Sky Master Event Clearing

by Sky420High

1.0.3

Copy/Paste and Move now preserve native door interactions on supported building prefabs. Native server replication handles the building and doors. Failed placement leaves the original intact. Other scenery retains static copies. Passed 61 native checks, including door action components, opening, closing, placement and orientation. Re-copy original buildings after updating; old static copies are not upgraded.
Game Version
1.8.0.13
Created
Sun, 18 Oct 2026 05:26:53 GMT
Last Modified
Sun, 18 Oct 2026 05:26:57 GMT

1.0.2

Removed the 128-operation cutoff. Failed and protected attempts no longer consume history. Added explicit ocean, water, world and terrain protection, selected-surface lookup for offset rock models, and safer failed-target handling. Passed 52 native checks.
Game Version
1.8.0.13
Created
Sun, 18 Oct 2026 04:58:42 GMT
Last Modified
Sun, 18 Oct 2026 04:58:48 GMT

1.0.1

Fixed actions appearing but doing nothing on dedicated servers. Actions now validate the owning Game Master on the server and carry the actual cursor scenery target without requiring editable selection or RplId. Expanded targeting to model-based map props beyond the original asset-folder allowlist. Includes 45 native checks for action eligibility, static target identity, selection, collision and restoration.
Game Version
1.8.0.13
Created
Sun, 18 Oct 2026 04:34:13 GMT
Last Modified
Sun, 18 Oct 2026 04:34:17 GMT

1.0.0

Game Version
1.8.0.13
Created
Sat, 17 Oct 2026 14:12:10 GMT
Last Modified
Sat, 17 Oct 2026 14:12:14 GMT

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