Adaptive Battle Director

by Pahntz
Adaptive Battle Director

Summary

ABD turns Arma Reforger into a living war. An autonomous AI director evaluates battles, deploys forces, escalates threats, and keeps the battlefield evolving.

Description

Description
NOT TESTED ON 128 man servers, it may still work just fine but be aware. This is meant to help GMs run their servers and be able to play the game without having to pause all the time to set something up. This will help to run it and allow the GM to add to it as needed. 
If used on PVE servers I recommend linear PVE. 
ABD – Adaptive Battle Director is an autonomous battlefield management system built to make Arma Reforger feel less like a collection of scripted encounters and more like a war that is actually happening around you.
ABD settings are editable via the JSON, beware read the readme carefully if you want GoHard you will get what you ask for. Watch the infection if it gets out of hand it will attempt to cleanse the area. 
ABD Does NOT add artillery, if you want it to use that then I recommend you go visit Strikeline+Protocol that mod is great, hats off to that creator you have built a great mod, and ABD likes to work with it. 
Think of ABD as a GM automated so the GM can actually play the game but also switch back and forth and add to the overall experience seemlessly. GM calls take priority so be aware of that. 
Instead of simply spawning enemies near players, ABD watches the battlefield, evaluates factions, analyzes threats, selects appropriate force packages, validates deployment locations, and decides when — or whether — intervention is needed.
The battlefield does not revolve around you.
It reacts to you.
ABD is designed to act like an intelligent Game Master operating behind the scenes. Battles can develop independently, factions can reinforce or pressure one another, infected forces can emerge without requiring a nearby player, and support assets can be introduced when battlefield conditions justify them.
Key Features
Autonomous Battle Director
Continuously evaluates battlefield conditions and determines what should happen next.
Dynamic Faction Warfare
Tracks opposing forces and helps create an evolving conflict instead of isolated encounters.
Intelligent Reinforcement Logic
Reinforcements are based on battlefield need rather than endless AI spam.
Adaptive Player Support
Friendly forces support the player when necessary without constantly surrounding them with AI.
Autonomous Infected / Zombie Director
Infected activity can develop independently of player proximity, allowing the apocalypse to exist beyond the player's immediate area.
Dynamic Force Packages
ABD can select appropriate infantry, vehicles, support assets, and other battlefield elements based on the situation.
Battlefield Escalation
As conditions deteriorate, ABD can increase pressure and introduce increasingly serious threats.
Validated Spawning
Spawn locations and deployment conditions are checked before forces are committed to reduce broken or nonsensical encounters.
Support & Strike Integration
ABD is built to support battlefield assets such as aircraft, artillery, gunships, and other specialized strike systems.
Catalog Learning
The Director discovers and works with available faction assets rather than relying entirely on a rigid predefined unit list.
Persistent Battlefield Activity
The war is intended to continue developing even when the player isn't directly involved in every engagement.
The Goal
ABD isn't meant to create the biggest battle possible.
It's meant to create the right battle at the right time.
Sometimes the Director reinforces you.
Sometimes it reinforces the enemy.
Sometimes it sends armor.
Sometimes it sends infected.
Sometimes the smartest decision is to do absolutely nothing and allow the existing battle to develop naturally.
The result is a battlefield that feels unpredictable without feeling random — where firefights can grow into major engagements, quiet areas can suddenly become dangerous, and no two sessions have to unfold the same way.
ABD doesn't give you a mission.
ABD gives you a war.

License

Arma Public License (APL)

Rating
100%
Version
1.0.0
Game Version
1.8.0.10
Version size
480.01 KB
Downloads
57
Created
20.08.2026
Last Modified
20.08.2026
ID
DC16A07044F544AD