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RHS - Status Quo Dev
by Red Hammer Studios
0.9.3182
[Added] Added Mechanix M-Pact [Added] Added SOBR patches [Added] Added Khaki Tor cover [Improved] Added lods to Peltor headset [Fixed] Fixed wrong reticle texture on 1P90
- Game Version
- 1.2.0.102
- Created
- Sun, 18 Aug 2024 15:00:08 GMT
- Last Modified
- Sun, 18 Aug 2024 15:12:56 GMT
0.9.3164
No buildlog items provided.
- Game Version
- 1.2.0.102
- Created
- Sat, 17 Aug 2024 05:32:03 GMT
- Last Modified
- Sat, 17 Aug 2024 05:44:49 GMT
0.9.3163
[Added] Added VDV beret; fixes #949 [Improved] ECH ground models now have LODs; fixes #479 [Improved] CVC 01 model now has LODs; fixes #480 [Improved] PC Gen 3 ground model now has LODs; fixes #475 [Improved] M40A5 model now has LODs; fixes #473 [Improved] Faradey 1085 boots ground model has LODs now [Improved] Radial can now be used to interact with attachments on vehicle mounted weapons (see Humvee with M2 that has a PEQ15)
- Game Version
- 1.2.0.102
- Created
- Fri, 16 Aug 2024 21:30:01 GMT
- Last Modified
- Fri, 16 Aug 2024 21:43:12 GMT
0.9.3162
[Added] Added VDV beret; fixes #949 [Improved] ECH ground models now have LODs; fixes #479 [Improved] CVC 01 model now has LODs; fixes #480 [Improved] PC Gen 3 ground model now has LODs; fixes #475 [Improved] M40A5 model now has LODs; fixes #473 [Improved] Faradey 1085 boots ground model has LODs now [Improved] Radial can now be used to interact with attachments on vehicle mounted weapons (see Humvee with M2 that has a PEQ15)
- Game Version
- 1.2.0.102
- Created
- Fri, 16 Aug 2024 19:11:32 GMT
- Last Modified
- Sat, 17 Aug 2024 19:12:57 GMT
0.9.3147
[Improved] Helstar 6 now has proper HS-640-04 modes: green stable, red stable, IR stable and IR Flash; fixes #822 [Fixed] TS30A2 zeroing changed to "camera turn"
- Game Version
- 1.2.0.102
- Created
- Tue, 13 Aug 2024 21:46:13 GMT
- Last Modified
- Tue, 13 Aug 2024 21:59:17 GMT
0.9.3143
[Added] Added optic mount for M2HB [Added] Added Wartech TV102 vest [Added] Added Wartech TV115 vest [Added] Added modern PKM pouch [Added] GM CAS systems are available again [Added] Added USMC Waffletop; fixes #748 [Improved] Adjusted order of some items in US Arsenal to organise by color/camo [Improved] Improved Triplexes texture [Improved] Improved T14/T15/K17 Intergrated radio texture [Improved] All armed M1025 in RHS now have optics installed by default [Improved] Light attachments have now source visibility when on (diode is visible from certain angles); fixes #944 [Fixed] Fixed: CAS in form of KH55 and GBU dropped from FA18 is back in GM arsenal [Fixed] Improved internal troops faction with new gear [Fixed] Radial menu was showing bad preview icons [Fixed] Battery packs were not hiding in FPV; fixed #908 [Fixed] GEO-ONV1 eye lights were misaligned; work on #929 [Fixed] Source point location of light on some IR and light devices was wrong [Fixed] Switch light had wrong name in radial
- Game Version
- 1.2.0.102
- Created
- Tue, 13 Aug 2024 20:09:14 GMT
- Last Modified
- Tue, 13 Aug 2024 20:22:00 GMT
0.9.3113
[Added] Initial injection of crye g3 rolled sleeve shirt [Improved] Added new reticle mark for 1P87 (modern) [Improved] Corrected tone mapping on some scopes [Improved] K17 buoyancy and speed in water [Fixed] Fixed VV Atacs Rifleman lost his mags by moving TV110 triple pouch into TV110 [Fixed] Fixed 7N22 accidental penetration buff [Fixed] Fixed wrong materials on coyote AVS 6x6 cummerbund [Removed] Removed: Game Master - Temporarily removed F/A-18 GBU and KH-55 CAS due to unpredictable crashes
- Game Version
- 1.2.0.102
- Created
- Fri, 02 Aug 2024 19:53:31 GMT
- Last Modified
- Fri, 02 Aug 2024 20:06:07 GMT
0.9.3093
No buildlog items provided.
- Game Version
- 1.2.0.98
- Created
- Fri, 26 Jul 2024 19:04:09 GMT
- Last Modified
- Fri, 26 Jul 2024 19:16:17 GMT
0.9.3092
[Added] Added AVS 6x9 in EMR Camo [Added] Added AA CPC with Groin protection [Added] Added EMR AVS with Groin protection [Improved] Reworked M4A1 CQBR inheritance so that they inherit from a common base class [Improved] Reduced muzzle velocity of CQBR rifles [Improved] Adjusted TV110 preview icon [Fixed] Fixed m240 had broken collider [Fixed] Some preview icons were not loading the camo correctly; fixes #921 [Fixed] Fixed wrong Taktika belts description [Fixed] Fixed K17 antena animation CTD [Fixed] TV-110 triple pouch are now part of the vest
- Game Version
- 1.2.0.98
- Created
- Fri, 26 Jul 2024 17:31:31 GMT
- Last Modified
- Fri, 26 Jul 2024 17:44:02 GMT
0.9.3064
[Added] Added AOR1 LBH [Added] Added Kiver RSP cover in multicam [Added] Added OKC-3S bayonet [Added] Added painted Mich 2000 [Improved] ZSh-7V (pilot) helmet can now only accept GEO-ONV1-01 Night vision goggles (ant as of the moment thats the only helmet to which they can be mounted; fixes #918 [Improved] Added: Information when highlighting the GEO-ONV1-01 nvg and ZSh-7V helmet about the mounting compatibility restrictions [Improved] Corrected designation of 6Kh9-1 bayonet [Fixed] Trailing space in PC Gen III display name string [Fixed] Fixed: Items dragged while arsenal is open would be refunded rather than transferred to the storage to which they were meant to go; fixes #916 [Fixed] Fixed: Inventory option to press F in order to equip an gadget straight from the inventory would not show up; fixes #916 [Fixed] Fixed: When some vest were present then gloves would go to the vest rather than to their dedicated slot; fixes #916 [Removed] Removed several variants of Mich 2000 and Mich 2001
- Game Version
- 1.2.0.92
- Created
- Mon, 22 Jul 2024 05:09:13 GMT
- Last Modified
- Mon, 22 Jul 2024 05:21:24 GMT
0.9.3028
[Added] 3uor6 30mm round instead of 3uof6 [Added] Added Ars ARMA CPC Mod 2 Platecarrier [Added] Added NCPC Platecarrier [Added] Added side armor variants of AVS [Added] Added new pouches to and JPC AVS [Improved] Particles for 30mm [Improved] Plugged in K17 engine start animations [Fixed] TS30A2 reticle changed to rear focal plane, valid only at maximum magnification 8x [Fixed] Damage on 30mm rounds [Fixed] Fixed strings on TV-110 pouch presets [Removed] 3uof6 30mm round, since it is not real
- Game Version
- 1.2.0.92
- Created
- Fri, 19 Jul 2024 10:32:57 GMT
- Last Modified
- Fri, 19 Jul 2024 10:45:53 GMT
0.9.3011
[Added] Kega explosion particles and sound [Added] Added all Wartech pouches in EMR [Added] Added ARS Arma GMR in EMR [Added] Added ARS Arma HSGI belt in EMR [Added] Added Shaw Concepts pouches in Multicam [Added] Added HSGI pouches in Multicam [Added] Added Wartech MP103 Pouch [Added] Added JPC Platecarrier [Added] Added AVS Platecarrier [Added] Added 6.22 Rush-12 Backpack [Added] Added ZSh-7V [Added] Added TS-30A2 scope [Added] Added TS-30A2 scope (camo) [Added] Added GEO-ONV1-01 night vision goggles [Improved] Replaced ammunition in base M40A5 magazine with M118 Special Ball (an additional magazine has been provided using the previous M80 FMJ ammo) [Fixed] Fixed Jeans were missing some hide body parts params [Fixed] Missing animation files related to M40 safety. (Issue #906) [Fixed] AKS-74UN w/ LTSU and B-18 picatinny mount having the wrong animation set. (Issue #842) [Fixed] Fixed Filbe was using using wrong mesh for ground model [Fixed] Fixed EXPS / SU-231A reticle flickering [Fixed] Small PDU-4 layout tweak [Fixed] Fixed FAST MT Marpat wrong texture [Removed] Removed some default patches from few TV110 pouch presets
- Game Version
- 1.2.0.76
- Created
- Mon, 15 Jul 2024 19:25:27 GMT
- Last Modified
- Mon, 15 Jul 2024 19:37:11 GMT
0.9.2980
[Improved] PDU-4 and Vector 21 magnification slightly reduced (from 7x to 5x) to keep whole reticle visible on screen, reticle stays true to sight picture [Improved] Tucha particles and optimization [Improved] Armata ammo rack particles and sounds [Improved] Updated RHS Conflict scenario [Fixed] Fixed major crash [Fixed] 1P21 PIP magnification - sight rear, front and scope radius needed tweak
- Game Version
- 1.2.0.76
- Created
- Tue, 09 Jul 2024 16:48:58 GMT
- Last Modified
- Tue, 09 Jul 2024 17:00:44 GMT
0.9.2973
No buildlog items provided.
- Game Version
- 1.2.0.76
- Created
- Mon, 08 Jul 2024 16:46:16 GMT
- Last Modified
- Tue, 09 Jul 2024 07:08:40 GMT
0.9.2970
[Added] M17 Shooting sounds [Added] SV98 Shooting sounds [Added] K17 and T14 horn sounds [Improved] Added SPH-44 to arsenal box [Improved] Changed: IR strobes surfaces can now glow when emitting light (f.e. V-Light) [Improved] Adjusted the order of ops core type helmets in USAF arsenal box so they're grouped more consistently [Fixed] Fixed Wrong sound acp file for DAGR and Orion [Fixed] Minor log spam caused by clothing [Fixed] Fixed TOR colliders [Fixed] Fixed NPE trap in RHS_MuzzleEffectComponent.c [Fixed] M203 now has the detach and attach ammo actions in inspection; fixes #897 [Fixed] Fixed: pouches wouldnt show items stored in them for other clients in MP; fixes #899 [Fixed] Fixed several ground model colliders having wrong material. [Fixed] Fixed clothing material assign errors; fixes #872
- Game Version
- 1.2.0.76
- Created
- Mon, 08 Jul 2024 09:45:08 GMT
- Last Modified
- Mon, 08 Jul 2024 09:56:37 GMT
0.9.2961
[Added] M17 Shooting sounds [Added] SV98 Shooting sounds [Added] K17 and T14 horn sounds [Improved] Added SPH-44 to arsenal box [Improved] Changed: IR strobes surfaces can now glow when emitting light (f.e. V-Light) [Fixed] Fixed Wrong sound acp file for DAGR and Orion [Fixed] Minor log spam caused by clothing [Fixed] Fixed TOR colliders [Fixed] Fixed NPE trap in RHS_MuzzleEffectComponent.c [Fixed] M203 now has the detach and attach ammo actions in inspection; fixes #897 [Fixed] Fixed: pouches wouldnt show items stored in them for other clients in MP; fixes #899
- Game Version
- 1.2.0.76
- Created
- Sun, 07 Jul 2024 18:36:48 GMT
- Last Modified
- Mon, 08 Jul 2024 08:22:02 GMT
0.9.2948
No buildlog items provided.
- Game Version
- 1.2.0.76
- Created
- Sun, 07 Jul 2024 00:35:37 GMT
- Last Modified
- Sun, 07 Jul 2024 00:47:02 GMT
0.9.2946
[Fixed] Fixed M240 bipod lods were missing skinning [Fixed] Fixed wrong collider type and material on LBH [Fixed] TOR-2 ground model collider was broken [Fixed] TOR-2 face shieled was not hiding in FPV; fixes #857 [Fixed] Fixed: Missing attachable item hints; Fixes #888 [Fixed] Fixed: Attachable headgear like masks or headphones would still disappear when wearer would go outside of replication range of their spawn position [Fixed] Fixed: Adjust spotlight angle action progress is wrong; Fixes #890 [Fixed] Fixed: Weapon deployment not working form M4A1; Fixes #891 [Fixed] Fixed: SU-260/P MDO item preview was incorrect; fixes #887
- Game Version
- 1.2.0.76
- Created
- Sat, 06 Jul 2024 23:33:50 GMT
- Last Modified
- Sat, 06 Jul 2024 23:45:24 GMT
0.9.2934
[Improved] Added new anim sequence for k17 ramp getIn/getOut [Improved] Added antenna jiggle to K17 [Improved] Added collision to K17 rear ramp [Improved] Tucha sounds [Improved] 2a42 shooting sounds and particles
- Game Version
- 1.2.0.76
- Created
- Sat, 06 Jul 2024 16:44:03 GMT
- Last Modified
- Sat, 06 Jul 2024 16:55:57 GMT
0.9.2924
[Added] Tucha smoke launcher shot and explosion sounds [Added] SureFire 3prong muzzle device muzzle flashes for long and short barrels [Added] M40 Sounds and particles [Added] GM-94 Shot and handling sounds [Added] M240 shot sounds [Improved] Adjusted position of rear veclro on opscore MT and MID [Improved] Particle effects for SR3m, AKSu, 2a42 [Improved] Interior sounds of K17 engine [Improved] Shot sounds for 2a42 and 2a82 and AGS30 (Compressor added) [Improved] Changed: Added hints to items that can be attached with information how they can be used and an icon of the slot that can accept this item [Improved] Changed: Reordered items in arsenals so that all headwear are together and headphones, masks and eyewear are after helmets [Fixed] Fixed: GM CAS not working; fixes #873 [Fixed] Fixed: GBU particles could start playing long after the explosion if player wasnt looking at them at that time [Fixed] Fixed wrong position of 6X9 scabbard on rifleman pouch kit [Fixed] Fixed wrong position of PONOS camera on all helmets [Fixed] Some .acp files related to 2a42 [Fixed] Fixed: Some ECH variants were accepting wrong helmet covers [Fixed] Fixed: Attaching headphones from the arsenal could prevent attachment of the mask to the helmet [Fixed] Fixed: Added NPE prevention to RHS_LaserLightDevice
- Game Version
- 1.2.0.76
- Created
- Sat, 06 Jul 2024 12:32:59 GMT
- Last Modified
- Sat, 06 Jul 2024 12:44:07 GMT
0.9.2898
[Added] GPD-30 Grenade for AGS-30 on K17 [Improved] TS30-A2 scope's reticle and eye relief configuration [Improved] More accurate FOV for TS30-A2: 2 * (35.5/2 ft atan2 100 yd) = 6.772 deg [Improved] TA31 RCO magnification [Improved] Faster 2D vignette movement for Bravo4, PO4x24, TA648 MDO [Improved] 1P87 + 1P90 2D FOV and PIP magnification [Improved] 1P87 1P90 2D reticle color, compression and misalignment [Improved] Particles for AKSu, SR3m, 9m133 [Improved] Sounds for K17 engine [Fixed] Fixed: (1.2) Some spall and warheads had old configurations; fixes #876 [Fixed] Fixed broken scabbard reference in 6B45 rifleman pouch set [Fixed] Issue #828 Changed inheritance of AK-74M with NPZ rail and GP-25 to inherit from AK-74M w/ GP-25 [Fixed] Ballistics for VOG-30, it matches real data now [Fixed] Vector 21 and PDU: fixed magnification, reticle scale and consistency with vanilla binoculars [Fixed] Fixed: wrong configuration of RplComponent of some prefabs; fixes #880
- Game Version
- 1.2.0.76
- Created
- Fri, 05 Jul 2024 12:08:12 GMT
- Last Modified
- Fri, 05 Jul 2024 12:19:32 GMT
0.9.2884
[Improved] Enabled side plates on PC Gen II [Fixed] Fixed: IR lights are working again
- Game Version
- 1.2.0.70
- Created
- Wed, 03 Jul 2024 20:07:28 GMT
- Last Modified
- Wed, 03 Jul 2024 20:18:55 GMT
0.9.2880
[Improved] Changed position of first PMF 5.1 display in t14 [Improved] Bayonets attached to AN-94 rifles now follow barrel recoil animation [Improved] Disabled velcro slots on PC Gen II/III pouch setups that don't have a admin panel on the chest [Fixed] Bayonet could not be attached to M27 rifles via inspection [Fixed] Bayonet could not be attached to AN94 rifles via inspection [Fixed] 6Kh9 bayonet name did not display correctly in interaction menu [Fixed] Disabled bayonet slot on CQBR, SOPMOD Block II and ERGO rail variants of M4 rifles - barrels are either too short, or do not have an accessible lug to fit bayonets [Fixed] Fixed: Helmet attachments disappearing after certain distance from their initial spawn position; Fixes #871 [Fixed] B-lite and VIP strobe had incorrect names in radial menu [Fixed] Fixed wrong pos of BlueForce pouch on pcgen3 light; Fixes #866 [Fixed] Issue #826. AK-105's sights are now zeroed and animated [Fixed] Fixed AN-94 barrel movement - this was caused by some missing anims (fire mode and trigger animations) [Fixed] Updated weapon graphs - replaced FullBodyGadget to FullBody and updated weapon inspection variable. This should fix crouched weapon inspection issue [Fixed] RPLComponent Parent Node error on several assets (most fixes were already in 0.9.2833, but wasn't included in the changelog)
- Game Version
- 1.2.0.70
- Created
- Wed, 03 Jul 2024 12:08:36 GMT
- Last Modified
- Wed, 03 Jul 2024 12:20:11 GMT
0.9.2833
[Fixed] Fixed flibe subbelt ground model [Fixed] Fixed Vest_PCGen_II/Variants/Vest_PCGen_II_rifleman.et and Vest_PCGen_II/Variants/Vest_PCGen_II_tako3.et were missing ground model
- Game Version
- 1.2.0.70
- Created
- Fri, 28 Jun 2024 20:16:44 GMT
- Last Modified
- Fri, 28 Jun 2024 20:27:46 GMT
0.8.2505
[Added] Added version of M240B with light stock and supports [Improved] Slightly adjusted vehicle Thermal distortion noise [Improved] M240B has internals now [Improved] 30mm HE particles [Improved] Internal sounds for k17 engine [Fixed] 30mm explosion particles spawn
- Game Version
- 1.1.0.42
- Created
- Thu, 18 Apr 2024 17:10:52 GMT
- Last Modified
- Fri, 19 Apr 2024 17:13:06 GMT