Summary
Pronto optics fixes, Glock/GRS pouch seating and SCAR/M110/M82 light and laser mounting compatibility.
Description
Version 0.1.12 rollback: completely removes the Romeo8T / Juliet4 overrides introduced in 0.1.10 and revised in 0.1.11 after reports of invisible optics and attachment/equip failures. All runtime prefab/material/script files are restored byte-for-byte to published 0.1.9. The Romeo is supplied solely by the original L143A2 mod; its requested eye relief adjustment is withdrawn pending a successful packed-game equip test. Update both server and clients, restart and reconnect. Live attachment and loadout saving retest remains pending.
Version 0.1.5: light and laser controls now use the local player controller, which survives character possession and respawn. The five existing Pronto actions still use each player's saved bindings and Pronto's attachment/network logic. Character callbacks cannot add a second toggle or remove these controller-owned handlers.
Local runtime validation passed 15 action/toggle checks across initial possession, reacquisition and a new character, including an old-character callback and a no-character guard. Full Arsenal dependency compilation passed. All existing prefab, material, pouch and weapon-rail resources are unchanged. The reported CTF dedicated-server incident has not been reproduced locally; physical-key and remote-server acceptance remain pending.
CTF 226 Pronto Comp Pack
Consolidated compatibility fixes for our Pronto setup:
- Existing eye-relief adjustments for ACOG TA31/TA648, ELCAN C79/Spectre DR, NPZ PO156 and Vortex Razor.
- Razor/Spectre top-mounted laser PiP clearance and ACOG/ELCAN piggyback RMR material/brightness corrections.
- Original calibrated Pronto Glock magazine seating in straight and angled GRS pistol pouches, preserving native magazine wells.
- Pronto rifle light/laser mounting on SCAR-H, SCAR-L, M110 and Barrett M82, including inherited colours/variants.
Weapon rail changes reuse the previous compatibility patch, reduced to the affected slots so unrelated weapon settings stay with their provider mods. SCAR/M110 accessory rails accept AttachmentRIS1913. The M82 existing top accessory slot is enabled, visible in inspection and accepts the same class. Existing pivots and offsets remain inherited. The separate Barrett M82 Fix can apply its recoil changes without full weapon copies masking them.
Requires original Pronto Attachments/Hub/Glocks, GRS Essentials/Dev Framework, FN SCAR, M110 DMR and Barrett M82 with their provider dependencies. Does not depend on retired standalone compatibility patches. No copied models, textures or original weapon asset libraries.
Use with CTF 226 Arsenal Config 1.0.17. Disable superseded standalone items 52A34CA2426747CC (SCAR/M110/M82 lights compatibility), 93EC850133F342D1 (PiP clearance) and A6F4781CE921B30D (Glock-GRS) when loading the consolidated setup. Keep original weapon/provider mods and the separate Barrett M82 recoil fix if your server uses it. The separate Pronto GRS laser/NVG bridge is outside this consolidation.
Unlisted release. Workbench configuration regression passed across 64 resources; final visual alignment, visible/IR operation and multiplayer acceptance of the expanded stack remain pending. The separate Glock pistol RMR brightness issue remains unresolved. Independent compatibility patch.
License
Arma Public License (APL)