Summary
Server-synchronized dynamic spatial audio system for Arma Reforger with 125 curated sound events, distant sources, smart pacing, natural silence and full per-zone control.
Description
NU Dynamic Audio is a server-synchronized spatial atmosphere system for Arma Reforger, designed for dedicated servers, RP projects, survival scenarios and custom missions.
Instead of constantly looping ambient sounds, the system creates rare and believable events around players: distant gunshots, wildlife, screams, weather, environmental sounds and other atmospheric events can originate hundreds of meters away and naturally become part of the world.
Features:
125 curated 48 kHz mono Sound Events
Server-authoritative event selection
Synchronized Sound Event, world position and start time for all players
Fully configurable audio zones
Manual Sound Event selection for each zone
Distant 3D sound sources
Terrain-aware source positioning
Natural distance attenuation
Optional delayed environmental echoes
Smart pacing and natural periods of silence
Burst and recovery logic
Anti-spam event limits
Strong anti-repeat system
Multiple atmosphere presets
Workbench tools for creating, editing and validating zones
Designed for multiplayer and dedicated servers
The system is built to make the world feel alive without turning the environment into constant noise. Silence is intentionally part of the atmosphere.
Multiplayer synchronization has been tested with multiple local PeerTool clients: players inside the same audio zone receive the same event, position and server start timestamp.
License
Arma Public License (APL)