Escapists

by NotSocrates

1.5.31

Game Version
1.4.0.31
Created
Fri, 06 Jun 2025 20:38:44 GMT
Last Modified
Fri, 06 Jun 2025 20:39:23 GMT

1.5.30

- Defend Radio Task UI presentation refactoring (potential stability improvements)
- Another round of red explosive barrels/pallets of red explosive barrels improvements - elimination of double explosion bug from non-incendiary fatal damage, removed excessive code, slightly lesser RAM footprint due to removal of unused secondary explosion functionality and it's attributes and variables
- Spectator Mode refactoring and improvements - integration into existing ArmaVision/GameMaster functionality (Spectator became additional Editor mode), ability to use spectator anytime on Y game master calling hotkey (dropdown menu), low light mode for increased visibility on nights, updated UI
- More expressive pallet of red explosive barrels destruction
- Settlements will be revealed on map from the start
Game Version
1.4.0.31
Created
Fri, 06 Jun 2025 20:29:35 GMT
Last Modified
Fri, 06 Jun 2025 20:30:15 GMT

1.5.24

random player faction selection improvements
Game Version
1.4.0.29
Created
Sun, 01 Jun 2025 20:52:00 GMT
Last Modified
Sun, 01 Jun 2025 20:52:42 GMT

1.5.23

- furthet helicopter movement tweaks
Game Version
1.3.0.170
Created
Thu, 08 May 2025 14:25:59 GMT
Last Modified
Thu, 08 May 2025 14:26:59 GMT

1.5.21

- Most of the Green Berets and Spetsnaz characters will have loadouts 1 epinephrine syringe in their loadouts
- Improvements to helicopter terrain gradient scan algorhitms in Helicopter Flyby ambient event, Helicopter Strike and Helicopter Loiter supports (possibly will lead to less rotation issues in some cases)
- Vehicles will be assigned to AI squads in Vehicle Patrol ambient event, Light Vehicle and Vehicle QRF supports (possibly will lead to less abandonment of vehicles by squads)
- HasEpinherine checks will now check if checked character is a player
- Miniscule improvements to lose conditions checks
- Convinience improvements to ambient events system
Game Version
1.3.0.170
Created
Thu, 08 May 2025 12:19:39 GMT
Last Modified
Thu, 08 May 2025 12:20:43 GMT

1.5.20

reshuffled helipads on everon
Game Version
1.3.0.157
Created
Sun, 27 Apr 2025 10:53:11 GMT
Last Modified
Sun, 27 Apr 2025 10:54:08 GMT

1.5.19

small localization fix
Game Version
1.3.0.157
Created
Sun, 27 Apr 2025 10:18:34 GMT
Last Modified
Sun, 27 Apr 2025 10:19:35 GMT

1.5.18

more tweaks
Game Version
1.3.0.157
Created
Sun, 20 Apr 2025 15:29:59 GMT
Last Modified
Sun, 20 Apr 2025 15:31:10 GMT

1.5.17

Game Version
1.3.0.157
Created
Sun, 20 Apr 2025 13:07:32 GMT
Last Modified
Sun, 20 Apr 2025 13:08:54 GMT

1.5.16

Game Version
1.3.0.157
Created
Sun, 20 Apr 2025 12:52:16 GMT
Last Modified
Sun, 20 Apr 2025 12:53:23 GMT

1.5.15

- silent supports parameter (no announcements for upcoming enemy supports) in both setuo menu and mission header
- fixed civilian driver behaviour when they supposed to give up car and run away on any kinetic damage
- additional military municipal office start prison building type - +1 starting location on Everon (military base) and Chernarus Reforged (airport)
- a bit relaxed spawn and movement checks for light vehicle, vehicle QRF  supports, same for vehicle patrol ambient event
- probably another small tweaks and fixes
Game Version
1.3.0.157
Created
Sun, 20 Apr 2025 11:34:37 GMT
Last Modified
Sun, 20 Apr 2025 11:35:43 GMT

1.5.14

attempt to bugfix the bleeding bug
Game Version
1.3.0.144
Created
Mon, 14 Apr 2025 18:43:48 GMT
Last Modified
Mon, 14 Apr 2025 18:44:49 GMT

1.5.13

jerrycan SFX and burning damage manager tweaks
Game Version
1.3.0.144
Created
Sat, 12 Apr 2025 08:02:20 GMT
Last Modified
Sat, 12 Apr 2025 08:03:06 GMT

1.5.12

proper first aid cabinet fix
Game Version
1.3.0.130
Created
Tue, 08 Apr 2025 14:00:33 GMT
Last Modified
Tue, 08 Apr 2025 14:01:14 GMT

1.5.11

special container version of first aid box fix
Game Version
1.3.0.130
Created
Tue, 08 Apr 2025 13:17:04 GMT
Last Modified
Tue, 08 Apr 2025 13:18:00 GMT

1.5.10

small tweaks and bugfixes
Game Version
1.3.0.130
Created
Tue, 08 Apr 2025 12:32:48 GMT
Last Modified
Tue, 08 Apr 2025 12:33:53 GMT

1.5.9

- Attempted to fix Xbox/PS5 localization issues
- No car alarm sound fix in multiplayer environment until some touches car handle
- No explosive barrel explosion sound on destruction in multiplayer environment
- Increased vehicle garbage collection lifetime to 1800 seconds and GC distance to 1000 meters
- Added full faction weapon pool to prison ammo racks (more weapon types could be found there) as game balance experiment
- Added AK-74 with GP25 underbarrel launchers to USSR faction weapon pool
- Added spatiality to car lockpicking sound, reduced sound volume
- Enabled "Use Spawn Preload" game mode option that would preload spawn location (probably leads to less assets pop-in issues, but needs to be observed and investigated)
- Reduced dynamic location removal quantities from 0.75/0.5/0.25 to 0.66/0.33/0.2 (more locations will be present on level)
- Disabled SCR_DeployableSpawnPointSystem, SCR_SupplySystem and SCR_ScenarioFrameworkSystem as unused in Escapists environment
- Removed about menu
Game Version
1.3.0.130
Created
Sun, 06 Apr 2025 18:37:17 GMT
Last Modified
Sun, 06 Apr 2025 18:38:14 GMT

1.5.8

checkpoint despawn fix
Game Version
1.3.0.130
Created
Sun, 30 Mar 2025 19:46:15 GMT
Last Modified
Sun, 30 Mar 2025 19:47:05 GMT

1.5.7

fixed menu controls in setup menu
Game Version
1.3.0.130
Created
Sun, 30 Mar 2025 12:32:57 GMT
Last Modified
Sun, 30 Mar 2025 12:34:38 GMT

1.5.6

- small despawn changes to ambient events and supports
- fixed heli strike after completion despawn that never occured
- check ambient event and supports despawn minor optimizations
- removed unused military buildings loot support system
Game Version
1.3.0.130
Created
Sat, 29 Mar 2025 17:40:07 GMT
Last Modified
Sat, 29 Mar 2025 17:41:08 GMT

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