Combat
by Hushmodee
Contributors
Hushmodee
1.41.2
-Campaign: Fixed issue with same gear
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 03:58:51 GMT
- Last Modified
- Mon, 15 Jun 2026 03:59:01 GMT
1.41.1
- Fixed issue with ME saves
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 22:45:36 GMT
- Last Modified
- Sun, 14 Jun 2026 22:46:23 GMT
1.41.0
- Updated end screen with battle summary — surviving forces, outcome, kills, and deaths - Experimental console save tweaks - Bug fixes and other improvements
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 17:27:14 GMT
- Last Modified
- Sun, 14 Jun 2026 17:27:26 GMT
1.40.3
- More potential save fixes for console
- Game Version
- 1.7.0.49
- Created
- Fri, 12 Jun 2026 19:15:07 GMT
- Last Modified
- Fri, 12 Jun 2026 19:15:20 GMT
1.40.2
- More save error messages
- Game Version
- 1.7.0.49
- Created
- Fri, 12 Jun 2026 18:21:22 GMT
- Last Modified
- Fri, 12 Jun 2026 18:21:37 GMT
1.40.1
- Added additional Campaign save error messages
- Game Version
- 1.7.0.49
- Created
- Fri, 12 Jun 2026 18:05:14 GMT
- Last Modified
- Fri, 12 Jun 2026 18:05:30 GMT
1.40.0
- Campaign: Each player kill now receives +1 RP - Campaign: Improved error handling for Saves - Campaign: Other small tweaks
- Game Version
- 1.7.0.49
- Created
- Fri, 12 Jun 2026 14:41:36 GMT
- Last Modified
- Fri, 12 Jun 2026 14:42:17 GMT
1.39.1
Hotfix: Added back Exit button
- Game Version
- 1.7.0.49
- Created
- Fri, 12 Jun 2026 04:47:51 GMT
- Last Modified
- Fri, 12 Jun 2026 04:48:31 GMT
1.39.0
- Campaign: Added persistent loadouts. gear from a survived battle carries into the next fight (lost on campaign death) - Campaign: Added Field Upgrades. 7 purchasable upgrades (Field Armory, Combat Resilience, Buddy Team, Transport Vehicle, Field Promotion, Vehicle Supplies, Reserve Life) - Campaign: Added Requisition Points. Earn RP from battles and side objectives; spend RP on Field Upgrades between fights - Campaign: Implemented Operational lives. Limited lives per campaign run. Campaign ends when lives reach 0 - Campaign: Saves now use engine session storage (legacy saves migrate automatically) - General: Faction flagpoles now spawn beside arsenal boxes - Fixes & Improvements: Various campaign, loadout, and UI fixes
- Game Version
- 1.7.0.49
- Created
- Thu, 11 Jun 2026 23:17:59 GMT
- Last Modified
- Thu, 11 Jun 2026 23:18:48 GMT
1.38.2
-Hotfix 2: Fixed issues related to latest 1.7.0.49 patch.
- Game Version
- 1.7.0.49
- Created
- Tue, 09 Jun 2026 23:10:51 GMT
- Last Modified
- Tue, 09 Jun 2026 23:11:22 GMT
1.38.1
- Hotfix: Fixed issues introduced by 1.7.0.49
- Game Version
- 1.7.0.49
- Created
- Tue, 09 Jun 2026 18:18:33 GMT
- Last Modified
- Tue, 09 Jun 2026 18:18:55 GMT
1.38.0
- Sector Assault: Updated capture rules — defenders must be thinned out more before attackers capture the sector. - Sector Assault: Added more battle layouts (+9 Everon, +3 Arland, +4 Kolguyev). - Sector Assault: Fixed matches not fully resetting when starting a new session. - Campaign: Enemy AI should now avoid striking the same sector repeatedly. - Campaign: Improved console save reliability (still being tested).
- Game Version
- 1.7.0.41
- Created
- Mon, 08 Jun 2026 02:56:21 GMT
- Last Modified
- Mon, 08 Jun 2026 02:56:38 GMT
1.37.2
- Fixed vehicle waypoint
- Game Version
- 1.7.0.41
- Created
- Thu, 28 May 2026 23:37:12 GMT
- Last Modified
- Thu, 28 May 2026 23:37:31 GMT
1.37.1
- Fixed waypoint
- Game Version
- 1.7.0.41
- Created
- Thu, 28 May 2026 16:35:25 GMT
- Last Modified
- Thu, 28 May 2026 16:35:53 GMT
1.37.0
- Sector Assault: Attackers now open with a smaller initial force (40%). Remaining infantry and vehicles will arrive as the battle progresses instead of spawning all at once at the FOB. - Sector Assault: Attackers now receive reserve waves after capture. - Sector Assault: Attackers are more aggressive. Committed advances prioritize pushing the objective while still reacting to serious threats.
- Game Version
- 1.7.0.41
- Created
- Thu, 28 May 2026 12:00:36 GMT
- Last Modified
- Thu, 28 May 2026 12:01:01 GMT
1.36.1
- Potential fix for console saves (testing)
- Game Version
- 1.6.0.119
- Created
- Mon, 25 May 2026 22:50:53 GMT
- Last Modified
- Mon, 25 May 2026 22:51:19 GMT
1.36.0
- New Possessed difficulty option for custom skirmish (places/respawns player into a random friendly AI soldier). - Campaign: Added support for Vietnam campaign mode. - Campaign: Added support for Middle East campaign mode.
- Game Version
- 1.6.0.119
- Created
- Mon, 25 May 2026 04:37:49 GMT
- Last Modified
- Mon, 25 May 2026 04:37:57 GMT
1.35.0
- Understrength squads merge (lone AI survivors will now join nearby friendly squads instead of wandering on their own). - Vehicles now actively hunt down remaining enemies after the main assault. - Strafing helicopters will now track live enemy positions. - Mi8MT will now orbit in the direction that keeps their side gunner on targets. - Longer cooldown between side objectives. - Campaign: Player dying in a close fight could now cost the battle. - Campaign: Player death and side objectives have a stronger morale impact. - Campaign: Scheduled reinforcement rolls only arrive when morale is low (emergency reinforcements when badly outnumbered still apply). - Campaign: How many enemies you must eliminate now scales with morale (inspired troops fight longer; shaken/broken forces break sooner).
- Game Version
- 1.6.0.119
- Created
- Sun, 24 May 2026 03:44:33 GMT
- Last Modified
- Sun, 24 May 2026 03:45:00 GMT
1.34.2
- Muted AI horns
- Game Version
- 1.6.0.119
- Created
- Fri, 22 May 2026 21:17:17 GMT
- Last Modified
- Fri, 22 May 2026 21:17:34 GMT
1.34.1
- Fixed AI horn spam issue for dedicated servers
- Game Version
- 1.6.0.119
- Created
- Fri, 22 May 2026 18:26:18 GMT
- Last Modified
- Fri, 22 May 2026 18:26:41 GMT
1.34.0
- Added Campaign game mode (BETA) - Bug fixes and improvements
- Game Version
- 1.6.0.119
- Created
- Thu, 21 May 2026 23:12:42 GMT
- Last Modified
- Thu, 21 May 2026 23:13:08 GMT
1.33.9
- Game Version
- 1.6.0.119
- Created
- Fri, 15 May 2026 02:02:43 GMT
- Last Modified
- Fri, 15 May 2026 02:02:55 GMT
1.33.8
- Potential modded faction support for dedicated servers
- Game Version
- 1.6.0.119
- Created
- Fri, 15 May 2026 01:49:25 GMT
- Last Modified
- Fri, 15 May 2026 01:49:35 GMT
1.33.7
- Game Version
- 1.6.0.119
- Created
- Thu, 14 May 2026 22:30:34 GMT
- Last Modified
- Thu, 14 May 2026 22:30:47 GMT
1.33.6
- Game Version
- 1.6.0.119
- Created
- Thu, 14 May 2026 22:02:38 GMT
- Last Modified
- Thu, 14 May 2026 22:02:52 GMT
1.33.5
- More updated for dedicated server support (ongoing)
- Game Version
- 1.6.0.119
- Created
- Thu, 14 May 2026 21:04:24 GMT
- Last Modified
- Thu, 14 May 2026 21:04:37 GMT
1.33.4
- More potental fixes
- Game Version
- 1.6.0.119
- Created
- Thu, 14 May 2026 06:55:13 GMT
- Last Modified
- Thu, 14 May 2026 06:55:56 GMT
1.33.3
- Potential dedicated server bug fixes
- Game Version
- 1.6.0.119
- Created
- Thu, 14 May 2026 06:31:31 GMT
- Last Modified
- Thu, 14 May 2026 06:31:40 GMT
1.33.2
- Experimental co-op bug fixes (ongoing)
- Game Version
- 1.6.0.119
- Created
- Thu, 14 May 2026 06:17:31 GMT
- Last Modified
- Thu, 14 May 2026 06:17:42 GMT
1.33.1
- More experimental co-op bug fixes (ongoing)
- Game Version
- 1.6.0.119
- Created
- Wed, 13 May 2026 23:56:55 GMT
- Last Modified
- Wed, 13 May 2026 23:57:34 GMT