Br4therings TacticalPing

by Br4thering
Br4therings TacticalPing

Summary

Br4therings TacticalPing – Say it with a ping. Not with 30 seconds of voice chat.

Description

"Enemy at the treeline!" "Which one?" "THE treeline!" Sound familiar? Aim. Press one key. Your whole squad sees exactly where you mean. In the 3D world, not on a map nobody checks.

What you get
- One key, one ping. Aim, press F2 (gamepad: Y + D-pad up), done. The marker hangs right in the world, with distance and everything.
- Squad only. Your squad sees it, nobody else. No squad? Your faction does.
- Everyone gets their own colour. At a glance you know who pinged what.
- One marker per player. A new ping replaces your old one. Aim at your own marker and ping again to remove it.
- Offscreen? You still know. A soft glow on the screen edge points toward every ping outside your view, even behind you.
- Fades out on its own. 15 s visible, 5 s fade. No marker clutter, ever. All timings are configurable.
- Sound cue when a teammate pings, so you look in the right direction.

Make it yours (own settings tab)
- 5 shapes: diamond, square, triangle, circle, arrow, each filled or outline
- Optional drop shadow so markers pop on snow, sand and concrete
- Marker size from 0x to 2x
- Volume from mute to deafening, or switch pings off completely
- Edge indicator on or off
- Rebind the key right in the tab (keyboard and gamepad)
- All settings are local: everyone sees pings in their own favourite look

Built clean
- Server-validated, so only the intended players get the data
- No map markers, no clutter, no extra dependencies
- Keyboard, mouse and gamepad

Drop it in, ping, win. Your squad will thank you. Or at least stop shouting.

License

Arma Public License (APL)

Rating
100%
Version
1.0.4
Game Version
1.9.0.37
Version size
188.30 KB
Downloads
9
Created
01.11.2026
Last Modified
07.11.2026
ID
6ABED7185BE21A76