Broken Frontiers - Core
by olveld
0.7.34
Dedicated NPC Supply Exchange: native item previews, Buy/Sell tabs, six product cards and confirmation. Only buying/selling; preserve prices, inventory eligibility, ledger and existing balances.
- Game Version
- 1.8.0.13
- Created
- Tue, 03 Nov 2026 11:18:16 GMT
- Last Modified
- Tue, 03 Nov 2026 11:18:20 GMT
0.7.33
Tablet button visibility: transparent full-area click targets no longer cover native labels with white rectangles. Preserve navigation, construction, journals and inventory.
- Game Version
- 1.8.0.13
- Created
- Tue, 03 Nov 2026 11:03:47 GMT
- Last Modified
- Tue, 03 Nov 2026 11:03:53 GMT
0.7.32
Tablet B compatibility: validate historical notebook trades without restoring the retired item to sale. Preserve balances, escrow, journals and existing inventory.
- Game Version
- 1.8.0.13
- Created
- Tue, 03 Nov 2026 10:55:40 GMT
- Last Modified
- Tue, 03 Nov 2026 10:55:45 GMT
0.7.31
Tablet B: focused F6 status tabs and separate F7 construction with part icons and costs. Remove notebook requirement and starter/trader supply; preserve legacy saved items. One First wheels test objective retains existing company progress and vehicle issuance.
- Game Version
- 1.8.0.13
- Created
- Tue, 03 Nov 2026 10:50:31 GMT
- Last Modified
- Tue, 03 Nov 2026 10:50:36 GMT
0.7.30
Dispatch read-only PDA navigation independently before ledger/native action processing; validate page names and confirm the selected page. Physical interaction permissions, saves and inventories preserved.
- Game Version
- 1.8.0.13
- Created
- Tue, 03 Nov 2026 10:04:32 GMT
- Last Modified
- Tue, 03 Nov 2026 10:04:34 GMT
0.7.29
Trace PDA page requests and replies to diagnose rejected navigation; retain feedback until successful navigation or explicit Refresh. No gameplay or save-format change.
- Game Version
- 1.8.0.13
- Created
- Tue, 03 Nov 2026 09:57:49 GMT
- Last Modified
- Tue, 03 Nov 2026 09:57:51 GMT
0.7.28
Use explicit mouse-click handlers for PDA navigation and action rows; retain Escape and physical interaction restrictions. Recover from missing server responses without retrying transactions. Correct notebook help price. Saves and inventories unchanged.
- Game Version
- 1.8.0.13
- Created
- Tue, 03 Nov 2026 09:43:59 GMT
- Last Modified
- Tue, 03 Nov 2026 09:44:01 GMT
0.7.27
Separate Field Control information/organization from physical actions. Four PDA sections plus Map and Help. Direct trader, workbench, sleeping bag and lock interactions with server-validated target/range. Reusable Building notebook; automatic company milestones; transport commissioned at workbench fixed parking. Existing native saves, journals and cabinet identity fixes retained.
- Game Version
- 1.8.0.13
- Created
- Tue, 03 Nov 2026 08:47:43 GMT
- Last Modified
- Tue, 03 Nov 2026 08:47:46 GMT
0.7.26
Company milestone orders: Settle in, Secure the workshop, then earn one unarmed M151 using 12 real Metal scrap and 4 Tool parts. Existing structures count. Server-authoritative prerequisites, sequential journal unlocks, native vehicle receipts and no automatic replacement. No loot rebalance or save reset. Core journal forward compatibility requires 0.7.26 or later; native state remains schema 7. Gameplay acceptance pending.
- Game Version
- 1.8.0.13
- Created
- Tue, 03 Nov 2026 07:26:05 GMT
- Last Modified
- Tue, 03 Nov 2026 07:26:07 GMT
0.7.25
Workshop I: visible company workbench (12 planks + 4 nail boxes), physical Metal scrap/Tool parts from the supply depot, lock-kit recipe (3 scrap + 1 tool parts), PDA status/requirements and company-only output. Native craft intent and completion prevent automatic replay after interruption. State schema 7 reads 1-7; preserve saves and never downgrade to schema-6-only releases. Existing world loot tables unchanged.
- Game Version
- 1.8.0.13
- Created
- Tue, 03 Nov 2026 07:04:06 GMT
- Last Modified
- Tue, 03 Nov 2026 07:04:08 GMT
0.7.24
Initialize the complete optional trade catalog before replaying saved purchases. Fix login blocked after lock-kit or food purchases; preserve all existing journal records and balances.
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 15:21:49 GMT
- Last Modified
- Mon, 02 Nov 2026 15:21:51 GMT
0.7.22
Development test package: persistent hunger/water, server-authoritative consumables, food trader stock, paged trader UI, seven bounded harbor supply/loot crates, security status and PDA help. Existing character/company/base/bed state preserved. Free gear is development-only; gameplay acceptance pending.
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 20:05:31 GMT
- Last Modified
- Sun, 01 Nov 2026 20:05:33 GMT
0.7.21
Add retrofit working doors and physical company lock kits. Company membership is checked on storage transfers and door actions; old crates start unlocked. Preserve character, company, building and sleeping-bag state. Survival/content integration remains a separate disabled candidate pending supply decisions.
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 19:08:10 GMT
- Last Modified
- Sun, 01 Nov 2026 19:08:15 GMT
0.7.20
New-character respawn selection: Harbor / Starting Area or My Sleeping Bag. Server validates registration and safe placement; unavailable bags remain disabled. Create directly at selected native spawn position, retain living-character reconnects and saved registrations.
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 18:11:01 GMT
- Last Modified
- Sun, 01 Nov 2026 18:11:03 GMT
0.7.16
PDA shows personal sleeping-bag registration status and respawn destination coordinates. Dedicated My sleeping bag & respawn point page and saved registration feedback.
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 17:13:37 GMT
- Last Modified
- Sun, 01 Nov 2026 17:13:40 GMT
0.7.15
Construction now shows foundation, storage, sleeping bag and bed registration first. Clearly labelled Walls & roof page.
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 16:56:03 GMT
- Last Modified
- Sun, 01 Nov 2026 16:56:06 GMT
0.7.10
Add direct PDA toggle on F6 with a rebindable Controls > Pulpi Field Control entry. Keep existing map/radio access and avoid opening over other menus.
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 14:00:13 GMT
- Last Modified
- Sun, 01 Nov 2026 14:00:16 GMT
0.7.8
Add direct spawn test-supply directions and map legend. Physical building recipes remain unchanged.
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 13:22:30 GMT
- Last Modified
- Sun, 01 Nov 2026 13:22:32 GMT
0.7.7
Replace virtual building supplies with physical inventory counts and scavenging/building help; retire virtual gathering, deposits, upgrades and supply jobs while preserving historical journals.
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 11:55:12 GMT
- Last Modified
- Sun, 01 Nov 2026 11:55:15 GMT
0.7.6
Add short Homebase help pages and update the map legend for the fixed-size cyan view-direction arrow.
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 11:15:47 GMT
- Last Modified
- Sun, 01 Nov 2026 11:15:49 GMT

