PI - Destruction

by Femitanyl
PI - Destruction

Summary

WIP Mod aimed to deliver awesome destruction to Arma Reforger
Ambitious, Simple, Immersive
Published as a test for everyone to see outside of servers

Description

PI - Destruction (Project Immersion)

Combat leaves marks. PI - Destruction makes buildings, doors, furniture, glass and trees react to bullets and explosions, and keeps the damage in the world.

DOORS AND WINDOWS
- Doors break in stages, then come off their hinges as real physics objects.
- Explosions throw doors and frames; wooden doors split into boards.
- Kick doors open (costs stamina). A kicked or flying door knocks people down.
- Window bars and railings bend in blasts.

EXPLOSIONS
- The blast wave breaks glass in line of sight, with a short delay over distance.
- Furniture nearby is wrecked; fragments go through thin walls.
- Scorch marks, roof debris and burnt holes in camo nets.
- Blast strength comes from the real charge of each warhead.

WALLS AND FURNITURE
- Walls show the hits: bullet holes, chipped plaster, exposed brick, cracked concrete.
- Destroyed furniture stays as a wreck. Desks and shelves spill papers.
- Broken glass lies on the floor.
- Buildings are 3x tougher by default (adjustable).

TREES
- Bullets cut trees at full damage.
- Blasts strip trees bare before they break.
- A falling trunk knocks down or kills people. It kills the crew of unarmored vehicles that it lands on. Armored vehicles protect their crew.

CURTAINS
- Curtains swing when shot or when bullets pass close. Close hits turn them into real cloth.

PERFORMANCE
- Built for large battles: effects run locally on each PC with a frame budget. Only damage goes over the network.
- Debris that stops moving becomes static and costs almost nothing.
- Smoke and dust from this mod only play near explosions. Bullet hits keep decals and debris.
- Every limit can be changed in the settings.

SETTINGS
Game Master > Project Immersion > Destruction (server):
- Building toughness, tree features, debris limits (doors, wrecks, fallen trees)
- Minimums that players can't go below, e.g. forced curtains
- Optional auto-optimize from players' performance budgets
- Save / Restore / Reset to file

Player settings (each PC): $profile:PI_Destruction_Client.txt
- PI effect distances, particles, bullet holes, scorch marks, floor glass, curtains and cloth
- Things that collide with players or vehicles stay server-controlled, so everyone sees the same cover.

COMPATIBILITY
- No vanilla configs are overwritten. Settings are added by script.
- Works alone or with other Project Immersion mods (shared "Project Immersion" settings tab).
- Vanilla and other mods' effects are not changed.

KNOWN LIMITS
- Players who join later MAY NOT see leaf stages or local debris made before they joined.
- Tree "half leaves" stage is not visible yet (planned).

LICENSE
Single-player and private co-op with friends only (max 16 players). Public or large servers are not allowed yet. See the license below.

Made by the PI - Project Immersion team.

PI - Destruction - Early Access License
Copyright (c) 2026 PI - Project Immersion team. All rights reserved.

1. ALLOWED USE
You may download and use this mod for free:
  a) in single-player, and
  b) on private co-op servers with friends, where ALL of these are true:
     - the server has 16 or fewer player slots,
     - the server is password-protected or not shown in the public server browser,
     - there is no paid access, donations for access, or other income from the server.

2. NOT ALLOWED (without written permission from the authors)
  a) Public servers, community servers, or any server with more than 16 player slots.
  b) Re-uploading the mod, in whole or in part, to the Workshop or anywhere else.
  c) Using its scripts, assets, materials or sounds in other mods, or publishing changed versions of it.
  d) Any commercial use.

3. PERMISSION
Server owners who want to use the mod outside section 1 must ask the authors and receive written permission (for example, a Workshop or Discord message). Permission can be limited to one server and can be taken back.

4. EARLY ACCESS
This license is temporary. The authors can change it in a future update. The license in the newest version applies.

5. NO WARRANTY
The mod is provided "as is", without any warranty. The authors are not responsible for any damage, data loss, or server problems.

6. ENDING THE LICENSE
If you break these terms, your right to use the mod ends at once.

Arma Reforger and its content belong to Bohemia Interactive a.s. This license covers only the authors' own work. You must also follow Bohemia Interactive's terms for Arma Reforger mods.

License

Arma Public License No Derivatives (APL-ND)

Rating
100%
Version
1.0.2
Game Version
1.8.0.13
Version size
1.32 MB
Downloads
166
Created
28.10.2026
Last Modified
29.10.2026
ID
8006F676861C2E38