MercOut
by wyqydsyq
Contributors
wyqydsyq
1.3.32
- Fix compile errors
- Game Version
- 1.8.0.13
- Created
- Sat, 05 Sep 2026 01:49:24 GMT
- Last Modified
- Sat, 05 Sep 2026 01:50:23 GMT
1.3.31
- Fix DE vehicle traders radius getting stuck
- Game Version
- 1.8.0.10
- Created
- Thu, 20 Aug 2026 12:10:06 GMT
- Last Modified
- Thu, 20 Aug 2026 12:10:36 GMT
1.3.30
- Disable voting system to prevent abuse - Tweak trader inventories to try and cause less lag when opening
- Game Version
- 1.8.0.10
- Created
- Thu, 20 Aug 2026 04:27:17 GMT
- Last Modified
- Thu, 20 Aug 2026 04:30:29 GMT
1.3.29
- Fix and reworked base capping: now you need to interact with HQ tent radio to reconfigure it to your group's signal to capture a base - Fix group scores not being updated on group screen - Adjust default group score system tick rate 1min -> 10min
- Game Version
- 1.8.0.10
- Created
- Wed, 19 Aug 2026 14:30:03 GMT
- Last Modified
- Wed, 19 Aug 2026 14:30:44 GMT
1.3.28
- Replace Spawn Antenna with Outpost which includes some supply storage - Fix Stash Box and Outpost not appearing in free roam build menu - Fix AI groups not being cleaned up after they are wiped out, potentially preventing them from respawning - Fix cars not spawning in small garages
- Game Version
- 1.8.0.10
- Created
- Sun, 16 Aug 2026 10:37:49 GMT
- Last Modified
- Sun, 16 Aug 2026 10:41:08 GMT
1.3.27
- 1.8 persistence fixes
- Game Version
- 1.8.0.10
- Created
- Sat, 15 Aug 2026 05:07:30 GMT
- Last Modified
- Sat, 15 Aug 2026 05:08:12 GMT
1.3.26
- 1.8 fixes
- Game Version
- 1.8.0.10
- Created
- Sat, 15 Aug 2026 02:55:14 GMT
- Last Modified
- Sat, 15 Aug 2026 02:56:00 GMT
1.3.25
- More persistence fixes - Use JSON bundler temporarily to help debugging persistence issues on dedicated servers - Re-enable ReconnectComponent - Re-integrate previous ReconnectComponent overrides from 1.6 to 1.7 version
- Game Version
- 1.7.0.54
- Created
- Mon, 20 Jul 2026 07:11:31 GMT
- Last Modified
- Mon, 20 Jul 2026 07:12:29 GMT
1.3.24
- Override most persistence configs to use gamemode storage instead of session, should fix things disappearing between saves - Player character persistence fixes - Group peristence fixes - Fix unable to build from radio backpack
- Game Version
- 1.7.0.54
- Created
- Sun, 19 Jul 2026 09:54:37 GMT
- Last Modified
- Sun, 19 Jul 2026 09:55:37 GMT
1.3.23
- Persistence fixes - Fix unable to build - Fix deployed radios being available to all groups - Fix unable to capture bases (HUD notifications are still broken but if you clear the tent and hold it for a while it should cap eventually) - Fix captured relays and bases not showing radio range on map
- Game Version
- 1.7.0.54
- Created
- Sat, 18 Jul 2026 10:54:37 GMT
- Last Modified
- Sat, 18 Jul 2026 10:55:08 GMT
1.3.22
- 1.7 fixes - Fix compile errors - Some bugs fixed - Still probably lots of bugs in cappting etc
- Game Version
- 1.7.0.49
- Created
- Sat, 20 Jun 2026 07:09:43 GMT
- Last Modified
- Sat, 20 Jun 2026 07:13:22 GMT
1.3.21
- Fix variety of dedicated server null errors - Improved night time acceleration logic - Made night time acceleration configurable in MO_GameModeStateSystem.conf - Set military bases to spawn with 0 supplies by default - Nerf FIA Supply Cache regeneration rate 100 per 10sec -> 100 per 5min - Prevent generation of supplies for Supply Caches within range of a military base - Prevent buying gear from arsenals attached to a military base not owned by player's group
- Game Version
- 1.6.0.119
- Created
- Thu, 12 Mar 2026 05:31:02 GMT
- Last Modified
- Thu, 12 Mar 2026 05:32:01 GMT
1.3.20
- Update mission header configs - Fix inverted vehicle spawner skip chance - Tweak base vehicle spawner skip chance + cooldown mult so less vehicles will spawn initially but will also be on cooldown for much less time after despawn
- Game Version
- 1.6.0.119
- Created
- Sat, 07 Mar 2026 03:54:00 GMT
- Last Modified
- Sat, 07 Mar 2026 03:54:53 GMT
1.3.19
- Add overrides to force persistence system to overwrite a single save to fix player persistence issues with incremental saves - Update time acceleration logic to be less aggressive - Misc group ID fixes - Tidy scripts
- Game Version
- 1.6.0.119
- Created
- Fri, 27 Feb 2026 17:23:24 GMT
- Last Modified
- Fri, 27 Feb 2026 17:24:21 GMT
1.3.18
- Rework persistence config to fix some player controller/character/group issues - Add more open-world ATM locations to Everon & Kolguyev - Add more open-world vehicle spawn locations to Kolguyev
- Game Version
- 1.6.0.119
- Created
- Thu, 26 Feb 2026 02:37:37 GMT
- Last Modified
- Thu, 26 Feb 2026 02:38:08 GMT
1.3.17
- Fix recently added CIV vehicle spawners being able to spawn helis and APCs
- Game Version
- 1.6.0.119
- Created
- Wed, 25 Feb 2026 05:14:49 GMT
- Last Modified
- Wed, 25 Feb 2026 05:15:33 GMT
1.3.16
- Make ambient patrol spawners created by Scav spawn system configurable (can spawn other factions) with default small chance to spawn US or USSR squad instead of SCAV - Override base ambient patrol spawnpoint to use SCAV roaming defend waypoint with 1km radius so other ambient patrol types roam - Make vehicle spawner logic more configurable - Fix vehicles all despawning at same time - Disable AI patrol despawning since AIs can potentially loot player items, they should still be there when player comes back for revenge - Add tons of open world vehicle spawn locations to Everon scenario (more will be added to Kolguyev soon but it already has a lot more vanilla spawns than Everon)
- Game Version
- 1.6.0.119
- Created
- Wed, 25 Feb 2026 04:57:29 GMT
- Last Modified
- Wed, 25 Feb 2026 04:58:29 GMT
1.3.15
- Fix unbundled player persistence data breaking player persistence - Fix edge-case where players couldn't build at their own HQ
- Game Version
- 1.6.0.119
- Created
- Tue, 24 Feb 2026 11:18:46 GMT
- Last Modified
- Tue, 24 Feb 2026 11:19:19 GMT
1.3.14
- Fix Conflict bases not showing on map
- Game Version
- 1.6.0.119
- Created
- Tue, 24 Feb 2026 07:07:47 GMT
- Last Modified
- Tue, 24 Feb 2026 07:08:37 GMT
1.3.13
- Update persistence config to use split json instead of bundled binary - Fix bug with deployed radio giving access to random map spawn
- Game Version
- 1.6.0.119
- Created
- Tue, 24 Feb 2026 06:49:45 GMT
- Last Modified
- Tue, 24 Feb 2026 06:51:40 GMT
1.3.12
- Increase hours of night time acceleration being applied, nights will be shorter
- Game Version
- 1.6.0.119
- Created
- Sun, 22 Feb 2026 05:38:01 GMT
- Last Modified
- Sun, 22 Feb 2026 05:38:54 GMT
1.3.11
- Hotfix server errors
- Game Version
- 1.6.0.119
- Created
- Sat, 21 Feb 2026 16:21:21 GMT
- Last Modified
- Sat, 21 Feb 2026 16:22:38 GMT
1.3.10
- Change SCAVs from return fire to fire at will - Decrease base skill of SCAVs - Increase skill of SCAV bosses
- Game Version
- 1.6.0.119
- Created
- Sat, 21 Feb 2026 15:38:33 GMT
- Last Modified
- Sat, 21 Feb 2026 15:39:13 GMT
1.3.9
- Normalize all ambient patrol spawns (FIA and SCAV) to 30min respawn timer - Add small chance for AI spawner to skip spawning so not every spawn is always populated - Slightly reduce size of SCAV squads to reduce performance impact of loading lots of uniquely geared characters at once - Revert DL scarcity mult 15 -> 25 - Decrease attachment multiplier override 0.35 -> 0.25
- Game Version
- 1.6.0.119
- Created
- Sat, 21 Feb 2026 14:21:05 GMT
- Last Modified
- Sat, 21 Feb 2026 14:21:56 GMT
1.3.8
- Fix surplus gear dealer selling attachments
- Game Version
- 1.6.0.119
- Created
- Thu, 19 Feb 2026 11:04:49 GMT
- Last Modified
- Thu, 19 Feb 2026 11:06:32 GMT
1.3.7
- Expand variety of items sold by most item traders - Add more Black Market Arms Dealer traders that sell weapons and explosives to Everon & Kolguyev - Add Surplus Gear Dealer traders that sell equipment and clothes to Everon & Kolguyev - Add override supply/rep costs for jerry cans and radio backpacks
- Game Version
- 1.6.0.119
- Created
- Thu, 19 Feb 2026 09:55:56 GMT
- Last Modified
- Thu, 19 Feb 2026 09:56:58 GMT
1.3.6
- Fix player groups getting deleted upon last member disconnecting - Fix unbuilt building preview ghost of Group HQ appearing on top of built ones after server restart
- Game Version
- 1.6.0.119
- Created
- Wed, 18 Feb 2026 08:54:26 GMT
- Last Modified
- Wed, 18 Feb 2026 08:55:13 GMT
1.3.5
- Hotfix player not being added to previous group on rejoin
- Game Version
- 1.6.0.119
- Created
- Wed, 18 Feb 2026 05:51:28 GMT
- Last Modified
- Wed, 18 Feb 2026 05:51:58 GMT
1.3.4
- Hotfix player not being added to previous group on rejoin
- Game Version
- 1.6.0.119
- Created
- Wed, 18 Feb 2026 05:26:15 GMT
- Last Modified
- Wed, 18 Feb 2026 05:27:54 GMT
1.3.3
- Hotfix ReconnectComponent error when unable to find group on player leave
- Game Version
- 1.6.0.119
- Created
- Wed, 18 Feb 2026 04:58:50 GMT
- Last Modified
- Wed, 18 Feb 2026 04:59:49 GMT