RHS - Status Quo Dev

by Red Hammer Studios

0.12.4513

[Added] Added few more magazines for M17 loaded with different rounds (M1152, M1153)


[Fixed] Fixed missing interaction points on M17 for magazine and safety in inspection mode
Game Version
1.4.0.48
Created
Fri, 11 Jul 2025 13:59:56 GMT
Last Modified
Fri, 11 Jul 2025 14:00:27 GMT

0.12.4511

[Improved] Changed: NCPC (AOR1, AOR2, MC) will now block vest slot when worn
[Improved] 3of36 Explosion particles
[Improved] Turret sounds for K17 and T14

[Fixed] RMR optic prefab RplComponent errors
[Fixed] PCGen III Light was using the wrong preview model
[Fixed] Fixed: PC Gen. III triple mag pouch had wrong position for its mags
[Fixed] Fixed 1p87(new) had wrong reticle position
[Fixed] Resolved GUID errors with Spartan3 helmet's ground models
Game Version
1.4.0.48
Created
Thu, 10 Jul 2025 19:18:12 GMT
Last Modified
Thu, 10 Jul 2025 19:18:43 GMT

0.12.4494

[Added] Added new FILBE Hydration Pack model; fixes issue #1185

[Improved] Color correction of PC G3 and some pouches

[Fixed] GPS2 grip prefab errors
Game Version
1.4.0.38
Created
Wed, 18 Jun 2025 19:51:11 GMT
Last Modified
Wed, 18 Jun 2025 19:51:42 GMT

0.12.4487

[Added] Added: On screen indicator for NVG illuminator being turned ON (red dot on the right side)

[Improved] Changed: Configured NVG action hints fade in and fade out after a little bit of delay
[Improved] Changed: Description of the call-in will now mark failed requirements with red text.
[Improved] Changed: Cannot perform reason shown for requesting call-in actions will now be red to stand out from the action title.

[Fixed] Missing antennas in RHS conflict
[Fixed] Fixed: functionality of adding blems to the NV effect
[Fixed] Fixed: Instance where server would have seen different cooldown time than users when call-in was canceled.
[Fixed] Fixed: Potential fix to the issue where call-in timer doesnt count down; fixes #1207
Game Version
1.4.0.31
Created
Sun, 08 Jun 2025 15:15:00 GMT
Last Modified
Sun, 08 Jun 2025 15:15:31 GMT

0.12.4482

[Fixed] Fixed MSV arsenal boxes in CP MSV vs FIA - fixes #1206
Game Version
1.4.0.29
Created
Tue, 03 Jun 2025 11:00:39 GMT
Last Modified
Tue, 03 Jun 2025 11:01:12 GMT

0.12.4481

[Fixed] Fixed test penetration values of 7N6
Game Version
1.4.0.29
Created
Mon, 02 Jun 2025 16:08:55 GMT
Last Modified
Mon, 02 Jun 2025 16:09:25 GMT

0.12.4479

[Added] Added new ECH lowcut cover; closes #1188
[Added] Added cat eye band for ECH helmets

[Improved] Test public commit
Game Version
1.4.0.29
Created
Sun, 01 Jun 2025 19:07:11 GMT
Last Modified
Sun, 01 Jun 2025 19:08:11 GMT

0.12.4464

[Improved] Testing workshop changelogs when there is change in 2nd addon

[Fixed] AK103/105 collider errors.

[Removed] Removed HDR override
Game Version
1.4.0.29
Created
Thu, 29 May 2025 19:53:07 GMT
Last Modified
Thu, 29 May 2025 19:53:37 GMT

0.12.4461

[Fixed] Fixed Mi-8 static decal prefab had extra damage manager which was not necessary
Game Version
1.4.0.29
Created
Thu, 29 May 2025 17:49:35 GMT
Last Modified
Thu, 29 May 2025 17:50:05 GMT

0.12.4459

No buildlog items provided.
Game Version
1.4.0.29
Created
Thu, 29 May 2025 14:53:40 GMT
Last Modified
Thu, 29 May 2025 14:54:10 GMT

0.12.4446

No buildlog items provided.
Game Version
1.4.0.22
Created
Tue, 27 May 2025 19:53:05 GMT
Last Modified
Tue, 27 May 2025 19:53:38 GMT

0.12.4437

No buildlog items provided.
Game Version
1.4.0.22
Created
Mon, 26 May 2025 16:49:11 GMT
Last Modified
Mon, 26 May 2025 16:49:41 GMT

0.12.4414

No buildlog items provided.
Game Version
1.3.0.170
Created
Mon, 19 May 2025 11:25:08 GMT
Last Modified
Mon, 19 May 2025 11:26:21 GMT

0.12.4412

No buildlog items provided.
Game Version
1.3.0.170
Created
Mon, 12 May 2025 17:07:09 GMT
Last Modified
Mon, 12 May 2025 17:08:24 GMT

0.11.4308

[Added] USMC MEF Crewman prefabs
[Added] Added RPO-A
[Added] Added RPO-D
[Added] AFRF BRDM2

[Improved] Added ID/ref numbers to displaynames for Black MCam JPC pouch presets
[Improved] Corrected base AVS weight to be 1.3kg; fixes #1144

[Fixed] Black MCam JPC pouch presets with zip-on panels, didn't block backpack slots
[Fixed] Fixed T-14 had no reload context
[Fixed] Fixed an issue that allowed the ranked arsenal lock to be bypassed
[Fixed] Mk 4 reticle blurry when on low gfx settings
[Fixed] Fixed M4 Block II deployed left hand position
[Fixed] Fixed t-14 side racks were causing overpenetration of t-14 hull
[Fixed] Fixed, gpsradiobeacon lasted for 1.5 minutes instead of 15
[Fixed] Fixed PO4x24 PiP not working; fixes #1146
[Fixed] Fixed supply drop crashing servers
Game Version
1.3.0.144
Created
Tue, 15 Apr 2025 09:54:12 GMT
Last Modified
Tue, 15 Apr 2025 10:02:20 GMT

0.11.4254

[Added] Added Coyote JPC and couple of pouch presets to ION box
[Added] Added Garmim watches with green strap
[Added] Added Garmim watches with blue strap
[Added] Added Garmim watches with red strap
[Added] Added Garmim watches with black strap
[Added] AK74M and AK105 with Zenitco handguard rails can now mount bipods; work on #1063
[Added] M4 series can now mount bipods; fixes #1063
[Added] Added new versions of Spectrum device for ION and RU
[Added] Added Triada TKO helmet
[Added] Added Caiman Helmet
[Added] Added TV119 vest
[Added] Added Exfil cover and battery pouch
[Added] Added GPS RadioBeacon
[Added] Added VCOG
[Added] Added VCOG + RMR
[Added] Added: Rangefinder_Base prefab for further use

[Improved] Adjusted position and FOV of inventory preview for Bagariy vest
[Improved] Added glass to Garmim watches
[Improved] Improved Garmim watches textures
[Improved] Added ability to reload K17 Epoch 2A42 from outside on support stations
[Improved] Added ability to reload K17 Berezhok 2A42 from outside on support stations
[Improved] Added ability to reload K17 Epoch 9M113 from outside on support stations
[Improved] Added ability to reload K17 Berezhok 9M113 from outside on support stations
[Improved] Added ability to reload K17 Berezhok AGS from outside on support stations
[Improved] Added ability to reload K17 Epoch Tucha from outside on support stations
[Improved] Added ability to reload K17 Berezhok Tucha from outside on support stations
[Improved] Added ability to reload T-14 2A82 from outside on support stations
[Improved] Added ability to reload T-14 Tucha from outside on support stations
[Improved] Added ability to reload K4386 2A42 AP from outside on support stations
[Improved] Added ability to reload K4386 2A42 HE from outside on support stations
[Improved] Added ability to reload K4386 Tucha from outside on support stations
[Improved] Improved all vest presets with backpack have shoulder offset now
[Improved] Added Harris bipod to ION arsenal
[Improved] Radial menu now has access to gadgets attached to vests; fixes #958
[Improved] Added modeled soft armor to AVS
[Improved] Added modeled soft armor to AVS cummerbund 649
[Improved] Added modeled soft armor to AVS cummerbund radio
[Improved] Added modeled soft armor to AVS neck protection
[Improved] Added modeled soft armor to Bagariy
[Improved] Added modeled soft armor to AA CPC
[Improved] Added modeled soft armor to AA CPC neck protection
[Improved] Added modeled soft armor to ARS groin protection
[Improved] Added modeled soft armor to ARS triple groin protection
[Improved] Added modeled soft armor to NCPC
[Improved] Added modeled soft armor to PC GEN 2
[Improved] Added modeled soft armor to PC GEN 3
[Improved] Added modeled soft armor to PC GEN 3 light
[Improved] Added modeled soft armor to 6B45
[Improved] Added modeled soft armor to 6B48
[Improved] Added modeled soft armor to 6B45 Neck protection
[Improved] Added modeled soft armor to Taktika
[Improved] Added modeled soft armor to Taktika groin protection
[Improved] Added modeled soft armor to Taktika shoulder protection
[Improved] Added modeled soft armor to TV-102 neck protection
[Improved] Added railcovers with grip for m27 back to arsenal
[Improved] Added collider history component to RHS Vest base + SCR_ArmorDamageManagerComponent so it is possible to knock out people with pistols even if bullet doesn't penetrate soft armor
[Improved] Made helmet attachment masses more realistic; fixes #1050
[Improved] Orion GPS device brightness reduced so it no longer burns your retinas off at night; fixed #1055
[Improved] Added probe volumes to K-17 and T-14
[Improved] Added new left hand poses for different m4 handguards
[Improved] Testing Matech alpha test - will probably switch to some custom function controlling alpha mul instead
[Improved] Added countermeasure flares to F/A-18 CAS
[Improved] Added faction affiliation to wearable items; fixes #1099
[Improved] Replaced AN/PEQ-15 with AN/PSQ-23B on M1025 with AN/PAS-13G
[Improved] Added rangefinder with auto zeroing to M1025 with AN/PAS-13G
[Improved] Added Tucha smokes to K17 Epoch driver
[Improved] Small improvements to 1p87 glass
[Improved] Improved Added lods to K17 seats
[Improved] Replaced M2 ammo in all RHS HMVVWS with 4-AP/1-APIT
[Improved] Added env probe to K4386
[Improved] Added missing thumbnails for various characters. Began initial trait updates.
[Improved] PDU4 and Vector21 inherit from Rangefinder_Base
[Improved] Improved rangefinder prefab generalization

[Fixed] Cleaned up camo1 M27 prefab
[Fixed] Wrong color string in Bagariy pouch presets displayname
[Fixed] Disabled grip test slot in M27IAR_base to prevent log spam
[Fixed] Fixed more log
[Fixed] Script API compatibility with AR 1.3
[Fixed] Fixed headphones slot had incorrect position on Exfil helmets
[Fixed] Fixed headset position on Spartan3 / AirFrame helmet
[Fixed] Fixed: Switch brightness action on garmim watches doesn't work; fixes #1071
[Fixed] Fixed SpectrumDevice animation log spam
[Fixed] Fixed M4A1 BLOCK 2 was missing hierarchy component
[Fixed] Fixed M4A1 URGI was missing hierarchy component
[Fixed] Fixed 2A82 Sound was broken after 1.3 update
[Fixed] Fixed 2A18 Sound was broken after 1.3 update
[Fixed] Fixed 9M113 Sound was broken after 1.3 update
[Fixed] Fixed Pouch_Filbe_bandolier had no ground model
[Fixed] Fixed debug worn model was turned on on several vests and vest presets
[Fixed] Fixed wrong left hand position when m240 is deployed while standing or crouching
[Fixed] Vehicle turret zoom was broken after 1.3; fixes #1058
[Fixed] Fixed Vector and PDU ADS overlay delay; fixes #1051
[Fixed] Possible fix for people having problem exiting vehicle triplex, thanks to scobaka; fixes #1084
[Fixed] Fixed several ActionContexts were being overwritten instead of being extended; fixes #1089
[Fixed] Fixed supply drop system spawning extra parachute that hangs in the air; fixes #1085
[Fixed] 1.3: Fixed touch screen buttons not reacting to clicks; fixes #1080
[Fixed] Removed buggy NVG anim that was causing CTD; fixes #1081
[Fixed] 1.3: Fixed K-17 crashing to desktop when moving AI into driver's seat; fixes #1087
[Fixed] 1.3: 2S1 no longer crashes on destruction
[Fixed] Added a workaround for crashes happening when tracked vehicles are destroyed.
[Fixed] Fixed AOR2 FROG **** missing blood texture; fixes #1092
[Fixed] PMF screens were not operatable by when you were possessing an AI; fixes #980
[Fixed] PlaySound causing workbench crash when loading player with PEQs in default loadout; fixes #1096
[Fixed] Fixed Kac rear iron sight was using old model
[Fixed] Fixed equip and pickup sounds for the MK153 container
[Fixed] Fixed the PSQ-23A's collider material on the MBS
[Fixed] Fixed hand slot issues in the inventory; fixes #1100
[Fixed] Turret stabilization controls refactored into own context, should not show up on vehicles where they are not supposed to; fixes #1109
[Fixed] Cleaned up mission config files by removing outdated attributes
[Fixed] Fixed CAS sounds spawning in wrong location in MP; fixes #1102
[Fixed] Fixed supply drop boxes disappearing on landing; fixes #1112
[Fixed] Fixed SR3M projectile spawn position
[Fixed] Fixed minor offset of faradey 906 boots
[Fixed] K17 various crew positions would cause crash if open door action was activated; fixes #1115
[Fixed] 1.3: Fixed broken optic PIP material references; fixes #1118
[Fixed] Fixed all destroyed k4386 turrets used default green paint
[Fixed] Fixed invalid hitboxes on some vehicle parts causing crashes; fixes #1121
[Fixed] PSO-1M2-1 reticle blurry when on low gfx settings; fixes #1123
[Fixed] Fixed some RU balaclava clipping issues; fixes #1097
[Fixed] Colored strap variants of GPS watches weren't allocated to faction Arsenals
[Fixed] Fixed Russians unable to call UMPK via Vector21
[Fixed] Fixed T14 commander optic zoom
[Fixed] Fix for K17 ramp crashing on probe update when vehicle killed
[Fixed] Changed explosion sound of t14 era from vehicle explosion to more appropriate one
[Fixed] Changed era explosion particle to more appropriate one
[Fixed] Fixed k17 HE projectiles were missing explosion sound
[Fixed] Green hmvvw with pas13g was missing rangefinder and optic zoom
[Fixed] Fixed triplex getting stuck on exit in vehicles; fixes #1128
[Fixed] Cleaned out obsolete "name" parameter that was producing error spam from some weapon attachment slots
Game Version
1.3.0.130
Created
Sun, 30 Mar 2025 10:17:51 GMT
Last Modified
Sun, 30 Mar 2025 10:24:51 GMT

0.10.4070

[Added] Added new AA CPC pouch presets
[Added] Added Bagari vest
[Added] CADPAT Temperate to ion
[Added] Canadian flag patch
[Added] M4 carbine with M203
[Added] CAF_CCUE_Trousers
[Added] Added pouch presets without belt for Coyote AVS and JPC
[Added] Added Team Wendy Exfil Helmet
[Added] Added ECH covers in all CADPAT pattern to ion arsenal
[Added] Added ECH LC bare bones helmet to ION arsenal so covers can be used
[Added] Added Spartan-3 Helmet
[Added] Added 6b47 with OpsCore chinstrap
[Added] BCT_Boots

[Improved] PEQ-16 visible illuminator was too aggressive
[Improved] Tweaked illuminator (lights and lasers) light volume settings to make it more realistic
[Improved] Added a little bit of glow to G45/G17 and M18/M17 tritium sights
[Improved] Adjusted morph/shape-key for MSOB insignia patch, to conform with curvature of other patches
[Improved] Slightly improved K4386 armored glass
[Improved] Added new Reload Empty animation for both M4 platform, and M27 IAR
[Improved] ION radio frequency encryption key is now "baguette"
[Improved] Work on standardizing displayname strings for AFRF helmets

[Fixed] Possible fix for scope misalignment on k17/k4386
[Fixed] LBH ground model was missing collider; fixes issue #1044
[Fixed] Fixed wrong position of mag detach action on SMAW
[Fixed] Fixed broken safety animation on smaw
[Fixed] Fixed: Supply drop would be stuck mid air for proxy clients; fixes #1027
[Fixed] Fixed: Supply drop wouldn't spawn its impact sounds and particles
[Fixed] Fixed: USAF supply crate wasn't be marked for GM as a faction object
[Fixed] Fixed M4 lower markings
[Fixed] Description strings for some M4A1s with M203, referred to M320 instead of M203
[Fixed] Some TV110 pouch presets were blocking backpack slot when they shouldn't
[Fixed] Some AACPC/AAAVS pouch presets with GMR packs were not blocking backpack slot
[Fixed] Fixed: Ducked taped the warheads of GBU/KH/UMPK to conform to the AR bug that hinders the performance of large explosives - their AOE is somewhat reduced but because of that their damage should work (around 20m radius)
[Fixed] Added unique numbers to Order parameter in faction config - this should prevent spawning problems connected with random order on server & client
[Fixed] Fixed, wrong rotation of fire selector on M27
[Fixed] AN-94 did not allow reattaching bayonets once removed (added an invisible, non-removable attachment with the required ObstructionAttributes class)
Game Version
1.2.1.173
Created
Mon, 20 Jan 2025 09:29:54 GMT
Last Modified
Mon, 20 Jan 2025 09:49:37 GMT

0.10.4047

[Added] Added new AA CPC pouch presets
[Added] Added Bagari vest
[Added] CADPAT Temperate to ion
[Added] Canadian flag patch
[Added] M4 carbine with M203
[Added] CAF_CCUE_Trousers
[Added] Added pouch presets without belt for Coyote AVS and JPC

[Improved] PEQ-16 visible illuminator was too aggressive
[Improved] Tweaked illuminator (lights and lasers) light volume settings to make it more realistic
[Improved] Added a little bit of glow to G45/G17 and M18/M17 tritium sights
[Improved] Adjusted morph/shape-key for MSOB insignia patch, to conform with curvature of other patches
[Improved] Slightly improved K4386 armored glass

[Fixed] Possible fix for scope misalignment on k17/k4386
[Fixed] LBH ground model was missing collider; fixes issue #1044
[Fixed] Fixed wrong position of mag detach action on SMAW
[Fixed] Fixed broken safety animation on smaw
[Fixed] Fixed: Supply drop would be stuck mid air for proxy clients; fixes #1027
[Fixed] Fixed: Supply drop wouldn't spawn its impact sounds and particles
[Fixed] Fixed: USAF supply crate wasn't be marked for GM as a faction object
[Fixed] Fixed M4 lower markings
[Fixed] Description strings for some M4A1s with M203, referred to M320 instead of M203
[Fixed] Some TV110 pouch presets were blocking backpack slot when they shouldn't
[Fixed] Some AACPC/AAAVS pouch presets with GMR packs were not blocking backpack slot
[Fixed] Fixed: Ducked taped the warheads of GBU/KH/UMPK to conform to the AR bug that hinders the performance of large explosives - their AOE is somewhat reduced but because of that their damage should work (around 20m radius)
[Fixed] Added unique numbers to Order parameter in faction config - this should prevent spawning problems connected with random order on server & client
Game Version
1.2.1.169
Created
Sun, 12 Jan 2025 00:16:51 GMT
Last Modified
Sun, 12 Jan 2025 00:42:53 GMT

0.10.3996

[Added] Added USMC MEF AT Teams
[Added] Added MK153 SMAW MOD.2
[Added] Zip on panel 2.0 initial injection with 4 patterns(so far)
[Added] LODs to Zip on panel 2.0 models
[Added] CADPAT MT for crye rolled and crye pants
[Added] New military trousers for ION. Prefab made and added to arsenal but not completed
[Added] Added Wartech patch
[Added] Multicam black texture for new military trousers
[Added] Harris detachable bipod now fully functional with M27 and M38

[Improved] Fixed supply drop mislabeling in GM. Fixes #1021
[Improved] Slightly improved K4386 Gearbox and Engine

[Fixed] Black screen when in a vehicle crash as passenger; fixes #1031
[Fixed] Fixed colliders of some of the helmet ground models

[Removed] Removed vertical grip prototype
Game Version
1.2.1.169
Created
Sun, 29 Dec 2024 19:38:44 GMT
Last Modified
Sun, 29 Dec 2024 19:56:00 GMT

0.10.3933

[Added] Added front grip prototype

[Improved] Tweaked light attenuation parameters for PEQ-16 visible illuminator

[Fixed] Some lights were causing gras and clutter to be flattened in front of player when on; fixes issue #1023
Game Version
1.2.1.169
Created
Mon, 16 Dec 2024 06:55:05 GMT
Last Modified
Mon, 16 Dec 2024 07:13:32 GMT

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