PI - Gear & Equipment

by Femitanyl
PI - Gear & Equipment

Summary

A collection of some clothing, will be worked on and expanded in the future

Description

PI - Gear & Equipment

Custom clothing, camouflages and armour changes for PI - Project Immersion
Requires PI - Ultimatum (soft armour and armour materials)
Feedback is welcome: basement_enjoyer on Discord

ADDITIONS

FORT Voin Fortress Mod-K
- Russian FSB anti-fragmentation coverall, modelled from scratch
- Soft aramid protection: stops low-velocity fragments, glass and blades, flame-resistant. Not bullet-rated: wear body armour over it
- One suit, two models: inflated, and deflated under vests (no clipping)
- LODs for performance

Detachable hood
- Put the FORT Mod-K Hood into the suit's hood slot to wear it, take it out to remove it
- Baggy hood normally, close-fitting hood under helmets (RHS compatible)
- Works with vests

Camouflages
- KLMK suits: Realtree, Multi-Woodland Choco Chip, Disruptive Woodland Choco Chip
- US CVC tanker suit (normal and tucked): Realtree
- PASGT helmet with goggles: Multi-Woodland and Disruptive Woodland Choco Chip covers
- Backpacks: Soviet medical, IIFS field pack and M70, all in Realtree

CHANGES

Armour
- Vests (6B2, 6B3, M69, PASGT) and helmets (PASGT, SSh-68, DH-132) use realistic armour materials
- Works with PI - Ultimatum spall and soft armour

Arsenal
- All items are in the US, USSR, FIA and CIV arsenals

WORK IN PROGRESS
- ZSh-1-2M helmet with visor
- Ulbrichts Zenturio TSO-ES-HP helmet
- Ops-Core SLAAP plate for FAST helmets
- Submit features and feedback!

License

Arma Public License No Derivatives (APL-ND)

Rating
67%
Version
1.0.1
Game Version
1.8.0.13
Version size
55.24 MB
Downloads
86
Created
26.10.2026
Last Modified
26.10.2026
ID
6AB540E879BB3BC8

Dependencies