ARMA Z Spawn Observer
by Myron Rosales
0.1.2
0.1.2: Adds native server-authenticated player.spawned/v2 using backend IdentityId with audited connection/controller/entity revalidation. Preserves player.spawned/v1 fallback and permanently unattributed v1 history; emits one versioned record per physical spawn. Keeps native observer-session UUIDs, duplicate suppression and (serverId,eventId) replay identity. Trusted fixed -azpServerId armaz-gtx-53146 remains required for v2. No XP attribution or reward effects. Dedicated reconnect, native slot reuse and concurrent-account validation remain pending.
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 23:52:00 GMT
- Last Modified
- Sat, 31 Oct 2026 23:52:03 GMT
0.1.1
0.1.1: Initialize each authoritative observer session using native UUID.GenV4(). Removes the external boot-UUID argument; an approved fixed trusted -azpServerId remains required. bootId denotes the observer-session namespace. Preserves schemaVersion 1, duplicate suppression and (serverId,eventId) deduplication. No player-account XP attribution, XP or reward effects.
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 21:37:55 GMT
- Last Modified
- Sat, 31 Oct 2026 21:37:57 GMT
0.1.0
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 17:27:52 GMT
- Last Modified
- Sat, 31 Oct 2026 17:27:54 GMT
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