DLG Game Master Additions
by Boomstick Barry
1.0.6
NEW: Map Entity Hider - Placeable system that hides map objects (buildings, trees, bushes, rocks, walls/fences, wrecks, power lines, other props, interior furniture) in a circle or rotated rectangle - Place it in Workbench or as Game Master (Systems, or search "Map Entity Hider") - Hidden objects lose collision, interactions, lights, sounds, indoor audio and indoor lighting; AI navmesh is rebuilt - GM attributes for shape, size and types; area is shown in the editor; settings are saved with GM sessions - Replicated, including late joiners; large areas are processed over several frames CHANGES - All texts moved to a string table (English only for now) NOTES - The server and all clients now need the mod - Overrides the vanilla Editor EditableEntity persistence config (possible conflict with mods overriding the same file)
- Game Version
- 1.8.0.13
- Created
- Fri, 25 Sep 2026 18:03:28 GMT
- Last Modified
- Fri, 25 Sep 2026 18:03:35 GMT
1.0.5
Fixed some input focus issues with certain keys are pressed
- Game Version
- 1.8.0.13
- Created
- Tue, 22 Sep 2026 10:55:56 GMT
- Last Modified
- Tue, 22 Sep 2026 10:55:59 GMT
1.0.4
Fixed overflow issues for dropdown menus for sorting and factions
- Game Version
- 1.8.0.13
- Created
- Tue, 22 Sep 2026 10:37:04 GMT
- Last Modified
- Tue, 22 Sep 2026 10:37:07 GMT
1.0.3
Initial release
- Game Version
- 1.8.0.13
- Created
- Tue, 22 Sep 2026 09:50:43 GMT
- Last Modified
- Tue, 22 Sep 2026 09:50:48 GMT
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