Better View Distance
by 4uburn
1.0.3
Sequential trigger for Infantry overrides (possible stutter fix)
- Game Version
- 1.7.0.54
- Created
- Tue, 14 Jul 2026 23:50:57 GMT
- Last Modified
- Tue, 14 Jul 2026 23:50:59 GMT
1.0.2
Frame_Caching to improve performance Known Issue: Infantry may remain an issue at engine level which can't be touched by a modder, don't go overboard on infantry render range essentially.
- Game Version
- 1.7.0.54
- Created
- Tue, 14 Jul 2026 23:09:39 GMT
- Last Modified
- Tue, 14 Jul 2026 23:09:43 GMT
1.0.1
Console Compatibility attempt
- Game Version
- 1.7.0.54
- Created
- Tue, 14 Jul 2026 20:42:54 GMT
- Last Modified
- Tue, 14 Jul 2026 20:42:55 GMT
1.0.0
Increased functionality of VD Sliders Added some hierarchy rules to the VD sliders to ensure fair play
- Game Version
- 1.7.0.54
- Created
- Tue, 14 Jul 2026 18:57:34 GMT
- Last Modified
- Tue, 14 Jul 2026 18:57:38 GMT
0.2.4
Fixed Ghost Inputs (No Hardness testing for JIP Multiplayer sessions yet, but a theoretical hardening is in place) Added Sliders to the Video settings, though they have yet to actually affect the viewrange.
- Game Version
- 1.7.0.54
- Created
- Tue, 14 Jul 2026 17:34:09 GMT
- Last Modified
- Tue, 14 Jul 2026 17:34:12 GMT
0.2.3
*
- Game Version
- 1.7.0.54
- Created
- Tue, 14 Jul 2026 07:11:25 GMT
- Last Modified
- Tue, 14 Jul 2026 07:11:28 GMT
0.2.2
*
- Game Version
- 1.7.0.54
- Created
- Tue, 14 Jul 2026 00:25:57 GMT
- Last Modified
- Tue, 14 Jul 2026 00:25:59 GMT
0.2.1
*
- Game Version
- 1.7.0.54
- Created
- Tue, 14 Jul 2026 00:05:16 GMT
- Last Modified
- Tue, 14 Jul 2026 00:05:20 GMT
0.2.0
F9 Menu Testing
- Game Version
- 1.7.0.54
- Created
- Mon, 13 Jul 2026 23:20:16 GMT
- Last Modified
- Mon, 13 Jul 2026 23:20:19 GMT
0.1.8
Finalized Simulation Overrides. Revamped Ticks to accomodate for the new one.
- Game Version
- 1.7.0.54
- Created
- Mon, 13 Jul 2026 18:37:56 GMT
- Last Modified
- Mon, 13 Jul 2026 18:37:58 GMT
0.1.7
Enabled Sim Overrides to Replicate properly.
- Game Version
- 1.7.0.54
- Created
- Mon, 13 Jul 2026 18:03:10 GMT
- Last Modified
- Mon, 13 Jul 2026 18:03:12 GMT
0.1.6
Changed from PreventMaxLod to SetPermanent LOD as a potential fix for unsimulated infantry
- Game Version
- 1.7.0.54
- Created
- Mon, 13 Jul 2026 17:02:28 GMT
- Last Modified
- Mon, 13 Jul 2026 17:02:29 GMT
0.1.5
Further improvments to simulation override
- Game Version
- 1.7.0.54
- Created
- Mon, 13 Jul 2026 16:36:26 GMT
- Last Modified
- Mon, 13 Jul 2026 16:36:28 GMT
0.1.4
More robust simulation override for infantry
- Game Version
- 1.7.0.54
- Created
- Mon, 13 Jul 2026 16:26:40 GMT
- Last Modified
- Mon, 13 Jul 2026 16:26:42 GMT
0.1.3
Adjusted simulation Logic for Infantry Broadened detection jitter for Static objects (potential fix for freezes)
- Game Version
- 1.7.0.54
- Created
- Mon, 13 Jul 2026 16:04:43 GMT
- Last Modified
- Mon, 13 Jul 2026 16:04:46 GMT
0.1.2
AI budget increase as a potential fix for 1km simulation cutoff on Infantry. Projectile Lifetime pass to account for our new HD Vision.
- Game Version
- 1.7.0.54
- Created
- Mon, 13 Jul 2026 15:35:35 GMT
- Last Modified
- Mon, 13 Jul 2026 15:35:37 GMT
0.1.1
Added Relevancy Support to Emplacements (Tripod Machineguns, Mortars etc.)
- Game Version
- 1.7.0.54
- Created
- Mon, 13 Jul 2026 13:27:21 GMT
- Last Modified
- Mon, 13 Jul 2026 13:27:22 GMT
0.1.0
RC1 Turned off debugging Cleaned up the readme to be End_User appropriate Added settings for configuration
- Game Version
- 1.7.0.54
- Created
- Mon, 13 Jul 2026 05:51:46 GMT
- Last Modified
- Mon, 13 Jul 2026 05:51:47 GMT
0.0.13
Readjusted performance related mechanics.
- Game Version
- 1.7.0.54
- Created
- Mon, 13 Jul 2026 04:53:54 GMT
- Last Modified
- Mon, 13 Jul 2026 04:53:56 GMT
0.0.12
Updated Infantry Relevancy (They will render at "Yes" distances now)
- Game Version
- 1.7.0.54
- Created
- Mon, 13 Jul 2026 04:39:55 GMT
- Last Modified
- Mon, 13 Jul 2026 04:39:59 GMT