RHS - Status Quo Dev

by Red Hammer Studios

0.16.5230

[Added] Physics observer support to RHS_HelmetNodeStorageComponent for helmet knockoff handling
[Added] Knockoff support for RHS helmets with m_bIsDetachable enabled


[Fixed] Missing vanilla helmet knockoff handling in the armor damage override
[Fixed] Corrected and simplified helmet item colliders to prevent knocked off helmets falling through terrain
Game Version
1.8.0.13
Created
Sat, 03 Oct 2026 06:41:56 GMT
Last Modified
Sat, 03 Oct 2026 06:43:41 GMT

0.16.5229

[Fixed] NVG device cleanup code
[Fixed] Attachment swapping and restore inventory focus after replacements
[Fixed] Clothing attachment validation on blocked slots

[Removed] EditorImageGenerator scripts that already exist in vanilla Reforger
[Removed] VONMenuActiveActionCondition null reference workaround that now exists in vanilla Reforger
[Removed] Obsolete turret zoom workaround
[Removed] Legacy reticle workaround on RHS_2DPIPSightsComponent
Game Version
1.8.0.13
Created
Fri, 02 Oct 2026 16:00:52 GMT
Last Modified
Fri, 02 Oct 2026 16:02:24 GMT

0.16.5224

[Fixed] Arsenal restores no longer loop indefinitely and freeze the server
[Fixed] Sliding attachment positions are now saved and restored for the correct weapon
[Fixed] Saved loadouts are no longer deleted when RHS extra data is missing
[Fixed] Camo headgear is now preserved when spawning Arsenal loadouts (restored missing Reforger v1.8.x code)
[Fixed] Item insertion now correctly checks that both network storages exist (restored missing Reforger v1.8.x code)
Game Version
1.8.0.13
Created
Thu, 01 Oct 2026 06:28:29 GMT
Last Modified
Thu, 01 Oct 2026 06:30:03 GMT

0.16.5223

[Fixed] TA31 reticle texture conflict between 3D materials and 2D sights
Game Version
1.8.0.13
Created
Fri, 25 Sep 2026 21:41:37 GMT
Last Modified
Fri, 25 Sep 2026 21:43:24 GMT

0.16.5222

[Fixed] OG-7V was spawning anti-tank spall projectiles
[Fixed] Updated optic layers and material overrides to latest Reforger standards, resolving nighttime matte lens glow
Game Version
1.8.0.13
Created
Fri, 25 Sep 2026 09:30:00 GMT
Last Modified
Fri, 25 Sep 2026 09:31:52 GMT

0.16.5219

[Added] Added T14 turret depression limiter when rotating the turret towards the rear

[Improved] Redone all vest prefab inventory previews
[Improved] Various weapon prefabs that inherited incorrect strings

[Fixed] Fixed T14/K17 Commander seat rotating with Gunner turret; fixes #1464; fixes #1446
[Fixed] Fixed T14 Gunner seat positions; fixes #1461
[Fixed] Fixed K4386/K17 dual-feed cannon fire rate increase bug; fixes #1446
Game Version
1.8.0.13
Created
Wed, 23 Sep 2026 09:04:30 GMT
Last Modified
Wed, 23 Sep 2026 09:05:57 GMT

0.16.5214

[Fixed] Callins were blocked when the character was in a crouched or prone stance
Game Version
1.8.0.13
Created
Tue, 22 Sep 2026 01:54:25 GMT
Last Modified
Tue, 22 Sep 2026 01:56:07 GMT

0.16.5213

[Added] Added Radio_ANPRC152A_DEV.et (WIP), frequency switching implemented so far
[Added] Added new diag menu for creating touch-screen-based items (display bounds visualization, button visualization)


[Fixed] Supply drop callins would get stuck in midair
[Fixed] Enemies could see markers for offensive callins
[Fixed] Offensive callin markers displayed the wrong player name
[Fixed] Offensive callin markers are now properly cleaned up when cancelled
Game Version
1.8.0.13
Created
Mon, 21 Sep 2026 06:08:23 GMT
Last Modified
Mon, 21 Sep 2026 06:10:11 GMT

0.16.5208

[Fixed] Fixed unstable call to RandomInt() in APSV2 script, resolving a recurring crash
[Fixed] Potential T14 turret crash related to destruction
Game Version
1.8.0.13
Created
Thu, 17 Sep 2026 14:41:39 GMT
Last Modified
Thu, 17 Sep 2026 14:44:33 GMT

0.16.5204

[Improved] 6B23 with 6Sh117 now blocks vest loadouts so you can no longer double layer
[Improved] Removed possibility to put armored plates into 6Sh117; fixes #1457

[Fixed] BNZ pouch presets were not saving to the arsenal; fixes #1460
Game Version
1.8.0.13
Created
Tue, 15 Sep 2026 17:06:33 GMT
Last Modified
Tue, 15 Sep 2026 17:08:30 GMT

0.16.5202

[Improved] Typhoon windshield wipers can only be controlled by driver now; fixes #1421
[Improved] To UH1Y config files
[Improved] UH1Y blend files.

[Fixed] Get Out and Open Door actions no longer appear when looking through driver triplex in T-14; fixes #1448
[Fixed] Some AA-CPC MC pouch presets had FG textures; fixes #1402
[Fixed] AA-CPC could not load dropped Granit plates back; fixes #1428
[Fixed] Fixed GM94 RplComponent problems; fixes #1420
Game Version
1.8.0.13
Created
Mon, 14 Sep 2026 03:13:02 GMT
Last Modified
Mon, 14 Sep 2026 03:14:20 GMT

0.16.5186

[Added] Added ARC V2 vest in RGR and MC variants
[Added] Added FILBE Assault backpack with radio
[Added] Added Matech BUIS

[Improved] M4A1 now equipped with Matech BUIS
[Improved] RHS_LoadoutSlotInfo improvements, thanks to Degman; fixes #1440
[Improved] Expose ClothNode Slotted Items in Backpack Inventory UI, thanks to Degman; fixes #1441
[Improved] RHS_MagazineAnimationComponent improvement, thanks to Degman; fixes #1442

[Fixed] Fixed T14 Hatch texture bleeding in exterior light when closed
[Fixed] Wristwatch render targets crashing dedicated servers and widget cleanup
[Fixed] Russian AA-AVS vests now slot Granit plates instead of ESAPI; fixes #1429
[Fixed] Removed default plates from LBT1961 and TT Mk2 rigs; fixes #1436
[Fixed] Fixed rangefinder loosing context after coming out of ADS; fixes #1437, #1444

[Removed] Obsolete callsigns config file
Game Version
1.8.0.13
Created
Mon, 07 Sep 2026 19:59:05 GMT
Last Modified
Mon, 07 Sep 2026 20:00:56 GMT

0.16.5157

[Added] LBT-1961 and TT MK2 Strings, added to US and ION Arsenals


[Fixed] RHS Faction errors
Game Version
1.8.0.10
Created
Fri, 14 Aug 2026 23:43:30 GMT
Last Modified
Fri, 14 Aug 2026 23:45:34 GMT

0.16.5155

[Fixed] Fixed Vehicle Triplex blocking UI elements
Game Version
1.8.0.10
Created
Fri, 14 Aug 2026 20:12:52 GMT
Last Modified
Fri, 14 Aug 2026 20:14:57 GMT

0.16.5154

[Fixed] Removed clothing offset from the core radio prefab
Game Version
1.8.0.10
Created
Fri, 14 Aug 2026 19:36:08 GMT
Last Modified
Fri, 14 Aug 2026 19:37:47 GMT

0.16.5151

[Added] VDV Telnyashka
[Added] Added LBT1961 rig
[Added] Added Tasmanian tiger MK2 rig

[Improved] Added ItemFireView collision geometry and correct FIREGEO materials for equipment, weapons, and CP-G3 pants.
[Improved] Rebuilt current-format T14 damper/suspension audio and migrate broken vehicle, radio, horn, and engine ACP graphs.
[Improved] Clean showcase-world layers, stale placements, identities, destruction data, and asset references.
[Improved] Regenerated showcase navmesh data and validate Workbench resource/world loading.
[Improved] Added Far Hide inheritance for various materials

[Fixed] Repaired stale resource GUIDs, material remaps, serialization fields, animation profiles, and weapon configurations.
[Fixed] Fixed GUIDs for item variants of equipment
[Fixed] Added some basic colliders to ground variants of items
[Fixed] Fixed labels errors regarding to m_iOpacityMapID
[Fixed] Assigned some correct game materials to T90M_Base and Kurganets25_base
[Fixed] Fixed remaps errors on maaaaany items - please check if everything works afterwards
[Fixed] Removed some obsolete (?) Kneepad prefabs
[Fixed] Proc anims errors on many items
[Fixed] Removed duplicated actions on 2S1
[Fixed] Fixed old link in pap
[Fixed] Incorrect meta data in HK416A5 base prefab
[Fixed] Incorrect offset on the Garmin watches
Game Version
1.8.0.10
Created
Fri, 14 Aug 2026 08:36:57 GMT
Last Modified
Fri, 14 Aug 2026 08:38:47 GMT

0.15.5105

[Improved] G3 pants - knee proportions, some geometry upd, rig
[Improved] G3 shirt - rig

[Fixed] MSV II vest prefab preview model
Game Version
1.7.0.54
Created
Sat, 01 Aug 2026 02:54:50 GMT
Last Modified
Sat, 01 Aug 2026 02:56:22 GMT

0.15.5101

[Improved] Tweaked M16A4 deployment points for hopefully better stability

[Fixed] M4 AFG player asi GUID errors
[Fixed] Inventory item data errors across multiple prefabs
[Fixed] Incorrect PC GEN III Light vest armor component settings
[Fixed] Potential PMF script replication flooding, listener leaks, and unsafe snapshot codec
Game Version
1.7.0.54
Created
Mon, 27 Jul 2026 02:13:37 GMT
Last Modified
Mon, 27 Jul 2026 02:15:24 GMT

0.15.5095

[Fixed] 6Sh117 6B45 PKM vest variant GUID errors
[Fixed] Vests with ColliderHistoryComponent errors
[Fixed] Missing colliders on FAST MT helmets
[Fixed] Dedal NV scope collider material issues
[Fixed] Armor damage manager component errors across all helmet prefabs
Game Version
1.7.0.54
Created
Sat, 25 Jul 2026 15:59:25 GMT
Last Modified
Sat, 25 Jul 2026 16:01:11 GMT

0.15.5089

[Fixed] Ratnik Azart pouch GUID issue
[Fixed] Collider errors in the Ratnik pouch prefabs
[Fixed] Fixed duplicate GUIDs in multiple prefabs; fixes #1418
[Fixed] Fixed clipping of USMC RAT boot through leg; fixes #1406
[Fixed] Fixed clipping of Rocky boot through leg; fixes #1381
[Fixed] Fixed some 6B47 variants not being able to equip cover; fixes #1405
[Fixed] Fixed B-lite strobe visible in first person while on helmet; fixes #1403
Game Version
1.7.0.54
Created
Tue, 21 Jul 2026 23:18:40 GMT
Last Modified
Tue, 21 Jul 2026 23:20:26 GMT

0.15.5081

[Added] Added AA CPC with Shoulder protection
[Added] Added A18 with Shoulder protection
[Added] NIJ IIIA armor gamemat material preset

[Improved] AN-94 Animations
[Improved] MSV Gen II vest collider now uses NIJ IIIA gamemat

[Fixed] Fixed T14 Hatch being able to be opened by enemy faction
[Fixed] Fixed 6Sh117 vest incorrectly spawning with plates inside; fixes #1383
[Fixed] Fixed certain A18 pouch presets blocking backpack slot; fixes #1396
[Fixed] Overlapping registration of the infantry and vehicle radial wheels; fixes #1404
[Fixed] 6B23 vest using the wrong collider material
Game Version
1.7.0.54
Created
Fri, 17 Jul 2026 14:17:48 GMT
Last Modified
Fri, 17 Jul 2026 14:19:04 GMT

0.15.5072

[Added] Added A18 with neck protection

[Improved] Corrected the BUIS front sight core prefab configuration
[Improved] HK416A5 colliders

[Fixed] Ars arma shoulder protection rig
[Fixed] Fixed playable factions in Combat Ops
[Fixed] Fixed broken helicopter rockets
[Fixed] ActionContext issues with HelicopterContext & TurretContext
Game Version
1.7.0.54
Created
Sun, 12 Jul 2026 11:49:32 GMT
Last Modified
Sun, 12 Jul 2026 11:51:14 GMT

0.15.5061

[Added] HK416A5 VFG Variant

[Improved] Editable entity catalog filter ordering
[Improved] HK416A5 Iron sight Fixed issue #1379
[Improved] HK416A5 Bipod bone
[Improved] Updated Combat Ops scenarios + added new script for maintaining the scenario

[Fixed] V-Lite collider material errors
[Fixed] Radio pouches not updating correctly when spawning with or equipping a radio
Game Version
1.7.0.54
Created
Thu, 09 Jul 2026 08:50:15 GMT
Last Modified
Thu, 09 Jul 2026 08:51:27 GMT

0.15.5054

[Improved] Made wristwatch component more robust against null ref exceptions; fixes #1395
[Improved] HK416 was showing wrong name and description in Arsenal

[Fixed] No plate 6B46 chest rig still came with plates; fixes #1388
[Fixed] Fixed wrong ground model ref in 6B46 vests
[Fixed] Fixed faction affiliation of ATACS G3 shirt and pants; fixes #1382
[Fixed] Fixed T14 Wreck model causing client crashes
Game Version
1.7.0.54
Created
Wed, 08 Jul 2026 00:54:33 GMT
Last Modified
Wed, 08 Jul 2026 00:56:05 GMT

0.15.5050

[Added] Heavy A18 pouch preset without backpack
[Added] FCS overlay
[Added] Thermal for vehicle turrets
[Added] Fire Suppression on T-14, Typhoon and K-17
[Added] ESS on T-14, Typhoon and K-17
[Added] HunterKiller on T-14
[Added] Towing Cable
[Added] Radar

[Improved] Lead Indicator
[Improved] APS
[Improved] Fire Suppression
[Improved] HUD Icons

[Fixed] A18 light pouch rig preset was blocking backpack slot wrongly; fixes #1385
[Fixed] A18 pouch preset was holstering sidearm into wrong position; fixes #1391
[Fixed] Vehicle radial menu keybind
[Fixed] M4 BLK charging handle having the wrong material
[Fixed] Stacking issue with Ratnik vests
[Fixed] M40A1 weapon handling sound file errors
[Fixed] Various collider material errors
Game Version
1.7.0.54
Created
Mon, 06 Jul 2026 21:31:53 GMT
Last Modified
Mon, 06 Jul 2026 21:34:52 GMT

0.15.5040

[Added] Added 6B23 vest
[Added] Added MSV GII vest
[Added] Added 6SH117 rig
[Added] Added zenitco B50 handguard
[Added] Added zenitco PT-2 stock
[Added] Added PKM and PKP with zenitco mods

[Improved] K17, K4386, T14 animation graph now updated for 1.7 update

[Fixed] T14 not able to switch seats; fixes #1157
[Fixed] T14 not able to pull out gunner when unconscious
[Fixed] K17 not able to pull out gunner when unconscious
[Fixed] K4386 not being able to pull out gunner when unconscious; fixes#1113
[Fixed] M4 ODG charging handle having the wrong material
[Fixed] Missing T14 door prompts icons
[Fixed] Missing T14 control repair point
[Fixed] Missing K17 door prompts icons
[Fixed] Missing K4386 door prompts icons
Game Version
1.7.0.54
Created
Mon, 29 Jun 2026 19:44:57 GMT
Last Modified
Mon, 29 Jun 2026 19:46:52 GMT

0.15.5032

[Added] M856 and M856A1 Tracer PMAG Prefabs

[Improved] Distributed PMAGs to MEF units

[Fixed] USMC platoon leaders missing magazines because undefined target storage in InventoryStorageManagerComponent
[Fixed] Rearming the T-14 'Armata' when empty; fixes #1367
[Fixed] New 6B47 helmet cover showing up in first person; fixes #1380
[Fixed] Fixed T14, K17, K4386 salvage action position
[Fixed] Radial menu scripts for Arma Reforger v1.7.0.54 update; fixes #1387
Game Version
1.7.0.54
Created
Wed, 24 Jun 2026 13:44:51 GMT
Last Modified
Wed, 24 Jun 2026 13:46:45 GMT

0.15.5021

[Added] G3 for ion: black. for ru: atacs

[Improved] G3 textures
[Improved] Added new g3 stuff in ion arsenal
[Improved] Patch support for g3 shirts
[Improved] Added black g3 for ru

[Fixed] Black g3 roughness
[Fixed] PMAG texture errors
[Fixed] 2A42 magazine prefab errors
[Fixed] Kord 127x108 magazine prefab errors
[Fixed] Tucha smoke magazine prefab errors
[Fixed] 6B50 Goggles showing up in first person
[Fixed] Various prefabs having incorrect preview settings
[Fixed] Fixed missing film grain on NVGs
Game Version
1.7.0.49
Created
Thu, 18 Jun 2026 20:37:09 GMT
Last Modified
Thu, 18 Jun 2026 20:38:47 GMT

0.15.5006

[Added] New GPS map config for Kolguyev and updated Arland + Everon


[Fixed] UpdateMapDescriptors VME errors on the RHS_OrionGPSMapWidgetComponent

[Removed] Dead/deprecated ProjectileSoundsManager.et prefab
[Removed] Cleanup dead meta files
Game Version
1.7.0.49
Created
Fri, 12 Jun 2026 19:40:41 GMT
Last Modified
Fri, 12 Jun 2026 19:42:26 GMT

0.15.5000

[Added] G3 black and tropic mc shirts
[Added] Ballistic computer (lead indicator)
[Added] Vehicle Radial Menu
[Added] HunterKiller V2 (WIP)
[Added] Reload for APS
[Added] HK416A5 to ION arsenal + minor fixes
[Added] USMC Raider/MARSOC URG-I Configurations

[Improved] G3 shirt camo
[Improved] Multiple vehicle functionalities can be accessed via radial menu
[Improved] RHS_2DSightComponent to V3 providing thermal vision support
[Improved] Improvement pass on URG-I M4A1s (Texture improvements, LODs, other fixes/refinements)
[Improved] Commander turret sight stabilization

[Fixed] Unweighted g3 pants LOD
[Fixed] Add class to the config selection on the MapGeneratorPlugin
Game Version
1.7.0.49
Created
Thu, 11 Jun 2026 05:34:54 GMT
Last Modified
Thu, 11 Jun 2026 05:36:32 GMT

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