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RHS - Status Quo Dev

by Red Hammer Studios

0.8.2562

[Added] Vkpo 3.0
[Added] EPM magazine
[Added] MCT windowed PMAG
[Added] En and ru localization of actions on T14/K17 screens
[Added] Added AFRF Helicopter Pilots
[Added] RPG-7V with RHS PGO7V prefab for RHS units

[Improved] Changed: Added second velctro slot to the PCGen III vest (pouches) above the first one; fixes #751
[Improved] Changed: Made it possible to attach two medium size patches to 35L FLIBE backpack
[Improved] Overhaul of M4 stringtable
[Improved] Finished US weapon localization
[Improved] T14/K17 gunner/driver screens can be disabled
[Improved] T14/K17 gunner/driver camera HDR brightness can be adjusted
[Improved] TOR helmets in arsenal now have covers by default
[Improved] Added vanilla PGO7V to AFRF arsenal
[Improved] Cleanup of optic prefabs: added inheritance from vanilla base prefabs and components, removed of obsolete attribute defines, improved consistency
[Improved] M8541 mildot reticle PIP texture and material improvements
[Improved] M8541 and Leupold Mk4 FOVs, 2D reticle
[Improved] PO4x24 FOV and 2D optics
[Improved] Bravo4 reticle precision improved
[Improved] SU-260/P MDO reticle texture quality
[Improved] SU-260/P FOVs
[Improved] Added ability to remove / attach eyecup to 1p21
[Improved] Added zoom wheel animation to 1p21
[Improved] Improved 1p21 Texture
[Improved] 1PN93 reticle textures and materials
[Improved] 1PN93 FOVs
[Improved] PGO-7V3, 1PN93-2 RPG use vanilla PGO-7V3 reticle
[Improved] PG-7VL, PG-7VR and TBG-7V ballistics made compatible with vanilla PGO-7V3
[Improved] OG-7V ballistics fit with vanilla PGO-7V3

[Fixed] Fixed Crye pants clipping with leg; Fixes #747
[Fixed] Fixed: unable to place AN-94 in vehicle storage; fixes #753
[Fixed] Fixed GBU-12 explosion particle was using OnVisible event instead of OnFrame
[Fixed] Removed broken ground fire particle from t-14 (BI, please fix)
[Fixed] NVGs were not attaching correctly to base lowcut ECH; fixes #737
[Fixed] Fixed thermal NPEs
[Fixed] Bad icon setting for M17/M18 base prefab
[Fixed] Fixed k17 wheels not rotating from distance further than 75 meters
[Fixed] Fixed T14 HE shell impulse
[Fixed] Fixed Editable component for AFRF VV
[Fixed] Fixed 1P21 FOVs in PIP and 2D modes

[Removed] Removed buggy Bravo 4 with T1; fixes #755
Game Version
1.1.0.42
Created
Tue, 30 Apr 2024 20:27:22 GMT
Last Modified
Tue, 30 Apr 2024 20:38:44 GMT

0.8.2506

[Fixed] Fixes to publication tools to try to help avoid false positives
Game Version
1.1.0.42
Created
Thu, 18 Apr 2024 20:12:57 GMT
Last Modified
Thu, 18 Apr 2024 20:24:23 GMT

0.8.2505

[Added] Added version of M240B with light stock and supports

[Improved] Slightly adjusted vehicle Thermal distortion noise
[Improved] M240B has internals now
[Improved] 30mm HE particles
[Improved] Internal sounds for k17 engine

[Fixed] 30mm explosion particles spawn
Game Version
1.1.0.42
Created
Thu, 18 Apr 2024 17:10:52 GMT
Last Modified
Fri, 19 Apr 2024 17:13:06 GMT

0.8.2500

[Added] Added NT4 soft covers (black and multicam)
[Added] Added AK-74M with TGP-A silencer
[Added] Added M240B
[Added] Added ESS Crossbow
[Added] Added PVS-31 Battery pack
[Added] Added black ESS Crossbow
[Added] Added tan Kondor glasses
[Added] Added olive Kondor glasses
[Added] Added ODG Manta items and Updated TAN & BLK
[Added] Added unarmed K-17 in EXPO camo
[Added] AI Ballistic tables for 30mm rounds
[Added] AI Ballistic tables for 125mm rounds

[Improved] Player no longer able to use any sights/optics with PATROL-IR
[Improved] Revived procedural numbers and labels on vehicles
[Improved] Changed priority of which pouch is filled first when item is transferred - 1st mag pouches that change their shape to show stored item, 2nd simple pouches with visible items, 3rd pouches that dont have items visible and after that everything else
[Improved] Improved rugby shirt patch locations; fixes #735
[Improved] Changed: Far less temporary textures for US 40mm GL rounds
[Improved] Changed: Updated preview for M585, XM663 and XM664 to show letter that corresponds to the color of the stars
[Improved] Added M406, M713, M715, M716, M585, XM663 and XM664 US GL Rounds to the USMC arsenal
[Improved] BLK & ODG Manta emat
[Improved] 125mm drag calculations
[Improved] 30mm drag calculations
[Improved] AI turret target movement speeds
[Improved] Armor plates will now knock the wind of out of the wearer when bullet dont penetrate it to the point that user can get knocked out

[Fixed] Fixed M27 no longer falls through the ground
[Fixed] Items stored in pouches or attached to the helmet wouldnt impact loadout cost; fixes #734 and fixes #725
[Fixed] Fixed 2S1 Vehicle collider
[Fixed] Fixed Manta NMO
Game Version
1.1.0.42
Created
Mon, 15 Apr 2024 18:52:56 GMT
Last Modified
Mon, 15 Apr 2024 19:04:13 GMT

0.8.2457

[Added] Added "Medic" preset to AFRF arsenal

[Improved] Refactored DAGR to new system
[Improved] Performance for T14 shells
[Improved] Added door control panel to gunner and commander seat it K-17
[Improved] Changed amount of gears on T-14 gearbox 4->14
[Improved] Decreased engine torque on T-14
[Improved] Decreased engine power on T-14
[Improved] Decreased main differential ratio on T-14
[Improved] Recalculated aerodynamic frontal drag on T-14
[Improved] Changed brake settings on K-17
[Improved] Recalculated aerodynamic frontal drag on K-17
[Improved] Changed center of mass on K-17
[Improved] Added weight of turret to K-17 overall weight calculation

[Fixed] BOSS Rugby Multicam now has correct name and image in inventory; fixes #728
[Fixed] Fixed VehSimple and VehComplex colliders on T14
[Fixed] Revived DAGR; fixes #724
[Fixed] Fixed footwear inventory icons in arsenal
[Fixed] Incorrect name 3OF36 -> 3OF26
[Fixed] Overly large vehiclesimple collider for T14
[Fixed] Taktika groin, left, and right plates now actually work
[Fixed] Fixed K-17 berezhok turret missing viewGeo collider
[Fixed] Fixed K-17 Berezhok destructible optic collider not following turret
[Fixed] Fixed K-17 Epoch destructible optic ccollider not following turret in vertical axis
[Fixed] Fixed base coverage for all seats in K-17 and T-14 to match with BTR-70 from vanilla
Game Version
1.1.0.42
Created
Sat, 30 Mar 2024 23:04:42 GMT
Last Modified
Sat, 30 Mar 2024 23:15:48 GMT

0.8.2436

[Added] Added ECH lowcut woodland covered version and cover to arsenal
[Added] Added fuel counter to K-17 and T-14

[Improved] Improved changed PG7VR volume size from 1200 to 2000
[Improved] Changed view distance for T-14 and K-17 turret animation from 1k to 2k (this means that you will see turret actually rotating from longer distances)
[Improved] Added more gain steps to REAP-IR, 1TWS, PATROL-IR, SNIPE-IR
[Improved] Improved brain damage system on K-17 and T-14
[Improved] Key binding names more consistent

[Fixed] Fixed K17/T14 PMF Turret orientation angle
[Fixed] Fixed T14 PMF damage screen visibility
[Fixed] Fixed wrong recoil on REAP-IR, SNIPE-IR, TWS1
[Fixed] Fixed reinit of hdr after opening menu while using thermal optic
[Fixed] FROG Trouser blood VFX textures
[Fixed] Controller key bindings are now settable; fixes #731
Game Version
1.1.0.34
Created
Sat, 23 Mar 2024 23:12:43 GMT
Last Modified
Sat, 23 Mar 2024 23:25:29 GMT

0.8.2409

[Added] Added Velocity Shirt Multicam
[Added] Added AK-74M and AK-105 with Zenitco B10M rail in black; fixes #713
[Added] Added Multicam and OD versions of the Velocity shirt to Arsenal

[Improved] Added proper prices to items in arsenal
[Improved] Readded LODs back to RPK-74M
[Improved] Added LODs to PGO-7V3; fixes #710
[Improved] [Modding] For compatibility reason EGadgetType.GPS was renamed to EGadgetType.RHS_GPS
[Improved] Removed tons of unused materials
[Improved] AK-74M with Zenitco B-10M can now mount GP-25; fixes #712
[Improved] K-17 GM description was too long for some low resolutions, blocking out other UI

[Fixed] Fixed wrong roughness on MBUS
[Fixed] Fixed wrong reticle size and brightness on 1P63
[Fixed] Camo repair Ural now has camo on the back; fixes #711
[Fixed] Fixed some incorrect collider settings in models
[Fixed] Fixed some incorrect texture assignments in materials
[Fixed] Some Zenitco railed rifles has wrong inventory name
[Fixed] White flare console errors
[Fixed] Kh-55 was pointing to wrong particle effect
[Fixed] Fixed K17 "open driver hatch" action was broken
[Fixed] Fixed HDR broken when opening map with NVG googles and thermal sight
[Fixed] Fixed K17 and T14 turret Optic destruction
[Fixed] Fixed T14 PMF brains HitZone info
Game Version
1.1.0.34
Created
Tue, 19 Mar 2024 09:30:37 GMT
Last Modified
Tue, 19 Mar 2024 09:41:52 GMT

0.8.2386

[Added] SureFure 4 Prong Flashhider
[Added] Added MOHOC Camera standalone attachment
[Added] Added TOR counterweight pouch
[Added] Added Cheshire Cat patch
[Added] Added Switch MPLS light
[Added] Added black, olive and emr TOR counterweight pouch
[Added] Added more pouches to PC GEN 3
[Added] Added Velocity shirt
[Added] Added Black G3 shirt and pants
[Added] Added Altama boots
[Added] Added brown velocity shirt
[Added] Added OD velocity shirt
[Added] Added T-14 PMF damage screen
[Added] Added black Taktika variant
[Added] Added Black Taktika Pouch preset
[Added] Added SR-3M (Black)
[Added] Added SR-3M (Desert paintjob)
[Added] Added SR-3M (Green paintjob)
[Added] Added shoulder protection to Taktika vest
[Added] Added neck protection to Taktika vest
[Added] Added AK-105 with Zenitco B30U and B31N rails in black and tan
[Added] Added AK-105 with Zenitco B30U and B19N rails in black and tan
[Added] Added AK-105 with Zenitco B10M and B19N rails in black and tan
[Added] Added AK-105 with Zenitco B10M and B19 rails in black and tan
[Added] Added RG ATACS units
[Added] Added SOBR black presets
[Added] Added AK-74M with Zenitco B10M and B19 rails in black and tan
[Added] Added AK-74M with Zenitco B10M and B19N rails in black and tan
[Added] Added AK-74M with Zenitco B30U and B19N rails in black and tan
[Added] Added AK-74M with Zenitco B30U and B31N rails in black and tan
[Added] Added Rocky_SV2_Boots model and textures. Initial prefab setup.
[Added] Orion GPS now has basic functionality in inspect mode
[Added] Completely reworked RHS Faction system. Instead of USMC and MSV there is AFRF and USAF now. MSV and USMC moved to branches.
[Added] Added Emissive texture to ECH_LowCover Cateyes

[Improved] Helstar and MS2k are oriented in same way now, so both should be attachable to top and back Velcro on helmets; fixes #608
[Improved] Added localization for MP-443 pistol
[Improved] MS2k, HELLSTAR6 and VIP Strobes can now be attached both to helmet top and back velcro slots; fixes #668
[Improved] Changed K-17 armor (Sides 35mm->20mm. Side UParmor 30mm->10mm. Front UParmor 40mm->15mm. Interior armor 30mm->5mm). It means that K-17 side armor is now vulnerable to 12.7 AP. However it doesnt mean that you can flame it by just shooting at passanger compartment. You still need to target engine, fuel tanks, and other critical elements.
[Improved] Tweaked RPK-74M textures.
[Improved] Regenerated navmesh on test atol - fixes  #683
[Improved] Changed ocean sim on RHS Atol terrain to something less aggressive foam/wave wise
[Improved] Detached AK-74M muzzle from base weapon
[Improved] Tweaks to most PiP HDR materials to work better with new lighting; fixes #681
[Improved] Improved 6L26 texture
[Improved] Daniel Offense Rails & textures
[Improved] Tweaks to 6B47 collider
[Improved] Changed NVG Gadget Type to use new type that was added by BI (EGadgetType.NIGHT_VISION)
[Improved] SR3M now has melee; fixes #698
[Improved] Rail covers now stay at LOD0 in inventory preview
[Improved] Orion now has boot screen when turning on

[Fixed] Removed default helmet cover from Kiver which should fix an issue where player would respawn with default cover even when they saved their loadout with different cover attached
[Fixed] Wrong name shown in some cases for VIP Strobe; fixes #656
[Fixed] Fixed TSh-4 wrong weight
[Fixed] Fixed BallCap wrong weight
[Fixed] Fixed Shemagh wrong weight
[Fixed] Fixed Beanie wrong weight
[Fixed] Fixed K-17 causing Game crash
[Fixed] Not being able to attach strobes to the helmets
[Fixed] Fixed barrel texture on RPK-74 not working anymore.
[Fixed] Scripts compile for 1.1 and version bumped to 0.8
[Fixed] Fixed various console log errors
[Fixed] Fixed Charge Pro opacity
[Fixed] Fixed Switch MPLS localization
[Fixed] Fix to RHS gadgets error related to animation graphs
[Fixed] Fixed muzzle devices not respawning correctly on rifles in some cases; fixes #696
[Fixed] Fixed Solomon X Ultra weight paint on LODs 1-4
[Fixed] Fixed 2S1 Replication crush; fixes #689
[Fixed] Fixed right rail attachment position on Kiver RSP
[Fixed] Fixed showcase scenario
[Fixed] Fixed ECH_LowCover textures
[Fixed] Particles for 30mm HE shells
[Fixed] Fixed wrong rail position on RPK-74N
[Fixed] Revived SNIPE-IR
[Fixed] Being able to use night vision when helmet to which they were mounted was removed
[Fixed] Laser range finders work again

[Removed] Disabled thermals until hotfix
Game Version
1.1.0.34
Created
Thu, 14 Mar 2024 21:24:08 GMT
Last Modified
Thu, 14 Mar 2024 21:35:04 GMT

0.7.2236

[Fixed] Fixed MS2K placement on helmets; fixes #643
[Fixed] Inventory icon for A Pos blood patch was not working; fixes #628
Game Version
1.0.0.95
Created
Wed, 14 Feb 2024 07:09:36 GMT
Last Modified
Wed, 14 Feb 2024 07:21:01 GMT

0.7.2231

[Added] Daniel Offense 9.55' ,12.25' ,12.25' FSP variants
[Added] Daniel Offense FDE & BLK set colors
[Added] Added AK-105
[Added] Added M4A1 with Ergo Forward Rail Extension and AFG-2 (AFG not mountable yet)
[Added] 10.3' ,14.5' ,14.5' HB Barrels & Textures

[Improved] Added LODs to rhs_su230
[Improved] Added LODs to rhs_su230_mrds
[Improved] Added LODs to rhs_pouch_6X9-1_bayonet
[Improved] Added LODs to rhs_scabbard_6X9-1_bayonet
[Improved] Added LODs to FILBE_hydration_pack
[Improved] Added LODs to FILBE_hydration_pack_ground
[Improved] Added LODs to r187p1
[Improved] Added LODs to garmin_tactix_bravo
[Improved] Added LODs to anpeq15
[Improved] Added LODs to aksu_ltsu
[Improved] Added LODs to rpk74m
[Improved] Added LODs to m27iar

[Fixed] Fixed G45 was falling through the ground
[Fixed] Fixed G17 was falling through the ground
[Fixed] Fixed MP443 was falling through the ground
[Fixed] Fixed APS was falling through the ground
[Fixed] Fixed SP81 was falling through the ground
[Fixed] Not being able to use NVG when aiming with glocks/m17/m18
[Fixed] Fixed 1PN93 PiP sights; fixes #649
Game Version
1.0.0.95
Created
Tue, 13 Feb 2024 17:09:33 GMT
Last Modified
Tue, 13 Feb 2024 17:21:27 GMT

0.7.2211

No buildlog items provided.
Game Version
1.0.0.95
Created
Sat, 10 Feb 2024 18:21:23 GMT
Last Modified
Sat, 10 Feb 2024 18:32:07 GMT

0.7.2210

[Added] Added voice notifications to T14 and K17

[Improved] Corrected inspection slot position for PC Gen III Vest with pouches
[Improved] Increased supply storage on K17 Unarmed

[Fixed] Fixed radial menu entry null reference exception with shadow item
[Fixed] Not being able to control attached light devices and missing radial menu actions; fixes #653 and #655
[Fixed] Patches that were attached to the helmet would be visible in FPP; fixes #654
[Fixed] Being able to put backpack radio into taktika radio pouch
[Fixed] Fixed RITA turn off button was doing nothing
[Fixed] Fixed T14 Turret now can be repaired
Game Version
1.0.0.95
Created
Sat, 10 Feb 2024 17:28:05 GMT
Last Modified
Sat, 10 Feb 2024 17:38:48 GMT

0.7.2191

[Improved] Regenerated K17 editor previews + fixed their import settings
[Improved] Regenerated preview images for 2S1 & IL76
Game Version
1.0.0.95
Created
Fri, 09 Feb 2024 17:07:34 GMT
Last Modified
Fri, 09 Feb 2024 17:18:26 GMT

0.7.2185

No buildlog items provided.
Game Version
1.0.0.95
Created
Fri, 09 Feb 2024 07:01:15 GMT
Last Modified
Fri, 09 Feb 2024 07:11:58 GMT

0.7.2184

[Added] Added X Ultra pioneer boots
[Added] Added X Ultra 4 boots
[Added] Added G3 pants (ATACS-FG)
[Added] Added G3 pants (OD)
[Added] Added G3 pants (Multicam)

[Improved] Improved 6B47 mesh
[Improved] Potential compatibility fix for item insertion into pouches
[Improved] Added new pouch to PCGEN3 rifleman loadout

[Fixed] Fixed some of the broken PiP scopes after AR update
Game Version
1.0.0.95
Created
Fri, 09 Feb 2024 05:40:31 GMT
Last Modified
Fri, 09 Feb 2024 05:51:18 GMT

0.7.2162

[Added] M27 manta rail layout
[Added] Initial injection of MP-443
[Added] Okinawa warbelt to USMC
[Added] Added Taktika platecarrier
[Added] Added Taktika warbelt
[Added] Added HSGI warbelt
[Added] Added PMAG 5.56x45
[Added] Added windowed PMAG
[Added] Added ATACS version of balaklava
[Added] Turret Damage to vehicles
[Added] Added Crye G3 pants (M81)
[Added] Added Crye G3 pants (MARPAT Woodland)
[Added] Added Crye G3 pants (MARPAT Arid)
[Added] 30mm HE explosion sounds
[Added] 30mm, 125mm and 122mm shells sonic cracks and flybyes added (need test)

[Improved] Clothing item inspection will now show compatible items for selected slot
[Improved] Custom icons to better indicate the purpose of the slots in inspected clothing item
[Improved] Changed base zoom on all commander turrets from 3x to 1x
[Improved] Adjusted muzzle coefficient on M27IAR so it reflects firing 5.56 rounds from 16.5 inch barrel rifle
[Improved] Added AI Ballistic Tables for various RHS ammo
[Improved] Added 7N21 & 7N31 ammo configuration for MP443
[Improved] Added MP-443 to arsenal
[Improved] Decluttered USMC arsenal by removing weapon variants and leaving base models
[Improved] Decluttered MSV arsenal by removing weapon variants and leaving base models
[Improved] Improved USMC Combat boots mesh and texture
[Improved] Added Environment probe to K-17 (might be deleted if any problems appear)
[Improved] Shell hit sounds
[Improved] Sonic cracks for shells
[Improved] Kh55 engine sound
[Improved] Kh55 sounds and particles

[Fixed] Fixed missing attribution of Tank script to Zelik
[Fixed] Disabled ability to stack Suharka backpack into itself
[Fixed] Disabled slots that shouldn't be usable on some ECH variants
[Fixed] MI-8 not taking collision damage
[Fixed] Possible fix for T14 not moving with projectile
[Fixed] Fixed T14 grills were invincible
[Fixed] Fixed 1PN138 was always in down position
[Fixed] Reexported ECH helmets - that should fix missing collision. Fixes #642
[Fixed] Being able to put grenade and other items into mag pouches
[Fixed] Fixed not being able to attach anything to the rear slot on Kiver, LShZ, Opscore and TOR helmets
[Fixed] Missing Common item types on some magazines prevented them from being placed in pouch slots
[Fixed] Disabled animated colliders on 6B48, since they are not used on such Kevlar vest (just like on PASGT Vest)
[Fixed] Fixed floating PVS-31 and L4G24 mount; fixes #647
[Fixed] Fixed weapon variant property on one of the items in MSV_InventoryItems.conf
[Fixed] Not being able to save loadout with default weapon of USMC GL kit in Combat Ops
[Fixed] Wrong name set for M4 (it was shown as M4A1)
[Fixed] Custom bullet flyby sounds not working

[Removed] Disabled Environment probe in k-17 due poor optimization
Game Version
1.0.0.95
Created
Tue, 06 Feb 2024 20:21:57 GMT
Last Modified
Tue, 06 Feb 2024 20:32:41 GMT

0.6.2062

[Improved] Improved FROG pants model and texture
[Improved] Imrpoved FROG shirt texture

[Fixed] Fixed VKPO jackets were missing undershirt
[Fixed] Other potential modded class override conflicts
Game Version
1.0.0.80
Created
Tue, 23 Jan 2024 20:42:51 GMT
Last Modified
Tue, 23 Jan 2024 20:51:58 GMT

0.6.2058

[Added] Added target recognition/guiding to K-17 and T-14
[Added] Added Commander turret to K-17 Berezhok
[Added] Added SU-260/P Machine Gun Day Optic (MDO)
[Added] 30mm 3UOF6 HEF-T

[Improved] Improved t14 interior textures
[Improved] 2a82 shot sound and autoloader tweak
[Improved] Tweaks for 30mm particles
[Improved] Increase thickness of PO4x24 reticle
[Improved] 9M113M2 explosive yield and damage simulation
[Improved] 30mm belts to use a mixed belt. AP is full APFSDS, HE is HEF-I, AP-T, HEF-I, HEF-T
[Improved] Lowered muzzle velocity of M4A1 since 5.56 bullets velocity is calibrated for 20 inch barrels
[Improved] Tweaked ballistic properties of M855A1

[Fixed] Fixed 1p86-1 reticle was too big
[Fixed] Fixed T-14 Commander turret
[Fixed] Fixed K-17 Epoch Commander turret
[Fixed] T-14 Front lower armor plate was 20mm thick instead of 300
[Fixed] Fix possible c...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
Game Version
1.0.0.80
Created
Mon, 22 Jan 2024 20:12:06 GMT
Last Modified
Mon, 22 Jan 2024 20:21:38 GMT

0.6.2036

[Fixed] Fix incompatibility issue in RHS_M_SightsComponent.c
Game Version
1.0.0.80
Created
Fri, 19 Jan 2024 17:04:26 GMT
Last Modified
Fri, 19 Jan 2024 17:13:51 GMT

0.6.2034

[Added] Added RU Army and MSV division patches
[Added] Added interior to T-14
[Added] Added sopmod stock
[Added] Added PMF and driver displays to T-14
[Added] Added turret and commander PIP displays to K-17 and T-14
[Added] Added triplex view layout
[Added] Added base target recognition for PMF PIP screens
[Added] Added ability to destroy K-17 brains
[Added] Added FILBE backpack
[Added] Added Glock 17
[Added] Added Glock 45
[Added] Added Glock 17 COYOTE
[Added] Added Glock 45 COYOTE
[Added] Added M17
[Added] Added M18

[Improved] Added upper sleeve Velcro points to Crye shirts
[Improved] Added muzzle velocity coefficient to AKS-74U so bullets fired from it are fired with lower speed
[Improved] Configured 7U1 round - added new air drag value, configured penetration data (set it in a way that AKS74U is penetrating SSh-68 helmet at 300m), increased diameter compar...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
Game Version
1.0.0.80
Created
Fri, 19 Jan 2024 12:32:37 GMT
Last Modified
Fri, 19 Jan 2024 12:42:02 GMT

0.6.2009

[Added] Collider to T14 cannon
[Added] Scripted recoil to all vehicles
[Added] K17 AGS shot sounds and vog explosion effect
[Added] Added new pages to PFM 5.0 screen
[Added] Added working triplexes to K-17
[Added] Added touchscreen functionality
[Added] Recoil for 2A42
[Added] Empty L4G24 that can be mounted to the helmet
[Added] + Added USMC Force Recon position patch
[Added] G17, G45, M17, and M18 stringtable entries
[Added] Added black USMC Force Recon position patch
[Added] RITA Voice-Warning samples
[Added] 9m133 sounds and  oarticles

[Improved] 30mm shells effects improved
[Improved] Improved FROG combat shirt mesh
[Improved] Changed bungee retention cords on PC Gen 3 Vest pouches so now they will spring back when pouch is empty

[Fixed] Changed "weight per ammo" in InventoryItemComponent for boxes of 125mm shells, so its possible to take ammo boxes into...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
Game Version
1.0.0.80
Created
Sun, 14 Jan 2024 16:09:37 GMT
Last Modified
Sun, 14 Jan 2024 16:19:06 GMT

0.6.1974

[Added] Added USMC ID patches

[Improved] Added patch carry functionality to LShZ and TOR helmets
[Improved] Added patch carry functionality to Kiver RSP Helmet
[Improved] Added patch carry functionality to Ballcap
[Improved] Added patch carry functionality to VKPO jackets
[Improved] Added patch carry functionality to Crye shirts

[Fixed] Fix 1P21 and other scopes PiP illuminator toggle; fixes #621
Game Version
1.0.0.80
Created
Tue, 09 Jan 2024 23:28:42 GMT
Last Modified
Tue, 09 Jan 2024 23:37:55 GMT

0.6.1961

[Improved] Added patch carry functionality to ECH and OPSCORE

[Fixed] Cleaned up more old references to RHS 20 patch
Game Version
1.0.0.80
Created
Mon, 08 Jan 2024 09:31:33 GMT
Last Modified
Mon, 08 Jan 2024 09:40:48 GMT

0.6.1953

[Added] Added patch system. Put patches on helmets, uniforms and vests.
[Added] Added US flag patch
[Added] Added US inverted flag patch
[Added] Added the patch commemorating 20 years of RHS to Arsenal as placeable object
[Added] Added A pos blood type patch
[Added] Added RU camo flag patch
[Added] Added RU reflective flag patch
[Added] Added PIP cameras to K-17
[Added] Added Driver display to K-17

[Improved] Reduced the weight of the PCGen III vest
[Improved] Added "point aiming" to ACOGs
[Improved] Using [RMB] on an item from the arsenal that can be attached to a clothing (like f.e. NVG) will now try to attach it rather than just storing it in the backpack
[Improved] Improved G3 shirt mesh

[Fixed] Fixed SR-3M folding animation
[Fixed] Replace helmet attachment action wouldn't work with new slots for patches
Game Version
1.0.0.80
Created
Sun, 07 Jan 2024 20:48:11 GMT
Last Modified
Sun, 07 Jan 2024 20:57:16 GMT

0.6.1927

[Added] Detachable parts (pallet) APFSDS effect
[Added] SR3M Effects, recoil and sounds tweaks
[Added] PSO1M2-1 for SR3M
[Added] T14 Armata engine sounds (first version)
[Added] Added Tactical pants (M81)
[Added] Added Cargo pants (M81)
[Added] Added more rail cover variants
[Added] Added custom animations for Garmin watch
[Added] Armata recoil (First test)
[Added] Decals for 3of56 and 3of36
[Added] Added simple projectile models for 3bm60 and 3of36, added dynamic light for 3bm60 tracer
[Added] Spark effect for AP rounds 7n22 and 7n13
[Added] Added turret stabilization to K-17 Epoch
[Added] Added turret stabilization to K-17 Berezhok
[Added] Added turret stabilization to T-14
[Added] Added optic zoom to T-14
[Added] Added optic zoom to K-17 Epoch
[Added] Added optic zoom to K-17 Berezhok

[Improved] Various effects and sounds
[Improved] Modified AN94 sound.
...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
Game Version
1.0.0.80
Created
Sat, 06 Jan 2024 11:38:05 GMT
Last Modified
Sat, 06 Jan 2024 11:47:33 GMT

0.6.1861

[Added] AKS74U Effects, tweaked sounds
[Added] 2s1 Gvozdika Effects and sounds

[Improved] Tucha effects
[Improved] New GM CAS icons

[Fixed] AKSU muzzle flash
[Fixed] Readded RPK74M custom animation graph in order to fix bipod issue
[Fixed] Fixed some log error messages
[Fixed] Fixed wrong PSO and other dovetail attachments position on RPK-74M

[Removed] Vanilla gamemats
[Removed] Removed ability to install PSO on AKS-74UN
Game Version
1.0.0.80
Created
Fri, 22 Dec 2023 19:55:08 GMT
Last Modified
Fri, 22 Dec 2023 20:03:39 GMT

0.6.1849

[Improved] Increased lifetime of new RPG rockets
[Improved] Effects for cannons
[Improved] Sounds for cannons

[Fixed] Warheads for 30mm and damage
Game Version
1.0.0.80
Created
Fri, 22 Dec 2023 12:07:32 GMT
Last Modified
Fri, 22 Dec 2023 12:16:02 GMT

0.6.1843

[Added] Added Crye Combat Shirt (M81)


[Fixed] Fixed geometry for M203
Game Version
1.0.0.80
Created
Fri, 22 Dec 2023 00:22:39 GMT
Last Modified
Fri, 22 Dec 2023 00:31:14 GMT

0.6.1838

[Added] Added TBG-7V
[Added] Added TBG-7VL
[Added] Added OG-7V
[Added] Added PG-7VL
[Added] Added PG-7VR
[Added] 6B48
[Added] Added custom animations to DAGR
[Added] Added Ballcap (Multicam)
[Added] Added Ballcap (OD)
[Added] Added Ballcap (ATACS)
[Added] Added Ballcap (TAN)
[Added] Added Leupold Mark4 6.5-20x50
[Added] Added custom animations for ANPRC152A

[Improved] Removed detach actions from suppressors for now
[Improved] Added proper anims for ORION gps
[Improved] Adjusted NVG HDR materials to comply with bright nights :(

[Fixed] Light device keyboard keybinds would conflict with AR Commanding menu as it was [`] (grave) and it was changed to [=] (equals)
[Fixed] Fixed Missing k-17 unarmed locale

[Removed] Removed AN/PRC-152 and its attachments from the arsenal until they will be fixed
Game Version
1.0.0.80
Created
Thu, 21 Dec 2023 19:12:16 GMT
Last Modified
Thu, 21 Dec 2023 19:21:00 GMT

0.6.1820

[Added] Added new animations for PDU-4
[Added] Added Beanie (tan)
[Added] Added Beanie (OD)
[Added] Added Beanie (black)
[Added] Added Crye G3 combat shirt (MARPAT)
[Added] Added Crye G3 combat shirt (Multicam)
[Added] Added Crye G3 combat shirt (OD)
[Added] Added Crye G3 combat shirt (ATACS)
[Added] Added Tactical cargo pants (OD)
[Added] Added Tactical cargo pants (ATACS)
[Added] Added Tactical cargo pants (Multicam)
[Added] Added Tactical cargo pants (MARPAT)
[Added] Added Shemagh (Tan)
[Added] Added Shemagh (Green)

[Improved] Reverted scale changes to PDU-4, which were forced before due to missing anim
[Improved] Added Garmin watches to RU arsenal
[Improved] Improved CAS sounds

[Fixed] Fixed Kh-55 damage
Game Version
1.0.0.80
Created
Mon, 18 Dec 2023 23:46:54 GMT
Last Modified
Mon, 18 Dec 2023 23:55:28 GMT

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