Eyekin

by Project Outbreak
Eyekin

Summary

Pale, one-eyed organisms strike with claws and charged eye beams. A many-eyed Titan towers over settlements, while the winged form hunts from above and carries people away.

Description

Eyekin are pale humanoid organisms dominated by a single enlarged eye. Their origin is unknown. Individuals differ in size and iris colour. At close range they use rapid claw strikes; larger individuals can discharge a visibly charged eye beam with an explosive impact. Solid cover blocks the beam.


The Titan stands 21 metres tall and has twelve independent eye weak points. It stomps nearby prey and fires lasers from surviving eyes. Body hits cannot kill it; every eye must be defeated. Defeated eyes close and remain bloodshot. After half its eyes are defeated, the AI Titan starts running; players can run at any time.


A winged form stands 2.4 metres tall, with pink skin, a hooked beak and powerful legs. It runs into takeoff and alternates between heavy wingbeats and an almost horizontal glide. During a prey dive, its neck extends forward and its legs stretch out. People can be seized in the beak or lifted by the talons and dropped from height. Against airborne helicopters, the bird grips a reachable skid or hull point and hauls the aircraft down.


Part of the Creatures collection.


Available through Game Master, with player control and separate durability settings for all four forms. Bird groups of 4 and 16 are available. Laser Launch Chance controls how often eligible laser hits give a brief upward ragdoll shove; it defaults to 5%, and 0 disables it. Fire slaps with the humanoids and stomps with the Titan; V fires an eye laser on the larger humanoid or Titan. Bird controls: Space climbs or takes off, C descends, WASD steers, V toggles flight, G grabs or releases, and Fire slaps on the ground or strikes with the legs in flight. Forward + C above 8 metres begins a dive. Flight and grab controls have gamepad bindings.


Requires Creature Melee AI 1.8.6.


Big thanks to AlienBalien for the custom ragdolling work that informed these creatures. BallienCreatures is shared under the Arma Public License (APL): https://reforger.armaplatform.com/workshop/6534B9CEB6D12EE7-BallienCreatures. Licence: https://www.bohemia.net/en/licenses/arma-public-license.


Retargeted slap animations: Zombie_Pack, purchased under the Fab Standard License (https://www.fab.com/eula); compiled embedded game content only. Laser audio: Mixkit's Cinematic laser gun thunder, under the Mixkit Sound Effects Free License (https://mixkit.co/license/#sfxFree). Wing sound design and bird vocals: owner-generated recordings under a paid ElevenLabs plan (https://elevenlabs.io/sound-effects). Complete component notices are included.


Workshop licence: Arma Public License (APL). Incorporated assets retain their original licences and credits; this listing does not grant additional rights to those assets. See the included notices for component terms.

License

Arma Public License (APL)

Rating
100%
Version
1.2.5
Game Version
1.8.0.13
Version size
111.47 MB
Downloads
1,319
Created
03.10.2026
Last Modified
22.10.2026
ID
E1DCD3CAF138441C

Dependencies