Back to Workshop

RHS - Status Quo Dev

by Red Hammer Studios

0.10.4070

[Added] Added new AA CPC pouch presets
[Added] Added Bagari vest
[Added] CADPAT Temperate to ion
[Added] Canadian flag patch
[Added] M4 carbine with M203
[Added] CAF_CCUE_Trousers
[Added] Added pouch presets without belt for Coyote AVS and JPC
[Added] Added Team Wendy Exfil Helmet
[Added] Added ECH covers in all CADPAT pattern to ion arsenal
[Added] Added ECH LC bare bones helmet to ION arsenal so covers can be used
[Added] Added Spartan-3 Helmet
[Added] Added 6b47 with OpsCore chinstrap
[Added] BCT_Boots

[Improved] PEQ-16 visible illuminator was too aggressive
[Improved] Tweaked illuminator (lights and lasers) light volume settings to make it more realistic
[Improved] Added a little bit of glow to G45/G17 and M18/M17 tritium sights
[Improved] Adjusted morph/shape-key for MSOB insignia patch, to conform with curvature of other patches
[Improved] Slightly improved K4386 armored glass
[Improved] Added new Reload Empty animation for both M4 platform, and M27 IAR
[Improved] ION radio frequency encryption key is now "baguette"
[Improved] Work on standardizing displayname strings for AFRF helmets

[Fixed] Possible fix for scope misalignment on k17/k4386
[Fixed] LBH ground model was missing collider; fixes issue #1044
[Fixed] Fixed wrong position of mag detach action on SMAW
[Fixed] Fixed broken safety animation on smaw
[Fixed] Fixed: Supply drop would be stuck mid air for proxy clients; fixes #1027
[Fixed] Fixed: Supply drop wouldn't spawn its impact sounds and particles
[Fixed] Fixed: USAF supply crate wasn't be marked for GM as a faction object
[Fixed] Fixed M4 lower markings
[Fixed] Description strings for some M4A1s with M203, referred to M320 instead of M203
[Fixed] Some TV110 pouch presets were blocking backpack slot when they shouldn't
[Fixed] Some AACPC/AAAVS pouch presets with GMR packs were not blocking backpack slot
[Fixed] Fixed: Ducked taped the warheads of GBU/KH/UMPK to conform to the AR bug that hinders the performance of large explosives - their AOE is somewhat reduced but because of that their damage should work (around 20m radius)
[Fixed] Added unique numbers to Order parameter in faction config - this should prevent spawning problems connected with random order on server & client
[Fixed] Fixed, wrong rotation of fire selector on M27
[Fixed] AN-94 did not allow reattaching bayonets once removed (added an invisible, non-removable attachment with the required ObstructionAttributes class)
Game Version
1.2.1.173
Created
Mon, 20 Jan 2025 09:29:54 GMT
Last Modified
Mon, 20 Jan 2025 09:49:37 GMT

0.10.4047

[Added] Added new AA CPC pouch presets
[Added] Added Bagari vest
[Added] CADPAT Temperate to ion
[Added] Canadian flag patch
[Added] M4 carbine with M203
[Added] CAF_CCUE_Trousers
[Added] Added pouch presets without belt for Coyote AVS and JPC

[Improved] PEQ-16 visible illuminator was too aggressive
[Improved] Tweaked illuminator (lights and lasers) light volume settings to make it more realistic
[Improved] Added a little bit of glow to G45/G17 and M18/M17 tritium sights
[Improved] Adjusted morph/shape-key for MSOB insignia patch, to conform with curvature of other patches
[Improved] Slightly improved K4386 armored glass

[Fixed] Possible fix for scope misalignment on k17/k4386
[Fixed] LBH ground model was missing collider; fixes issue #1044
[Fixed] Fixed wrong position of mag detach action on SMAW
[Fixed] Fixed broken safety animation on smaw
[Fixed] Fixed: Supply drop would be stuck mid air for proxy clients; fixes #1027
[Fixed] Fixed: Supply drop wouldn't spawn its impact sounds and particles
[Fixed] Fixed: USAF supply crate wasn't be marked for GM as a faction object
[Fixed] Fixed M4 lower markings
[Fixed] Description strings for some M4A1s with M203, referred to M320 instead of M203
[Fixed] Some TV110 pouch presets were blocking backpack slot when they shouldn't
[Fixed] Some AACPC/AAAVS pouch presets with GMR packs were not blocking backpack slot
[Fixed] Fixed: Ducked taped the warheads of GBU/KH/UMPK to conform to the AR bug that hinders the performance of large explosives - their AOE is somewhat reduced but because of that their damage should work (around 20m radius)
[Fixed] Added unique numbers to Order parameter in faction config - this should prevent spawning problems connected with random order on server & client
Game Version
1.2.1.169
Created
Sun, 12 Jan 2025 00:16:51 GMT
Last Modified
Sun, 12 Jan 2025 00:42:53 GMT

0.10.3996

[Added] Added USMC MEF AT Teams
[Added] Added MK153 SMAW MOD.2
[Added] Zip on panel 2.0 initial injection with 4 patterns(so far)
[Added] LODs to Zip on panel 2.0 models
[Added] CADPAT MT for crye rolled and crye pants
[Added] New military trousers for ION. Prefab made and added to arsenal but not completed
[Added] Added Wartech patch
[Added] Multicam black texture for new military trousers
[Added] Harris detachable bipod now fully functional with M27 and M38

[Improved] Fixed supply drop mislabeling in GM. Fixes #1021
[Improved] Slightly improved K4386 Gearbox and Engine

[Fixed] Black screen when in a vehicle crash as passenger; fixes #1031
[Fixed] Fixed colliders of some of the helmet ground models

[Removed] Removed vertical grip prototype
Game Version
1.2.1.169
Created
Sun, 29 Dec 2024 19:38:44 GMT
Last Modified
Sun, 29 Dec 2024 19:56:00 GMT

0.10.3933

[Added] Added front grip prototype

[Improved] Tweaked light attenuation parameters for PEQ-16 visible illuminator

[Fixed] Some lights were causing gras and clutter to be flattened in front of player when on; fixes issue #1023
Game Version
1.2.1.169
Created
Mon, 16 Dec 2024 06:55:05 GMT
Last Modified
Mon, 16 Dec 2024 07:13:32 GMT

0.10.3926

[Added] Added gray, green and coyote variants of MICH2000 helmet
[Added] Muzzle attachment slots for weapons that accept suppressors
[Added] Made and unsuppressed M4A1 CQBR prefab, and modified the existing suppressed one to inherit from it
[Added] K-4386 Typhoon-VDV
[Added] K-4386 Typhoon-VDV (unarmed)
[Added] Added K-4386 Green
[Added] Added K-4386 Tan
[Added] Added K-4386 Green (Armed)
[Added] Added K-4386 Tan (Armed)
[Added] Added OPSCORE FAST SF Helmet
[Added] AK-101
[Added] AK-102
[Added] Added sliding rail system for the top sight rail of the M4 and M27 rifles; for now compatible only with collimator sights
[Added] Added TBH-3A Helmet
[Added] Added RGR JPC
[Added] Suppressor slot to SVD
[Added] TGP-V 2 suppressor for SVD
[Added] Added USMC M67, M18 and UBGL pouches
[Added] Added USMC Bandolier
[Added] Added GL presets to all coyote vests
[Added] Added new PC G2 pouch presets
[Added] Added Night Desert Parka
[Added] Added CADPAT Multi-Terrain Parka
[Added] Attachment version of KAC M4 folding front sight
[Added] Added SU-233/PVS weapon light
[Added] Added Rosgvardiya variant of K4386
[Added] M16A2 with weaver rail
[Added] M16A2 carbine with weaver rail
[Added] Added black AVS
[Added] Added Surefire M300C tactical light
[Added] ION branded parkas
[Added] Civilian-style parkas
[Added] Added WML tactical light
[Added] Added SU-57 fly-by
[Added] Added F-22 fly-by
[Added] Added AN/PSQ-23 Storm rangefinder
[Added] Added Klesh-2 flashlight; fixes #1003
[Added] Casual T-Shirt
[Added] ION M1025
[Added] M4A1 URG-I ("SOPMOD Block 3"). With with 10.3, 11.5, and 14.5 inch barrels
[Added] Added range based zeroing to vehicle optics
[Added] Added Radio Recon teams and characters for both USAF and AFRF
[Added] Muscle shirts and sleeveless VDV telnyashka
[Added] T-Shirts
[Added] L8A Tactical Rear Sight
[Added] DD Barrels without decals 10.3 11.5 14.5
[Added] Added tan version of ural4320

[Improved] Updated weapon animation graphs
[Improved] Hid weapons in Arsenal that were pre-equipped with suppressors by marking them as WEAPON_VARIANT, now that suppressors can be added as attachments
[Improved] Tweaked M4 LOD transitions to stop switching too soon
[Improved] Added visual damage to turrets when destroyed
[Improved] Added visual damage to tires
[Improved] LSHZ helmet now can be used without cover
[Improved] Corrected AK-105 rate of fire (now 600 rnd/min)
[Improved] Tweaked strobe vis and IR light configurations;
[Improved] Improved driver and gunner displays for K4386
[Improved] Camo/Color strings in displaynames for MICH and CVC helmets
[Improved] LBH helmets with liberator headsets now use shorter version of displayname string
[Improved] Replaced chinstrap for green and gray miches to MSA one
[Improved] Renamed grey MICH 2000 as "ACH" now it has correct MSA straps
[Improved] Enables rail sliding on all compatible scopes and weapons
[Improved] Moved NT4 models slightly forward in .fbx so they are positioned more correctly w/r/t rifle muzzle
[Improved] Reworked M27 attachment slots. Lasers can be side mounted now.
[Improved] M27 rail cover kits only compatible with M27 now.
[Improved] Lasers use new rail sliding system.
[Improved] Reduced melee damage of M4s and M27s in line with current values on vanilla weapons
[Improved] Reworked M4 attachment slots. Lasers can be side mounted now. ERGO and FSP have front mounting points. Fixes #778
[Improved] M4 carry handle sight inventory volume now calculated the same as other similarly sized attachments
[Improved] Some VKPO pants were missing LODs
[Improved] All applicable skeletons have been reconfigured to be compatible with Reforger 1.2.1
[Improved] NVG toggle now 2xDUp on new controller scheme.
[Improved] Added hints for turret stabilization, rangefinder and target following mode
[Improved] K-17 and T-14 were missing raindrop sounds
[Improved] Important keybinding hints don't fade away into nothing anymore
[Improved] Tweaked some of the laser and illuminator light sources
[Improved] Shortened name of Perst Classic Gen.4 in radial menu
[Improved] Updated tan surefire textures
[Improved] Mounted lights can have strobe functionality
[Improved] Separated M4A1 charging handle mesh as its own prefab part (to facilitate customization through Workbench)
[Improved] SOPMOD Block II M4s now have a gas block under the rail
[Improved] M4A1 Block II rifles in ION faction replaced with non-US military, 'Daniel Offence' rollmarked rifles
[Improved] Tan Spectre now has a tan MRDS
[Improved] Added Tan and OD Green MBUS sights in ION Arsenal
[Improved] Changed: Added supply drops used by CISS to the GM entity catalog
[Improved] Changed  impact particle effects on armored plates
[Improved] Updated surefire textures
[Improved] Moved helmet covers to be next to their relevant helmet set in REDFOR Arsenal
[Improved] Improvements to NVG overlays and effects
[Improved] Tweaked some source glows of IR lights; fixes #964

[Fixed] Syntax fix for 1.21 update ("Ternimate()"->"Terminate()")
[Fixed] Fixed duplicated AK105 case ejection component which was causing CTD in game
[Fixed] Fixed SR3 animation graph
[Fixed] M4 with black DD rails now in USMC and ION arsenals; fixes #813
[Fixed] Fixed Log Console errors related to Button_Operation.acp - removed no longer existing links in txt editor
[Fixed] Fixed K-17 rear door wasnt closing properly (For some reason, vehicle animations and their blending is driven by events on player animations. BI plz fix)
[Fixed] Fixed Tucha smoke launcher was using AGS magwell
[Fixed] Fixed max elevation on T-14
[Fixed] M4 Carryhandle was missing from arsenal, leading to fault when saving
[Fixed] Fixed bolt action & fire anim selector animations - https://github.com/RHSMODS/statusquo/issues/992
[Fixed] 6L26 (45rnd RPK-74M) tracer magazine didn't have the correct ammo flag icon
[Fixed] Helstar green light was on by default
[Fixed] Fixed normal issues with FAST SF helmet
[Fixed] Velcro slots on MG pouch preset for PC Gen III, weren't displaying patches
[Fixed] Fixed weird glass window collider behaviour on K4386
[Fixed] VGM-93 projectile had missing texture
[Fixed] Lasers were missing attach action.
[Fixed] Laser attachments couldn't be put in pockets and vests
[Fixed] Added idle finger anims to GM94 - fixes GM94 lowered pose
[Fixed] Fixed: NVG effect would persist after users death; fixed #1008
[Fixed] Not being able to adjust the gain of the PAS13 mounted on M2
[Fixed] Fixed missing vehicles in build mode - close #988
[Fixed] Removed variants from Conflict players + fixed missing weapon on AFRF character
[Fixed] Controller key binding of NVG and IR fixed for vehicle optics; fixes #1006
[Fixed] Updated skeleton on Xmas lights
[Fixed] Fixed: Scabbards were flaky; fixes #1014
[Fixed] Fixed K-17 "missing  bone" log spam
[Fixed] TA648MDO + RMR should work in MP now; fixes #977
[Fixed] Fixed: Supply box smoke would continue to emit particles even after box was destroyed
[Fixed] Fixed wrong dovetail attachment position on AKS74UN (B18)
[Fixed] Some TOR helmets had wrong description string.
[Fixed] Fixed arm patch for flora uniform
[Fixed] Fixed Most of weapons with custom sounds were missing interior reverb shader
[Fixed] Fixed: Putting NVG in the backpack would break its animation; fixes #905
[Fixed] Fixed floating pouch loadouts on custom loadout respawn; Fixes #1022

[Removed] Removed now unused flashhider prefab from Showcase
[Removed] Removed Open hatch action on k-17
[Removed] Removed Open hatch action on t-14
[Removed] Removed Infratech TWS T1 combo as it was not working
[Removed] Dummy flash hider prefabs that were slotted in 5.56mm suppressors. The flash hider meshes are now part of the suppressor model to avoid potential crashes
Game Version
1.2.1.169
Created
Sun, 15 Dec 2024 16:38:25 GMT
Last Modified
Sun, 15 Dec 2024 16:57:01 GMT

0.9.3399

[Added] Added Black Ars Arma A20
[Added] Added SOBR olive unit with GM94
[Added] Added multicam TOR cover
[Added] Added Filbe M4 pouch
[Added] Added ESS Crossbow with clear lens
[Added] Added Black Taktika pouch preset with closed mag pouches
[Added] Added NCPC in multicam

[Improved] Added some very crude & WIP prone animations for GM-94
[Improved] Tweaked animation context positions on GM-94

[Fixed] Disabled experimental patch slots on Rush packs - hasn't been working properly with the rucksack's vertex skinning/weighing
[Fixed] Fixed Long Console errors related to thermal character - removed non existing remaps
[Fixed] Fixed: Infinite reload time displayed to clients when CAS strike is cancelled; fixes #979
Game Version
1.2.0.124
Created
Sat, 14 Sep 2024 16:50:58 GMT
Last Modified
Sat, 14 Sep 2024 17:05:17 GMT

0.9.3371

[Added] BOSS Rugby shirt in gray
Game Version
1.2.0.124
Created
Mon, 09 Sep 2024 10:58:08 GMT
Last Modified
Mon, 09 Sep 2024 11:12:11 GMT

0.9.3368

[Added] Added GM94 RG unit
[Added] Added Ars Arma A20 bandolier
[Added] Added Wartech MP105 mag pouch
[Added] Added GM-94 (Camo)
[Added] Added inspection animations to M40A5
[Added] PKM mag pouch set for 6B45 vests
[Added] Added FAB-500 (UMPK) CAS system

[Improved] Some displayname strings for vests, and fixed a couple of wrong ones
[Improved] Adopted standard naming conventions for 6B45 pouch presets

[Fixed] ION were shooting at civilians
[Fixed] Corrected some displaynames for ION gear
Game Version
1.2.0.124
Created
Mon, 09 Sep 2024 09:35:46 GMT
Last Modified
Mon, 09 Sep 2024 09:49:50 GMT

0.9.3350

[Added] Added AOR2 FROG and Crye rolled sleeve shirts; fixes #928
[Added] Added new inspection anims to GM94
[Added] Added GM-94
[Added] Black and Gray ballcaps for ION PMC
[Added] Flannel shirts in a variety of colors
[Added] Hiking Pants, available in khaki and gray

[Improved] Updated USMC Combat Ops scenario
[Improved] Improved manta cover inheritance
[Improved] Added 6b49 mask to arsenal
[Improved] Replaced x with × as multiplication symbol in several strings
[Improved] Some re-sorting of weapons in Arsenal boxes to follow conventional layout across factions: pistols>>rifles>>MGs>>launchers
[Improved] Changed: CISS - Added blue and red smoke to supply drops
[Improved] Changed: CISS - Changed cooldown and cost of call-ins to be more reasonable
[Improved] Added: CISS - Added MSV variant of called in supply drop

[Fixed] Manta prefabs had wrong emat references; fixes #907
[Fixed] Surefire attachments had wrong collider materials assigned
[Fixed] Some Arsenal boxes were lacking proper Handwear and Explosives categorization
[Fixed] Fixed rush 12 ground model lods
[Fixed] Fixed SpectrumDevice gamepad horizontal input
[Fixed] Added missing collider to GM94
[Fixed] Fixed minor error message about missing string, associated with Block 2 CQBRs
[Fixed] Fixed 1P87+1PN138 Combo had broken reticle
[Fixed] Fixed: CISS - Supply in high wind would fall in a different place for clients
Game Version
1.2.0.124
Created
Sat, 07 Sep 2024 22:13:10 GMT
Last Modified
Sat, 07 Sep 2024 22:28:50 GMT

0.9.3313

[Added] 6b49 mask
[Added] Added EMR Summer TV102 vest
[Added] Added Wartech HP103 Holster
[Added] Added Wartech GP106 grenade pouch
[Added] Added Wartech MP111 pistol pouch
[Added] Added Wartech MP118 pistol pouch
[Added] Added Wartech UP113 dump pouch
[Added] Added Wartech UP111 radio pouch
[Added] Added Wartech TV106 + TV107 warbelt
[Added] Added EMR pouch presets for TV102 and ARS ARMA AVS
[Added] Added TV102 with neck protection
[Added] Added wartech BB102 backpack
[Added] AN/PAS-13G
[Added] AN/PAS-13G + TS-30A2
[Added] AN/PAS-13G + TA648MDO
[Added] M1025 + AN/PAS-13G
[Added] Added PKM pouches to regular MSV machine gunner
[Added] Added olive SOBR units
[Added] Added EMR VKPO 3.0 units
[Added] Added FORECON units

[Improved] Improved 1p90 reticle
[Improved] Leupold Mk4 ER/T 6.5-20x50 now correctly has the Horus H58 reticle; fixes #602
[Improved] Disabled DOF when aiming down sights of Spectrum Device
[Improved] LShZ ground models now have LODs
[Improved] RU balaclava ground model now have LODs
[Improved] Added lods for PMAG
[Improved] LShZ helmet models now have LODs; fixes #478
[Improved] Faradey 1085 models now have LODs; fixes #484
[Improved] RU balaclava worn model now has LODs; fixes #477
[Improved] Disabled ability to zoom on thermal with digital zoom only
[Improved] ACOG LOD switching improved

[Fixed] Inventory cloth inspection compatibility with gamepad (works semi-decently); fixes #957
[Fixed] Urban Tan Sentry helmet with AMP headset had wrong offset values for side rail slots
[Fixed] M40 no longer has sight switch if an optic is attached
[Fixed] Fixed AN/PEQ-15 Weight
[Fixed] Fixed AN/PEQ-16 Weight
[Fixed] Suppressed SR-3M had weird recoil settings compared to unsuppressed; fixes #968
[Fixed] Fixed stock folding MP synchronization; fixes #967

[Removed] CHANGED FACTION KEY FOR USAF FACTION [RHS_US_USMC - > RHS_USAF]
[Removed] CHANGED FACTION KEY FOR AFRF FACTION [RHS_RF_MSV - > RHS_AFRF]
Game Version
1.2.0.124
Created
Wed, 04 Sep 2024 23:09:42 GMT
Last Modified
Wed, 04 Sep 2024 23:24:00 GMT

0.9.3239

No buildlog items provided.
Game Version
1.2.0.124
Created
Mon, 26 Aug 2024 10:34:00 GMT
Last Modified
Mon, 26 Aug 2024 10:47:44 GMT

0.9.3238

[Added] Added RHS GPS map generator plugin
[Added] Added RHS own map system prototype for GPS
[Added] Added PMF K17/T14 map screen
[Added] USMC MARSOC Units
[Added] Added Black Gascan glasses

[Improved] 6M2 models now have LODs; fixes #483
[Improved] Now there are patch slots on some of TV110 pouch presets
[Improved] AK-74UN models now have LODs; fixes #474
[Improved] Radia menu can now open while sitting in passenger seat of vehicle (clothes attachments only) as well as manning a turret gun with attachments; fixes #889
[Improved] Added basic animation workspace for spectrum device
[Improved] Updated Arland MSV vs FIA Combat Ops scenario

[Fixed] Fixed 3UBR6 was dealing 0 damage to vehicles
[Fixed] Last LODs of Liberator and Sordin headsets had no skinning
Game Version
1.2.0.124
Created
Mon, 26 Aug 2024 09:35:46 GMT
Last Modified
Mon, 26 Aug 2024 09:49:10 GMT

0.9.3223

No buildlog items provided.
Game Version
1.2.0.124
Created
Sat, 24 Aug 2024 22:13:05 GMT
Last Modified
Sat, 24 Aug 2024 22:26:21 GMT

0.9.3222

No buildlog items provided.
Game Version
1.2.0.124
Created
Sat, 24 Aug 2024 21:39:48 GMT
Last Modified
Sun, 25 Aug 2024 21:44:13 GMT

0.9.3220

[Added] Added Spectrum device
[Added] Added black BRAVO4
[Added] Added tan BRAVO4
[Added] Added RMR standalone and on top of the MDO; fixes #636
[Added] Added Ronin Shuto Belt
[Added] Added Multicam Balaclava
[Added] Added new multicam JPC and AVS pouch presets

[Improved] Slightly improved textures of blue BRAVO4
[Improved] Texture optimization on filbe sub-belt
[Improved] Replaced Okinawa belt with Ronin belt on AVS and JPC presets

[Fixed] Fixed: Radio wouldnt be visible in the pouch; fixes #956
[Fixed] Coy pouches replaced by MC pouches on JPC pouch preset
[Fixed] MICH colliders had some errors
[Fixed] MICH materials had some errors
Game Version
1.2.0.124
Created
Sat, 24 Aug 2024 16:42:26 GMT
Last Modified
Sat, 24 Aug 2024 16:55:38 GMT

0.9.3193

[Fixed] Fixed triplex layout z-order
Game Version
1.2.0.102
Created
Mon, 19 Aug 2024 20:38:08 GMT
Last Modified
Mon, 19 Aug 2024 20:51:35 GMT

0.9.3182

[Added] Added Mechanix M-Pact
[Added] Added SOBR patches
[Added] Added Khaki Tor cover

[Improved] Added lods to Peltor headset

[Fixed] Fixed wrong reticle texture on 1P90
Game Version
1.2.0.102
Created
Sun, 18 Aug 2024 15:00:08 GMT
Last Modified
Sun, 18 Aug 2024 15:12:56 GMT

0.9.3164

No buildlog items provided.
Game Version
1.2.0.102
Created
Sat, 17 Aug 2024 05:32:03 GMT
Last Modified
Sat, 17 Aug 2024 05:44:49 GMT

0.9.3163

[Added] Added VDV beret; fixes #949

[Improved] ECH ground models now have LODs; fixes #479
[Improved] CVC 01 model now has LODs; fixes #480
[Improved] PC Gen 3 ground model now has LODs; fixes #475
[Improved] M40A5 model now has LODs; fixes #473
[Improved] Faradey 1085 boots ground model has LODs now
[Improved] Radial can now be used to interact with attachments on vehicle mounted weapons (see Humvee with M2 that has a PEQ15)
Game Version
1.2.0.102
Created
Fri, 16 Aug 2024 21:30:01 GMT
Last Modified
Fri, 16 Aug 2024 21:43:12 GMT

0.9.3162

[Added] Added VDV beret; fixes #949

[Improved] ECH ground models now have LODs; fixes #479
[Improved] CVC 01 model now has LODs; fixes #480
[Improved] PC Gen 3 ground model now has LODs; fixes #475
[Improved] M40A5 model now has LODs; fixes #473
[Improved] Faradey 1085 boots ground model has LODs now
[Improved] Radial can now be used to interact with attachments on vehicle mounted weapons (see Humvee with M2 that has a PEQ15)
Game Version
1.2.0.102
Created
Fri, 16 Aug 2024 19:11:32 GMT
Last Modified
Sat, 17 Aug 2024 19:12:57 GMT

0.9.3147

[Improved] Helstar 6 now has proper HS-640-04 modes: green stable, red stable, IR stable and IR Flash; fixes #822

[Fixed] TS30A2 zeroing changed to "camera turn"
Game Version
1.2.0.102
Created
Tue, 13 Aug 2024 21:46:13 GMT
Last Modified
Tue, 13 Aug 2024 21:59:17 GMT

0.9.3143

[Added] Added optic mount for M2HB
[Added] Added Wartech TV102 vest
[Added] Added Wartech TV115 vest
[Added] Added modern PKM pouch
[Added] GM CAS systems are available again
[Added] Added USMC Waffletop; fixes #748

[Improved] Adjusted order of some items in US Arsenal to organise by color/camo
[Improved] Improved Triplexes texture
[Improved] Improved T14/T15/K17 Intergrated radio texture
[Improved] All armed M1025 in RHS now have optics installed by default
[Improved] Light attachments have now source visibility when on (diode is visible from certain angles); fixes #944

[Fixed] Fixed: CAS in form of KH55 and GBU dropped from FA18 is back in GM arsenal
[Fixed] Improved internal troops faction with new gear
[Fixed] Radial menu was showing bad preview icons
[Fixed] Battery packs were not hiding in FPV; fixed #908
[Fixed] GEO-ONV1 eye lights were misaligned; work on #929
[Fixed] Source point location of light on some IR and light devices was wrong
[Fixed] Switch light had wrong name in radial
Game Version
1.2.0.102
Created
Tue, 13 Aug 2024 20:09:14 GMT
Last Modified
Tue, 13 Aug 2024 20:22:00 GMT

0.9.3113

[Added] Initial injection of crye g3 rolled sleeve shirt

[Improved] Added new reticle mark for 1P87 (modern)
[Improved] Corrected tone mapping on some scopes
[Improved] K17 buoyancy and speed in water

[Fixed] Fixed VV Atacs Rifleman lost his mags by moving TV110 triple pouch into TV110
[Fixed] Fixed 7N22 accidental penetration buff
[Fixed] Fixed wrong materials on coyote AVS 6x6 cummerbund

[Removed] Removed: Game Master - Temporarily removed F/A-18 GBU and KH-55 CAS due to unpredictable crashes
Game Version
1.2.0.102
Created
Fri, 02 Aug 2024 19:53:31 GMT
Last Modified
Fri, 02 Aug 2024 20:06:07 GMT

0.9.3093

No buildlog items provided.
Game Version
1.2.0.98
Created
Fri, 26 Jul 2024 19:04:09 GMT
Last Modified
Fri, 26 Jul 2024 19:16:17 GMT

0.9.3092

[Added] Added AVS 6x9 in EMR Camo
[Added] Added AA CPC with Groin protection
[Added] Added EMR AVS with Groin protection

[Improved] Reworked M4A1 CQBR inheritance so that they inherit from a common base class
[Improved] Reduced muzzle velocity of CQBR rifles
[Improved] Adjusted TV110 preview icon

[Fixed] Fixed m240 had broken collider
[Fixed] Some preview icons were not loading the camo correctly; fixes #921
[Fixed] Fixed wrong Taktika belts description
[Fixed] Fixed K17 antena animation CTD
[Fixed] TV-110 triple pouch are now part of the vest
Game Version
1.2.0.98
Created
Fri, 26 Jul 2024 17:31:31 GMT
Last Modified
Fri, 26 Jul 2024 17:44:02 GMT

0.9.3064

[Added] Added AOR1 LBH
[Added] Added Kiver RSP cover in multicam
[Added] Added OKC-3S bayonet
[Added] Added painted Mich 2000

[Improved] ZSh-7V (pilot) helmet can now only accept GEO-ONV1-01 Night vision goggles (ant as of the moment thats the only helmet to which they can be mounted; fixes #918
[Improved] Added: Information when highlighting the GEO-ONV1-01 nvg and ZSh-7V helmet about the mounting compatibility restrictions
[Improved] Corrected designation of 6Kh9-1 bayonet

[Fixed] Trailing space in PC Gen III display name string
[Fixed] Fixed: Items dragged while arsenal is open would be refunded rather than transferred to the storage to which they were meant to go; fixes #916
[Fixed] Fixed: Inventory option to press F in order to equip an gadget straight from the inventory would not show up; fixes #916
[Fixed] Fixed: When some vest were present then gloves would go to the vest rather than to their dedicated slot; fixes #916

[Removed] Removed several variants of Mich 2000 and Mich 2001
Game Version
1.2.0.92
Created
Mon, 22 Jul 2024 05:09:13 GMT
Last Modified
Mon, 22 Jul 2024 05:21:24 GMT

0.9.3028

[Added] 3uor6 30mm round instead of 3uof6
[Added] Added Ars ARMA CPC Mod 2 Platecarrier
[Added] Added NCPC Platecarrier
[Added] Added side armor variants of AVS
[Added] Added new pouches to and JPC AVS

[Improved] Particles for 30mm
[Improved] Plugged in K17 engine start animations

[Fixed] TS30A2 reticle changed to rear focal plane, valid only at maximum magnification 8x
[Fixed] Damage on 30mm rounds
[Fixed] Fixed strings on TV-110 pouch presets

[Removed] 3uof6 30mm round, since it is not real
Game Version
1.2.0.92
Created
Fri, 19 Jul 2024 10:32:57 GMT
Last Modified
Fri, 19 Jul 2024 10:45:53 GMT

0.9.3011

[Added] Kega explosion particles and sound
[Added] Added all Wartech pouches in EMR
[Added] Added ARS Arma GMR in EMR
[Added] Added ARS Arma HSGI belt in EMR
[Added] Added Shaw Concepts pouches in Multicam
[Added] Added HSGI pouches in Multicam
[Added] Added Wartech MP103 Pouch
[Added] Added JPC Platecarrier
[Added] Added AVS Platecarrier
[Added] Added 6.22 Rush-12 Backpack
[Added] Added ZSh-7V
[Added] Added TS-30A2 scope
[Added] Added TS-30A2 scope (camo)
[Added] Added GEO-ONV1-01 night vision goggles

[Improved] Replaced ammunition in base M40A5 magazine with M118 Special Ball (an additional magazine has been provided using the previous M80 FMJ ammo)

[Fixed] Fixed Jeans were missing some hide body parts params
[Fixed] Missing animation files related to M40 safety. (Issue #906)
[Fixed] AKS-74UN w/ LTSU and B-18 picatinny mount having the wrong animation set. (Issue #842)
[Fixed] Fixed Filbe was using using wrong mesh for ground model
[Fixed] Fixed EXPS / SU-231A reticle flickering
[Fixed] Small PDU-4 layout tweak
[Fixed] Fixed FAST MT Marpat wrong texture

[Removed] Removed some default patches from few TV110 pouch presets
Game Version
1.2.0.76
Created
Mon, 15 Jul 2024 19:25:27 GMT
Last Modified
Mon, 15 Jul 2024 19:37:11 GMT

0.9.2980

[Improved] PDU-4 and Vector 21 magnification slightly reduced (from 7x to 5x) to keep whole reticle visible on screen, reticle stays true to sight picture
[Improved] Tucha particles and optimization
[Improved] Armata ammo rack particles and sounds
[Improved] Updated RHS Conflict scenario

[Fixed] Fixed major crash
[Fixed] 1P21 PIP magnification - sight rear, front and scope radius needed tweak
Game Version
1.2.0.76
Created
Tue, 09 Jul 2024 16:48:58 GMT
Last Modified
Tue, 09 Jul 2024 17:00:44 GMT

0.9.2973

No buildlog items provided.
Game Version
1.2.0.76
Created
Mon, 08 Jul 2024 16:46:16 GMT
Last Modified
Tue, 09 Jul 2024 07:08:40 GMT

Showing 1 to 30 of 55 results

Rows per page

Next