DSK DPVE Everon Conflict Scena
by maslos
1.0.61
Everon 1.0.61: remove stale HQ visual resources, scripted support-station/vehicle-maintenance compositions, and duplicate RelayRadio affiliation overrides; aligns scenario with Core 0.1.406 safe prefab pools for cleaner restart smoke and fewer restored-system side effects.
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 09:58:16 GMT
- Last Modified
- Mon, 15 Jun 2026 09:58:20 GMT
1.0.60
Everon 1.0.60: hardens the DSK Everon PvE Campaign anchors for Reforger 1.7. The protected MOB and hidden OPFOR anchor are now explicit Campaign control points so DPVE can reliably find and repair HQ/spawn ownership, while keeping vanilla HQ promotion disabled and preserving the minimal Campaign supply seed.
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 09:43:43 GMT
- Last Modified
- Mon, 15 Jun 2026 09:43:50 GMT
1.0.59
Roll forward Everon scenario after smoke: restore proven FIA campaign faction manager configuration and keep Workshop pins/server configs aligned.
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 22:47:06 GMT
- Last Modified
- Sun, 14 Jun 2026 22:47:10 GMT
1.0.58
Fix Everon FIA campaign faction side label so vanilla Campaign base/radio init resolves enemy side without restoring visible HQ command tents.
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 22:41:18 GMT
- Last Modified
- Sun, 14 Jun 2026 22:41:24 GMT
1.0.57
Everon PvE hardening: keep a minimal valid Campaign supply seed while DPVE disables vanilla supply income.
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 21:43:46 GMT
- Last Modified
- Sun, 14 Jun 2026 21:43:52 GMT
1.0.56
Everon PvE hardening: keep Campaign starting supply interval valid while DPVE disables vanilla supply income.
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 20:36:57 GMT
- Last Modified
- Sun, 14 Jun 2026 20:37:02 GMT
1.0.55
Everon PvE hardening: disable vanilla Campaign starting and regular supply generation while DPVE owns PvE supply gameplay.
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 20:10:49 GMT
- Last Modified
- Sun, 14 Jun 2026 20:10:55 GMT
1.0.54
Everon PvE hardening: disable vanilla Campaign regular supply regeneration while DPVE owns PvE supply gameplay.
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 19:27:07 GMT
- Last Modified
- Sun, 14 Jun 2026 19:27:16 GMT
1.0.53
Everon PvE hardening: add empty DPVE Campaign HQ placeholders for US/FIA and remove invalid m_bIsHQ layer fields while preserving minimal base supply state.
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 18:19:11 GMT
- Last Modified
- Sun, 14 Jun 2026 18:19:16 GMT
1.0.52
Everon PvE hardening: add minimal non-null Campaign supply state to authored bases while keeping DPVE runtime supply gameplay authoritative.
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 17:19:12 GMT
- Last Modified
- Sun, 14 Jun 2026 17:19:16 GMT
1.0.51
Everon PvE hardening: add protected US/FIA starting anchors while keeping runtime HQ flags disabled to satisfy vanilla Campaign startup without command tents.
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 16:44:55 GMT
- Last Modified
- Sun, 14 Jun 2026 16:45:02 GMT
1.0.50
Everon PvE hardening: give all authored capturable bases FIA ownership and keep supply depots DPVE-owned to prevent null Campaign supply timer callbacks.
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 15:40:02 GMT
- Last Modified
- Sun, 14 Jun 2026 15:40:07 GMT
1.0.49
Everon PvE hardening: remove static vanilla Campaign supply depots from Scenario layers; DPVE runtime curation now owns the Everon depot set.
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 14:06:16 GMT
- Last Modified
- Sun, 14 Jun 2026 14:06:20 GMT
1.0.48
Everon PvE hardening: remove vanilla Campaign supply components from DPVE-owned linear bases to avoid Campaign supply timer null callbacks.
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 11:25:12 GMT
- Last Modified
- Sun, 14 Jun 2026 11:25:18 GMT
1.0.47
Everon scenario hardening: MOB, OPFOR anchor and capturable bases expose vanilla supply state without enabling Campaign HQ command-post inheritance.
- Game Version
- 1.7.0.49
- Created
- Sat, 13 Jun 2026 23:10:11 GMT
- Last Modified
- Sat, 13 Jun 2026 23:10:17 GMT
1.0.46
Everon scenario hardening: capturable bases provide vanilla supply state and a minimal CIV fallback faction while DPVE assigns active-base ownership at runtime.
- Game Version
- 1.7.0.49
- Created
- Sat, 13 Jun 2026 22:50:00 GMT
- Last Modified
- Sat, 13 Jun 2026 22:50:04 GMT
1.0.45
Everon scenario hardening: capturable bases start with FIA affiliation and vanilla supply state, with a minimal CIV fallback faction and no Campaign HQ inheritance.
- Game Version
- 1.7.0.49
- Created
- Sat, 13 Jun 2026 22:29:57 GMT
- Last Modified
- Sat, 13 Jun 2026 22:30:03 GMT
1.0.44
Everon scenario hardening: capturable bases now start with FIA affiliation and vanilla supply state, plus a minimal CIV fallback faction, while Campaign HQ inheritance remains disabled.
- Game Version
- 1.7.0.49
- Created
- Sat, 13 Jun 2026 22:04:04 GMT
- Last Modified
- Sat, 13 Jun 2026 22:04:08 GMT
1.0.43
Everon scenario hardening: US/FIA DPVE factions now provide explicit ITEM catalogs plus FIA GROUP catalog so vanilla arsenal/supply callbacks receive safe catalog lists without enabling Campaign HQ inheritance.
- Game Version
- 1.7.0.49
- Created
- Sat, 13 Jun 2026 21:21:11 GMT
- Last Modified
- Sat, 13 Jun 2026 21:21:15 GMT
1.0.42
Everon scenario hardening: US and FIA factions stay DPVE-owned without vanilla Campaign faction inheritance, preventing automatic command-post HQ composition spawning.
- Game Version
- 1.7.0.49
- Created
- Sat, 13 Jun 2026 20:59:23 GMT
- Last Modified
- Sat, 13 Jun 2026 20:59:29 GMT