Summary
AI soldiers sometimes scream or groan when they die: a random death sound from the dying unit, chance set in the mission header. Any unit mod, ACE optional.
Description
INTERNAL USE ONLY - NO SHARING, NO COMMERCIAL USE - DO NOT RE-DISTRIBUTE OR RE-UPLOAD
# EXPBG Ambient Death
Authors: M.Pac and K.Edgar | Version 0.1.1
AI soldiers sometimes cry out when they die. When an AI-controlled character dies, there is a configurable chance that one random death scream or groan (33 recordings) plays from the dying soldier for everyone nearby.
- Works automatically: nothing to place, no Game Master module, no mission changes.
- AI only: a character controlled by a player never plays it.
- Real deaths only: unconsciousness, including ACE Medical cardiac arrest, stays silent; a soldier killed outright, shot or blown up while unconscious, or killed by ACE Medical right after the killing blow can cry out, one who bleeds out while unconscious stays silent.
- Works with any faction or unit mod (vanilla, RHS, custom units), with or without ACE. No dependencies besides the base game.
- Server owners set the chance in the server config missionHeader, like ACE settings; without an entry the defaults apply.
Audio: mono 16-bit recordings, trimmed and loudness-normalized. Sources: Mixkit (Mixkit Sound Effects Free License); Pixabay uploads by applehillstudios, dragon-studio, kunal_acharjee and u_r7cny11q7r (Pixabay Content License); "screaming_male_painIII" by GabrielaUPF (freesound.org/s/220293, CC BY 3.0: creativecommons.org/licenses/by/3.0, trimmed and normalized); a male death-groan collection. Full credits ship in the addon (Credits/EXPBG_Ambient_Death_Audio_Credits.txt).
License: Custom - internal use only, no sharing, no commercial use. Third-party audio keeps its own license.
License
INTERNAL USE ONLY - NO SHARING, NO COMMERCIAL USE - DO NOT RE-DISTRIBUTE OR RE-UPLOAD