Broken Frontiers - Core

by olveld

0.7.64

BF-042: Claimed Holdouts vehicles are explicitly saved and detached from mission cleanup. A validated company grant enables vehicle access and HQ parking without issuing a second reward.
Game Version
1.9.0.37
Created
Sat, 07 Nov 2026 13:07:22 GMT
Last Modified
Sat, 07 Nov 2026 13:07:29 GMT

0.7.63

Accept the native restored 1.8 Kolguyev checkpoint on the updated 1.9 server; retain the committed resume-journal floor.
Game Version
1.9.0.37
Created
Sat, 07 Nov 2026 09:29:45 GMT
Last Modified
Sat, 07 Nov 2026 09:29:51 GMT

0.7.62

Renamed Broken Frontiers core; same package content as 0.7.61. Separated shared systems from Kolguyev adapter.
Game Version
1.9.0.37
Created
Sat, 07 Nov 2026 09:06:00 GMT
Last Modified
Sat, 07 Nov 2026 09:06:05 GMT

0.7.61

Separates the reusable Broken Frontiers modules from the Kolguyev terrain adapter; prepares the Utapau test instance and current original dependencies. Retains existing Workshop and persistence identities. Includes current Darc API adaptation and legacy shotgun resource bridges. Gameplay validation pending.
Game Version
1.9.0.37
Created
Sat, 07 Nov 2026 08:59:34 GMT
Last Modified
Sat, 07 Nov 2026 08:59:40 GMT

0.7.60

Removes the First wheels objective route and legacy help text.
Game Version
1.8.0.13
Created
Thu, 05 Nov 2026 06:13:01 GMT
Last Modified
Thu, 05 Nov 2026 06:13:07 GMT

0.7.59

Retires development supply guidance and documents the permanent world-loot workflow.
Game Version
1.8.0.13
Created
Wed, 04 Nov 2026 19:20:34 GMT
Last Modified
Wed, 04 Nov 2026 19:20:42 GMT

0.7.58

Reserves the static Holdout camp area from player homebase claims.
Game Version
1.8.0.13
Created
Wed, 04 Nov 2026 16:44:43 GMT
Last Modified
Wed, 04 Nov 2026 16:44:48 GMT

0.7.57

Updates the in-game PDA help and map legend for recurring objectives and five specialist traders.
Game Version
1.8.0.13
Created
Wed, 04 Nov 2026 16:21:43 GMT
Last Modified
Wed, 04 Nov 2026 16:21:49 GMT

0.7.56

Adds persistent two-lane recurring objectives, safe mark claims, PDA controls, cooldowns, and abuse limits.
Game Version
1.8.0.13
Created
Wed, 04 Nov 2026 16:16:51 GMT
Last Modified
Wed, 04 Nov 2026 16:17:01 GMT

0.7.55

Vehicle access now shows vehicle condition and exposes a server-authoritative Repair with wrench action for eligible company vehicles. The action remains separate from the PDA and workbench.
Game Version
1.8.0.13
Created
Wed, 04 Nov 2026 14:21:35 GMT
Last Modified
Wed, 04 Nov 2026 14:21:45 GMT

0.7.54

Workbench readability follow-up: moves the main heading and material status above the rounded cards with clear vertical spacing. An empty work-order panel now explains that 100% weapons need no repair and lists the physical materials required for a company lock kit.
Game Version
1.8.0.13
Created
Wed, 04 Nov 2026 14:07:28 GMT
Last Modified
Wed, 04 Nov 2026 14:07:35 GMT

0.7.53

Corrected workbench routing and visual identity. Physical workbench sessions are now selected by their authenticated workshop page instead of the short-lived interaction token. The dedicated UI keeps the green workshop palette and uses the trader menu's rounded worn frame, card spacing and transparent outlined controls.
Game Version
1.8.0.13
Created
Wed, 04 Nov 2026 13:57:30 GMT
Last Modified
Wed, 04 Nov 2026 13:57:35 GMT

0.7.52

Focused workbench interface: the physical company workbench now uses the dark, rounded PDA/trader visual language with a readable crafting/repair panel, a separate work-order list, compact material status and dedicated feedback/confirmation areas. Authoritative crafting, repair, costs and persistence are unchanged.
Game Version
1.8.0.13
Created
Wed, 04 Nov 2026 13:46:42 GMT
Last Modified
Wed, 04 Nov 2026 13:46:48 GMT

0.7.51

Weapon condition and repair: the company workbench lists carried damaged weapons, shows condition percent and repairs to 100% using physical Tool Parts and Metal Scrap. Trader sales require exactly 100% condition and no magazine, optic or other attachment. Vehicle repair remains planned, not active.
Game Version
1.8.0.13
Created
Wed, 04 Nov 2026 13:05:18 GMT
Last Modified
Wed, 04 Nov 2026 13:05:30 GMT

0.7.50

Trader sell visibility: carried catalog weapons remain visible when temporarily ineligible and explain whether they must be unloaded, detached, repaired or unlocked. Sale rules and prices are unchanged; attached items are never silently destroyed.
Game Version
1.8.0.13
Created
Wed, 04 Nov 2026 12:46:23 GMT
Last Modified
Wed, 04 Nov 2026 12:46:29 GMT

0.7.49

Location-based loot: civilian LV, military MV, HV mission rewards and expensive trader purchases. Independent low sell prices; historical trade replay preserved. Prepared SKS and Aimpoint catalog activated. Existing saves and belongings retained.
Game Version
1.8.0.13
Created
Wed, 04 Nov 2026 09:56:55 GMT
Last Modified
Wed, 04 Nov 2026 09:57:02 GMT

0.7.48

Deliver purchased weapons to a free owned weapon slot, then pockets/backpack as fallback. Never replace equipment or deliver to ground/nearby storage. Verify actual owned destination before saving and completing payment. Clear capacity/refund messages and exact server-side delivery-stage diagnostics. Existing item catalog, prices and journals unchanged.
Game Version
1.8.0.13
Created
Tue, 03 Nov 2026 20:29:32 GMT
Last Modified
Tue, 03 Nov 2026 20:29:38 GMT

0.7.47

Offline-capable company base raids: timed door and storage breaches, consumed physical tools, temporary company access without ownership changes, progress dialog and native sounds. Vehicle raids also allow offline defenders; secured HQ parking remains protected. External WebApp alarms are deferred.
Game Version
1.8.0.13
Created
Tue, 03 Nov 2026 19:35:06 GMT
Last Modified
Tue, 03 Nov 2026 19:35:13 GMT

0.7.46

Company HQ parking and online vehicle raids. One protected parked vehicle per company, separate timed cargo breach and ownership takeover, durable state and one explicitly authorized test Jeep. No automatic vehicle replacements.
Game Version
1.8.0.13
Created
Tue, 03 Nov 2026 18:45:26 GMT
Last Modified
Tue, 03 Nov 2026 18:45:31 GMT

0.7.45

Company vehicle locks for existing and newly issued transports. Persistent company ownership and lock state, direct vehicle access menu, member entry/cargo checks, protected native save loading. Protected parking and theft are deferred.
Game Version
1.8.0.13
Created
Tue, 03 Nov 2026 17:39:53 GMT
Last Modified
Tue, 03 Nov 2026 17:40:02 GMT

0.7.44

Trader layout spacing repair: separated item previews, labels and prices; padded detail card; compact rounded transparent quantity field. Trade logic, prices, saves and PDA unchanged.
Game Version
1.8.0.13
Created
Tue, 03 Nov 2026 17:09:40 GMT
Last Modified
Tue, 03 Nov 2026 17:09:47 GMT

0.7.43

Category traders accept eligible found catalog items with quantity sale and replay-safe settlement. Intact goods, empty storage, full magazines. Transparent outlined buttons with padded labels across PDA, Build and Trade; no contrasting button fill. Existing saves, prices and category bindings retained.
Game Version
1.8.0.13
Created
Tue, 03 Nov 2026 17:01:58 GMT
Last Modified
Tue, 03 Nov 2026 17:02:06 GMT

0.7.42

Clearly distinguish PDA/F7 buttons from text with rounded blue-grey surfaces and borders, stronger confirmation/action surfaces and muted waiting state. Preserve native single labels and transparent input targets. No gameplay/persistence changes.
Game Version
1.8.0.13
Created
Tue, 03 Nov 2026 16:48:59 GMT
Last Modified
Tue, 03 Nov 2026 16:49:06 GMT

0.7.41

Complete First wheels through F6 Objective with material totals and confirmation. Require commander at home, combine carried and home company-crate supplies, seek parking60m around home. Remove workbench completion; retain once-only ledger and persistence.
Game Version
1.8.0.13
Created
Tue, 03 Nov 2026 16:39:57 GMT
Last Modified
Tue, 03 Nov 2026 16:40:05 GMT

0.7.40

Fix empty trader menus: identify clicked NPC by replication ID, resolve and validate identity on server. Client category action labels use prefab identity. Keep all stock, prices, quantities and persistence.
Game Version
1.8.0.13
Created
Tue, 03 Nov 2026 15:08:20 GMT
Last Modified
Tue, 03 Nov 2026 15:08:29 GMT

0.7.39

Five distinct hill traders: clothing, food, equipment, weapons/ammunition and attachments. Server-bound category/range checks; 43 existing-content products. Retain quantity trades, historical prices and all persistence.
Game Version
1.8.0.13
Created
Tue, 03 Nov 2026 13:47:12 GMT
Last Modified
Tue, 03 Nov 2026 13:47:21 GMT

0.7.38

Remove duplicate custom button text and forced native button opacity; restore proven native dialog shell with 1052 width for the 1000-wide content. Retain worn frame, modal suppression and quantities.
Game Version
1.8.0.13
Created
Tue, 03 Nov 2026 12:08:32 GMT
Last Modified
Tue, 03 Nov 2026 12:08:38 GMT

0.7.37

Repair trader layout/quantity field, visible Buy/Sell buttons, rounded worn shell. Suppress all world interaction prompts and activation while F6, F7 or own trading/physical menus are open; restore normal handling on close.
Game Version
1.8.0.13
Created
Tue, 03 Nov 2026 11:59:20 GMT
Last Modified
Tue, 03 Nov 2026 11:59:27 GMT

0.7.36

Repair quantity-field layout parsing so Buy/Sell and footer render; dedicated unclipped rounded worn trader shell, explicit button labels and hidden NPC action while trading. Inventory, prices and journals unchanged.
Game Version
1.8.0.13
Created
Tue, 03 Nov 2026 11:56:08 GMT
Last Modified
Tue, 03 Nov 2026 11:56:17 GMT

0.7.35

Trader quantities 1-50 with total confirmation and per-item saved batch progress. Secure crate native-load and detached-item transfer checks corrected; existing saves and loose items retained.
Game Version
1.8.0.13
Created
Tue, 03 Nov 2026 11:40:46 GMT
Last Modified
Tue, 03 Nov 2026 11:40:51 GMT

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