Summary
Observation-only server-authoritative player-spawn telemetry. No XP or rewards.
Description
Observes genuine server-authoritative character spawns. Version 0.1.2 adds player.spawned/v2 attribution using the spawning player's native server-authenticated backend IdentityId, with connection/controller/entity revalidation. When authenticated ownership is unavailable or ambiguous, preserves player.spawned/v1 with actorIdentity null. One physical spawn emits one event projection; historical v1 records remain unattributed. No player-account XP credit, XP, levels, items, currency or reward effects. Uses fresh native UUID.GenV4 observer-session namespaces; bootId is not an OS-process boot identifier. Requires trusted fixed -azpServerId armaz-gtx-53146 for v2; no external boot-UUID argument. No transport or collector included. Three genuine locally authenticated v2 spawns and native codec/identity guard tests passed on Windows Workbench 1.8.0.13. Dedicated multiplayer reconnect, native slot reuse and concurrent-account validation remain pending. Exact original Linux contract-byte comparison, current hosted build and client compatibility remain unverified. Do not load alongside addons with overlapping AZP class names. Server-authoritative execution does not mean clients can omit this addon. Unlisted is not confidential; downloaders may receive code.
License
Arma Public License (APL)