Summary
Unlisted playtest: US vs USSR Conflict on Worthy Islands, configured for 64 players per faction. Requires Worthy Islands by Chewie. Full multiplayer and 128-player performance testing are pending.
Description
BIA_WorthyIsland is an unlisted Conflict playtest on Worthy Islands by Chewie. This separate scenario inherits the original Conflict world and adds its own mission rules; terrain assets remain a dependency.
US vs USSR: 64 slots per faction. Hold 3 of 5 control points for 15 minutes. Each faction can establish 6 forward bases. Respawn timer: 20 seconds. Captured control points have a 45-second spawn delay. HQ commanders, construction, and vehicle rank requirements are enabled. Automatic FOB supply regeneration is disabled. HQs start with 1,000 supplies.
Local engine packaging and initialization checks pass on Arma Reforger 1.8.0.13. Full matches, independent-client replication, and 128-player performance remain untested. The inherited terrain emits asset warnings and Math.RandomInt initialization errors.
Required terrain: Worthy Islands (596CB4A0AE84C08E), tested with version 0.9.37. Terrain credit: Chewie. The thumbnail is an original AI-generated illustration, not a screenshot or an accurate terrain map.
Scenario: {54875630D6D77240}Missions/WorthyIslands_Conflict128.confLicense
Arma Public License (APL)