DLG Game Master Additions

by Boomstick Barry

1.0.6

NEW: Map Entity Hider
- Placeable system that hides map objects (buildings, trees, bushes, rocks, walls/fences, wrecks, power lines, other props, interior furniture) in a circle or rotated rectangle
- Place it in Workbench or as Game Master (Systems, or search "Map Entity Hider")
- Hidden objects lose collision, interactions, lights, sounds, indoor audio and indoor lighting; AI navmesh is rebuilt
- GM attributes for shape, size and types; area is shown in the editor; settings are saved with GM sessions
- Replicated, including late joiners; large areas are processed over several frames

CHANGES
- All texts moved to a string table (English only for now)

NOTES
- The server and all clients now need the mod
- Overrides the vanilla Editor EditableEntity persistence config (possible conflict with mods overriding the same file)
Game Version
1.8.0.13
Created
Fri, 25 Sep 2026 18:03:28 GMT
Last Modified
Fri, 25 Sep 2026 18:03:35 GMT

1.0.5

Fixed some input focus issues with certain keys are pressed
Game Version
1.8.0.13
Created
Tue, 22 Sep 2026 10:55:56 GMT
Last Modified
Tue, 22 Sep 2026 10:55:59 GMT

1.0.4

Fixed overflow issues for dropdown menus for sorting and factions
Game Version
1.8.0.13
Created
Tue, 22 Sep 2026 10:37:04 GMT
Last Modified
Tue, 22 Sep 2026 10:37:07 GMT

1.0.3

Initial release
Game Version
1.8.0.13
Created
Tue, 22 Sep 2026 09:50:43 GMT
Last Modified
Tue, 22 Sep 2026 09:50:48 GMT

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