DSK DPVE
by maslos
0.1.418
Everon US spawn FIX (root cause): the MOB's spawn points were created with an empty faction key (owned by nobody -> 'Spawnpunkt nicht verfuegbar'). Now explicitly tagged US when the MOB becomes the US HQ so players can deploy. Verified on full live mod stack: all MOB spawn points {faction=US}, no crash.- Game Version
- 1.7.0.49
- Created
- Wed, 17 Jun 2026 19:10:08 GMT
- Last Modified
- Wed, 17 Jun 2026 19:10:10 GMT
0.1.417
Everon US spawn fix v2: protected MOB runs vanilla spawn-point faction handling so its spawn point is US-tagged; adds MOB-HQ diagnostic. Requires a fresh start if a stale savegame restored the pre-fix state.
- Game Version
- 1.7.0.49
- Created
- Wed, 17 Jun 2026 18:19:41 GMT
- Last Modified
- Wed, 17 Jun 2026 18:19:44 GMT
0.1.416
Everon US spawn fix (real root cause): restore DPVE_SetAsHQSafe and make the protected Chotain-Coast MOB a real US Campaign HQ at runtime so vanilla Conflict respawn has a US spawn anchor; stop ApplyStoredUSBaseRoles from stripping the MOB HQ on Everon (fixes the set/remove oscillation). Verified via local Everon boot.
- Game Version
- 1.7.0.49
- Created
- Wed, 17 Jun 2026 17:43:41 GMT
- Last Modified
- Wed, 17 Jun 2026 17:43:43 GMT
0.1.415
Everon US HQ spawn fix: enforce DSK Chotain-Coast MOB as the only US HQ/spawn anchor, demote stray vanilla Campaign HQ flags, clean stale HQ artifacts, add Everon-Contract GM status; bootstrap dead-code cleanup.
- Game Version
- 1.7.0.49
- Created
- Wed, 17 Jun 2026 16:49:48 GMT
- Last Modified
- Wed, 17 Jun 2026 16:49:50 GMT
0.1.414
Everon MOB restart hardening: cleanup stale restored command-post/support-system artifacts around the protected MOB while keeping spawnpoint anchors, campaign bases, players, AI and vehicles intact. GM status now reports DPVE anchors explicitly.
- Game Version
- 1.7.0.49
- Created
- Tue, 16 Jun 2026 18:23:58 GMT
- Last Modified
- Tue, 16 Jun 2026 18:24:00 GMT
0.1.413
Mission catalog audit hardening: preserve exact Universal and expansion operation families, validate curated constructor metadata, and rename HVT GM categories to Zielperson for clearer live-ops menus.
- Game Version
- 1.7.0.49
- Created
- Tue, 16 Jun 2026 17:41:15 GMT
- Last Modified
- Tue, 16 Jun 2026 17:41:17 GMT
0.1.412
Fix active-base task audience cleanup so stale FIA task factions are removed before US is added, preventing false FIA no-spawnpoint notifications after capture.
- Game Version
- 1.7.0.49
- Created
- Tue, 16 Jun 2026 17:17:44 GMT
- Last Modified
- Tue, 16 Jun 2026 17:17:46 GMT
0.1.411
Core 0.1.411: active-base capture camp repair now adopts existing restored world camp entities into DPVE runtime tracking after duplicate pruning, so old capture tents are cleaned up on capture/base changes instead of blocking spawns and surviving as unowned leftovers. Preflight clean.
- Game Version
- 1.7.0.49
- Created
- Tue, 16 Jun 2026 16:11:17 GMT
- Last Modified
- Tue, 16 Jun 2026 16:11:19 GMT
0.1.410
Everon: allow named CTI MOB anchors outside the old DSK radius and select protected/name MOB-HQ anchors before faction ownership is normalized, without re-enabling vanilla command-post spawning.
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 12:08:06 GMT
- Last Modified
- Mon, 15 Jun 2026 12:08:08 GMT
0.1.409
Everon: robust protected US MOB/HQ anchor fallback so CTI-parent scenarios keep one stable player spawn anchor without Chotain-specific false warnings.
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 11:21:52 GMT
- Last Modified
- Mon, 15 Jun 2026 11:21:54 GMT
0.1.408
Core 0.1.408: scope DPVE Everon Campaign HQ promotion suppression to prevent vanilla command tent respawns while allowing demotion cleanup; keep linear active-base capture and mission expiry safety contracts.
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 11:00:16 GMT
- Last Modified
- Mon, 15 Jun 2026 11:00:19 GMT
0.1.407
Core 0.1.407: remove stale GME_Mi8MT_ambient resource probes from mission composition/content pools and terrain heuristics; keeps helicopter scene assets on the vanilla Mi8 transport fallback and avoids repeated wrong-GUID smoke errors.
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 10:16:13 GMT
- Last Modified
- Mon, 15 Jun 2026 10:16:16 GMT
0.1.406
Core 0.1.406: harden mission prefab pools by removing stale AntennaR404 probes and FuelTank_02_yellow runtime props that produced server resource/component errors; keeps DPVE active-base capture and mission layout logic on validated fallback assets.
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 09:57:38 GMT
- Last Modified
- Mon, 15 Jun 2026 09:57:41 GMT
0.1.405
Core 0.1.405: hardens Reforger 1.7 linear Campaign integration. DPVE now suppresses vanilla Campaign supply timers while linear PvE owns base and supply state, keeps the hidden Everon OPFOR anchor out of the capturable route, and retains duplicate active capture camp cleanup plus HQ/spawn persistence guards.
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 09:43:17 GMT
- Last Modified
- Mon, 15 Jun 2026 09:43:19 GMT
0.1.404
Core 0.1.404: hardens Everon linear base capture camp repair after the Reforger 1.7 PvE audit. Active-base capture camp repair now prunes duplicate world camp entities left by older restores before spawning a replacement, while keeping the Campaign OPFOR init fallback, HQ/spawnpoint persistence filters, mission expiry engagement guard, and live marker policy intact.
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 06:40:34 GMT
- Last Modified
- Mon, 15 Jun 2026 06:40:36 GMT
0.1.403
Fix linear PvE Campaign init fallback so vanilla OPFOR radio coverage does not null-crash on Everon, and prevent active-base capture camp shelters from being restored as persistent base objects.
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 06:10:49 GMT
- Last Modified
- Mon, 15 Jun 2026 06:10:52 GMT
0.1.402
Everon PvE hardening: keep vanilla Campaign base-manager initialization intact and suppress only startup supply randomization during DPVE linear progression.
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 22:05:44 GMT
- Last Modified
- Sun, 14 Jun 2026 22:05:48 GMT
0.1.401
Everon PvE hardening: keep Campaign base-manager init flags while skipping unsafe vanilla post-init remnant supply work during DPVE linear progression.
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 21:59:13 GMT
- Last Modified
- Sun, 14 Jun 2026 21:59:15 GMT
0.1.400
Everon PvE hardening: suppress vanilla Campaign startup supply randomization during DPVE linear base progression.
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 21:51:27 GMT
- Last Modified
- Sun, 14 Jun 2026 21:51:30 GMT
0.1.399
Everon PvE hardening: keep Campaign base-manager initialization intact while suppressing harmful vanilla HQ promotion on DPVE-managed bases.
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 19:57:40 GMT
- Last Modified
- Sun, 14 Jun 2026 19:57:44 GMT