Ground Commander MultiPlayer
by RearAdmiralDippy
1.1.0
1.9 update compat
- Game Version
- 1.9.0.37
- Created
- Thu, 05 Nov 2026 15:52:17 GMT
- Last Modified
- Thu, 05 Nov 2026 15:52:30 GMT
1.0.194
Changing some U,I fixes, and the Stuck button not showing fix
- Game Version
- 1.8.0.13
- Created
- Thu, 05 Nov 2026 06:37:30 GMT
- Last Modified
- Thu, 05 Nov 2026 06:37:47 GMT
1.0.193
Added an AI unstuck button with a 5 minute cooldown
- Game Version
- 1.8.0.13
- Created
- Thu, 05 Nov 2026 06:10:17 GMT
- Last Modified
- Thu, 05 Nov 2026 06:10:27 GMT
1.0.192
More fixing
- Game Version
- 1.8.0.13
- Created
- Thu, 05 Nov 2026 05:35:35 GMT
- Last Modified
- Thu, 05 Nov 2026 05:35:50 GMT
1.0.191
fixes for .19
- Game Version
- 1.8.0.13
- Created
- Thu, 05 Nov 2026 05:14:38 GMT
- Last Modified
- Thu, 05 Nov 2026 05:14:49 GMT
1.0.19
Added Supply support using Supply Depots and a new Supply Command (Beta)
- Game Version
- 1.8.0.13
- Created
- Thu, 05 Nov 2026 05:01:51 GMT
- Last Modified
- Thu, 05 Nov 2026 05:02:05 GMT
1.0.18
Moooooooooooooore fixes
- Game Version
- 1.8.0.13
- Created
- Tue, 03 Nov 2026 02:00:49 GMT
- Last Modified
- Tue, 03 Nov 2026 02:01:00 GMT
1.0.17
More Fixes
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 21:35:31 GMT
- Last Modified
- Mon, 02 Nov 2026 21:35:38 GMT
1.0.16
More fixes
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 20:53:36 GMT
- Last Modified
- Mon, 02 Nov 2026 20:53:51 GMT
1.0.15
Command SGT fixes
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 20:42:28 GMT
- Last Modified
- Mon, 02 Nov 2026 20:42:37 GMT
1.0.14
-Added Command SGT option via new living quarters interaction
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 20:17:32 GMT
- Last Modified
- Mon, 02 Nov 2026 20:17:54 GMT
1.0.13
Added Progress bar for construction
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 10:27:39 GMT
- Last Modified
- Sat, 31 Oct 2026 10:27:56 GMT
1.0.12
More fixes
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 20:02:25 GMT
- Last Modified
- Fri, 30 Oct 2026 20:02:43 GMT
1.0.11
More bug fixes and AI getting stuck in prefabs
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 19:48:37 GMT
- Last Modified
- Fri, 30 Oct 2026 19:48:52 GMT
1.0.10
the order point now snaps onto the outline itself. Nobody takes out a tool until at least half the squad is within about 5 m of the object’s edge. After that, anyone within about 10 m digs and anyone further back walks in. If most of the squad gets pulled more than 30 m away, for example into a fight, digging pauses and resumes when they come back. once an outline passes 50%, the base game tells all nearby AI to get clear of it, and that was walking your squads off. That warning is now skipped while a GC squad is working on that outline. Outlines with no GC builders behave exactly as before. Highlight: while Build is the selected command, the unbuilt outlines around the tent you’re standing at show the same ghost preview you see with an E-tool out. The highlight area is that tent’s build radius, or 100 m if it doesn’t have one. Other tents’ areas aren’t shown, and the highlight clears when you pick another command or leave the interface. removed. Any squad you select, however far away, gets the order and marches to the outline. The only refusal left is clicking where there’s no unbuilt outline within 20 m. the repeated “NULL pointer … Variable ‘Site’” error in the server log, which happened when an outline finished building mid-update, is fixed.
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 19:36:00 GMT
- Last Modified
- Fri, 30 Oct 2026 19:36:11 GMT
1.0.9
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 19:09:21 GMT
- Last Modified
- Fri, 30 Oct 2026 19:09:30 GMT
1.0.8
Added building systems for AI to build player placed prefabs near command tents and construction trucks -Pending bug fixes
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 18:55:49 GMT
- Last Modified
- Fri, 30 Oct 2026 18:56:00 GMT
1.0.7
-Updated Streaming Updates to user to prevent crashing
- Game Version
- 1.8.0.13
- Created
- Wed, 28 Oct 2026 01:22:39 GMT
- Last Modified
- Wed, 28 Oct 2026 01:22:48 GMT
1.0.5
More Bug fixes
- Game Version
- 1.8.0.13
- Created
- Wed, 28 Oct 2026 00:52:30 GMT
- Last Modified
- Wed, 28 Oct 2026 00:52:47 GMT
1.0.4
Attempted Fix at Arrow Routing to follow AI pathing correctly
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 20:24:51 GMT
- Last Modified
- Tue, 27 Oct 2026 20:25:01 GMT
1.0.3
Added: Movement Arrows that cycle through the 64 checkpoint limit. 32 v 32 assigned per faction. 3rd and 4th faction tent controll not tested for this scope on update
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 19:54:53 GMT
- Last Modified
- Tue, 27 Oct 2026 19:55:13 GMT
1.0.2
Fixed: Ground Commander messages (placement, delete and regroup notices) were not showing in 1.0.1. All messages are restored. - Reinforcement safety: if the server's AI limit is reached and a deployed group receives no soldiers, the empty group is removed, its budget is returned and the commander is told why. That faction's new groups are held back for 60 seconds instead of creating more empty groups. The other faction is not affected. -Clearer AI limit messages: one when a group is refused before deployment (no budget used), one when an empty deployed group is removed (budget returned). -Modded faction support: units, groups and vehicles listed in your faction's own catalog are now available to that faction's commander, including shared or vanilla assets used by modded factions. Units and groups deploy as your faction. -Shared vehicles: an empty vehicle type listed by both factions belongs to the faction whose commander deployed it. The other commander cannot order or delete it. -Modded groups that did not list their soldier costs can now be deployed (charged one AI per soldier). -The delete-range message now shows your command tent's actual reinforcement radius. -Removed leftover diagnostic logging from the commander view.
- Game Version
- 1.8.0.13
- Created
- Thu, 22 Oct 2026 20:14:43 GMT
- Last Modified
- Thu, 22 Oct 2026 20:15:08 GMT
1.0.1
-Started Bug squashing, -Attempted fix for protection against game engine reverting back to 128 AI limit, causing groups to only spawn the Icon and not the group, Individiual AI Spawns are ignored
- Game Version
- 1.8.0.13
- Created
- Thu, 22 Oct 2026 16:24:29 GMT
- Last Modified
- Thu, 22 Oct 2026 16:24:39 GMT
1.0.0
Defined 1.0 Release Defined 2.0 Seperate Mod Version Goals
- Game Version
- 1.8.0.13
- Created
- Mon, 12 Oct 2026 23:45:50 GMT
- Last Modified
- Mon, 12 Oct 2026 23:46:01 GMT
0.1.26
Ground Commander 0.1.26 Spawn completion validates the editable replication handle before author and completion callbacks.
- Game Version
- 1.8.0.13
- Created
- Sat, 10 Oct 2026 19:57:49 GMT
- Last Modified
- Sat, 10 Oct 2026 19:58:08 GMT
0.1.25
Ground Commander 0.1.25 Native teleport boarding and clear exterior exits, preserved queued orders, and native boarding fallback for restored commands.
- Game Version
- 1.8.0.13
- Created
- Sat, 10 Oct 2026 17:38:01 GMT
- Last Modified
- Sat, 10 Oct 2026 17:38:15 GMT
0.1.24
Ground Commander 0.1.24 Bounded M923 cargo exit assistance with separate landing positions and cancellation when newer orders arrive.
- Game Version
- 1.8.0.13
- Created
- Sat, 10 Oct 2026 04:58:12 GMT
- Last Modified
- Sat, 10 Oct 2026 04:58:27 GMT
0.1.23
Ground Commander 0.1.23 Waypoint resource consistency and Reorganize notifications.
- Game Version
- 1.8.0.13
- Created
- Sat, 10 Oct 2026 03:41:31 GMT
- Last Modified
- Sat, 10 Oct 2026 03:41:39 GMT
0.1.22
Ground Commander 0.1.22 On-foot movement orders, separate vehicle driving commands, and direct disembark orders.
- Game Version
- 1.8.0.13
- Created
- Sat, 10 Oct 2026 01:43:27 GMT
- Last Modified
- Sat, 10 Oct 2026 01:43:39 GMT
0.1.21
Ground Commander 0.1.21 Expanded reinforcement radius, friendly player decommissioning, repeated regrouping, vehicle crew orders, and refined destination and deletion handling.
- Game Version
- 1.8.0.13
- Created
- Fri, 09 Oct 2026 23:33:51 GMT
- Last Modified
- Fri, 09 Oct 2026 23:34:03 GMT

