The Air Hole - Midwestern Hosp
by AirHole
Contributors
AirHole
1.0.10
- Game Version
- 1.6.0.119
- Created
- Tue, 28 Apr 2026 02:43:44 GMT
- Last Modified
- Tue, 28 Apr 2026 02:43:46 GMT
1.0.9
- Game Version
- 1.6.0.119
- Created
- Tue, 28 Apr 2026 02:36:13 GMT
- Last Modified
- Tue, 28 Apr 2026 02:36:15 GMT
1.0.8
- Game Version
- 1.6.0.119
- Created
- Tue, 28 Apr 2026 02:29:04 GMT
- Last Modified
- Tue, 28 Apr 2026 02:29:06 GMT
1.0.7
- Game Version
- 1.6.0.119
- Created
- Tue, 28 Apr 2026 02:11:28 GMT
- Last Modified
- Tue, 28 Apr 2026 02:11:30 GMT
1.0.6
- Game Version
- 1.6.0.119
- Created
- Tue, 28 Apr 2026 02:08:56 GMT
- Last Modified
- Tue, 28 Apr 2026 02:08:59 GMT
1.0.5
- Game Version
- 1.6.0.119
- Created
- Tue, 28 Apr 2026 01:59:51 GMT
- Last Modified
- Tue, 28 Apr 2026 01:59:53 GMT
1.0.4
Merged user-added zombie spawnpoints into the active split scenario overlay. Total ambient patrol group sources are now 404.
- Game Version
- 1.6.0.119
- Created
- Tue, 28 Apr 2026 01:44:08 GMT
- Last Modified
- Tue, 28 Apr 2026 01:44:11 GMT
1.0.3
Aggressively expanded the zombie spawn overlay from 30 to 55 proximity-driven woods/field infestation zones, increasing ambient patrol group sources from 210 to 385. No server rule changes.
- Game Version
- 1.6.0.119
- Created
- Mon, 27 Apr 2026 23:35:02 GMT
- Last Modified
- Mon, 27 Apr 2026 23:35:06 GMT
1.0.2
Expanded the zombie spawn overlay from 20 to 30 proximity-driven infestation zones, increasing ambient patrol group sources from 140 to 210. No server rule changes.
- Game Version
- 1.6.0.119
- Created
- Mon, 27 Apr 2026 23:20:10 GMT
- Last Modified
- Mon, 27 Apr 2026 23:20:14 GMT
1.0.1
Rebuilt the zombie spawn overlay with twenty proximity-driven infestation zones and raised server-side testing support for high zombie counts.
- Game Version
- 1.6.0.119
- Created
- Mon, 27 Apr 2026 22:42:12 GMT
- Last Modified
- Mon, 27 Apr 2026 22:42:15 GMT
1.0.0
- Game Version
- 1.6.0.119
- Created
- Mon, 27 Apr 2026 21:50:06 GMT
- Last Modified
- Mon, 27 Apr 2026 21:50:08 GMT