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RHS - Status Quo Dev
by Red Hammer Studios
0.10.4070
[Added] Added new AA CPC pouch presets [Added] Added Bagari vest [Added] CADPAT Temperate to ion [Added] Canadian flag patch [Added] M4 carbine with M203 [Added] CAF_CCUE_Trousers [Added] Added pouch presets without belt for Coyote AVS and JPC [Added] Added Team Wendy Exfil Helmet [Added] Added ECH covers in all CADPAT pattern to ion arsenal [Added] Added ECH LC bare bones helmet to ION arsenal so covers can be used [Added] Added Spartan-3 Helmet [Added] Added 6b47 with OpsCore chinstrap [Added] BCT_Boots [Improved] PEQ-16 visible illuminator was too aggressive [Improved] Tweaked illuminator (lights and lasers) light volume settings to make it more realistic [Improved] Added a little bit of glow to G45/G17 and M18/M17 tritium sights [Improved] Adjusted morph/shape-key for MSOB insignia patch, to conform with curvature of other patches [Improved] Slightly improved K4386 armored glass [Improved] Added new Reload Empty animation for both M4 platform, and M27 IAR [Improved] ION radio frequency encryption key is now "baguette" [Improved] Work on standardizing displayname strings for AFRF helmets [Fixed] Possible fix for scope misalignment on k17/k4386 [Fixed] LBH ground model was missing collider; fixes issue #1044 [Fixed] Fixed wrong position of mag detach action on SMAW [Fixed] Fixed broken safety animation on smaw [Fixed] Fixed: Supply drop would be stuck mid air for proxy clients; fixes #1027 [Fixed] Fixed: Supply drop wouldn't spawn its impact sounds and particles [Fixed] Fixed: USAF supply crate wasn't be marked for GM as a faction object [Fixed] Fixed M4 lower markings [Fixed] Description strings for some M4A1s with M203, referred to M320 instead of M203 [Fixed] Some TV110 pouch presets were blocking backpack slot when they shouldn't [Fixed] Some AACPC/AAAVS pouch presets with GMR packs were not blocking backpack slot [Fixed] Fixed: Ducked taped the warheads of GBU/KH/UMPK to conform to the AR bug that hinders the performance of large explosives - their AOE is somewhat reduced but because of that their damage should work (around 20m radius) [Fixed] Added unique numbers to Order parameter in faction config - this should prevent spawning problems connected with random order on server & client [Fixed] Fixed, wrong rotation of fire selector on M27 [Fixed] AN-94 did not allow reattaching bayonets once removed (added an invisible, non-removable attachment with the required ObstructionAttributes class)
- Game Version
- 1.2.1.173
- Created
- Mon, 20 Jan 2025 09:29:54 GMT
- Last Modified
- Mon, 20 Jan 2025 09:49:37 GMT
0.10.4047
[Added] Added new AA CPC pouch presets [Added] Added Bagari vest [Added] CADPAT Temperate to ion [Added] Canadian flag patch [Added] M4 carbine with M203 [Added] CAF_CCUE_Trousers [Added] Added pouch presets without belt for Coyote AVS and JPC [Improved] PEQ-16 visible illuminator was too aggressive [Improved] Tweaked illuminator (lights and lasers) light volume settings to make it more realistic [Improved] Added a little bit of glow to G45/G17 and M18/M17 tritium sights [Improved] Adjusted morph/shape-key for MSOB insignia patch, to conform with curvature of other patches [Improved] Slightly improved K4386 armored glass [Fixed] Possible fix for scope misalignment on k17/k4386 [Fixed] LBH ground model was missing collider; fixes issue #1044 [Fixed] Fixed wrong position of mag detach action on SMAW [Fixed] Fixed broken safety animation on smaw [Fixed] Fixed: Supply drop would be stuck mid air for proxy clients; fixes #1027 [Fixed] Fixed: Supply drop wouldn't spawn its impact sounds and particles [Fixed] Fixed: USAF supply crate wasn't be marked for GM as a faction object [Fixed] Fixed M4 lower markings [Fixed] Description strings for some M4A1s with M203, referred to M320 instead of M203 [Fixed] Some TV110 pouch presets were blocking backpack slot when they shouldn't [Fixed] Some AACPC/AAAVS pouch presets with GMR packs were not blocking backpack slot [Fixed] Fixed: Ducked taped the warheads of GBU/KH/UMPK to conform to the AR bug that hinders the performance of large explosives - their AOE is somewhat reduced but because of that their damage should work (around 20m radius) [Fixed] Added unique numbers to Order parameter in faction config - this should prevent spawning problems connected with random order on server & client
- Game Version
- 1.2.1.169
- Created
- Sun, 12 Jan 2025 00:16:51 GMT
- Last Modified
- Sun, 12 Jan 2025 00:42:53 GMT
0.10.3996
[Added] Added USMC MEF AT Teams [Added] Added MK153 SMAW MOD.2 [Added] Zip on panel 2.0 initial injection with 4 patterns(so far) [Added] LODs to Zip on panel 2.0 models [Added] CADPAT MT for crye rolled and crye pants [Added] New military trousers for ION. Prefab made and added to arsenal but not completed [Added] Added Wartech patch [Added] Multicam black texture for new military trousers [Added] Harris detachable bipod now fully functional with M27 and M38 [Improved] Fixed supply drop mislabeling in GM. Fixes #1021 [Improved] Slightly improved K4386 Gearbox and Engine [Fixed] Black screen when in a vehicle crash as passenger; fixes #1031 [Fixed] Fixed colliders of some of the helmet ground models [Removed] Removed vertical grip prototype
- Game Version
- 1.2.1.169
- Created
- Sun, 29 Dec 2024 19:38:44 GMT
- Last Modified
- Sun, 29 Dec 2024 19:56:00 GMT
0.10.3933
[Added] Added front grip prototype [Improved] Tweaked light attenuation parameters for PEQ-16 visible illuminator [Fixed] Some lights were causing gras and clutter to be flattened in front of player when on; fixes issue #1023
- Game Version
- 1.2.1.169
- Created
- Mon, 16 Dec 2024 06:55:05 GMT
- Last Modified
- Mon, 16 Dec 2024 07:13:32 GMT
0.10.3926
[Added] Added gray, green and coyote variants of MICH2000 helmet [Added] Muzzle attachment slots for weapons that accept suppressors [Added] Made and unsuppressed M4A1 CQBR prefab, and modified the existing suppressed one to inherit from it [Added] K-4386 Typhoon-VDV [Added] K-4386 Typhoon-VDV (unarmed) [Added] Added K-4386 Green [Added] Added K-4386 Tan [Added] Added K-4386 Green (Armed) [Added] Added K-4386 Tan (Armed) [Added] Added OPSCORE FAST SF Helmet [Added] AK-101 [Added] AK-102 [Added] Added sliding rail system for the top sight rail of the M4 and M27 rifles; for now compatible only with collimator sights [Added] Added TBH-3A Helmet [Added] Added RGR JPC [Added] Suppressor slot to SVD [Added] TGP-V 2 suppressor for SVD [Added] Added USMC M67, M18 and UBGL pouches [Added] Added USMC Bandolier [Added] Added GL presets to all coyote vests [Added] Added new PC G2 pouch presets [Added] Added Night Desert Parka [Added] Added CADPAT Multi-Terrain Parka [Added] Attachment version of KAC M4 folding front sight [Added] Added SU-233/PVS weapon light [Added] Added Rosgvardiya variant of K4386 [Added] M16A2 with weaver rail [Added] M16A2 carbine with weaver rail [Added] Added black AVS [Added] Added Surefire M300C tactical light [Added] ION branded parkas [Added] Civilian-style parkas [Added] Added WML tactical light [Added] Added SU-57 fly-by [Added] Added F-22 fly-by [Added] Added AN/PSQ-23 Storm rangefinder [Added] Added Klesh-2 flashlight; fixes #1003 [Added] Casual T-Shirt [Added] ION M1025 [Added] M4A1 URG-I ("SOPMOD Block 3"). With with 10.3, 11.5, and 14.5 inch barrels [Added] Added range based zeroing to vehicle optics [Added] Added Radio Recon teams and characters for both USAF and AFRF [Added] Muscle shirts and sleeveless VDV telnyashka [Added] T-Shirts [Added] L8A Tactical Rear Sight [Added] DD Barrels without decals 10.3 11.5 14.5 [Added] Added tan version of ural4320 [Improved] Updated weapon animation graphs [Improved] Hid weapons in Arsenal that were pre-equipped with suppressors by marking them as WEAPON_VARIANT, now that suppressors can be added as attachments [Improved] Tweaked M4 LOD transitions to stop switching too soon [Improved] Added visual damage to turrets when destroyed [Improved] Added visual damage to tires [Improved] LSHZ helmet now can be used without cover [Improved] Corrected AK-105 rate of fire (now 600 rnd/min) [Improved] Tweaked strobe vis and IR light configurations; [Improved] Improved driver and gunner displays for K4386 [Improved] Camo/Color strings in displaynames for MICH and CVC helmets [Improved] LBH helmets with liberator headsets now use shorter version of displayname string [Improved] Replaced chinstrap for green and gray miches to MSA one [Improved] Renamed grey MICH 2000 as "ACH" now it has correct MSA straps [Improved] Enables rail sliding on all compatible scopes and weapons [Improved] Moved NT4 models slightly forward in .fbx so they are positioned more correctly w/r/t rifle muzzle [Improved] Reworked M27 attachment slots. Lasers can be side mounted now. [Improved] M27 rail cover kits only compatible with M27 now. [Improved] Lasers use new rail sliding system. [Improved] Reduced melee damage of M4s and M27s in line with current values on vanilla weapons [Improved] Reworked M4 attachment slots. Lasers can be side mounted now. ERGO and FSP have front mounting points. Fixes #778 [Improved] M4 carry handle sight inventory volume now calculated the same as other similarly sized attachments [Improved] Some VKPO pants were missing LODs [Improved] All applicable skeletons have been reconfigured to be compatible with Reforger 1.2.1 [Improved] NVG toggle now 2xDUp on new controller scheme. [Improved] Added hints for turret stabilization, rangefinder and target following mode [Improved] K-17 and T-14 were missing raindrop sounds [Improved] Important keybinding hints don't fade away into nothing anymore [Improved] Tweaked some of the laser and illuminator light sources [Improved] Shortened name of Perst Classic Gen.4 in radial menu [Improved] Updated tan surefire textures [Improved] Mounted lights can have strobe functionality [Improved] Separated M4A1 charging handle mesh as its own prefab part (to facilitate customization through Workbench) [Improved] SOPMOD Block II M4s now have a gas block under the rail [Improved] M4A1 Block II rifles in ION faction replaced with non-US military, 'Daniel Offence' rollmarked rifles [Improved] Tan Spectre now has a tan MRDS [Improved] Added Tan and OD Green MBUS sights in ION Arsenal [Improved] Changed: Added supply drops used by CISS to the GM entity catalog [Improved] Changed impact particle effects on armored plates [Improved] Updated surefire textures [Improved] Moved helmet covers to be next to their relevant helmet set in REDFOR Arsenal [Improved] Improvements to NVG overlays and effects [Improved] Tweaked some source glows of IR lights; fixes #964 [Fixed] Syntax fix for 1.21 update ("Ternimate()"->"Terminate()") [Fixed] Fixed duplicated AK105 case ejection component which was causing CTD in game [Fixed] Fixed SR3 animation graph [Fixed] M4 with black DD rails now in USMC and ION arsenals; fixes #813 [Fixed] Fixed Log Console errors related to Button_Operation.acp - removed no longer existing links in txt editor [Fixed] Fixed K-17 rear door wasnt closing properly (For some reason, vehicle animations and their blending is driven by events on player animations. BI plz fix) [Fixed] Fixed Tucha smoke launcher was using AGS magwell [Fixed] Fixed max elevation on T-14 [Fixed] M4 Carryhandle was missing from arsenal, leading to fault when saving [Fixed] Fixed bolt action & fire anim selector animations - https://github.com/RHSMODS/statusquo/issues/992 [Fixed] 6L26 (45rnd RPK-74M) tracer magazine didn't have the correct ammo flag icon [Fixed] Helstar green light was on by default [Fixed] Fixed normal issues with FAST SF helmet [Fixed] Velcro slots on MG pouch preset for PC Gen III, weren't displaying patches [Fixed] Fixed weird glass window collider behaviour on K4386 [Fixed] VGM-93 projectile had missing texture [Fixed] Lasers were missing attach action. [Fixed] Laser attachments couldn't be put in pockets and vests [Fixed] Added idle finger anims to GM94 - fixes GM94 lowered pose [Fixed] Fixed: NVG effect would persist after users death; fixed #1008 [Fixed] Not being able to adjust the gain of the PAS13 mounted on M2 [Fixed] Fixed missing vehicles in build mode - close #988 [Fixed] Removed variants from Conflict players + fixed missing weapon on AFRF character [Fixed] Controller key binding of NVG and IR fixed for vehicle optics; fixes #1006 [Fixed] Updated skeleton on Xmas lights [Fixed] Fixed: Scabbards were flaky; fixes #1014 [Fixed] Fixed K-17 "missing bone" log spam [Fixed] TA648MDO + RMR should work in MP now; fixes #977 [Fixed] Fixed: Supply box smoke would continue to emit particles even after box was destroyed [Fixed] Fixed wrong dovetail attachment position on AKS74UN (B18) [Fixed] Some TOR helmets had wrong description string. [Fixed] Fixed arm patch for flora uniform [Fixed] Fixed Most of weapons with custom sounds were missing interior reverb shader [Fixed] Fixed: Putting NVG in the backpack would break its animation; fixes #905 [Fixed] Fixed floating pouch loadouts on custom loadout respawn; Fixes #1022 [Removed] Removed now unused flashhider prefab from Showcase [Removed] Removed Open hatch action on k-17 [Removed] Removed Open hatch action on t-14 [Removed] Removed Infratech TWS T1 combo as it was not working [Removed] Dummy flash hider prefabs that were slotted in 5.56mm suppressors. The flash hider meshes are now part of the suppressor model to avoid potential crashes
- Game Version
- 1.2.1.169
- Created
- Sun, 15 Dec 2024 16:38:25 GMT
- Last Modified
- Sun, 15 Dec 2024 16:57:01 GMT
0.9.3399
[Added] Added Black Ars Arma A20 [Added] Added SOBR olive unit with GM94 [Added] Added multicam TOR cover [Added] Added Filbe M4 pouch [Added] Added ESS Crossbow with clear lens [Added] Added Black Taktika pouch preset with closed mag pouches [Added] Added NCPC in multicam [Improved] Added some very crude & WIP prone animations for GM-94 [Improved] Tweaked animation context positions on GM-94 [Fixed] Disabled experimental patch slots on Rush packs - hasn't been working properly with the rucksack's vertex skinning/weighing [Fixed] Fixed Long Console errors related to thermal character - removed non existing remaps [Fixed] Fixed: Infinite reload time displayed to clients when CAS strike is cancelled; fixes #979
- Game Version
- 1.2.0.124
- Created
- Sat, 14 Sep 2024 16:50:58 GMT
- Last Modified
- Sat, 14 Sep 2024 17:05:17 GMT
0.9.3371
[Added] BOSS Rugby shirt in gray
- Game Version
- 1.2.0.124
- Created
- Mon, 09 Sep 2024 10:58:08 GMT
- Last Modified
- Mon, 09 Sep 2024 11:12:11 GMT
0.9.3368
[Added] Added GM94 RG unit [Added] Added Ars Arma A20 bandolier [Added] Added Wartech MP105 mag pouch [Added] Added GM-94 (Camo) [Added] Added inspection animations to M40A5 [Added] PKM mag pouch set for 6B45 vests [Added] Added FAB-500 (UMPK) CAS system [Improved] Some displayname strings for vests, and fixed a couple of wrong ones [Improved] Adopted standard naming conventions for 6B45 pouch presets [Fixed] ION were shooting at civilians [Fixed] Corrected some displaynames for ION gear
- Game Version
- 1.2.0.124
- Created
- Mon, 09 Sep 2024 09:35:46 GMT
- Last Modified
- Mon, 09 Sep 2024 09:49:50 GMT
0.9.3350
[Added] Added AOR2 FROG and Crye rolled sleeve shirts; fixes #928 [Added] Added new inspection anims to GM94 [Added] Added GM-94 [Added] Black and Gray ballcaps for ION PMC [Added] Flannel shirts in a variety of colors [Added] Hiking Pants, available in khaki and gray [Improved] Updated USMC Combat Ops scenario [Improved] Improved manta cover inheritance [Improved] Added 6b49 mask to arsenal [Improved] Replaced x with × as multiplication symbol in several strings [Improved] Some re-sorting of weapons in Arsenal boxes to follow conventional layout across factions: pistols>>rifles>>MGs>>launchers [Improved] Changed: CISS - Added blue and red smoke to supply drops [Improved] Changed: CISS - Changed cooldown and cost of call-ins to be more reasonable [Improved] Added: CISS - Added MSV variant of called in supply drop [Fixed] Manta prefabs had wrong emat references; fixes #907 [Fixed] Surefire attachments had wrong collider materials assigned [Fixed] Some Arsenal boxes were lacking proper Handwear and Explosives categorization [Fixed] Fixed rush 12 ground model lods [Fixed] Fixed SpectrumDevice gamepad horizontal input [Fixed] Added missing collider to GM94 [Fixed] Fixed minor error message about missing string, associated with Block 2 CQBRs [Fixed] Fixed 1P87+1PN138 Combo had broken reticle [Fixed] Fixed: CISS - Supply in high wind would fall in a different place for clients
- Game Version
- 1.2.0.124
- Created
- Sat, 07 Sep 2024 22:13:10 GMT
- Last Modified
- Sat, 07 Sep 2024 22:28:50 GMT
0.9.3313
[Added] 6b49 mask [Added] Added EMR Summer TV102 vest [Added] Added Wartech HP103 Holster [Added] Added Wartech GP106 grenade pouch [Added] Added Wartech MP111 pistol pouch [Added] Added Wartech MP118 pistol pouch [Added] Added Wartech UP113 dump pouch [Added] Added Wartech UP111 radio pouch [Added] Added Wartech TV106 + TV107 warbelt [Added] Added EMR pouch presets for TV102 and ARS ARMA AVS [Added] Added TV102 with neck protection [Added] Added wartech BB102 backpack [Added] AN/PAS-13G [Added] AN/PAS-13G + TS-30A2 [Added] AN/PAS-13G + TA648MDO [Added] M1025 + AN/PAS-13G [Added] Added PKM pouches to regular MSV machine gunner [Added] Added olive SOBR units [Added] Added EMR VKPO 3.0 units [Added] Added FORECON units [Improved] Improved 1p90 reticle [Improved] Leupold Mk4 ER/T 6.5-20x50 now correctly has the Horus H58 reticle; fixes #602 [Improved] Disabled DOF when aiming down sights of Spectrum Device [Improved] LShZ ground models now have LODs [Improved] RU balaclava ground model now have LODs [Improved] Added lods for PMAG [Improved] LShZ helmet models now have LODs; fixes #478 [Improved] Faradey 1085 models now have LODs; fixes #484 [Improved] RU balaclava worn model now has LODs; fixes #477 [Improved] Disabled ability to zoom on thermal with digital zoom only [Improved] ACOG LOD switching improved [Fixed] Inventory cloth inspection compatibility with gamepad (works semi-decently); fixes #957 [Fixed] Urban Tan Sentry helmet with AMP headset had wrong offset values for side rail slots [Fixed] M40 no longer has sight switch if an optic is attached [Fixed] Fixed AN/PEQ-15 Weight [Fixed] Fixed AN/PEQ-16 Weight [Fixed] Suppressed SR-3M had weird recoil settings compared to unsuppressed; fixes #968 [Fixed] Fixed stock folding MP synchronization; fixes #967 [Removed] CHANGED FACTION KEY FOR USAF FACTION [RHS_US_USMC - > RHS_USAF] [Removed] CHANGED FACTION KEY FOR AFRF FACTION [RHS_RF_MSV - > RHS_AFRF]
- Game Version
- 1.2.0.124
- Created
- Wed, 04 Sep 2024 23:09:42 GMT
- Last Modified
- Wed, 04 Sep 2024 23:24:00 GMT
0.9.3239
No buildlog items provided.
- Game Version
- 1.2.0.124
- Created
- Mon, 26 Aug 2024 10:34:00 GMT
- Last Modified
- Mon, 26 Aug 2024 10:47:44 GMT
0.9.3238
[Added] Added RHS GPS map generator plugin [Added] Added RHS own map system prototype for GPS [Added] Added PMF K17/T14 map screen [Added] USMC MARSOC Units [Added] Added Black Gascan glasses [Improved] 6M2 models now have LODs; fixes #483 [Improved] Now there are patch slots on some of TV110 pouch presets [Improved] AK-74UN models now have LODs; fixes #474 [Improved] Radia menu can now open while sitting in passenger seat of vehicle (clothes attachments only) as well as manning a turret gun with attachments; fixes #889 [Improved] Added basic animation workspace for spectrum device [Improved] Updated Arland MSV vs FIA Combat Ops scenario [Fixed] Fixed 3UBR6 was dealing 0 damage to vehicles [Fixed] Last LODs of Liberator and Sordin headsets had no skinning
- Game Version
- 1.2.0.124
- Created
- Mon, 26 Aug 2024 09:35:46 GMT
- Last Modified
- Mon, 26 Aug 2024 09:49:10 GMT
0.9.3223
No buildlog items provided.
- Game Version
- 1.2.0.124
- Created
- Sat, 24 Aug 2024 22:13:05 GMT
- Last Modified
- Sat, 24 Aug 2024 22:26:21 GMT
0.9.3222
No buildlog items provided.
- Game Version
- 1.2.0.124
- Created
- Sat, 24 Aug 2024 21:39:48 GMT
- Last Modified
- Sun, 25 Aug 2024 21:44:13 GMT
0.9.3220
[Added] Added Spectrum device [Added] Added black BRAVO4 [Added] Added tan BRAVO4 [Added] Added RMR standalone and on top of the MDO; fixes #636 [Added] Added Ronin Shuto Belt [Added] Added Multicam Balaclava [Added] Added new multicam JPC and AVS pouch presets [Improved] Slightly improved textures of blue BRAVO4 [Improved] Texture optimization on filbe sub-belt [Improved] Replaced Okinawa belt with Ronin belt on AVS and JPC presets [Fixed] Fixed: Radio wouldnt be visible in the pouch; fixes #956 [Fixed] Coy pouches replaced by MC pouches on JPC pouch preset [Fixed] MICH colliders had some errors [Fixed] MICH materials had some errors
- Game Version
- 1.2.0.124
- Created
- Sat, 24 Aug 2024 16:42:26 GMT
- Last Modified
- Sat, 24 Aug 2024 16:55:38 GMT
0.9.3193
[Fixed] Fixed triplex layout z-order
- Game Version
- 1.2.0.102
- Created
- Mon, 19 Aug 2024 20:38:08 GMT
- Last Modified
- Mon, 19 Aug 2024 20:51:35 GMT
0.9.3182
[Added] Added Mechanix M-Pact [Added] Added SOBR patches [Added] Added Khaki Tor cover [Improved] Added lods to Peltor headset [Fixed] Fixed wrong reticle texture on 1P90
- Game Version
- 1.2.0.102
- Created
- Sun, 18 Aug 2024 15:00:08 GMT
- Last Modified
- Sun, 18 Aug 2024 15:12:56 GMT
0.9.3164
No buildlog items provided.
- Game Version
- 1.2.0.102
- Created
- Sat, 17 Aug 2024 05:32:03 GMT
- Last Modified
- Sat, 17 Aug 2024 05:44:49 GMT
0.9.3163
[Added] Added VDV beret; fixes #949 [Improved] ECH ground models now have LODs; fixes #479 [Improved] CVC 01 model now has LODs; fixes #480 [Improved] PC Gen 3 ground model now has LODs; fixes #475 [Improved] M40A5 model now has LODs; fixes #473 [Improved] Faradey 1085 boots ground model has LODs now [Improved] Radial can now be used to interact with attachments on vehicle mounted weapons (see Humvee with M2 that has a PEQ15)
- Game Version
- 1.2.0.102
- Created
- Fri, 16 Aug 2024 21:30:01 GMT
- Last Modified
- Fri, 16 Aug 2024 21:43:12 GMT
0.9.3162
[Added] Added VDV beret; fixes #949 [Improved] ECH ground models now have LODs; fixes #479 [Improved] CVC 01 model now has LODs; fixes #480 [Improved] PC Gen 3 ground model now has LODs; fixes #475 [Improved] M40A5 model now has LODs; fixes #473 [Improved] Faradey 1085 boots ground model has LODs now [Improved] Radial can now be used to interact with attachments on vehicle mounted weapons (see Humvee with M2 that has a PEQ15)
- Game Version
- 1.2.0.102
- Created
- Fri, 16 Aug 2024 19:11:32 GMT
- Last Modified
- Sat, 17 Aug 2024 19:12:57 GMT
0.9.3147
[Improved] Helstar 6 now has proper HS-640-04 modes: green stable, red stable, IR stable and IR Flash; fixes #822 [Fixed] TS30A2 zeroing changed to "camera turn"
- Game Version
- 1.2.0.102
- Created
- Tue, 13 Aug 2024 21:46:13 GMT
- Last Modified
- Tue, 13 Aug 2024 21:59:17 GMT
0.9.3143
[Added] Added optic mount for M2HB [Added] Added Wartech TV102 vest [Added] Added Wartech TV115 vest [Added] Added modern PKM pouch [Added] GM CAS systems are available again [Added] Added USMC Waffletop; fixes #748 [Improved] Adjusted order of some items in US Arsenal to organise by color/camo [Improved] Improved Triplexes texture [Improved] Improved T14/T15/K17 Intergrated radio texture [Improved] All armed M1025 in RHS now have optics installed by default [Improved] Light attachments have now source visibility when on (diode is visible from certain angles); fixes #944 [Fixed] Fixed: CAS in form of KH55 and GBU dropped from FA18 is back in GM arsenal [Fixed] Improved internal troops faction with new gear [Fixed] Radial menu was showing bad preview icons [Fixed] Battery packs were not hiding in FPV; fixed #908 [Fixed] GEO-ONV1 eye lights were misaligned; work on #929 [Fixed] Source point location of light on some IR and light devices was wrong [Fixed] Switch light had wrong name in radial
- Game Version
- 1.2.0.102
- Created
- Tue, 13 Aug 2024 20:09:14 GMT
- Last Modified
- Tue, 13 Aug 2024 20:22:00 GMT
0.9.3113
[Added] Initial injection of crye g3 rolled sleeve shirt [Improved] Added new reticle mark for 1P87 (modern) [Improved] Corrected tone mapping on some scopes [Improved] K17 buoyancy and speed in water [Fixed] Fixed VV Atacs Rifleman lost his mags by moving TV110 triple pouch into TV110 [Fixed] Fixed 7N22 accidental penetration buff [Fixed] Fixed wrong materials on coyote AVS 6x6 cummerbund [Removed] Removed: Game Master - Temporarily removed F/A-18 GBU and KH-55 CAS due to unpredictable crashes
- Game Version
- 1.2.0.102
- Created
- Fri, 02 Aug 2024 19:53:31 GMT
- Last Modified
- Fri, 02 Aug 2024 20:06:07 GMT
0.9.3093
No buildlog items provided.
- Game Version
- 1.2.0.98
- Created
- Fri, 26 Jul 2024 19:04:09 GMT
- Last Modified
- Fri, 26 Jul 2024 19:16:17 GMT
0.9.3092
[Added] Added AVS 6x9 in EMR Camo [Added] Added AA CPC with Groin protection [Added] Added EMR AVS with Groin protection [Improved] Reworked M4A1 CQBR inheritance so that they inherit from a common base class [Improved] Reduced muzzle velocity of CQBR rifles [Improved] Adjusted TV110 preview icon [Fixed] Fixed m240 had broken collider [Fixed] Some preview icons were not loading the camo correctly; fixes #921 [Fixed] Fixed wrong Taktika belts description [Fixed] Fixed K17 antena animation CTD [Fixed] TV-110 triple pouch are now part of the vest
- Game Version
- 1.2.0.98
- Created
- Fri, 26 Jul 2024 17:31:31 GMT
- Last Modified
- Fri, 26 Jul 2024 17:44:02 GMT
0.9.3064
[Added] Added AOR1 LBH [Added] Added Kiver RSP cover in multicam [Added] Added OKC-3S bayonet [Added] Added painted Mich 2000 [Improved] ZSh-7V (pilot) helmet can now only accept GEO-ONV1-01 Night vision goggles (ant as of the moment thats the only helmet to which they can be mounted; fixes #918 [Improved] Added: Information when highlighting the GEO-ONV1-01 nvg and ZSh-7V helmet about the mounting compatibility restrictions [Improved] Corrected designation of 6Kh9-1 bayonet [Fixed] Trailing space in PC Gen III display name string [Fixed] Fixed: Items dragged while arsenal is open would be refunded rather than transferred to the storage to which they were meant to go; fixes #916 [Fixed] Fixed: Inventory option to press F in order to equip an gadget straight from the inventory would not show up; fixes #916 [Fixed] Fixed: When some vest were present then gloves would go to the vest rather than to their dedicated slot; fixes #916 [Removed] Removed several variants of Mich 2000 and Mich 2001
- Game Version
- 1.2.0.92
- Created
- Mon, 22 Jul 2024 05:09:13 GMT
- Last Modified
- Mon, 22 Jul 2024 05:21:24 GMT
0.9.3028
[Added] 3uor6 30mm round instead of 3uof6 [Added] Added Ars ARMA CPC Mod 2 Platecarrier [Added] Added NCPC Platecarrier [Added] Added side armor variants of AVS [Added] Added new pouches to and JPC AVS [Improved] Particles for 30mm [Improved] Plugged in K17 engine start animations [Fixed] TS30A2 reticle changed to rear focal plane, valid only at maximum magnification 8x [Fixed] Damage on 30mm rounds [Fixed] Fixed strings on TV-110 pouch presets [Removed] 3uof6 30mm round, since it is not real
- Game Version
- 1.2.0.92
- Created
- Fri, 19 Jul 2024 10:32:57 GMT
- Last Modified
- Fri, 19 Jul 2024 10:45:53 GMT
0.9.3011
[Added] Kega explosion particles and sound [Added] Added all Wartech pouches in EMR [Added] Added ARS Arma GMR in EMR [Added] Added ARS Arma HSGI belt in EMR [Added] Added Shaw Concepts pouches in Multicam [Added] Added HSGI pouches in Multicam [Added] Added Wartech MP103 Pouch [Added] Added JPC Platecarrier [Added] Added AVS Platecarrier [Added] Added 6.22 Rush-12 Backpack [Added] Added ZSh-7V [Added] Added TS-30A2 scope [Added] Added TS-30A2 scope (camo) [Added] Added GEO-ONV1-01 night vision goggles [Improved] Replaced ammunition in base M40A5 magazine with M118 Special Ball (an additional magazine has been provided using the previous M80 FMJ ammo) [Fixed] Fixed Jeans were missing some hide body parts params [Fixed] Missing animation files related to M40 safety. (Issue #906) [Fixed] AKS-74UN w/ LTSU and B-18 picatinny mount having the wrong animation set. (Issue #842) [Fixed] Fixed Filbe was using using wrong mesh for ground model [Fixed] Fixed EXPS / SU-231A reticle flickering [Fixed] Small PDU-4 layout tweak [Fixed] Fixed FAST MT Marpat wrong texture [Removed] Removed some default patches from few TV110 pouch presets
- Game Version
- 1.2.0.76
- Created
- Mon, 15 Jul 2024 19:25:27 GMT
- Last Modified
- Mon, 15 Jul 2024 19:37:11 GMT
0.9.2980
[Improved] PDU-4 and Vector 21 magnification slightly reduced (from 7x to 5x) to keep whole reticle visible on screen, reticle stays true to sight picture [Improved] Tucha particles and optimization [Improved] Armata ammo rack particles and sounds [Improved] Updated RHS Conflict scenario [Fixed] Fixed major crash [Fixed] 1P21 PIP magnification - sight rear, front and scope radius needed tweak
- Game Version
- 1.2.0.76
- Created
- Tue, 09 Jul 2024 16:48:58 GMT
- Last Modified
- Tue, 09 Jul 2024 17:00:44 GMT
0.9.2973
No buildlog items provided.
- Game Version
- 1.2.0.76
- Created
- Mon, 08 Jul 2024 16:46:16 GMT
- Last Modified
- Tue, 09 Jul 2024 07:08:40 GMT